Difference between revisions of "Raina Bowie"

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m (Abilities & Talents)
 
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[[Category:Port Row]]
 
[[Category:Port Row]]
 
[[Category:Characters]]
 
[[Category:Characters]]
{{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name=Raina "Rainbow" Bowie|Detail=Human ganger (rank 1)|Wounds=0 / 3|Shock=0 / 3|Corruption=0|Keywords=IMPERIUM, SCUM|S=1|T=2|A=4|I=3|Wil=2|Int=2|Fel=3|Defence=2|Resilence=3|Determination=2|Speed=6|Conviction=2|Resolve=2|Influence=3|Wealth=1|Skills=Awareness 3, Ballistic 7, Cunning 7, Deception 4, Pilot 7, Stealth 5, Survival 3, Tech 3, Weapon 4|Border=0}}</onlyinclude>}}
+
{{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name=Raina "Rainbow" Bowie|Detail=Human ganger (tier 1, rank 1)|Wounds=0 / 4|Shock=0 / 3|Corruption=0|Keywords=IMPERIUM, SCUM|S=1|T=3|A=4|I=3|Wil=2|Int=2|Fel=3|Defence=2|Resilence=6|Determination=3|Speed=6|Conviction=2|Resolve=2|Influence=3|Wealth=1|Skills=Awareness 4 (Passive 2), Ballistic 7, Cunning 7, Deception 4, Pilot 7, Stealth 5, Survival 3, Tech 3, Weapon 4|Border=0}}</onlyinclude>}}
 
{{Q|I feel the need... The need for speed!|Lt. Pete "Maverick" Mitchell, [https://en.wikipedia.org/wiki/Top_Gun old Aeronautica Imperialis propaganda/recruitment pictcast]|||nolink=1}}
 
{{Q|I feel the need... The need for speed!|Lt. Pete "Maverick" Mitchell, [https://en.wikipedia.org/wiki/Top_Gun old Aeronautica Imperialis propaganda/recruitment pictcast]|||nolink=1}}
  
== Details ==
+
 
 +
== Character ==
 
   Raina "Rainbow" Bowie
 
   Raina "Rainbow" Bowie
   Archetype: Ganger (Tier 1)
+
   Archetype: Ganger
 
   Species: Human
 
   Species: Human
 
   Gender: Female
 
   Gender: Female
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   Accomplishment: Underhive Racer (+1 resolve)
 
   Accomplishment: Underhive Racer (+1 resolve)
 
   Goal: Spread Wings
 
   Goal: Spread Wings
 +
  Keywords: IMPERIUM, SCUM
 +
  Experience: 0 / 10 (Tier 1, Rank 1)
 +
  
 
== Attributes & Traits==
 
== Attributes & Traits==
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| style="text-align:right;" | Strength (S) || || 1
 
| style="text-align:right;" | Strength (S) || || 1
 
|-
 
|-
| style="text-align:right;" | Toughness (T) || || 2
+
| style="text-align:right;" | Toughness (T) || || 3
 
|-
 
|-
 
| style="text-align:right;" | Agility (A) || || 4
 
| style="text-align:right;" | Agility (A) || || 4
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| style="text-align:right;" | Fellowship (Fel) || || 3
 
| style="text-align:right;" | Fellowship (Fel) || || 3
 
|}
 
|}
{| class="hover zebra" style="display:inline-block; max-width:200px; margin-left:50px;"
+
{| class="hover zebra" style="display:inline-block; max-width:400px; margin-left:50px;"
 
! width="100px" | Trait
 
! width="100px" | Trait
 
! width="25px" |
 
! width="25px" |
! width="50px" | Value
+
! width="275px" | Value
 
|-
 
|-
| style="text-align:right;" | Speed || || 6
+
| style="text-align:right;" | Speed || || 6 (6 human)
 
|-
 
|-
| style="text-align:right;" | Defence || || 2
+
| style="text-align:right;" | Defence || || 2 (-1 base + 3 initiative)
 
|-
 
|-
| style="text-align:right;" | Resilience || || 3
+
| style="text-align:right;" | Resilience || || 6 (1 base + 3 toughness + 2 armour)
 
|-
 
|-
| style="text-align:right;" | Determination || || 2
+
| style="text-align:right;" | Determination || || 3 (3 toughness)
 
|-
 
|-
| style="text-align:right;" | Conviction || || 2
+
| style="text-align:right;" | Conviction || || 2 (2 willpower)
 
