Difference between revisions of "Maximilian Vip"
From Game Logs
(This is getting out hand! Now there are two of them!) |
(Added equipment) |
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[[Category:Clunking Steel Hatred]] | [[Category:Clunking Steel Hatred]] | ||
[[help:Section| ]] | [[help:Section| ]] | ||
− | {{Q| | + | {{Q|A sergeant in motion outranks a lieutenant who doesn't know what's going on.|Maxim 2|nolink=1}} |
+ | {{Q|An ordnance technician at a dead run outranks everybody.|Maxim 3|nolink=1}} | ||
<table> | <table> | ||
<tr><td colspan="2"> | <tr><td colspan="2"> | ||
=== 153rd Ur Grenadiers [12/12 points] === | === 153rd Ur Grenadiers [12/12 points] === | ||
− | + | </tr><tr> | |
<td width=50%> | <td width=50%> | ||
<pre> | <pre> | ||
Line 32: | Line 33: | ||
Aptitude: Willpower | Aptitude: Willpower | ||
− | Special Equipment Doctrine: | + | Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067] |
− | Equipment: | + | Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type |
Regimental Drawback: The Few [-5pts] [HE 047] | Regimental Drawback: The Few [-5pts] [HE 047] | ||
Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test | Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test | ||
+ | |||
+ | Additional Equipment [29/30]: | ||
+ | Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts] | ||
+ | +1 Frag Grenade [5pts] | ||
+ | +1 Smoke Grenade [5pts] | ||
+ | Respirator [8pts] | ||
+ | 9-70 Entrenching Tool [3pts] | ||
+ | Munitorum Manual [3pts] | ||
</pre> | </pre> | ||
− | </td><td width=50%> | + | </td> |
+ | <td width=50%> | ||
<pre> | <pre> | ||
Commanding Officer: Phlegmatic [1pt] [OW 063] | Commanding Officer: Phlegmatic [1pt] [OW 063] | ||
Line 60: | Line 70: | ||
Aptitude: Willpower | Aptitude: Willpower | ||
− | Special Equipment Doctrine: | + | Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067] |
− | Equipment: | + | Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type |
Regimental Drawback: The Few [-5pts] [HE 047] | Regimental Drawback: The Few [-5pts] [HE 047] | ||
Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test | Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test | ||
+ | |||
+ | Additional Equipment [29/30]: | ||
+ | Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts] | ||
+ | +1 Frag Grenade [5pts] | ||
+ | +1 Smoke Grenade [5pts] | ||
+ | Respirator [8pts] | ||
+ | 9-70 Entrenching Tool [3pts] | ||
+ | Munitorum Manual [3pts] | ||
</pre> | </pre> | ||
</td> | </td> | ||
Line 85: | Line 103: | ||
Roll Rgmnt Spec Total | Roll Rgmnt Spec Total | ||
Weapon Skill (WS) 10 30 | Weapon Skill (WS) 10 30 | ||
− | Ballistic Skill (BS) 14 6 40 | + | Ballistic Skill (BS) 14 6 40 |
Strength (S) 10 30 | Strength (S) 10 30 | ||
− | Toughness (T) 7 3 30 | + | Toughness (T) 7 3 30 |
Agility (A) 10 30 | Agility (A) 10 30 | ||
Intelligence (Int) 9 29 | Intelligence (Int) 9 29 | ||
Perception (Per) 13 -3 30 | Perception (Per) 13 -3 30 | ||
− | Willpower (WP) 12 3 35 | + | Willpower (WP) 12 3 35 |
− | Fellowship (Fel) 15 | + | Fellowship (Fel) 15 5 40 |
− | Wounds | + | Wounds 1 1 10 12 |
</pre> | </pre> | ||
</td><td width=50%> | </td><td width=50%> | ||
Line 101: | Line 119: | ||
