Difference between revisions of "User:Victor Bearwolf"

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Also known as Stozu_ElGoblo.
+
<noinclude>Also known as Stozu_ElGoblo.
 +
 
 +
== Games ==
 +
* [[Dark Imperium]]
 +
 
  
 
== Characters ==
 
== Characters ==
 
=== Dungeons & Dragons ===
 
=== Dungeons & Dragons ===
 
* [[Badwell]]
 
* [[Badwell]]
** temp
+
** {{Tooltip|Text=[[Sigrid Viss]]|Popup={{:Sigrid Viss}}}}
 +
* [[The Hexpanse]]
 +
** {{Tooltip|Text=[[Hacke]]|Width=25em|Popup={{:Hacke}}}}
 +
 
 +
=== GUMSHOE ===
 +
* [[On that September]]
 +
** [[On that September/Jack|Jack Andersen]]
 +
* [[Worst Poetry In Great Britain]]
 +
** [[Worst Poetry In Great Britain/Rosemary Neumann|Rosemary Neumann]]
 +
 
 
=== GURPS ===
 
=== GURPS ===
 
* [[Poor Hands and Canned Stewed Meat]]
 
* [[Poor Hands and Canned Stewed Meat]]
 
** [[Bernd Gregor Kurzmann]]
 
** [[Bernd Gregor Kurzmann]]
 +
 
=== Shadowrun ===
 
=== Shadowrun ===
 
* [[FIVE]]
 
* [[FIVE]]
 
** [[Chingis Buryatov]]
 
** [[Chingis Buryatov]]
 +
* [[SIX]]
 +
** {{Tooltip|Text=[[Viktoria Novak]]|Width=25em|Popup={{:Viktoria Novak}}}}
 +
 +
=== Pathfinder ===
 +
* [[Menace Under Otari]]
 +
** {{Tooltip|Text=[[Ormr]]|Popup={{:Ormr}}}}
 +
* [[Strength of Thousands]]
 +
** {{Tooltip|Text=[[Nakati]]|Popup={{:Nakati}}}}
 +
* [[Quest for the Frozen Flame]]
 +
** {{Tooltip|Text=[[Clawdiah]]|Popup={{:Clawdiah}}}}
 +
 
=== Warhammer 40000 ===
 
=== Warhammer 40000 ===
 +
* [[Clunking Steel Hatred]]<br>[[Roaring Plasteel Retribution]]
 +
** [[Maximilian Vip]]
 
* [[Flawless Golden Unity]]
 
* [[Flawless Golden Unity]]
 
** [[Rikert Rolle]]
 
** [[Rikert Rolle]]
 +
* [[Port Row]]
 +
** {{Tooltip|Text=[[Raina Bowie]]|Width=25em|Popup={{:Raina_Bowie}}}}
 
* [[Всякие Штуки|Various Things]]
 
* [[Всякие Штуки|Various Things]]
 
** [[Wulf Sauber]]
 
** [[Wulf Sauber]]
=== Temp ===
 
Warlock of the Celestial Tome (lvl 7)
 
 
Protector Aasimar
 
 
Neutral Good
 
*Attributes
 
<pre>
 
      MOD/SAVE
 
STR  8 (-1/-1)
 
DEX 12 (+1/+1)
 
CON 14 (+2/+2)
 
INT 10 (+0/+0)
 
WIS 14 (+2/+5) [13 +1 race]
 
CHA 18 (+4/+7) [15 +2 race +1 feat]
 
 
HP 52/52 [8 + 2 + 6 * (5 + 2)]
 
Speed 30/20/ 10/  5
 
Carry 40/80/120/240
 
</pre>
 
 
*Proficiencies
 
<pre>
 
Armor: Light armor
 
Weapons: Simple weapons
 
Tools: None
 
Saving Throws: Wisdom, Charisma
 
Skills: Arcana [class], Deception [class], Insight [background], Persuasion [background]
 
Languages: Common [race], Celestial [race], Elvish [background], Orc [background]
 
</pre>
 
 
*Skills
 
<pre>
 
1 Acrobatics (DEX)
 
2 Animal Handling (WIS)
 
3 Arcana (INT)*
 
-1 Athletics (STR)
 
7 Deception (CHA)*
 
0 History (INT)
 
5 Insight (WIS)*
 
4 Intimidation (CHA)
 
0 Investigation (INT)
 
2 Medicine (WIS)
 
0 Nature (INT)
 
2 Perception (WIS)
 
4 Perfomance (CHA)
 
7 Persuasion (CHA)*
 
0 Religion (INT)
 
1 Sleight of Hand (DEX)
 
1 Stealth (DEX)
 
2 Survival (WIS)
 
</pre>
 
 
*Features
 
<pre>
 
Celestial Resistance [aasimar]
 
Darkvision [aasimar]
 
Healing Hands [aasimar]
 
Light Bearer [aasimar]
 
Radiant Soul [aasimar]
 
 
Celestial Patron [warlock]
 
Eldritch Invocations [warlock]
 
