Tejano

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Tejano Baeza
Male Human Fighter/Eldritch Knight 3
Background: Inheritor

Attributes

Str:	12(+1)	=	12
Dex:	16(+3)	=	15	+1(human)
Con:	12(+1)	=	12	
Int:	14(+2)	=	14	
Wis:	10(+0)	=	10	
Cha:	10(+2)	=	 9	+1(human)

Stats

HP      25 = 10+1+2*(6+1)
AC      14 = 11(leather) +3(dex)

Speed   30 ft
Init    +3
Prof    +2

Spells  +4 = +2(prof) +2(int)
Save DC 12 = +8(base) +2(prof) +2(int)

Melee attack:  +5 = +2(prof) +3(dex)
Ranged attack: +6 = +2(prof) +3(dex) +1(style)

Passive perception: 12 = 10 + 2(prof)

Saving throws: str, con

Proficiencies

Armor:

  • All
  • Shields

Weapons:

  • Simple
  • Martial

Tools:

  • Dice set

Skills

Str:

  • Athletics (fighter)

Dex:

  • Acrobatics (fighter)

Int:

  • Arcana (variant human)
  • History (inheritor)

Wis:

  • Survival (inheritor)

Cha:

Languages

  • Common
  • Stonebridge common
  • Stonebridge drow

Abilities & Features

  • [Back ] Inheritance
  • [Human ] Feat: Pistol Expert: Thanks to extensive practice with the pistol, when you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a loaded pistol you are holding.
  • [Fighter] Fighting Style: Close Quarters Shooter: You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks
  • [Fighter] Second Wind
  • [Fighter] Action Surge
  • [Fighter] Archetype: Eldritch Knight
  • [EK ] Weapon Bond

Spells

Cantrips: 2 known

Spells level 1: 3 known, 2 slots

Equipment

Armor

Name Type AC Wght.
Leather Light Armor 14 = 11+3(dex) 8

Ranged Arsenal

Name Type Damage Wght. Properties
Longbow Martial 1d8 piercing 2 Ammunition(150/600), heavy, two-handed
Pistol Martial 1d10 piercing 3 Ammunition(30/90), loading

Melee Arsenal

Name Type Damage Wght. Properties
Rapier Martial 1d8 piercing 2 Finesse
Handaxe Simple 1d6 slashing 2 Light, thrown(20/60)

Items

  • Inheritance: Treasure Map
  • any items proficient with component pouch, grappling hook, Ink, Ink pen, paper (10 sheets), sealing wax, hooded lantern, tent, quiver, pistol bullet pouch
  • Traveller's clothes
  • pouch (15 gp)
  • leather, longbow and 20 arrows
  • pistol, rapier (both bonded), pistol ammunition and powder horn
  • two handaxes
  • Explorer’s Pack. Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.