Ormr

From Game Logs
Revision as of 09:36, 17 February 2021 by Victor Bearwolf (talk | contribs) (You can get more with a word and a whip than with just a word.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Ormr, bard (lvl 1)
Male human, chaotic neutral
Armor Class 16 (unarmored)
Hit Points 16 (8+8)
Speed 25 ft.

STRDEXCONINTWISCHA
12 (+1)16 (+3)10 (+0)12 (+1)10 (+0)18 (+4)

Saving Throws Fortitude +3, Reflex +6, Will +5
Skills Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6
Senses Perception +5
Languages Common, Dwarven, Elven
Weapons simple weapons, longsword, rapier, sap, shortbow, shortsword, whip
Armor light, unarmored

Occult Spellcasting. As a bard Ormr can cast up to two known 1st-level spells each day.