SIX/Karl Kincaid
contents
Karl Kincaid (Grifter, Grif, Grief, Good Grief) Corporate bloodhound gone municipal
Essence: 1,72 Initiative / IP: 10(14) / 1(3) Matrix Initiative / IP: 10 / 1 Lift / Carry: 45kg / 30kg Movement: walk 10/25, swim 6 Armor: ballistic 9, impact 9 Condition Tracks: physical 10, stun 10 Active Skills: Climbing 1, Computer 1, Con 1, Cybercombat 1, Data Search 1, Disguise 1, Dodge 3, Electronic Warfare 1, Etiquette 1, Flight 1, Gymnastics 1, Hacking 1, Hardware 1, Infiltration 1, Intimidation 1, Palming 1, Perception 1, Pilot Ground Craft 1, Pistols 6, Running 1, Shadowing 1, Software 1, Swimming 1 Knowledge Skills: Accounting 2, Area Knowledge: Seattle 3, Bars and Clubs 2, Black Market 2, Data Havens 2, Drugs 2, English N, Forensics 2, Japanese 2, Latin 1, Law Enforcement [Lonestar Procedures] 2, Law [Corporate] 2, Seattle Organized Crime 2, Seattle Street Gangs 2, Security Design 2 Qualities: Addiction (Mild) (Stims), Analytical Mind, Day Job (40 hrs/week), In Debt (15,000¥), Low-Light Vision, Records on File (Shiawase, Lone Star), Restricted Gear (Rating 2), SINner (Standard) (Karl Kincaid), Trust Fund (Medium Lifestyle) Augmentations: Attention Coprocessor 3, Cerebral Booster 2, Enhanced Protein Exchange, PuSHeD, Math SPU, Move-by-Wire System 2, Muscle Augmentation 2, Muscle Toner 4, Synthacardium 2 |
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Character
Name: Karl Kincaid
Alias(es): Grifter, Grif, Grief, Good Grief
Metatype: Elf
Sex: Male
Age: 38
Height: 1,86 (6'1")
Weight: 71 kg
Skin: Pale
Hair: Black, short, unkempt
Eyes: Pale grey, augmented
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Karma: 0 / 0
Nuyen: 400
BOD: 3
AGI: 6(10)
REA: 5(9)
STR: 1(3)
CHA: 3
INT: 5
LOG: 5(7)
WIL: 3
EDG: 3
Essence: 1,72
Initiative / IPasses: 10(14) / 1(3)
Matrix Initiative / IPasses: 10 / 1
Memory: 10
Composure: 6
Judge Intentions: 8
Lift and Carry: 6 (45kg / 30kg)
Movement: walk 10/25, swim 6
Armor: ballistic 9, impact 9
Physical Condition Track: 0 / 10
Stun Condition Track: 0 / 10
Description
A tall, sharp-featured elf who looks more at home behind a terminal than at a crime scene. Cold grey eyes, short dark hair, a pale, perpetually sleep-deprived face. Forgettable in a crowd - exactly how he likes it. Often seen in stylish yet utilitarian formal clothing, mirror-shade glasses, and synthetic AR gloves.
Likes:
- Cold synth soykaf. Always cold. No milk. No explanation;
- Old corporate training manuals. He collects and annotates them for inconsistencies. It’s not fun - it’s ritual;
- Hard dance techno. Never dances;
- Shiawase fashion.
Dislikes:
- Being called ‘detective’ outside the precinct;
- When someone says "You look tired." He is tired. It's not a personality;
- People who call themselves "team players" in the first five minutes;
- Shiawase management.
Background
Before he ever wore a badge or carried a sidearm, Karl Kincaid was a ghost in spreadsheets. Raised by a union accountant and a city zoning clerk in Everett, he grew up surrounded by bureaucracy and backdoors. His gift wasn’t charm or speed - it was noticing things others ignored. He didn’t talk much, but he listened well. By the time he finished his degree in financial forensics from a Wuxing-partnered institute, he was already picking holes in insurance data to relax.
Shiawase picked him up early - low-profile, high-potential. He spent nearly a decade inside the megacorp's audit and compliance wings, quietly climbing ranks through relentless accuracy and a refusal to play politics. He wasn’t flashy. He wasn’t sociable. But he could smell fraud like blood in the water. And in 2067, he caught a big one: a shell scheme linking procurement accounts to ghost subsidiaries - with help from someone in internal security.
The fallout should have made his career. Instead, it nearly ended it.
When Karl refused to sanitize the report, his partner, Ishiro Tanaka, handed him over to the wolves. The scandal was quietly contained, the damage spun. Karl was escorted out with full severance, a glowing HR file, and a Trust Fund stipend - hush money with a PR bow. Shiawase buried the truth. What couldn’t be buried was Karl's reputation - not for ethics, but for being inconvenient.