Roll Rgmnt Spec Total | Roll Rgmnt Spec Total | ||
Weapon Skill (WS) 10 30 | Weapon Skill (WS) 10 30 | ||
− | Ballistic Skill (BS) 14 6 40 | + | Ballistic Skill (BS) 14 6 40 |
Strength (S) 10 30 | Strength (S) 10 30 | ||
− | Toughness (T) 12 3 35 | + | Toughness (T) 12 3 35 |
Agility (A) 15 5 40 | Agility (A) 15 5 40 | ||
Intelligence (Int) 10 30 | Intelligence (Int) 10 30 | ||
Perception (Per) 13 -3 30 | Perception (Per) 13 -3 30 | ||
− | Willpower (WP) 7 3 30 | + | Willpower (WP) 7 3 30 |
Fellowship (Fel) 9 29 | Fellowship (Fel) 9 29 | ||
− | Wounds | + | Wounds 1 1 6 8 |
</pre> | </pre> | ||
</td> | </td> | ||
Line 119: | Line 137: | ||
<td width=50%> | <td width=50%> | ||
<pre> | <pre> | ||
− | Command | + | Command 0 [Speciality] |
− | Common Lore (Imperium) | + | Common Lore (Imperium) 0 [Regiment] |
Common Lore (Imperial Guard) +10 [Regiment][Regiment] | Common Lore (Imperial Guard) +10 [Regiment][Regiment] | ||
Common Lore (War) +10 [Regiment][Regiment] | Common Lore (War) +10 [Regiment][Regiment] | ||
− | Linguistics (High Gothic) | + | Linguistics (High Gothic) 0 [Regiment] |
− | Linguistics (Low Gothic) | + | Linguistics (Low Gothic) 0 [Regiment] |
− | Tech-Use | + | Tech-Use 0 [Regiment] |
− | Scholastic Lore (Tactica Imperialis) 0 [Speciality] | + | Scholastic Lore (Tactica Imperialis) 0 [Speciality] |
</pre> | </pre> | ||
</td> | </td> | ||
<td width=50%> | <td width=50%> | ||
<pre> | <pre> | ||
− | Common Lore (Imperium) | + | Common Lore (Imperium) 0 [Regiment] |
Common Lore (Imperial Guard) +10 [Regiment][Regiment] | Common Lore (Imperial Guard) +10 [Regiment][Regiment] | ||
− | Common Lore (Tech) | + | Common Lore (Tech) 0 [Speciality] |
Common Lore (War) +10 [Regiment][Regiment] | Common Lore (War) +10 [Regiment][Regiment] | ||
− | Linguistics (High Gothic) | + | Linguistics (High Gothic) 0 [Regiment] |
− | Linguistics (Low Gothic) | + | Linguistics (Low Gothic) 0 [Regiment] |
− | Operate (Surface) | + | Operate (Surface) 0 [Speciality] |
Tech-Use +10 [Regiment][Speciality] | Tech-Use +10 [Regiment][Speciality] | ||
</pre> | </pre> | ||
Line 155: | Line 173: | ||
Weapon Training (Low-Tech) [Speciality] | Weapon Training (Low-Tech) [Speciality] | ||
</pre> | </pre> | ||
− | </td> | + | </td><td width=50%> |
− | <td width=50%> | ||
<pre> | <pre> | ||
Bombardier [Regiment] | Bombardier [Regiment] | ||
Line 165: | Line 182: | ||
</pre> | </pre> | ||
</td> | </td> | ||
− | </tr></table> | + | </tr><tr> |
+ | <td colspan="2"> | ||
+ | === Equipment === | ||
+ | <pre> | ||
+ | Universal Standard Kit: | ||
+ | • One uniform | ||
+ | • One set of poor weather gear | ||
+ | • One knife | ||
+ | • One rucksack or sling bag | ||
+ | • One set of basic tools | ||
+ | • One mess kit and one water canteen | ||
+ | • One blanket and one sleep bag | ||
+ | • One rechargeable lamp pack | ||
+ | • One grooming kit | ||
+ | • One set of cognomen tags | ||
+ | • One uplifting primer | ||
+ | </pre> | ||
+ | <pre> | ||
+ | Regiment Equipment: | ||
+ | • One las carbine (Main Weapon), and four charge packs | ||
+ | • One auxiliary grenade launcher weapon upgrade | ||
+ | • Two krak grenade | ||
+ | • Three frag grenades | ||
+ | • Two smoke grenade | ||
+ | • One suit of light carapace armour | ||