|-
 
|-
| style="text-align:right;" | Resolve || || 1+1
+
| style="text-align:right;" | Resolve || || 2 (-1 base + 2 willpower + 1 background)
 
|-
 
|-
| style="text-align:right;" | Influence || || 2+1
+
| style="text-align:right;" | Influence || || 3 (-1 base + 3 fellowship + 1 rank from talent)
 
|}
 
|}
   Wounds 0 / 3
+
   Wounds 0 / 4
 
   Shock 0 / 3
 
   Shock 0 / 3
 
   Corruption 0
 
   Corruption 0
 
   Wealth 1
 
   Wealth 1
 +
  
 
== Skills ==
 
== Skills ==
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! width="100px" | Skill Name
 
! width="100px" | Skill Name
 
! width="50px" | Attr
 
! width="50px" | Attr
! width="50px" | Rating
+
! width="50px" | Rtng
! style="text-align:left;" | &nbsp; Total
+
! Total
 
! Notes
 
! Notes
 
|-
 
|-
 
| style="text-align:right;" | Athletics || S || 0
 
| style="text-align:right;" | Athletics || S || 0
| style="text-align:left;" | 1 (0 + 1) ||
+
| style="text-align:left;" | 1 (0 + 1 strength) ||
 
|-
 
|-
| style="text-align:right;" | Awareness || Int || 1
+
| style="text-align:right;" | Awareness || Int || 2
| style="text-align:left;" | 3 (1 + 2) ||
+
| style="text-align:left;" | 4 (2 + 2 intellect) ||
 
|-
 
|-
 
| style="text-align:right;" | Ballistic || A || 3
 
| style="text-align:right;" | Ballistic || A || 3
| style="text-align:left;" | 7 (3 + 4) ||
+
| style="text-align:left;" | 7 (3 + 4 agility) ||
 
|-
 
|-
 
| style="text-align:right;" | Cunning || Fel || 3
 
| style="text-align:right;" | Cunning || Fel || 3
| style="text-align:left;" | 7 (3 + 3 + 1) ||
+
| style="text-align:left;" | 7 (3 + 3 fellowship + 1 rank) ||
 
|-
 
|-
 
| style="text-align:right;" | Deception || Fel || 1
 
| style="text-align:right;" | Deception || Fel || 1
| style="text-align:left;" | 4 (1 + 3) ||
+
| style="text-align:left;" | 4 (1 + 3 fellowship) ||
 
|-
 
|-
 
| style="text-align:right;" | Insight || Fel || 0
 
| style="text-align:right;" | Insight || Fel || 0
| style="text-align:left;" | 3 (0 + 3) ||
+
| style="text-align:left;" | 3 (0 + 3 fellowship) ||
 
|-
 
|-
 
| style="text-align:right;" | Intimidation || Wil || 0
 
| style="text-align:right;" | Intimidation || Wil || 0
| style="text-align:left;" | 2 (0 + 2) ||
+
| style="text-align:left;" | 2 (0 + 2 willpower) ||
 
|-
 
|-
 
| style="text-align:right;" | Investigation || Int || 0
 
| style="text-align:right;" | Investigation || Int || 0
| style="text-align:left;" | 2 (0 + 2) ||
+
| style="text-align:left;" | 2 (0 + 2 intellect) ||
 
|-
 
|-
 
| style="text-align:right;" | Leadership || Wil || 0
 
| style="text-align:right;" | Leadership || Wil || 0
| style="text-align:left;" | 2 (0 + 2) ||
+
| style="text-align:left;" | 2 (0 + 2 willpower) ||
 
|-
 
|-
 
| style="text-align:right;" | Medicae || Int || 0
 
| style="text-align:right;" | Medicae || Int || 0
| style="text-align:left;" | 2 (0 + 2) ||
+
| style="text-align:left;" | 2 (0 + 2 intellect) ||
 
|-
 
|-
 
| style="text-align:right;" | Persuasion || Fel || 0
 
| style="text-align:right;" | Persuasion || Fel || 0
| style="text-align:left;" | 3 (0 + 3) ||
+
| style="text-align:left;" | 3 (0 + 3 fellowship) ||
 
|-
 
|-
 
| style="text-align:right;" | Pilot || A || 3
 
| style="text-align:right;" | Pilot || A || 3
| style="text-align:left;" | 7 (3 + 4) ||
+
| style="text-align:left;" | 7 (3 + 4 agility) ||
 
