Difference between revisions of "Maximilian Vip"
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Fellowship (Fel) 15+20 5 40 | Fellowship (Fel) 15+20 5 40 | ||
− | Wounds 1 | + | Wounds 1 1 10 12 |
Fate Points 10 3 | Fate Points 10 3 | ||
Insanity 0 | Insanity 0 |
Revision as of 13:58, 14 December 2019
A sergeant in motion outranks a lieutenant who doesn't know what's going on.
- ~ Maxim 2
- ~ Maxim 2
Contents
153rd Ur Grenadiers [12/12 points]
Commanding Officer: Phlegmatic [1pt] [OW 063] Skills: Common Lore (Imperial Guard), Common Lore (War) Home World / Origin: Schola Progenium [3pts] [OW 061] Skills: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Linguistics (High Gothic, Low Gothic); Talent: Air of Authority or Unshakeable Faith; Modifiers: +3 to Willpower, and +3 to Weapon Skill or Ballistic Skill, +1 Wounds Regiment Type: Grenadiers [4pts] [HE 040] Skill: Tech-Use; Talent: Bombardier; Modifiers: +3 Ballistic Skill, +3 Toughness, –3 Perception Equipment: 1 auxiliary grenade launcher, 1 additional krak and frag grenade, 1 suit of light carapace armour, 1 deadspace earpiece, 2 grenade launchers per Squad. Training Doctrine: Die-Hards [3pts] [OW 066] Aptitude: Toughness Training Doctrine: Iron Discipline [3pts] [OW 066] Aptitude: Willpower Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067] Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type Regimental Drawback: The Few [-5pts] [HE 047] Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test Additional Equipment [29/30]: Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts] +1 Frag Grenade [5pts] +1 Smoke Grenade [5pts] Respirator [8pts] 9-70 Entrenching Tool [3pts] Munitorum Manual [3pts]
Characteristics
[2:13] БОТDice Servitor: repeat(2d10, 9) = (1+9) = 10, (5+9) = 14, (5+5) = 10, (1+8) = 9, (2+10) = 12, (6+7) = 13, (2+5) = 7, (6+9) = 15, (5+1) = 6 [2:13] Victor Bearwolf: Реролл 6 [2:13] БОТDice Servitor: @Victor Bearwolf: 2d10 = (2+8) = 10 [2:17] Victor Bearwolf: Вунды: [2:17] БОТDice Servitor: @Victor Bearwolf: 1d5 = (1) = 1 [8:32] БОТDice Servitor: @Victor Bearwolf: 1d10 = (10) = 10
Speciality: Sergeant (WS -> BS) Roll Rgmnt Spec Adv Total Weapon Skill (WS) 10+20 30 Ballistic Skill (BS) 14+20 6 40 Strength (S) 10+20 30 Toughness (T) 7+20 3 10 40 Agility (A) 10+20 30 Intelligence (Int) 9+20 29 Perception (Per) 13+20 -3 30 Willpower (WP) 12+20 3 35 Fellowship (Fel) 15+20 5 40 Wounds 1 1 10 12 Fate Points 10 3 Insanity 0 Corruption 0 Age: 23 (born 4 007 978.M41) Height: 1.79 m Weight: 83 kg Handedness: Right Blood type: A+ Demeanor: Steely Aptitudes: Ballistic Skill [Speciality] Defence [Speciality] Fellowship [Speciality] Leadership [Speciality] Perception [Speciality] Strength [Speciality] Toughness -> Agility [Speciality] Toughness [Regiment] Willpower [Regiment]
Skills
Athletics 0 [100] Command +10 [Spc] [100] Common Lore (Imperium) 0 [Reg] Common Lore (Imperial Guard) +10 [Reg] [Reg] Common Lore (War) +10 [Reg] [Reg] Dodge 0 [100] Linguistics (High Gothic) 0 [Reg] Linguistics (Low Gothic) 0 [Reg] Scholastic Lore (Tactica Imperialis) 0 [Spc] Tech-Use 0 [Reg]
Name | Tr | +10 | +20 | +30 | Value | Notes |
---|---|---|---|---|---|---|
Acrobatics | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Agility General |
Athletics | ⬛ | ⬜ | ⬜ | ⬜ | 30 | 30+0 Strength General |
Awareness | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Perception Fieldcraft |
Charm | ⬜ | ⬜ | ⬜ | ⬜ | 20 | 40-20 Fellowship Social |
Command | ⬛ | ⬛ | ⬜ | ⬜ | 50 | 40+10 Fellowship Leadership |
Commerce | ⬜ | ⬜ | ⬜ | ⬜ | 9 | 29-20 Intelligence Knowledge |
Common Lore (Imperium) | ⬛ | ⬜ | ⬜ | ⬜ | 29 | 29+0 Intelligence General |
