Difference between revisions of "Spot"

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Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо.
 
Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо.
  
== Чаршиты ==
+
== Чаршит ==
  
<poem>
+
<html><pre>Spot
[[Spot ECL03|ECL03]]
+
Male Wood Elf Ranger 3
</poem>
+
Background: Outlander
 +
Archetype: Hunter
 +
 
 +
--------------------------------------------------------------------------------
 +
Str  08(-1)
 +
Dex  16(+3) (elf bonus)
 +
Con  14(+2)
 +
Int  12(+1)
 +
Wis  16(+3) (wood elf bonus)
 +
Cha  08(-1)
 +
--------------------------------------------------------------------------------
 +
HP      28 (3#1d10+2 HD)
 +
Hero pts 06
 +
AC      14 = 12(armor) +3(dex)
 +
Speed    35 ft
 +
Init    +3
 +
Prof    +2
 +
Melee    +5 = +2(prof) +3(dex)
 +
Ranged  +7 = +2(prof) +3(dex) +2(style)
 +
Spells  +5 = +2(prof) +3(wis)
 +
Spell DC 13 = 8(base) +2(prof) +3(wis)
 +
 
 +
Passive Wisdom (Perception): 15 = 10(taken) +2(prof) +3(wis)
 +
 
 +
--------------------------------------------------------------------------------
 +
Proficiencies
 +
Armor:        Light, Medium, Shields
 +
Weapons:      Simple, Martial
 +
Tools:        Musical Instrument (Flute)
 +
Languages:    Common, every other major language and dialect in Stonebridge, Stonebridge Drow
 +
Saving throws: Str, Dex
 +
Skills:        Athletics, Nature, Insight, Perception, Stealth, Survival
 +
 
 +
--------------------------------------------------------------------------------
 +
Abilities
 +
[Elf  ] Darkvision
 +
[Elf  ] Keen Senses (prof @ perception)
 +
[Elf  ] Fey Influence (adv @ saves vs charm, immune to magic sleep)
 +
[Elf  ] Trance (instead of sleep)
 +
[Elf  ] Mask of the Wild (hide @ lightly obstructed areas)
 +
[Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging)
 +
[Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them)
 +
[Ranger] Natural Explorer (Jungle?) (never get lost, always alert, move fast, tons of food, precise tracking)
 +
[Ranger] Fighting Style (Archery)
 +
[Ranger] Spellcasting
 +
[Ranger] Hunter Archetype (Horde Breaker)
 +
[Ranger] Primeval Awareness
 +
 
 +
--------------------------------------------------------------------------------
 +
Spells (3 known, slots 3/-/-/-)
 +
1. Cure Wounds (1 action, touch, 1d8+wis heal)
 +
2. Goodberry (1 action, touch, 10x1 heal + sustain)
 +
3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it)
 +
 
 +
--------------------------------------------------------------------------------
 +
Items
 +
Longbow (1d8 piercing, range 150/600, heavy, two-handed)
 +
* Arrows x40
 +
Shortsword (1d6 piercing, finesse, light)
 +
Dagger (1d4 piercing, finesse, light, thrown 20/60)
 +
Walking staff (2 lbs)
 +
Healer's Kit (10 charges, 3 lbs)
 +
Rope, silk, 50' (5 lbs)
 +
Handmade flute
 +
Studded leather armor (13 lbs)
 +
Traveler’s clothes (4 lbs)
 +
Component pouch
 +
Collection of odd maps (2 lbs)
 +
Belt pouch (486 gp)
 +
 
 +
</pre></html>
 +
 
 +
----

Revision as of 09:43, 8 July 2016

Описание персонажа

Elfranger1.jpg

Участник одной из первых исследовательских экспедиций на Игор'тпк привёз с собой сына и пропал без вести.

Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо.

Чаршит

Spot
Male Wood Elf Ranger 3
Background: Outlander
Archetype: Hunter

--------------------------------------------------------------------------------
Str  08(-1)
Dex  16(+3) (elf bonus)
Con  14(+2)
Int  12(+1)
Wis  16(+3) (wood elf bonus)
Cha  08(-1)
--------------------------------------------------------------------------------
HP       28 (3#1d10+2 HD)
Hero pts 06
AC       14 = 12(armor) +3(dex)
Speed    35 ft
Init     +3
Prof     +2
Melee    +5 = +2(prof) +3(dex)
Ranged   +7 = +2(prof) +3(dex) +2(style)
Spells   +5 = +2(prof) +3(wis)
Spell DC 13 = 8(base) +2(prof) +3(wis)

Passive Wisdom (Perception): 15 = 10(taken) +2(prof) +3(wis)

--------------------------------------------------------------------------------
Proficiencies
Armor:         Light, Medium, Shields
Weapons:       Simple, Martial
Tools:         Musical Instrument (Flute)
Languages:     Common, every other major language and dialect in Stonebridge, Stonebridge Drow
Saving throws: Str, Dex
Skills:        Athletics, Nature, Insight, Perception, Stealth, Survival

--------------------------------------------------------------------------------
Abilities
[Elf   ] Darkvision
[Elf   ] Keen Senses (prof @ perception)
[Elf   ] Fey Influence (adv @ saves vs charm, immune to magic sleep)
[Elf   ] Trance (instead of sleep)
[Elf   ] Mask of the Wild (hide @ lightly obstructed areas)
[Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging)
[Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them)
[Ranger] Natural Explorer (Jungle?) (never get lost, always alert, move fast, tons of food, precise tracking)
[Ranger] Fighting Style (Archery)
[Ranger] Spellcasting
[Ranger] Hunter Archetype (Horde Breaker)
[Ranger] Primeval Awareness

--------------------------------------------------------------------------------
Spells (3 known, slots 3/-/-/-)
1. Cure Wounds (1 action, touch, 1d8+wis heal)
2. Goodberry (1 action, touch, 10x1 heal + sustain)
3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) 

--------------------------------------------------------------------------------
Items
Longbow (1d8 piercing, range 150/600, heavy, two-handed)
* Arrows x40
Shortsword (1d6 piercing, finesse, light)
Dagger (1d4 piercing, finesse, light, thrown 20/60)
Walking staff (2 lbs)
Healer's Kit (10 charges, 3 lbs)
Rope, silk, 50' (5 lbs)
Handmade flute 
Studded leather armor (13 lbs)
Traveler’s clothes (4 lbs)
Component pouch
Collection of odd maps (2 lbs)
Belt pouch (486 gp)