A sergeant in motion outranks a lieutenant who doesn't know what's going on.
- ~ Maxim 2
153rd Ur Grenadiers [12/12 points]
Commanding Officer: Phlegmatic [1pt] [OW 063]
Skills: Common Lore (Imperial Guard), Common Lore (War)
Home World / Origin: Schola Progenium [3pts] [OW 061]
Skills: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Linguistics (High Gothic, Low Gothic);
Talent: Air of Authority or Unshakeable Faith;
Modifiers: +3 to Willpower, and +3 to Weapon Skill or Ballistic Skill, +1 Wounds
Regiment Type: Grenadiers [4pts] [HE 040]
Skill: Tech-Use;
Talent: Bombardier;
Modifiers: +3 Ballistic Skill, +3 Toughness, –3 Perception
Equipment: 1 auxiliary grenade launcher, 1 additional krak and frag grenade, 1 suit of light carapace armour, 1 deadspace earpiece, 2 grenade launchers per Squad.
Training Doctrine: Die-Hards [3pts] [OW 066]
Aptitude: Toughness
Training Doctrine: Iron Discipline [3pts] [OW 066]
Aptitude: Willpower
Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067]
Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type
Regimental Drawback: The Few [-5pts] [HE 047]
Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test
Additional Equipment [29/30]:
Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts]
+1 Frag Grenade [5pts]
+1 Smoke Grenade [5pts]
Respirator [8pts]
9-70 Entrenching Tool [3pts]
Munitorum Manual [3pts]
Characteristics
[2:13] БОТDice Servitor: repeat(2d10, 9) = (1+9) = 10, (5+9) = 14, (5+5) = 10, (1+8) = 9, (2+10) = 12, (6+7) = 13, (2+5) = 7, (6+9) = 15, (5+1) = 6
[2:13] Victor Bearwolf: Реролл 6
[2:13] БОТDice Servitor: @Victor Bearwolf: 2d10 = (2+8) = 10
[2:17] Victor Bearwolf: Вунды:
[2:17] БОТDice Servitor: @Victor Bearwolf: 1d5 = (1) = 1
[8:32] БОТDice Servitor: @Victor Bearwolf: 1d10 = (10) = 10
Speciality: Sergeant (WS -> BS)
Roll Rgmnt Spec Adv Total
Weapon Skill (WS) 10+20 30
Ballistic Skill (BS) 14+20 6 40
Strength (S) 10+20 30
Toughness (T) 7+20 3 10 40
Agility (A) 10+20 30
Intelligence (Int) 9+20 29
Perception (Per) 13+20 -3 30
Willpower (WP) 12+20 3 35
Fellowship (Fel) 15+20 5 40
Wounds 1 1 10 12
Fate Points 10 3
Insanity 0
Corruption 0
Age: 23 (born 4 007 978.M41)
Height: 1.79 m
Weight: 83 kg
Handedness: Right
Blood type: A+
Demeanor: Steely
Aptitudes:
Ballistic Skill [Speciality]
Defence [Speciality]
Fellowship [Speciality]
Leadership [Speciality]
Perception [Speciality]
Strength [Speciality]
Toughness -> Agility [Speciality]
Toughness [Regiment]
Willpower [Regiment]
Skills
Athletics 0 [100]
Command +20 [Spc] [200] [300]
Common Lore (Imperium) 0 [Reg]
Common Lore (Imperial Guard) +10 [Reg] [Reg]
Common Lore (War) +10 [Reg] [Reg]
Dodge 0 [100]
Linguistics (High Gothic) 0 [Reg]
Linguistics (Low Gothic) 0 [Reg]
Scholastic Lore (Tactica Imperialis) 0 [Spc]
Tech-Use 0 [Reg]
Name
|
Tr
|
+10
|
+20
|
+30
|
Value
|
Notes
|
Acrobatics |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Agility General
|
Athletics |
⬛ |
⬜ |
⬜ |
⬜ |
30 |
30+0 Strength General
|