Pact of the Tome [warlock]
 
 
Bonus Cantrips [celestial]
 
Expanded Spell List [celestial]
 
Healing Light [celestial]
 
Radiant Soul [celestial]
 
 
Actor [feat]
 
</pre>
 
 
*Invocations
 
<pre>
 
Agonizing Blast
 
Book of Ancient Secrets
 
Mask of Many Faces
 
Repelling Blast
 
</pre>
 
 
*Cantrips
 
<pre>
 
Eldritch Blast [warlock]
 
Light [aasimar]
 
Light [celestial] -> Prestidigitation
 
Mage Hand [warlock]
 
Minor Illusion [warlock]
 
Sacred Flame [celestial]
 
Shillelagh [tome]
 
Shocking Grasp [tome]
 
Vicious Mockery [tome]
 
</pre>
 
 
*Spells
 
<pre>
 
Cure Wounds
 
Charm Person
 
 
Invisibility
 
Lesser Restoration
 
Suggestion
 
 
Counterspell
 
Dispel Magic
 
Revivify
 
</pre>
 
 
*Rituals
 
<pre>
 
Detect Magic
 
Find Familiar
 
</pre>
 
 
*Equipment
 
<pre>
 
EQUIPMENT
 
Dagger x4 4 [class]
 
(Quarter)Staff 4 [class]
 
Leather Armor 10 [class]
 
Clothes, traveller's 4 [2 gp]
 
Holy symbol 1 [background]
 
Celestial Tome 5 [class]
 
Backpack 5 [background]
 
Ink, one ounce bottle 0 [background]
 
Ink pen 0 [background]
 
Blanket 3 [5 sp]
 
Case, map or scroll 1 [1 gp]
 
Chalk, one piece 0 [1 cp]
 
Flask 1 [2 cp]
 
Mess kit 1 [2 sp]
 
Parchment, one sheet x10 0 [background]
 
Pouch 1 [background]
 
10 gp, 12 sp, 7 cp [background]
 
</pre>
 

Latest revision as of 19:31, 22 October 2024

Also known as Stozu_ElGoblo.

Games


Characters

Dungeons & Dragons

  • Badwell
    • Sigrid Viss
      Sigrid Viss, bard (lvl 1) / warlock (lvl 7)
      Medium humanoid (aasimar), neutral good
      Armor Class 13 (leather armor)
      Hit Points 51 (8d8+8)
      Speed 30 ft.

      STRDEXCONINTWISCHA
      8 (-1)14 (+2)12 (+1)10 (+0)14 (+2)18 (+4)

      Saving Throws Dex +5, Cha +7
      Skills Arcana +3, Deception +7, Insight +5, Investigation +3, Performance +7, Persuasion +7, Sleight of Hand +5
      Damage Resistances necrotic, radiant
      Senses darkvision 60ft., passive Perception 12
      Languages Common, Celestial, Elvish
      Tools disguise kit, flute, lute, pan flute
      Weapons simple weapons, hand crossbows, longswords, rapiers, shortswords
      Armor light

      Spellcasting. As a 1st-level bard Sigrid has two 1st-level spell slots. As 7th-level warlock she has two 4th-level spell slots. She can cast rituals and cantrips at-will. Sigrid has DC 15 spell saves and +7 to hit with spell attacks.
      Healing. Once per day as an action, Sigrid can touch a creature and cause it to regain 8 hit points. Also, as a bonus action, she can heal one creature she can see within 60 feet of her, spending dice (maximum 4d6 at once) from the pool (8d6, refreshes after long rest).
      Mimicry. Sigrid has advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass herself off as a different person. She can mimic the speech of another person or the sounds made by other creatures.
  • The Hexpanse
    • Hacke
      Hacke, fighter 2 / rogue 3 / ranger 3
      Medium humanoid (warforged), true neutral
      Armor Class 18 (composite plating)
      Hit Points 65 (5d10+3d8+10)
      Speed 30 ft.

      STRDEXCONINTWISCHA
      9 (-1)16 (+3)14 (+2)8 (-1)14 (+2)14 (+2)

      Saving Throws Strength +2, Constitution +5
      Skills Athletics +2, Deception +5, Insight +5, Perception +8, Persuasion +5, Sleight of Hand +11, Stealth +9
      Damage Resistances poison
      Condition Immunities disease, sleep
      Senses darkvision 60, passive Perception 18
      Languages Common, Goblin, Gremlin, Primordial, Thieves' Cant
      Tools alchemist's supplies, calligrapher's supplies, disguise kit, forgery kit, poisoner's kit, thieves' tools
      Weapons simple weapons, martial weapons
      Armor all armor, shields

      Integrated Tool. Hache has disguise kit integrated into its body, which doubles Hacke's proficiency bonus for any ability checks made with it. Hacke must have its hands free to use this integrated tool.
      Embedded Docent. Hacke has docent embedded in its chest, which is designed to advise and assist the warforged it’s attached to. A docent is a small metal sphere, approximately 2 inches across, studded with dragonshards. Despite a strong magical aura, it has no obvious abilities. A docent communicates telepathically with its wielder and can perceive the world through wielder's senses. One of the simple functions of a docent is to serve as a translator. Hacke can use a bonus action on its turn to request that the docent use one of its properties on Hacke's behalf.
      Spellcasting. As a 3rd-level ranger Hacke has three 1st-level spell slots. He has DC 13 spell saves and +5 to hit with spell attacks.

