Difference between revisions of "User:Victor Bearwolf/temp"

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Line 232: Line 232:
 
         </tr>
 
         </tr>
 
          
 
          
         <tr class="current">
+
         <tr class="">
           <td class="left">&#8226; None (0)</td>
+
           <td class="left">None (0)</td>
 
           <td>24 lb</td>
 
           <td>24 lb</td>
 
           <td>5</td>
 
           <td>5</td>
Line 239: Line 239:
 
         </tr>
 
         </tr>
 
          
 
          
         <tr class="">
+
         <tr class="current">
           <td class="left">Light (1)</td>
+
           <td class="left">&#8226; Light (1)</td>
 
           <td>48 lb</td>
 
           <td>48 lb</td>
 
           <td>4</td>
 
           <td>4</td>
Line 534: Line 534:
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Citizenship (United Kingdom)<div class="note">Home</div></td>
+
           <td class="left">Social</td>
 +
          <td>-9</td>
 +
          <td></td>
 +
        </tr>
 +
       
 +
        <tr>
 +
          <td class="left" style="padding-left: 12px;" >Citizenship (United Kingdom)<div class="note">Home</div></td>
 
           <td>0</td>
 
           <td>0</td>
 
           <td>PU2:17</td>
 
           <td>PU2:17</td>
Line 540: Line 546:
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Cultural Familiarity (Western)<div class="note">Native</div><div class="note">Do not suffer the normal -3 penalty for unfamiliarity</div></td>
+
           <td class="left" style="padding-left: 12px;" >Signature Gear 1<div class="note">For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash).</div></td>
 +
          <td>1</td>
 +
          <td>B85</td>
 +
        </tr>
 +
       
 +
        <tr>
 +
          <td class="left" style="padding-left: 12px;" >Struggling<div class="note">Starting wealth is &#189; normal</div></td>
 +
          <td>-10</td>
 +
          <td>B25</td>
 +
        </tr>
 +
       
 +
        <tr>
 +
          <td class="left">Culture &amp; Languages</td>
 +
          <td>12</td>
 +
          <td></td>
 +
        </tr>
 +
       
 +
        <tr>
 +
          <td class="left" style="padding-left: 12px;" >Cultural Familiarity (Western)<div class="note">Native</div><div class="note">Do not suffer the normal -3 penalty for unfamiliarity</div></td>
 
           <td>0</td>
 
           <td>0</td>
 
           <td>B23</td>
 
           <td>B23</td>
Line 546: Line 570:
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Language: English<div class="note">Spoken (Native); Written (Native)</div></td>
+
           <td class="left" style="padding-left: 12px;" >Language: English<div class="note">Spoken (Native); Written (Native)</div></td>
 
           <td>6</td>
 
           <td>6</td>
 
           <td>B24</td>
 
           <td>B24</td>
Line 552: Line 576:
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Language: French<div class="note">Spoken (Native); Written (Native)</div></td>
+
           <td class="left" style="padding-left: 12px;" >Language: French<div class="note">Spoken (Native); Written (Native)</div></td>
 
           <td>6</td>
 
           <td>6</td>
 
           <td>B24</td>
 
           <td>B24</td>
Line 558: Line 582:
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Language: German<div class="note">Native; Spoken (Native); Written (Native)</div></td>
+
           <td class="left" style="padding-left: 12px;" >Language: German<div class="note">Native; Spoken (Native); Written (Native)</div></td>
 
           <td>0</td>
 
           <td>0</td>
 
           <td>B24</td>
 
           <td>B24</td>
        </tr>
 
       
 
        <tr>
 
          <td class="left">Signature Gear 1<div class="note">For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash).</div></td>
 
          <td>1</td>
 
          <td>B85</td>
 
        </tr>
 
       
 
        <tr>
 
          <td class="left">Struggling<div class="note">Starting wealth is &#189; normal</div></td>
 
          <td>-10</td>
 
          <td>B25</td>
 
 
         </tr>
 
         </tr>
 
          
 
          
Line 831: Line 843:
 
   </tr><tr>
 
   </tr><tr>
 
     <td colspan="4">
 
     <td colspan="4">
       <table class="list zebra">
+
       <table class="cols zebra">
 