He could have gone private sector. Instead, he went to Lone Star. Not for justice. Not for revenge. For access. For files. For patterns. The streets had their own kind of fraud, and he knew how to follow the thread. Now, he applies the same logic and instinct to street-level deceit that once uncovered boardroom rot.
Behind every false alibi, every crooked affidavit, every "lost" file - Karl sees the shape of a cover-up.
Yes, he’s paranoid about it.
Active Skills
| Skill | ATTR | Rtg | Pool | Math | Category | Group | Notes |
|---|---|---|---|---|---|---|---|
| Aeronautics Mechanic | LOG | 0 | (7-1+1) | Technical | Mechanic | ||
| Arcana | LOG | 0 | (7-1+1) | Magical | |||
| Archery | AGI | 9 | (10-1) | Combat | |||
| Armorer | LOG | 6 | (7-1+1) | Technical | |||
| Artisan | INT | 4 | (5-1) | Technical | |||
| Assensing | INT | 0 | (5-1) | Magical | |||
| Astral Combat | WIL | 0 | (3-1) | Magical | |||
| Automatics | AGI | 9 | (10-1) | Combat | Firearms | ||
| Automotive Mechanic | LOG | 0 | (7-1+1) | Technical | Mechanic | ||
| Banishing | MAG | 0 | (0-1) | Magical | Conjuring | ||
| Binding | MAG | 0 | (0-1) | Magical | Conjuring | ||
| Blades | AGI | 9 | (10-1) | Combat | Close Combat | ||
| Chemistry | LOG | 0 | (7-1+1) | Technical | |||
| Climbing | STR | 1 | 6 | (3+1+2) | Physical | Athletics | |
| Clubs | AGI | 9 | (10-1) | Combat | Close Combat | ||
| Compiling | RES | 0 | (0-1) | Resonance | Tasking | ||
| Computer | LOG | 1 | 9 | (7+1+1) | Technical | Electronics | |
| Con | CHA | 1 | 9 | (3+1+5) | Social | Influence | |
| Counterspelling | MAG | 0 | (0-1) | Magical | Sorcery | ||
| Cybercombat | LOG | 1 | 9 | (7+1+1) | Technical | Cracking | |
| Cybertechnology | LOG | 0 | (7-1+1) | Technical | Biotech | ||
| Data Search | LOG | 1 | 11 | (7+1+3) | Technical | Electronics | |
| Decompiling | RES | 0 | (0-1) | Resonance | Tasking | ||
| Demolitions | LOG | 6 | (7-1+1) | Technical | |||
| Disguise | INT | 1 | 6 | (5+1) | Physical | Stealth | |
| Diving | BOD | 2 | (3-1) | Physical | |||
| Dodge | REA | 3 | 13 | (9+3+2) | Combat | ||
| Electronic Warfare | LOG | 1 | 9 | (7+1+1) | Technical | Cracking | |
| Enchanting | MAG | 0 | (0-1) | Magical | |||
| Escape Artist | AGI | 9 | (10-1) | Physical | |||
| Etiquette | CHA | 1 | 9 | (3+1+5) | Social | Influence | |
| First Aid | LOG | 6 | (7-1+1) | Technical | Biotech | ||
| Flight | STR | 1 | 6 | (3+1+2) | Physical | Athletics | |
| Forgery | AGI | 9 | (10-1) | Technical | |||
| Gunnery | AGI | 9 | (10-1) | Vehicle | |||
| Gymnastics | AGI | 1 | 13 | (10+1+2) | Physical | Athletics | |
| Hacking | LOG | 1 | 9 | (7+1+1) | Technical | Cracking | |
| Hardware | LOG | 1 | 9 | (7+1+1) | Technical | Electronics | |
| Heavy Weapons | AGI | 9 | (10-1) | Combat | |||
| Industrial Mechanic | LOG | 0 | (7-1+1) | Technical | Mechanic | ||
| Infiltration | AGI | 1 | 11 | (10+1) | Physical | Stealth | |
| Instruction | CHA | 2 | (3-1+5) | Social | |||
| Intimidation | CHA | 1 | 9 | (3+1+5) | Social | ||
| Leadership | CHA | 2 | (3-1+5) | Social | Influence | ||
| Locksmith | AGI | 9 | (10-1) | Technical | |||
| Longarms | AGI | 9 | (10-1) | Combat | Firearms | ||
| Medicine | LOG | 0 | (7-1+1) | Technical | Biotech | ||
| Nautical Mechanic | LOG | 0 | (7-1+1) | Technical | Mechanic | ||