|-
 
|-
 
| style="text-align:right;" | Psychic Mastery || Wil || -
 
| style="text-align:right;" | Psychic Mastery || Wil || -
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|-
 
|-
 
| style="text-align:right;" | Scholar || Int || 0
 
| style="text-align:right;" | Scholar || Int || 0
| style="text-align:left;" | 2 (0 + 2) ||
+
| style="text-align:left;" | 2 (0 + 2 intellect) ||
 
|-
 
|-
 
| style="text-align:right;" | Stealth || A || 1
 
| style="text-align:right;" | Stealth || A || 1
| style="text-align:left;" | 5 (1 + 4) ||
+
| style="text-align:left;" | 5 (1 + 4 agility) ||
 
|-
 
|-
 
| style="text-align:right;" | Survival || Wil || 1
 
| style="text-align:right;" | Survival || Wil || 1
| style="text-align:left;" | 3 (1 + 2) ||
+
| style="text-align:left;" | 3 (1 + 2 willpower) ||
 
|-
 
|-
 
| style="text-align:right;" | Tech || Int || 1
 
| style="text-align:right;" | Tech || Int || 1
| style="text-align:left;" | 3 (1 + 2) ||
+
| style="text-align:left;" | 3 (1 + 2 intellect) ||
 
|-
 
|-
 
| style="text-align:right;" | Weapon || I || 1
 
| style="text-align:right;" | Weapon || I || 1
| style="text-align:left;" | 4 (1 + 3) ||
+
| style="text-align:left;" | 4 (1 + 3 initiative) ||
 
|}
 
|}
 +
  
 
== Abilities & Talents ==
 
== Abilities & Talents ==
;<span id="Scrounger">Scrounger</span><span style="font-weight:normal; font-style:italic;"> (WnG 96)</span>
+
;<span id="Scrounger">Scrounger</span><span class="ref"> (WnG 96)</span>
 
:Your life with less has made you adept at finding spares and supplies in the most unlikely of places. You gain +Rank bonus dice to Cunning (Fel) Tests. Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance.
 
:Your life with less has made you adept at finding spares and supplies in the most unlikely of places. You gain +Rank bonus dice to Cunning (Fel) Tests. Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance.
  
 
== Wargear ==
 
== Wargear ==
 
=== Armour ===
 
=== Armour ===
 +
{| class="hover zebra" style="width:calc(100%-23em); text-align:center;"
 +
! width="200px" | Name
 +
! width="50px" | AR
 +
! width="100px" | Traits
 +
! width="50px" | Value
 +
! width="100px" | Rarity
 +
! Keywords
 +
|-
 +
| style="text-align:left;" | Bodyglove || 2 || – || 3 || Rare || LIGHT, IMPERIUM, ADEPTUS MINISTORUM
 +
|}
 
{{Sidebar|Nick=Ammo|Autopistol<br>* Dumdum<br>* Standard|4/5<br>1<br>3}}
 
{{Sidebar|Nick=Ammo|Autopistol<br>* Dumdum<br>* Standard|4/5<br>1<br>3}}
 
=== Weapons ===
 
=== Weapons ===
 
{| class="hover zebra" style="width:calc(100%-23em); text-align:center;"
 
{| class="hover zebra" style="width:calc(100%-23em); text-align:center;"
! width="100px" | Name
+
! width="150px" | Name
 
! width="50px" | Dmg
 
! width="50px" | Dmg
 
! width="50px" | ED
 
! width="50px" | ED
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! Keywords
 
! Keywords
 
|-
 
|-
| style="text-align:left;" | Autopistol (dumdum) || 7 || 1 (+1) || – || 60-120-180 || 2 || Pistol || 3 || Common || PROJECTILE, IMPERIUM, SCUM
+
| style="text-align:left;" | Autopistol (dumdum)<br>+ Silencer || 7 || 1 (+1) || – || 60-120-180 || 2 || Pistol, Silent || 3<br>3 || Common<br>Uncommon || PROJECTILE, IMPERIUM, SCUM<br>IMPERIUM, SCUM, <ANY>
 
|-
 
|-
| style="text-align:left;" | Branded Knife || 2+S || 2 || – || Thrown Sx10 || – || || 2 || Common || BLADE, SCUM
+
| style="text-align:left;" | Branded Knife || 2 + S || 2 || – || Thrown Sx10 || – || || 2 || Common || BLADE, SCUM
 
|}
 
|}
 +
  
 
=== Equipment ===
 
=== Equipment ===
Line 155: Line 172:
 