         <tr>
 
         <tr>
 
           <th>Melee Weapons</th>
 
           <th>Melee Weapons</th>
          <th>Usage</th>
 
 
           <th>Lvl</th>
 
           <th>Lvl</th>
 
           <th>Parry</th>
 
           <th>Parry</th>
Line 841: Line 852:
 
           <th>Reach</th>
 
           <th>Reach</th>
 
           <th>ST</th>
 
           <th>ST</th>
 +
        </tr>
 +
       
 +
        <tr class="new-section">
 +
          <td class="value left">Stiletto<div class="note">Reduce penalty for targeting chinks in armor (p. B400) by -2.</div></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Natural Attacks</td>
+
           <td class="value left" style="padding-left: 12px;">Thrust</td>
           <td class="left">Bite</td>
+
           <td class="value left">13</td>
           <td>11</td>
+
           <td class="value left">8</td>
          <td>No</td>
+
           <td class="value left">No</td>
           <td>No</td>
+
           <td class="value left">1d imp</td>
           <td>1d-2 cr</td>
+
           <td class="value left">C</td>
           <td>C</td>
+
           <td class="value left">5</td>
           <td></td>
 
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Natural Attacks</td>
+
           <td class="value left" style="padding-left: 12px;">Thrust - Main-Gauche</td>
           <td class="left">Kick</td>
+
           <td class="value left">8</td>
           <td>9</td>
+
           <td class="value left">6F</td>
           <td>No</td>
+
           <td class="value left">No</td>
 +
          <td class="value left">1d imp</td>
 +
          <td class="value left">C</td>
 +
          <td class="value left">5</td>
 +
        </tr>
 +
       
 +
       
 +
        <tr class="new-section">
 +
          <td class="value left">Natural Attacks</td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 
           <td></td>
 
           <td></td>
          <td>1d-1 cr</td>
 
          <td>C,1</td>
 
 
           <td></td>
 
           <td></td>
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Natural Attacks</td>
+
           <td class="value left" style="padding-left: 12px;">Bite</td>
           <td class="left">Punch</td>
+
           <td class="value left">11</td>
          <td>11</td>
+
           <td class="value left">No</td>
           <td>8</td>
+
           <td class="value left">No</td>
           <td></td>
+
           <td class="value left">1d-2 cr</td>
           <td>1d-2 cr</td>
+
           <td class="value left">C</td>
           <td>C</td>
+
           <td class="value left"></td>
           <td></td>
 
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Stiletto<div class="note">Reduce penalty for targeting chinks in armor (p. B400) by -2.</div></td>
+
           <td class="value left" style="padding-left: 12px;">Kick</td>
           <td class="left">Thrust</td>
+
           <td class="value left">9</td>
           <td>13</td>
+
           <td class="value left">No</td>
           <td>8</td>
+
           <td class="value left"></td>
          <td>No</td>
+
           <td class="value left">1d-1 cr</td>
           <td>1d imp</td>
+
           <td class="value left">C,1</td>
           <td>C</td>
+
           <td class="value left"></td>
           <td>5</td>
 
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Stiletto<div class="note">Reduce penalty for targeting chinks in armor (p. B400) by -2.</div></td>
+
           <td class="value left" style="padding-left: 12px;">Punch</td>
           <td class="left">Thrust - Main-Gauche</td>
+
           <td class="value left">11</td>
           <td>9</td>
+
           <td class="value left">8</td>
           <td>7F</td>
+
           <td class="value left"></td>
          <td>No</td>
+
           <td class="value left">1d-2 cr</td>
           <td>1d imp</td>
+
           <td class="value left">C</td>
           <td>C</td>
+
           <td class="value left"></td>
           <td>5</td>
 
 
         </tr>
 
         </tr>
 +
       
 
          
 
          
 
       </table>
 
       </table>
Line 902: Line 930:
 
   </tr><tr>
 
   </tr><tr>
 
     <td colspan="4">
 
     <td colspan="4">
       <table class="list zebra">
+
       <table class="cols zebra">
 
         <tr>
 
         <tr>
 
           <th>Ranged Weapons</th>
 
           <th>Ranged Weapons</th>
          <th>Usage</th>
 
 
           <th>Lvl</th>
 
           <th>Lvl</th>
 
           <th>Acc</th>
 
           <th>Acc</th>
Line 915: Line 942:
 