+ | • One deadspace earpiece | ||
+ | • One respirator | ||
+ | • One 9-70 entrenching tool | ||
+ | • One munitorum manual | ||
+ | • Combat sustenance rations, four weeks’ supply | ||
+ | </pre> | ||
+ | <pre> | ||
+ | Squad Equipment: | ||
+ | • Two grenade launchers | ||
+ | </pre> | ||
+ | </td> | ||
+ | </tr><tr> | ||
+ | <td width=50%> | ||
+ | <pre> | ||
+ | Specialist Equipment: | ||
+ | • One las pistol | ||
+ | • One chainsword | ||
+ | </pre> | ||
+ | </td><td width=50%> | ||
+ | <pre> | ||
+ | Specialist Equipment: | ||
+ | • One auspex | ||
+ | • One mind impulse unit | ||
+ | • One combi–tool | ||
+ | • One data–slate | ||
+ | • One lascutter | ||
+ | </pre> | ||
+ | </td></tr></table> |
Revision as of 17:40, 8 December 2019
A sergeant in motion outranks a lieutenant who doesn't know what's going on.
- ~ Maxim 2
- ~ Maxim 2
An ordnance technician at a dead run outranks everybody.
- ~ Maxim 3
- ~ Maxim 3
153rd Ur Grenadiers [12/12 points] | |
Commanding Officer: Phlegmatic [1pt] [OW 063] Skills: Common Lore (Imperial Guard), Common Lore (War) Home World / Origin: Schola Progenium [3pts] [OW 061] Skills: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Linguistics (High Gothic, Low Gothic); Talent: Air of Authority or Unshakeable Faith; Modifiers: +3 to Willpower, and +3 to Weapon Skill or Ballistic Skill, +1 Wounds Regiment Type: Grenadiers [4pts] [HE 040] Skill: Tech-Use; Talent: Bombardier; Modifiers: +3 Ballistic Skill, +3 Toughness, –3 Perception Equipment: 1 auxiliary grenade launcher, 1 additional krak and frag grenade, 1 suit of light carapace armour, 1 deadspace earpiece, 2 grenade launchers per Squad. Training Doctrine: Die-Hards [3pts] [OW 066] Aptitude: Toughness Training Doctrine: Iron Discipline [3pts] [OW 066] Aptitude: Willpower Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067] Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type Regimental Drawback: The Few [-5pts] [HE 047] Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test Additional Equipment [29/30]: Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts] +1 Frag Grenade [5pts] +1 Smoke Grenade [5pts] Respirator [8pts] 9-70 Entrenching Tool [3pts] Munitorum Manual [3pts] |
Commanding Officer: Phlegmatic [1pt] [OW 063] Skills: Common Lore (Imperial Guard), Common Lore (War) Home World / Origin: Schola Progenium [3pts] [OW 061] Skills: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Linguistics (High Gothic, Low Gothic); Talent: Air of Authority or Unshakeable Faith; Modifiers: +3 to Willpower, and +3 to Weapon Skill or Ballistic Skill, +1 Wounds Regiment Type: Grenadiers [4pts] [HE 040] Skill: Tech-Use; Talent: Bombardier; Modifiers: +3 Ballistic Skill, +3 Toughness, –3 Perception Equipment: 1 auxiliary grenade launcher, 1 additional krak and frag grenade, 1 suit of light carapace armour, 1 deadspace earpiece, 2 grenade launchers per Squad. Training Doctrine: Defenders of the Omnissiah [3pts] [SH 033] Aptitude: Tech Training Doctrine: Iron Discipline [3pts] [OW 066] Aptitude: Willpower Special Equipment Doctrine: Well-Provisioned [3pts] [OW 067] Equipment: Increased the number of clips for main ranged weapon and the number of weeks’ rations by +2, additional grenade of each type Regimental Drawback: The Few [-5pts] [HE 047] Special: Hard (–20) Logistics Test to request reinforcements if most of the regiment is actively deployed, otherwise Ordinary (+10) Logistics Test Additional Equipment [29/30]: Las Pistol (Main Weapon) -> Las Carbine (Main Weapon) [5pts] +1 Frag Grenade [5pts] +1 Smoke Grenade [5pts] Respirator [8pts] 9-70 Entrenching Tool [3pts] Munitorum Manual [3pts] |