Common Lore (Imperial Guard) | ⬛ | ⬛ | ⬜ | ⬜ | 39 | 29+10 Intelligence General |
Common Lore (War) | ⬛ | ⬛ | ⬜ | ⬜ | 39 | 29+10 Intelligence General |
Deceive | ⬜ | ⬜ | ⬜ | ⬜ | 20 | 40-20 Fellowship Social |
Dodge | ⬛ | ⬜ | ⬜ | ⬜ | 30 | 30+0 Agility Defence |
Inquiry | ⬜ | ⬜ | ⬜ | ⬜ | 20 | 40-20 Fellowship Social |
Interrogation | ⬜ | ⬜ | ⬜ | ⬜ | 15 | 35-20 Willpower Social |
Intimidate | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Strength Social |
Linguistics (High Gothic) | ⬛ | ⬜ | ⬜ | ⬜ | 29 | 29+0 Intelligence General |
Linguistics (Low Gothic) | ⬛ | ⬜ | ⬜ | ⬜ | 29 | 29+0 Intelligence General |
Logic | ⬜ | ⬜ | ⬜ | ⬜ | 9 | 29-20 Intelligence Knowledge |
Medicae | ⬜ | ⬜ | ⬜ | ⬜ | 9 | 29-20 Intelligence Fieldcraft |
Parry | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Weapon Skill Defence |
Psyniscience | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Perception Psyker |
Scholastic Lore (Tactica Imperialis) | ⬛ | ⬜ | ⬜ | ⬜ | 29 | 29+0 Intelligence Knowledge |
Scrutiny | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Perception General |
Security | ⬜ | ⬜ | ⬜ | ⬜ | 9 | 29-20 Intelligence Tech |
Sleight of Hand | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Agility Knowledge |
Stealth | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Agility Fieldcraft |
Survival | ⬜ | ⬜ | ⬜ | ⬜ | 10 | 30-20 Perception Fieldcraft |
Tech-Use | ⬛ | ⬜ | ⬜ | ⬜ | 29 | 29+0 Intelligence Tech |
Talents
Bombardier [Reg] Iron Discipline [Spc] Nerves of Steel [300] Unshakeable Faith [Reg] Weapon Training (Chain) [Spc] Weapon Training (Las) [Spc] Weapon Training (Low-Tech) [Spc]
- Bombardier (HE097)
- This character may make ranged attacks with weapons with the Indirect Quality targeting locations he cannot see as a Half Action instead of a Full Action as normal. When firing a weapon with the Indirect Quality or throwing a grenade, this character rolls twice to determine the direction that his attacks scatters and may choose either result.
- Iron Discipline (OW146)
- If the Player Character fails a Fear or Pinning Test, his Comrade only fails if the roll was a double.
- Nerves of Steel (OW149)
- The character may re-roll failed Willpower Tests to avoid or recover from Pinning. In addition, he gains a +10 to Willpower Tests when resisting the effects of enemy Intimidation Skill attempts.
- Unshakeable Faith (OW153)
- The character may re-roll any failed Willpower Tests to avoid the effects of Fear.
- Weapon Training (Chain) (OW153)
- The character can use selected Weapon Group without penalty.
- Weapon Training (Las) (OW153)
- The character can use selected Weapon Group without penalty.
- Weapon Training (Low-Tech) (OW153)
- The character can use selected Weapon Group without penalty.
Equipment
Universal Standard Kit: • One uniform • One set of poor weather gear • One knife • One rucksack or sling bag • One set of basic tools • One mess kit and one water canteen • One blanket and one sleep bag • One rechargeable lamp pack • One grooming kit • One set of cognomen tags • One uplifting primer
Regiment Equipment: • One las carbine (Main Weapon), and four charge packs • One auxiliary grenade launcher weapon upgrade • Two krak grenade • Three frag grenades • Two smoke grenade • One suit of light carapace armour • One deadspace earpiece • One respirator • One 9-70 entrenching tool • One munitorum manual • Combat sustenance rations, four weeks’ supply
Squad Equipment: • Two grenade launchers
Specialist Equipment: • One las pistol, and three charge packs • One chainsword
Carried
Name | Type | Wgt | Qty | Total | Notes |
---|---|---|---|---|---|
Laspistol | Pistol | 1.5 | 1 | 1.5 | 30m; S/2/–; 1d10+2 E; Pen 0; Clip 30; Rld Half; Reliable |
+Charge Packs | Ammunition | 0.15 | 3 | 0.45 | |