           <th>Rcl</th>
 
           <th>Rcl</th>
 
           <th>ST</th>
 
           <th>ST</th>
 +
        </tr>
 +
       
 +
        <tr class="new-section">
 +
          <td class="value left">Stiletto<div class="note">Reduce penalty for targeting chinks in armor (p. B400) by -2.</div></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 +
          <td></td>
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Remington Number 2 Rifle Cane, .32 Long Rifle<div class="note">Signature Gear</div></td>
+
           <td class="value left" style="padding-left: 12px;">Throw</td>
           <td class="left">+P Ammo</td>
+
          <td class="value left">12</td>
           <td>12</td>
+
          <td class="value left">1</td>
           <td>3</td>
+
          <td class="value left">1d imp</td>
           <td>2d pi-</td>
+
          <td class="value left">x0.5/x1</td>
           <td>120/1,300</td>
+
          <td class="value left">1</td>
           <td>1</td>
+
          <td class="value left">T(1)</td>
           <td>1(10)</td>
+
          <td class="value left">0</td>
           <td>-4</td>
+
          <td class="value left"></td>
           <td>2</td>
+
           <td class="value left">5</td>
           <td>9&#8224;</td>
+
        </tr>
 +
       
 +
       
 +
        <tr class="new-section">
 +
           <td class="value left">Remington Number 2 Rifle Cane, .32 Long Rifle<div class="note">Signature Gear</div></td>
 +
           <td></td>
 +
           <td></td>
 +
           <td></td>
 +
          <td></td>
 +
           <td></td>
 +
           <td></td>
 +
           <td></td>
 +
           <td></td>
 +
           <td></td>
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Remington Number 2 Rifle Cane, .32 Long Rifle<div class="note">Signature Gear</div></td>
+
           <td class="value left" style="padding-left: 12px;">+P Ammo</td>
           <td class="left">+P Dum-Dum</td>
+
           <td class="value left">12</td>
          <td>12</td>
+
           <td class="value left">3</td>
           <td>3</td>
+
           <td class="value left">2d pi-</td>
           <td>2d(0.5) pi</td>
+
           <td class="value left">120/1,300</td>
           <td>120/1,300</td>
+
           <td class="value left">1</td>
           <td>1</td>
+
           <td class="value left">1(10)</td>
           <td>1(10)</td>
+
           <td class="value left">-4</td>
           <td>-4</td>
+
           <td class="value left">2</td>
           <td>2</td>
+
           <td class="value left">9&#8224;</td>
           <td>9&#8224;</td>
 
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Remington Number 2 Rifle Cane, .32 Long Rifle<div class="note">Signature Gear</div></td>
+
           <td class="value left" style="padding-left: 12px;">+P Dum-Dum</td>
           <td class="left">Reg.Ammo</td>
+
           <td class="value left">12</td>
          <td>12</td>
+
           <td class="value left">3</td>
           <td>3</td>
+
           <td class="value left">2d(0.5) pi</td>
           <td>2d-1 pi-</td>
+
           <td class="value left">120/1,300</td>
           <td>110/1,200</td>
+
           <td class="value left">1</td>
           <td>1</td>
+
           <td class="value left">1(10)</td>
           <td>1(10)</td>
+
           <td class="value left">-4</td>
           <td>-4</td>
+
           <td class="value left">2</td>
           <td>2</td>
+
           <td class="value left">9&#8224;</td>
           <td>8&#8224;</td>
 
 
         </tr>
 
         </tr>
 
          
 
          
 
         <tr>
 
         <tr>
           <td class="left">Stiletto<div class="note">Reduce penalty for targeting chinks in armor (p. B400) by -2.</div></td>
+
           <td class="value left" style="padding-left: 12px;">Reg.Ammo</td>
           <td class="left">Throw</td>
+
           <td class="value left">12</td>
           <td>12</td>
+
           <td class="value left">3</td>
           <td>1</td>
+
           <td class="value left">2d-1 pi-</td>
           <td>1d imp</td>
+
           <td class="value left">110/1,200</td>
          <td>x0.5/x1</td>
+
           <td class="value left">1</td>
           <td>1</td>
+
           <td class="value left">1(10)</td>
           <td>T(1)</td>
+
           <td class="value left">-4</td>
           <td>0</td>
+
           <td class="value left">2</td>
           <td></td>
+
           <td class="value left">8&#8224;</td>
           <td>5</td>
 
 
         </tr>
 
         </tr>
 +
       
 
          
 
          