Characteristics[2:13] БОТDice Servitor: repeat(2d10, 9) = (1+9) = 10, (5+9) = 14, (5+5) = 10, (1+8) = 9, (2+10) = 12, (6+7) = 13, (2+5) = 7, (6+9) = 15, (5+1) = 6 [2:13] Victor Bearwolf: Реролл 6 [2:13] БОТDice Servitor: @Victor Bearwolf: 2d10 = (2+8) = 10 [2:17] Victor Bearwolf: Вунды: [2:17] БОТDice Servitor: @Victor Bearwolf: 1d5 = (1) = 1 |
|
Speciality: Sergeant Roll Rgmnt Spec Total Weapon Skill (WS) 10 30 Ballistic Skill (BS) 14 6 40 Strength (S) 10 30 Toughness (T) 7 3 30 Agility (A) 10 30 Intelligence (Int) 9 29 Perception (Per) 13 -3 30 Willpower (WP) 12 3 35 Fellowship (Fel) 15 5 40 Wounds 1 1 10 12 |
Speciality: Operator Roll Rgmnt Spec Total Weapon Skill (WS) 10 30 Ballistic Skill (BS) 14 6 40 Strength (S) 10 30 Toughness (T) 12 3 35 Agility (A) 15 5 40 Intelligence (Int) 10 30 Perception (Per) 13 -3 30 Willpower (WP) 7 3 30 Fellowship (Fel) 9 29 Wounds 1 1 6 8 |
Skills |
|
Command 0 [Speciality] Common Lore (Imperium) 0 [Regiment] Common Lore (Imperial Guard) +10 [Regiment][Regiment] Common Lore (War) +10 [Regiment][Regiment] Linguistics (High Gothic) 0 [Regiment] Linguistics (Low Gothic) 0 [Regiment] Tech-Use 0 [Regiment] Scholastic Lore (Tactica Imperialis) 0 [Speciality] |
Common Lore (Imperium) 0 [Regiment] Common Lore (Imperial Guard) +10 [Regiment][Regiment] Common Lore (Tech) 0 [Speciality] Common Lore (War) +10 [Regiment][Regiment] Linguistics (High Gothic) 0 [Regiment] Linguistics (Low Gothic) 0 [Regiment] Operate (Surface) 0 [Speciality] Tech-Use +10 [Regiment][Speciality] |
Talents |
|
Bombardier [Regiment] Iron Discipline [Speciality] Unshakeable Faith [Regiment] Weapon Training (Chain) [Speciality] Weapon Training (Las) [Speciality] Weapon Training (Low-Tech) [Speciality] |
Bombardier [Regiment] Technical Knock [Speciality] Unshakeable Faith [Regiment] Weapon Training (Las) [Speciality] Weapon Training (Low-Tech) [Speciality] |
EquipmentUniversal Standard Kit: • One uniform • One set of poor weather gear • One knife • One rucksack or sling bag • One set of basic tools • One mess kit and one water canteen • One blanket and one sleep bag • One rechargeable lamp pack • One grooming kit • One set of cognomen tags • One uplifting primer Regiment Equipment: • One las carbine (Main Weapon), and four charge packs • One auxiliary grenade launcher weapon upgrade • Two krak grenade • Three frag grenades • Two smoke grenade • One suit of light carapace armour • One deadspace earpiece • One respirator • One 9-70 entrenching tool • One munitorum manual • Combat sustenance rations, four weeks’ supply Squad Equipment: • Two grenade launchers |
|
Specialist Equipment: • One las pistol • One chainsword |
Specialist Equipment: • One auspex • One mind impulse unit • One combi–tool • One data–slate • One lascutter |