Las Carbine | Basic Weapon | 2.5 | 1 | 2.5 | 75m; S/2/–; 1d10+3 E; Pen 0; Clip 60; Rld Half; Reliable |
+Charge Packs | Ammunition | 0.5 | 4 | 2 | |
+Aux Grenade Launcher | Basic Weapon | 2.5 | 1 | 2.5 | 45m; S/–/–; Dam/Pen As Grenade; Clip 1; Reload Full |
Frag Grenade | Thrown Weapon | 0.5 | 3 | 1.5 | SBx3; S/–/–; 2d10 X; Pen 0; Clip 1; Blast (3), Ogryn-Proof |
Krak Grenade | Thrown Weapon | 0.5 | 2 | 1 | SBx3; S/–/–; 2d10+4 X; Pen 6; Clip 1; Concussive (0) |
Smoke Grenade | Thrown Weapon | 0.5 | 2 | 1 | SBx3; S/–/–; —; Pen 0; Clip 1; Smoke (6) |
Knife | Melee/Thrown Weapon | 1 | 1 | 1 | 5m; 1d5 R; Pen 0 |
Entrenching Tool | Tool | 2 | 1 | 2 | |
Light Carapace | Armour | 15 | 1 | 15 | All 5AP |
Uniform | Clothing | 3 | 1 | 3 | |
Respirator | Worn Gear | 0.5 | 1 | 0.5 | |
[poor] Chrono | Worn Gear | 0 | 1 | 0 | |
Cognomen Tags | Worn Gear | 0 | 1 | 0 | |
Deadspace Earpiece | Worn Gear | 0 | 1 | 0 | |
Micro-bead | Worn Gear | 0 | 1 | 0 | |
Rucksack | Worn Gear | 2 | 1 | 2 | |
Infantryman’s PCTD | Tool | 0 | 1 | 0 | |
Field Sutures | Tool | 0.5 | 1 | 0.5 | |
Magnoculars | Tool | 0.5 | 1 | 0.5 | |
Multikey | Tool | 0 | 1 | 0 | |
Set of Basic Tools | Tool | 1 | 1 | 1 | |
Mess Kit and Water Canteen | Tool | 0.5 | 1 | 0.5 | |
Poor Weather Gear | Clothing | 2 | 1 | 2 | |
Rechargeable Lamp Pack | Tool | 0.5 | 1 | 0.5 | |
Uplifting Primer | Tool | 0 | 1 | 0 | |
Combat Sustenance Rations | Consumable | 1 | 3 | 3 | |
Total carried equipment weight: | 43.95 | / 45kg |
Stored
Name | Type | Wgt | Qty | Total | Notes |
---|---|---|---|---|---|
Chainsword | Melee Weapon | 6 | 1 | 6 | 1d10+2 R; Pen 2; Tearing, Balanced |
Blanket and Sleep Bag | Tool | 4 | 1 | 4 | |
Grooming Kit | Tool | 0.1 | 1 | 0.1 | |
Munitorum Manual | Tool | 0.5 | 1 | 0.5 | |
Combat Sustenance Rations | Consumable | 1 | 25 | 25 | |
Total stored equipment weight: | 35.6 |
Experience
1500 / 1500 XP Toughness +10 100+250 [v]Toughness [v]Defence Athletics 0 100 [v]Strength [v]Genearl Command +10 200 [v]Fellowship [v]Leadership Dodge 0 100 [v]Agility [v]Defence Nerves of Steel T-2 300 [v]Willpower [v]Defence Vox-Tech 250 Snap Out of It! 200
Comrade
Trooper Angus Andersen, Vox-Tech Age: 22 (born 4 726 979.M41) Height: 1.77 m Weight: 87 kg Handedness: Right Blood type: O+ Demeanor: Numb
Equipment
Name | Type | Wgt | Qty | Total | Notes |
---|---|---|---|---|---|
Las Carbine | Basic Weapon | 2.5 | 1 | 2.5 | 75m; S/2/–; 1d10+3 E; Pen 0; Clip 60; Rld Half; Reliable |
+Charge Packs | Ammunition | 0.5 | 4 | 2 | |
Frag Grenade | Thrown Weapon | 0.5 | 2 | 1 | SBx3; S/–/–; 2d10 X; Pen 0; Clip 1; Blast (3), Ogryn-Proof |
Krak Grenade | Thrown Weapon | 0.5 | 1 | 0.5 | SBx3; S/–/–; 2d10+4 X; Pen 6; Clip 1; Concussive (0) |
Smoke Grenade | Thrown Weapon | 0.5 | 2 | 1 | SBx3; S/–/–; —; Pen 0; Clip 1; Smoke (6) |
Knife | Melee/Thrown Weapon | 1 | 1 | 1 | 5m; 1d5 R; Pen 0 |
Entrenching Tool | Tool | 2 | 1 | 2 | |
Flak Vest | Armour | 5 | 1 | 5 | Body 3AP |
Uniform | Clothing | 3 | 1 | 3 | |
Respirator | Worn Gear | 0.5 | 1 | 0.5 | |
[poor] Chrono | Worn Gear | 0 | 1 | 0 | |
Cognomen Tags | Worn Gear | 0 | 1 | 0 | |
Micro-bead | Worn Gear | 0 | 1 | 0 | |
Vox-caster | Tool | 4 | 1 | 4 | |
Rucksack | Worn Gear | 2 | 1 | 2 | |
Infantryman’s PCTD | Tool | 0 | 1 | 0 | |
Field Sutures | Tool | 0.5 | 1 | 0.5 | |
Set of Basic Tools | Tool | 1 | 1 | 1 | |
Munitorum Manual | Tool | 0.5 | 1 | 0.5 | |
Mess Kit and Water Canteen | Tool | 0.5 | 1 | 0.5 | |
Poor Weather Gear | Clothing | 2 | 1 | 2 | |
Rechargeable Lamp Pack | Tool | 0.5 | 1 | 0.5 | |
Uplifting Primer | Tool | 0 | 1 | 0 | |
Combat Sustenance Rations | Consumable | 1 | 3 | 3 | |
Total carried equipment weight: | 32.5 |