 
       </table>
 
       </table>
Line 979: Line 1,030:
 
       <table class="list zebra">
 
       <table class="list zebra">
 
         <tr>
 
         <tr>
           <th>Carried Equipment (23.896 lb; $7,547.36)</th>
+
           <th>Carried Equipment (44.062 lb; $7,759.86)</th>
 
           <th>√</th>
 
           <th>√</th>
 
           <th>#</th>
 
           <th>#</th>
Line 1,094: Line 1,145:
 
           <td>0</td>
 
           <td>0</td>
 
           <td>0 lb</td>
 
           <td>0 lb</td>
           <td>530.5</td>
+
           <td>568</td>
           <td>0.336 lb</td>
+
           <td>0.502 lb</td>
 
           <td></td>
 
           <td></td>
 
         </tr>
 
         </tr>
Line 1,105: Line 1,156:
 
           <td>0</td>
 
           <td>0</td>
 
           <td>0 lb</td>
 
           <td>0 lb</td>
           <td>126.5</td>
+
           <td>164</td>
           <td>0.016 lb</td>
+
           <td>0.182 lb</td>
 
           <td></td>
 
           <td></td>
 
         </tr>
 
         </tr>
Line 1,113: Line 1,164:
 
           <td class="left" style="padding-left: 24px;" >Copper Coin (Penny)</td>
 
           <td class="left" style="padding-left: 24px;" >Copper Coin (Penny)</td>
 
           <td>E</td>
 
           <td>E</td>
           <td>1</td>
+
           <td>4</td>
 
           <td>0.5</td>
 
           <td>0.5</td>
           <td>0.008 lb</td>
+
           <td>0.02 lb</td>
           <td>0.5</td>
+
           <td>2</td>
           <td>0.008 lb</td>
+
           <td>0.08 lb</td>
 
           <td>B264</td>
 
           <td>B264</td>
 
         </tr>
 
         </tr>
Line 1,126: Line 1,177:
 
           <td>1</td>
 
           <td>1</td>
 
           <td>120</td>
 
           <td>120</td>
           <td>0.004 lb</td>
+
           <td>0.018 lb</td>
 
           <td>120</td>
 
           <td>120</td>
           <td>0.004 lb</td>
+
           <td>0.018 lb</td>
 
           <td>B264</td>
 
           <td>B264</td>
 
         </tr>
 
         </tr>
Line 1,135: Line 1,186:
 
           <td class="left" style="padding-left: 24px;" >Silver Coin (Shilling)</td>
 
           <td class="left" style="padding-left: 24px;" >Silver Coin (Shilling)</td>
 
           <td>E</td>
 
           <td>E</td>
           <td>1</td>
+
           <td>7</td>
          <td>6</td>
 
          <td>0.004 lb</td>
 
 
           <td>6</td>
 
           <td>6</td>
           <td>0.004 lb</td>
+
           <td>0.012 lb</td>
 +
          <td>42</td>
 +
          <td>0.084 lb</td>
 
           <td>B264</td>
 
           <td>B264</td>
 
         </tr>
 
         </tr>
Line 1,196: Line 1,247:
 
           <td>0 lb</td>
 
           <td>0 lb</td>
 
           <td>HT31</td>
 
           <td>HT31</td>
 +
        </tr>
 +
       
 +
        <tr>
 +
          <td class="left">Diagnostic Manual, Comprehensive</td>
 +
          <td>E</td>
 +
          <td>1</td>
 +
          <td>175</td>
 +
          <td>20 lb</td>
 +
          <td>175</td>
 +
          <td>20 lb</td>
 +
          <td>LT145</td>
 
         </tr>
 
         </tr>
 
          
 
          
Line 1,667: Line 1,729:
 
   </tr><tr>
 
   </tr><tr>
 
     <td colspan="2" style="text-align:left;">Created May 17, 2021 at 9:12 AM</td>
 
     <td colspan="2" style="text-align:left;">Created May 17, 2021 at 9:12 AM</td>
     <td colspan="2">Modified Jun 10, 2021 at 11:42 AM</td>
+
     <td colspan="2">Modified Jun 11, 2021 at 10:37 AM</td>
 