Awareness |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Perception Fieldcraft
|
Charm |
⬜ |
⬜ |
⬜ |
⬜ |
20 |
40-20 Fellowship Social
|
Command |
⬛ |
⬛ |
⬛ |
⬜ |
60 |
40+20 Fellowship Leadership
|
Commerce |
⬜ |
⬜ |
⬜ |
⬜ |
9 |
29-20 Intelligence Knowledge
|
Common Lore (Imperium) |
⬛ |
⬜ |
⬜ |
⬜ |
29 |
29+0 Intelligence General
|
Common Lore (Imperial Guard) |
⬛ |
⬛ |
⬜ |
⬜ |
39 |
29+10 Intelligence General
|
Common Lore (War) |
⬛ |
⬛ |
⬜ |
⬜ |
39 |
29+10 Intelligence General
|
Deceive |
⬜ |
⬜ |
⬜ |
⬜ |
20 |
40-20 Fellowship Social
|
Dodge |
⬛ |
⬜ |
⬜ |
⬜ |
30 |
30+0 Agility Defence
|
Inquiry |
⬜ |
⬜ |
⬜ |
⬜ |
20 |
40-20 Fellowship Social
|
Interrogation |
⬜ |
⬜ |
⬜ |
⬜ |
15 |
35-20 Willpower Social
|
Intimidate |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Strength Social
|
Linguistics (High Gothic) |
⬛ |
⬜ |
⬜ |
⬜ |
29 |
29+0 Intelligence General
|
Linguistics (Low Gothic) |
⬛ |
⬜ |
⬜ |
⬜ |
29 |
29+0 Intelligence General
|
Logic |
⬜ |
⬜ |
⬜ |
⬜ |
9 |
29-20 Intelligence Knowledge
|
Medicae |
⬜ |
⬜ |
⬜ |
⬜ |
9 |
29-20 Intelligence Fieldcraft
|
Parry |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Weapon Skill Defence
|
Psyniscience |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Perception Psyker
|
Scholastic Lore (Tactica Imperialis) |
⬛ |
⬜ |
⬜ |
⬜ |
29 |
29+0 Intelligence Knowledge
|
Scrutiny |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Perception General
|
Security |
⬜ |
⬜ |
⬜ |
⬜ |
9 |
29-20 Intelligence Tech
|
Sleight of Hand |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Agility Knowledge
|
Stealth |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Agility Fieldcraft
|
Survival |
⬜ |
⬜ |
⬜ |
⬜ |
10 |
30-20 Perception Fieldcraft
|
Tech-Use |
⬛ |
⬜ |
⬜ |
⬜ |
29 |
29+0 Intelligence Tech
|
Talents
Bombardier [Reg]
Iron Discipline [Spc]
Nerves of Steel [300]
Unshakeable Faith [Reg]
Weapon Training (Chain) [Spc]
Weapon Training (Las) [Spc]
Weapon Training (Low-Tech) [Spc]
- Bombardier (HE097)
- This character may make ranged attacks with weapons with the Indirect Quality targeting locations he cannot see as a Half Action instead of a Full Action as normal. When firing a weapon with the Indirect Quality or throwing a grenade, this character rolls twice to determine the direction that his attacks scatters and may choose either result.
- Iron Discipline (OW146)
- If the Player Character fails a Fear or Pinning Test, his Comrade only fails if the roll was a double.
- Nerves of Steel (OW149)
- The character may re-roll failed Willpower Tests to avoid or recover from Pinning. In addition, he gains a +10 to Willpower Tests when resisting the effects of enemy Intimidation Skill attempts.
- Unshakeable Faith (OW153)
- The character may re-roll any failed Willpower Tests to avoid the effects of Fear.
- Weapon Training (Chain) (OW153)
- The character can use selected Weapon Group without penalty.
- Weapon Training (Las) (OW153)
- The character can use selected Weapon Group without penalty.
