Audhild

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Revision as of 19:02, 26 January 2018 by HarleyQueen (talk | contribs) (Inventory)
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Character

  • Adult Female Human
  • Name: Audhild
  • Class: Barbarian(Totem) 5/Rogue(Thief) 2
  • Background: Bearburglar
  • Speaks: Common, Thieves Cant

Attributes

Attribute Value Mod Starting value Modifications
Str 16 +3 = 14 +2(Barbarian 4)
Dex 14 +2 = 13 +1(human)
Con 16 +3 = 15 +1(human)
Int 08 -1 = 08
Wis 12 +1 = 12
Cha 10 +0 = 10

Stats

  • HitDie: 5d12+2d8+21
  • MaxHP : 71
  • Speed : 40 ft.
  • Initiative: +2
  • Proficiency: +3
  • Armor Class: 17 = 10+2[Dex]+3[Con]+2[Shield]
  • Passive Perception: 14
  • Saves: Str +6, Con +6, Dex x2
  • Skills: Athletics +9, Intimidation +6/+3, Stealth +8, Survival +4, Perception +4, Acrobatics +5

Proficiencies

Armor: Light, Medium, Shields [Barb]
Weapons: Simple, Martial [Barb]

Tools: Thieves tools [Rogue]
Gaming sets: Rolling stones [Back]

Saving Throws: Strength, Constitution | Dex with advantage

Skills: [Str]Athletics[Back], [Str/Cha]Intimidation[Barb], [Dex]Stealth[Rogue], [Wis]Survival[Back], [Wis]Perception[Barb], [Dex]Sleight of Hand[Human]

Actions

  • Attack Actions
    • Extra Attack(1)
    • Short Sword: +6 1d6+3 [+2 in Rage, +1d6 if with advantage]
    • Hand Axe: +6 1d6+3 (ranged 20/60) [+1d6 if with advantage]
    • Grapple/Shove: +9 Athletics
  • Bonus Actions
    • Hide (+8 Stealth)
    • Dash
    • Disengage
    • Shove (+9 Athletics)
  • Reactions
    • Shield Evasion

Features&Progression

  • [Barb]Rage
    • advantage on Str checks and saves
    • +2 damage on attacks
    • Resistance to all damage except Psychic(via Bear Spirit)
    • 3 times per long rest
  • [Barb]Unarmored Defense
    • Con to AC when unarmored
  • [Barb]Reckless Attack
    • Gain advantage on melee weapon attacks. Give advantage on attacks against self.
  • [Barb]Danger Sense
    • Advantage on Dex saves when aware
  • [Barb]Spirit Seeker
    • Speak with Animals and Beast Sense as rituals
  • [Barb]Bear Spirit
    • see Rage
  • [Barb]Extra Attack
    • yeah
  • [Barb]Fast Movement
    • +10 ft. speed when not in heavy armor
  • [Rogue]Expertise
    • double proficiency bonus on Athletics and Stealth
  • [Rogue]Sneak Attack
    • +1d6 once per turn
  • [Rogue]Cunning Action
    • Dash, Disengage or Hide as bonus action
  • [Human]Shield Mistress
    • Shove as bonus action
    • Shield AC to Dex saves against single-target spells and effects
    • Pseudo-Evasion as Reaction(still take full damage on fail, take none on success)

Inventory

  • Traveler's clothes
  • Explorer's pack
    • 50 ft. hemp rope
    • Backpack
    • Bedroll
    • Messkit & Tinderbox
    • 10 torches
    • 10 days rations
    • Waterskin
  • Short Sword
  • Shield
  • 4x Hand Axe
  • Coin pouch (10 gp)
  • New coin pouch (7 gp)
  • Small dagger (~several platinum pieces)
  • Thieves tools
  • Crowbar
  • Potion of Growth x1

(Wishlist)

  • item Of Protection