   </tr>
 
   </tr>
 
</table>
 
</table>

Revision as of 07:39, 11 June 2021

150 Points
0 Race
100 Attributes
30 Advantages
-25 Disadvantages
-5 Quirks
50 Skills
0 Spells
0 Unspent
Identity
Name
Title:
Organization:
Religion:
Race:
Gender: Female
Size: +0
TL: 6
Description
Age: 21
Birthday: December 12, 186X
Height: 5' 5"
Weight: 110 lb
Skin: Pale
Hair: Blond, Straight, Long
Eyes: Grey
Hand: Right
Portrait
Attributes
Strength (ST): 11 [10]
Dexterity (DX): 11 [20]
Intelligence (IQ): 14 [80]
Health (HT): 9 [-10]
Will: 14 [0]
Fright Check: 14
Basic Speed: 5 [0]
Basic Move: 5 [0]
Perception: 14 [0]
Vision: 14
Hearing: 14
Taste & Smell: 14
Touch: 14
thr: 1d-1, sw: 1d+1
Fatigue/Hit Points
Current FP: 9
Basic FP: 9 [0]
Tired: 2
Collapse: 0
Unconscious: -9
Current HP: 11
Basic HP: 11 [0]
Reeling: 3
Collapse: 0
Check #1: -11
Check #2: -22
Check #3: -33
Check #4: -44
Dead: -55
Encumbrance Level Max Load Move Dodge
None (0) 24 lb 5 8
• Light (1) 48 lb 4 7
Medium (2) 72 lb 3 6
Heavy (3) 144 lb 2 5
X-Heavy (4) 240 lb 1 4
Roll Hit Location Penalty DR
- Eyes -9 0
3-4 Skull -7 2
5 Face -5 0
6-7 Right Leg -2 0
8 Right Arm -2 0
9-10 Torso 0 2Silk Vest
11 Groin -3 0
12 Left Arm -2 0
13-14 Left Leg -2 0
15 Hand -4 0
16 Foot -4 1Shoes, leather
17-18 Neck -5 0
- Vitals -3 2Silk Vest
Humanoid
Lifting & Moving Things
24 lb Basic Lift
48 lb One-Handed Lift
192 lb Two-Handed Lift
288 lb Shove & Knock Over
576 lb Running Shove & Knock Over
360 lb Carry On Back
1,200 lb Shift Slightly
Modifier Reactions
+1 from others in social situations when you have a chance to plan your attire in advance
+1 from others
Advantages & Disadvantages Pts Ref
Mental -8
Absolute Timing 2 B35
Admiration
Lady Petrescu
-1 PU6:25
Attentive
+1 bonus when working on lengthy tasks, but -3 to notice any important interruption
-1 B163
Broad-Minded -1 B163
Careful -1 B163
Fashion Sense
You can give someone else a +1 reaction bonus from others when you put together their outfit
5 B21
Like Cats -1 B164
Sense of Duty
House Petrescu
-5 B153
Workaholic -5 B162
Physical 5
Appearance
Attractive
4 B21
Deep Sleeper 1 B101
Honest Face
+1 to trained Acting skill for the sole purpose of "acting innocent"
1 B101
Less Sleep 2
Require 1 hour/level less sleep for a full night's rest (max 4)
4 B65
Natural Attacks 0 B271
Skinny
-2 ST vs. knockback
-5 B18
Social -9
Citizenship (United Kingdom)
Home
0 PU2:17
Signature Gear 1
For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash).
1 B85
Struggling
Starting wealth is ½ normal
-10 B25
Culture & Languages 12
Cultural Familiarity (Western)
Native
Do not suffer the normal -3 penalty for unfamiliarity
0 B23
Language: English
Spoken (Native); Written (Native)
6 B24
Language: French
Spoken (Native); Written (Native)
6 B24
Language: German
Native; Spoken (Native); Written (Native)
0 B24
Skills SL RSL Pts Ref
Combat 5