- Weapon Training (Low-Tech) (OW153)
- The character can use selected Weapon Group without penalty.
Equipment
Universal Standard Kit:
• One uniform
• One set of poor weather gear
• One knife
• One rucksack or sling bag
• One set of basic tools
• One mess kit and one water canteen
• One blanket and one sleep bag
• One rechargeable lamp pack
• One grooming kit
• One set of cognomen tags
• One uplifting primer
Regiment Equipment:
• One las carbine (Main Weapon), and four charge packs
• One auxiliary grenade launcher weapon upgrade
• Two krak grenade
• Three frag grenades
• Two smoke grenade
• One suit of light carapace armour
• One deadspace earpiece
• One respirator
• One 9-70 entrenching tool
• One munitorum manual
• Combat sustenance rations, four weeks’ supply
Squad Equipment:
• Two grenade launchers
Specialist Equipment:
• One las pistol, and three charge packs
• One chainsword
Carried
Name
|
Type
|
Wgt
|
Qty
|
Total
|
Notes
|
Laspistol |
Pistol |
1.5 |
1 |
1.5 |
30m; S/2/–; 1d10+2 E; Pen 0; Clip 30; Rld Half; Reliable
|
+Charge Packs |
Ammunition |
0.15 |
3 |
0.45 |
|
Las Carbine |
Basic Weapon |
2.5 |
1 |
2.5 |
75m; S/2/–; 1d10+3 E; Pen 0; Clip 60; Rld Half; Reliable
|
+Charge Packs |
Ammunition |
0.5 |
4 |
2 |
|
+Aux Grenade Launcher |
Basic Weapon |
2.5 |
1 |
2.5 |
45m; S/–/–; Dam/Pen As Grenade; Clip 1; Reload Full
|
Frag Grenade |
Thrown Weapon |
0.5 |
3+1 |
1.5+0.5 |
SBx3; S/–/–; 2d10 X; Pen 0; Clip 1; Blast (3), Ogryn-Proof
|
Krak Grenade |
Thrown Weapon |
0.5 |
2+5 |
1+2.5 |
SBx3; S/–/–; 2d10+4 X; Pen 6; Clip 1; Concussive (0)
|
Smoke Grenade |
Thrown Weapon |
0.5 |
2 |
1 |
SBx3; S/–/–; —; Pen 0; Clip 1; Smoke (6)
|
Knife |
Melee/Thrown Weapon |
1 |
1 |
1 |
5m; 1d5 R; Pen 0
|
Entrenching Tool |
Tool |
2 |
1 |
2 |
|
Light Carapace |
Armour |
15 |
1 |
15 |
All 5AP
|
Uniform |
Clothing |
3 |
1 |
3 |
|
Respirator |
Worn Gear |
0.5 |
1 |
0.5 |
|
[poor] Chrono |
Worn Gear |
0 |
1 |
0 |
|
Cognomen Tags |
Worn Gear |
0 |
1 |
0 |
|
Deadspace Earpiece |
Worn Gear |
0 |
1 |
0 |
|
Micro-bead |
Worn Gear |
0 |
1 |
0 |
|
Rucksack |
Worn Gear |
2 |
1 |
2 |
|
Infantryman’s PCTD |
Tool |
0 |
1 |
0 |
|
Field Sutures |
Tool |
0.5 |
1 |
0.5 |
|
Magnoculars |
Tool |
0.5 |
1 |
0.5 |
|
Multikey |
Tool |
0 |
1 |
0 |
|
Set of Basic Tools |
Tool |
1 |
1 |
1 |
|
Mess Kit and Water Canteen |
Tool |
0.5 |
1 |
0.5 |
|
Poor Weather Gear |
Clothing |