GUMSHOE

GURPS

Shadowrun

  • FIVE
  • SIX
    • Viktoria Novak
      Viktoria X. Novak (VXN, Vixen)
      SURGE'd Elf Lone Star Detective
      BODAGIREASTRCHAINTLOGWILEDG
      16(3)5(8)175511

      Magic: 5
      Essence: 6
      Initiative / IP: 10(13) / 1(4)
      Matrix Initiative / IP: 8 / 2
      Astral Initiative / IP: 10 / 3
      Lift / Carry: 15kg / 10kg
      Movement: walk 15/37, swim 6
      Armor: ballistic 7, impact 5
      Condition Tracks: physical 9, stun 9
      Active Skills: Assensing 6, Con 4, Dodge 4, Etiquette 4, Leadership 4, Longarms 1, Negotiation 4, Perception 4, Pilot Ground Craft 1, Pistols 4
      Knowledge Skills: Area Knowledge: Seattle 4, Bars and Clubs 1, English N, Law Enforcement 6, Magical Theory 4, Magical Threats 4, News 2, Sperethiel 4, Street Racing 1, Underworld 4
      Qualities: Adept, Broad Auditory System (Ultrasound), Celerity, Changeling (Class III SURGE), Day Job (40 hrs/week), Distinctive Style, Extravagant Eyes, Geas (Combat Sense, Nature Affinity), Geas (Improved Reflexes, Nature Affinity), Glamour, Low-Light Vision, Nano Intolerance, Prejudiced (Specific, Biased) (Humanis Policlub), Records on File (Lone Star), SINner (Standard) (Viktoria X. Novak, UCAS), The Warrior's Way, Unusual Hair, Vestigial Tail, Vomeronasal Organ
      Powers: Astral Perception, Combat Sense 3, Commanding Voice, Eidetic Sense Memory, Improved Reflexes 3, Magic Sense

Pathfinder

  • Menace Under Otari
    • Ormr
      Ormr, bard (lvl 4)
      Male human, chaotic neutral
      Armor Class 21 (studded leather)
      Hit Points 48
      Speed 25 ft.

      STRDEXCONINTWISCHA
      12 (+1)18 (+4)12 (+1)12 (+1)12 (+1)18 (+4)

      Saving Throws Fortitude +7, Reflex +12, Will +9
      Skills Acrobatics +10, Athletics +7, Deception +10, Diplomacy +10, Intimidation +10, Lore (Warfare) +7, Medicine +7, Occultism +7, Performance +12, Society +7, Stealth +10, Thievery +10
      Senses Perception +9
      Languages Common, Dwarven, Elven
      Weapons simple weapons, longsword, rapier, sap, shortbow, shortsword, whip
      Armor light, unarmored

      Occult Spellcasting. As a bard Ormr is trained in occult spellcasting and can cast up to three known 1st-level and three 2nd-level spells each day.
  • Strength of Thousands
    • Nakati
      Nakati, monk (lvl 1)
      Female catfolk, neutral
      Armor Class 17 (Explorer's Clothing)
      Hit Points 20
      Speed 25 ft.

      STRDEXCONINTWISCHA
      16 (+3)14 (+2)14 (+2)10 (+0)10 (+0)12 (+1)

      Saving Throws Fortitude +7, Reflex +7, Will +5
      Skills Acrobatics +5, Athletics +6, Intimidation +4, Nature +3, Performance +4, Stealth +5, Survival +3, Thievery +5, Lore (Catfolk +3)
      Senses Perception +3, darkvision, imprecise scent 30ft
      Languages Amurrun, Mwangi
      Weapons simple weapons, unarmed attacks
      Armor unarmored

      Stoked Flame Stance. While in this stance, Nakati gains a +5-foot status bonus to her Speed.
  • Quest for the Frozen Flame
    • Clawdiah
      Clawdiah, druid (lvl 1)
      Female kitsune, neutral good
      Armor Class 16 (padded armor)
      Hit Points 16
      Speed 25 ft.

      STRDEXCONINTWISCHA
      10(+0)14(+2)10(+0)12(+1)18(+4)14(+2)

      Saving Throws Fortitude +3, Reflex +5, Will +9
      Skills Athletics +3, Deception +5, Diplomacy +5, Medicine +7, Nature +7, Religion +7, Stealth +5, Survival +7, Lore (Herbalism +4, Kitsune +4)
      Damage Resistances Cold 1
      Senses Perception +7, low-light vision
      Languages Druidic, Dwarven, Hallit
      Weapons simple weapons, unarmed
      Armor light, medium, unarmored

Warhammer 40000