Guns/TL6 (Rifle) 12 DX+1 2 B198
Knife 12 DX+1 2 B208
Thrown Weapon (Knife) 11 DX+0 1 B226
Everyman 3
Area Knowledge (Greater London; Lived there)
All important businesses, streets, citizens, leaders, etc.
14 IQ+0 1 B176
Current Affairs/TL6 (Headline News) 10 IQ-4 0 B186
Current Affairs/TL6 (Regional) 14 IQ+0 1 B186
Hobby Skill (Papierfalten) 11 DX+0 1 B200
Maid 24
Acting 13 IQ-1 1 B174
Cooking
Default: Housekeeping - 5
15 IQ+1 4 B185
Diplomacy 12 IQ-2 1 B187
Disguise/TL6
Default: Makeup/TL6 - 3
10 IQ-4 0 B187
Gesture 15 IQ+1 2 B198
Holdout 13 IQ-1 1 B200
Housekeeping 16 IQ+2 4 B200
Lip Reading 13 Per-1 1 B205
Makeup/TL6 15 IQ+1 2 B206
Savoir-Faire (High Society)
Default: Savoir-Faire (Servant) - 2
14 IQ+0 0 B218
Savoir-Faire (Servant) 16 IQ+2 4 B218
Sewing/TL6 13 DX+2 4 B219
Medic 18
Diagnosis/TL6
Default: Physician/TL6 - 4
14 IQ+0 4 B187
First Aid/TL6
Default: Physician/TL6
16 IQ+2 4 B195
Physician/TL6 14 IQ+0 4 B213
Poisons/TL6
Default: Physician/TL6 - 3
13 IQ-1 2 B214
Surgery/TL6
Default: Physician/TL6 - 5
13 IQ-1 4 B223
Spells Class Mana Cost Time SL RSL Pts Ref
Melee Weapons Lvl Parry Block Damage Reach ST
Stiletto
Reduce penalty for targeting chinks in armor (p. B400) by -2.
Thrust 13 8 No 1d imp C 5
Thrust - Main-Gauche 8 6F No 1d imp C 5
Natural Attacks
Bite 11 No No 1d-2 cr C
Kick 9 No 1d-1 cr C,1
Punch 11 8 1d-2 cr C
Ranged Weapons Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Stiletto
Reduce penalty for targeting chinks in armor (p. B400) by -2.
Throw 12 1 1d imp x0.5/x1 1 T(1) 0 5
Remington Number 2 Rifle Cane, .32 Long Rifle
Signature Gear
+P Ammo 12 3 2d pi- 120/1,300 1 1(10) -4 2 9†
+P Dum-Dum 12 3 2d(0.5) pi 120/1,300 1 1(10) -4 2 9†
Reg.Ammo 12 3 2d-1 pi- 110/1,200 1 1(10) -4 2 8†
Carried Equipment (44.062 lb; $7,759.86) # $ W ∑ $ ∑ W Ref
Remington Number 2 Rifle Cane, .32 Long Rifle
Combined (Umbrella); Disguised (as Umbrella); Embroided, Elaborate (+2 to Impress); Very Fine Quality (+1 to Malf)
Signature Gear
E 1 2,760 2.3 lb 2,760 2.3 lb HT98
Stiletto
Disguised as Hair Stick (those looking for it must use Search to learn its true function); Etched, Extensive Design (+2 Reaction from collectors and potential buyers, presentation quality); Silver Coated; Very Fine (-2 to odds of breakage); Balanced; Lacks Hilt (-1 to Parry, +1 to Holdout); Throwable
Reduce penalty for targeting chinks in armor (p. B400) by -2.
E 2 1,012.5 0.25 lb 2,025 0.5 lb LT62
Maid Outfit (Status 0) E 1 0 0 lb 1,326.5 10.035 lb
Chain, silver
Etched (+1 to Impress)
E 1 87.5 0.035 lb 87.5 0.035 lb LT38
Dress/robe, regular
Undercover (+1 (quality) Holdout)
E 1 345 1.2 lb 345 1.2 lb PY100:24
Shoes, leather E 1 40 2 lb 40 2 lb LT98
Silk Vest
DR4 vs. pi, cut
E 1 800 6 lb 800 6 lb HT66
Skirt, light E 1 14 0.3 lb 14 0.3 lb PY100:24
Underwear, extensive E 1 40 0.5 lb 40 0.5 lb PY100:24
Pockets E 1 0 0 lb 568 0.502 lb