2 |
1 |
2 |
|
Rechargeable Lamp Pack |
Tool |
0.5 |
1 |
0.5 |
|
Uplifting Primer |
Tool |
0 |
1 |
0 |
|
Combat Sustenance Rations |
Consumable |
1 |
3 |
3 |
|
Total carried equipment weight: |
|
|
|
43.95+3 |
/ 45kg
|
Stored
Name
|
Type
|
Wgt
|
Qty
|
Total
|
Notes
|
Chainsword |
Melee Weapon |
6 |
1 |
6 |
1d10+2 R; Pen 2; Tearing, Balanced
|
Blanket and Sleep Bag |
Tool |
4 |
1 |
4 |
|
Grooming Kit |
Tool |
0.1 |
1 |
0.1 |
|
Munitorum Manual |
Tool |
0.5 |
1 |
0.5 |
|
Combat Sustenance Rations |
Consumable |
1 |
25 |
25 |
|
Total stored equipment weight: |
|
|
|
35.6 |
|
Experience
1800 / 1800 XP
Toughness +10 100+250 [v]Toughness [v]Defence
Athletics 0 100 [v]Strength [v]Genearl
Command +10 500 [v]Fellowship [v]Leadership
Dodge 0 100 [v]Agility [v]Defence
Nerves of Steel T-2 300 [v]Willpower [v]Defence
Vox-Tech 250
Snap Out of It! 200
Comrade
Trooper Angus Andersen, Vox-Tech
Age: 22 (born 4 726 979.M41)
Height: 1.77 m
Weight: 87 kg
Handedness: Right
Blood type: O+
Demeanor: Numb
Equipment
Name
|
Type
|
Wgt
|
Qty
|
Total
|
Notes
|
Las Carbine |
Basic Weapon |
2.5 |
1 |
2.5 |
75m; S/2/–; 1d10+3 E; Pen 0; Clip 60; Rld Half; Reliable
|
+Charge Packs |
Ammunition |
0.5 |
4 |
2 |
|
Frag Grenade |
Thrown Weapon |
0.5 |
2 |
1 |
SBx3; S/–/–; 2d10 X; Pen 0; Clip 1; Blast (3), Ogryn-Proof
|
Krak Grenade |
Thrown Weapon |
0.5 |
1 |
0.5 |
SBx3; S/–/–; 2d10+4 X; Pen 6; Clip 1; Concussive (0)
|
Smoke Grenade |
Thrown Weapon |
0.5 |
2 |
1 |
SBx3; S/–/–; —; Pen 0; Clip 1; Smoke (6)
|
Knife |
Melee/Thrown Weapon |
1 |
1 |
1 |
5m; 1d5 R; Pen 0
|
Entrenching Tool |
Tool |
2 |
1 |
2 |
|
Flak Vest |
Armour |
5 |
1 |
5 |
Body 3AP
|
Uniform |
Clothing |
3 |
1 |
3 |
|
Respirator |
Worn Gear |
0.5 |
1 |
0.5 |
|
[poor] Chrono |
Worn Gear |
0 |
1 |
0 |
|
Cognomen Tags |
Worn Gear |
0 |
1 |
0 |
|
Micro-bead |
Worn Gear |
0 |
1 |
0 |
|
Vox-caster |
Tool |
4 |
1 |
4 |
|
Rucksack |
Worn Gear |
2 |
1 |
2 |
|
Infantryman’s PCTD |
Tool |
0 |
1 |
0 |
|
Field Sutures |
Tool |
0.5 |
1 |
0.5 |
|
Set of Basic Tools |
Tool |
1 |
1 |
1 |
|
Munitorum Manual |
Tool |
0.5 |
1 |
0.5 |
|
Mess Kit and Water Canteen |
Tool |
0.5 |
1 |
0.5 |
|
Poor Weather Gear |
Clothing |
2 |
1 |
2 |
|
Rechargeable Lamp Pack |
Tool |
0.5 |
1 |
0.5 |
|
Uplifting Primer |
Tool |
0 |
1 |
0 |
|
Combat Sustenance Rations |
Consumable |
1 |
3 |
3 |
|
Total carried equipment weight: |
|
|
|
32.5 |
|