Fortune favours the brave
The Void - Gunslinger
Contents
Warrant
You are alone. Behind you is the Imperium, where you were one amongst billions. Before you is the endless void, where you are free to dwell. So unsheathe your swords, clean your guns, and steer you mighty warship into the Unknown. Let the humanity be proud of you. God bless - and Godspeed.
Ratio Scripta
- There is no such thing as Suspensor.
- There IS such thing as Telegus. Except the "Brink campaign" part.
- Rank - second
- Everybody has two additional spare clips for his weapon
- Everybody has things like flashlight, void-suit, dataslate or other simple necessities. But if you think something can be not so obvious to DM, it'd be wise to say it out loud.
Disclaimer
- There will be WoTs. Lots of them. However, we'll try to be nice and fast. Beware those, who interrupt WoTs.
- There will be narrative-style.
Business Details
Rogue Trader Gustav-Leonard van Straathelm and his crew are on the way to the Lind-III starsystem. During the short warp-travel they encounter strange Ghostship "The Collector", but cannot reach it to plunder for good. After emerging to realspace they encounter two ork raiders, commanded by Grork da Bloody, and transport ship "With faith in Saint Drusus", which was on its way to the Lind-III only habitable planet. After successfully destroing both raiders, they proceed to go and embark on the Grork's ship to plunder what's left...
Generating
EXP=second rank(7000-base(4500)=2500 to spend, +400 to spend into (char-history related!)LA from other careers, DM approval needed), stats as usual for DH(HQ rules of +-5 and so on)
Point-buy - NO.
RT book
Crew
Zacharic- Клыкастый хищник, укрытый черной робой - игрок aaa13
Gustav Leonard van Straathelm - игрок Zinik_Alexander
игрок Kohr-Ah - игроку предлагается проснуться и начать играть.
Mord "Green eye" - игрок Mezriss
Cruiser Aurora - their allmighty warship
The memories of the Void
1. We have no autopistols in armoury. Ghost ships are BAD and provoke bolt-throwing. Grork Da Bloody was not afraid of anything.
2. Squiggoth feeding time. Be a wise grot, and you'll became a Toothkeeper. Grork Da Bloody strikes back.
3. Attention, incoming orks can make you do "Wallkiss" maneuver. Zarkovsky likes to be white and shiny. Those who wander in dark places can survive only by the Emperor's will. Explosions at the SOBOR. EVERYBODY TO THE SOBOR, NOW!!!
4. Beware the deadly Kshroot. Unidentified ship gets away unidentifyed. The map is yours, but it's damaged
История корабля "С верой в Святого Друзуса" и миссионера Полония Максимуса