Money E 1 0 0 lb 164 0.182 lb
Copper Coin (Penny) E 4 0.5 0.02 lb 2 0.08 lb B264
Gold Coin (Sovereign) E 1 120 0.018 lb 120 0.018 lb B264
Silver Coin (Shilling) E 7 6 0.012 lb 42 0.084 lb B264
.32 Long Rifle (7.92x24mmR)
Extra-Powerful (+P); Hollow-Point
E 10 0.3 0.022 lb 3 0.22 lb HT176
Cigarette Lighter E 1 10 0 lb 10 0 lb HT57
Multi-Function Knife E 1 25 0 lb 25 0 lb HT26
Notebook, Pencil, and Chalk
Holdout -1
E 1 2 0.1 lb 2 0.1 lb HT17
Pocket Watch
Combined (Mirror); Etched (+1 to Impress); Rugged
E 1 364 0 lb 364 0 lb HT31
Diagnostic Manual, Comprehensive E 1 175 20 lb 175 20 lb LT145
Handbag
Carrying Strap; Heavy Compartmentalization (-25% item search time)
E 1 20 1.2 lb 905.36 10.725 lb HT31
Consumables E 1 0 0 lb 424.36 5.775 lb
Activated Charcoal
Per dose.
E 20 1 0 lb 20 0 lb HT226
Alcohol
Per liter. At least 80% pure.
E 1 0.35 1.8 lb 0.35 1.8 lb HT16
Ammonia Inhalants
Per use.
E 20 0.01 0 lb 0.2 0 lb HT226
Analgesic
Per dose.
E 30 0.03 0 lb 0.9 0 lb HT226
Bandages
One wound.
E 15 1 0.1 lb 15 1.5 lb HT221
Castor Oil
Per dose.
E 20 0.1 0 lb 2 0 lb HT226
Cord/Thread (1/16") Hemp Fibre (17.75 Yards)
Supports 7 lbs. static load
E 1 0.16 0.0625 lb 0.16 0.0625 lb LT43
Cord/Thread (1/32") Silk (102.4 Yards)
Supports 4.88 lbs. static load
E 1 1 0.05 lb 1 0.05 lb LT43
Cord/Thread (1/64") Silk (410 Yards)
Supports 1.22 lbs. static load
E 1 1 0.05 lb 1 0.05 lb LT43
Dose of Chloroform E 5 5 0 lb 25 0 lb HT223
Matches
Box of 50.
E 1 0.25 0 lb 0.25 0 lb HT57
Morphine
Per dose.
E 10 1 0 lb 10 0 lb HT226
Quinine
Per dose.
E 10 1 0 lb 10 0 lb HT226
Tourniquet E 5 2 0 lb 10 0 lb LT145
Soap, Solid, Bar E 1 27 1 lb 27 1 lb LT36
Tracheotomy Kit E 2 150 0.5 lb 300 1 lb HT219
Wax Candles
Burns 8hrs.
E 5 0.3 0.0625 lb 1.5 0.3125 lb HT51
Cataract Needles E 1 50 0 lb 50 0 lb LT149
Forceps E 1 25 0 lb 25 0 lb LT148
Forceps, Dental E 1 50 0.5 lb 50 0.5 lb LT148
Forceps, Dental Splinter E 1 50 0 lb 50 0 lb LT148
Forceps, Staphylagra E 1 75 0 lb 75 0 lb LT148
Grooming Kit E 1 25 0.5 lb 25 0.5 lb HT31
Hook, Surgical E 1 10 0 lb 10 0 lb LT148
Magnifying Glass E 1 10 0 lb 10 0 lb HT57
Mercury Thermometer E 1 10 0 lb 10 0 lb HT221
Mirror
Fragile.
E 1 5 0 lb 5 0 lb HT31
Needle, Surgical E 1 5 0 lb 5 0 lb LT148
Otological Reflector E 1 50 0.25 lb 50 0.25 lb HT222
Percussor E 1 10 0.25 lb 10 0.25 lb HT222
Probe, Surgical E 1 10 0 lb 10 0 lb LT148
Scalpel E 1 30 0 lb 30 0 lb LT148
Sewing Kit E 1 1 0 lb 1 0 lb HT31
Stethoscope E 1 15 0.25 lb 15 0.25 lb HT222
Suturing Kit E 1 20 1 lb 20 1 lb HT223
Towel
2'x4'
E 1 5 1 lb 5 1 lb HT31
Tweezers E 1 5 0 lb 5 0 lb LT36
Stored Equipment ($600) # $ W ∑ $ ∑ W Ref
Complete Wardrobe (Status 0)
Includes one to four sets of ordinary clothes, plus nightclothes, one set each of formal wear and winter clothes.
- 1 600 20 lb 600 20 lb B266
Notes
Created May 17, 2021 at 9:12 AM Modified Jun 11, 2021 at 10:37 AM