* Clothing in gang colours
 
* Clothing in gang colours
 
* Old Pilot Wings badge of Aeronautica Imperialis (trinket)
 
* Old Pilot Wings badge of Aeronautica Imperialis (trinket)
 +
* Vox Bead (can communicate with anyone within 1000 metres that has a vox unit tuned to the same frequency)

Latest revision as of 04:47, 23 July 2021

Raina "Rainbow" Bowie
Human ganger (tier 1, rank 1)
Wounds 0 / 4
Shock 0 / 3
Corruption 0
Keywords: IMPERIUM, SCUM
STAIWilIntFel
1343223
DefenceResilenceDeterminationSpeed
2636
ResolveConvictionInfluenceWealth
2231
Skills: Awareness 4 (Passive 2), Ballistic 7, Cunning 7, Deception 4, Pilot 7, Stealth 5, Survival 3, Tech 3, Weapon 4
I feel the need... The need for speed!
~ Lt. Pete "Maverick" Mitchell, old Aeronautica Imperialis propaganda/recruitment pictcast


Character

 Raina "Rainbow" Bowie
 Archetype: Ganger
 Species: Human
 Gender: Female
 Age: 20
 Features: Purple Eyes, Multicoloured Hair
 Origin: Born Scummy
 Accomplishment: Underhive Racer (+1 resolve)
 Goal: Spread Wings
 Keywords: IMPERIUM, SCUM
 Experience: 0 / 10 (Tier 1, Rank 1)


Attributes & Traits

Attribute Value
Strength (S) 1
Toughness (T) 3
Agility (A) 4
Initiative (I) 3
Willpower (Wil) 2
Intellect (Int) 2
Fellowship (Fel) 3
Trait Value
Speed 6 (6 human)
Defence 2 (-1 base + 3 initiative)
Resilience 6 (1 base + 3 toughness + 2 armour)
Determination 3 (3 toughness)
Conviction 2 (2 willpower)
Resolve 2 (-1 base + 2 willpower + 1 background)
Influence 3 (-1 base + 3 fellowship + 1 rank from talent)
 Wounds 0 / 4
 Shock 0 / 3
 Corruption 0
 Wealth 1


Skills

Skill Name Attr Rtng Total Notes
Athletics S 0 1 (0 + 1 strength)
Awareness Int 2 4 (2 + 2 intellect)
Ballistic A 3 7 (3 + 4 agility)
Cunning Fel 3 7 (3 + 3 fellowship + 1 rank)
Deception Fel 1 4 (1 + 3 fellowship)
Insight Fel 0 3 (0 + 3 fellowship)
Intimidation Wil 0 2 (0 + 2 willpower)
Investigation Int 0 2 (0 + 2 intellect)
Leadership Wil 0 2 (0 + 2 willpower)
Medicae Int 0 2 (0 + 2 intellect)
Persuasion Fel 0 3 (0 + 3 fellowship)
Pilot A 3 7 (3 + 4 agility)
Psychic Mastery Wil - -
Scholar Int 0 2 (0 + 2 intellect)
Stealth A 1 5 (1 + 4 agility)
Survival Wil 1 3 (1 + 2 willpower)
Tech Int 1 3 (1 + 2 intellect)
Weapon I 1 4 (1 + 3 initiative)


Abilities & Talents

Scrounger (WnG 96)
Your life with less has made you adept at finding spares and supplies in the most unlikely of places. You gain +Rank bonus dice to Cunning (Fel) Tests. Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance.

Wargear

Armour

Name AR Traits Value Rarity Keywords
Bodyglove 2 3 Rare LIGHT, IMPERIUM, ADEPTUS MINISTORUM


Ammo
Autopistol
* Dumdum
* Standard
4/5
1
3

Weapons

Name Dmg ED AP Range Salvo Traits Value Rarity Keywords
Autopistol (dumdum)
+ Silencer
7 1 (+1) 60-120-180 2 Pistol, Silent 3
3
Common
Uncommon
PROJECTILE, IMPERIUM, SCUM
IMPERIUM, SCUM, <ANY>
Branded Knife 2 + S 2 Thrown Sx10 2 Common BLADE, SCUM


Equipment

  • Bandolier (can carry 2 additional Ammo)
  • Bedroll
  • Canteen
  • Clothing in gang colours
  • Old Pilot Wings badge of Aeronautica Imperialis (trinket)
  • Vox Bead (can communicate with anyone within 1000 metres that has a vox unit tuned to the same frequency)