| Navigation | INT | 4 | (5-1) | Physical | Outdoors | ||
| Negotiation | CHA | 2 | (3-1+5) | Social | Influence | ||
| Palming | AGI | 1 | 11 | (10+1) | Physical | Stealth | |
| Parachuting | BOD | 2 | (3-1) | Physical | |||
| Perception | INT | 1 | 9 | (5+1+3) | Physical | +3 hearing, vision | |
| Pilot Aerospace | REA | 0 | (9-1) | Vehicle | |||
| Pilot Aircraft | REA | 0 | (9-1) | Vehicle | |||
| Pilot Anthroform | REA | 0 | (9-1) | Vehicle | |||
| Pilot Ground Craft | REA | 1 | 10 | (9+1) | Vehicle | ||
| Pilot Watercraft | REA | 8 | (9-1) | Vehicle | |||
| Pistols | AGI | 6 | 16 | (10+6) | Combat | Firearms | |
| Registering | RES | 0 | (0-1) | Resonance | Tasking | ||
| Ritual Spellcasting | MAG | 0 | (0-1) | Magical | Sorcery | ||
| Running | STR | 1 | 6 | (3+1+2) | Physical | Athletics | |
| Shadowing | INT | 1 | 6 | (5+1) | Physical | Stealth | |
| Software | LOG | 1 | 11 | (7+1+3) | Technical | Electronics | |
| Spellcasting | MAG | 0 | (0-1) | Magical | Sorcery | ||
| Summoning | MAG | 0 | (0-1) | Magical | Conjuring | ||
| Survival | WIL | 2 | (3-1) | Physical | Outdoors | ||
| Swimming | STR | 1 | 6 | (3+1+2) | Physical | Athletics | |
| Throwing Weapons | AGI | 9 | (10-1) | Combat | |||
| Tracking | INT | 4 | (5-1) | Physical | Outdoors | ||
| Unarmed Combat | AGI | 9 | (10-1) | Combat | Close Combat |
Knowledge Skills
| Skill | ATTR | Rtg | Pool | Math | Category | Notes |
|---|---|---|---|---|---|---|
| Accounting | LOG | 2 | 10 | (7+2+1) | Professional | |
| Area Knowledge: Seattle | INT | 3 | 8 | (5+3) | Street | |
| Bars and Clubs | INT | 2 | 7 | (5+2) | Street | |
| Black Market | INT | 2 | 7 | (5+2) | Street | |
| Data Havens | INT | 2 | 7 | (5+2) | Street | |
| Drugs | INT | 2 | 7 | (5+2) | Street | |
| English | INT | 0 | N | Language | ||
| Forensics | LOG | 2 | 10 | (7+2+1) | Professional | |
| Japanese | INT | 2 | 7 | (5+2) | Language | |
| Latin | INT | 1 | 6 | (5+1) | Language | |
| Law [Corporate] | LOG | 2 | 10 | (7+2+1) | Academic | |
| Law Enforcement [Lonestar Procedures] | LOG | 2 | 10 | (7+2+1) | Professional | |
| Seattle Organized Crime | INT | 2 | 7 | (5+2) | Street | |
| Seattle Street Gangs | INT | 2 | 7 | (5+2) | Street | |
| Security Design | LOG | 2 | 10 | (7+2+1) | Professional |
Attacks
| Name | DMG | AP | Mode | Ammo | Type | Range / Reach | Pool | Notes |
|---|---|---|---|---|---|---|---|---|
| Backup, APDS loaded APDS (LS) (x25) EX-Explosive Rounds (x20) Gel Rounds (LS) (x25) Regular Ammo (x30) Regular Ammo (LS) (x25, x25) Regular Ammo (LS) (x25, x25) Stick-n-Shock (x30) Tracker Rounds, Stealth Tag (x10, x10) Tracker Rounds, Stealth Tag (x10, x10) |
5P +0 +1 -1S 6S(e) |
-1 -4 -1 +2 -half |
SA/BF | 2x12(c) | Ranged | 0-5 / 6-20 / 21-40 / 41-60 | 18 | |
| Grenade Flash-Bang (x2) Smoke (x2) |
6S (10m Radius) (10m Radius) |
-3 - |
— | — | Ranged | 0-6 / 7-12 / 13-18 / 19-30 | 9 | |
| Main, 1 Gel/1 Regular clips APDS (LS) (x25) EX-Explosive Rounds (x20) Gel Rounds (LS) (x25) Regular Ammo (x30) Regular Ammo (LS) (x25, x25) Regular Ammo (LS) (x25, x25) Stick-n-Shock (x30) Tracker Rounds, Stealth Tag (x10, x10) Tracker Rounds, Stealth Tag (x10, x10) |
5P +0 +1 -1S 6S(e) |
-1 -4 -1 +2 -half |
SA/BF | 2x12(c) | Ranged | 0-5 / 6-20 / 21-40 / 41-60 | 18 | |
| Off the recorts, kept in house APDS (LS) (x25) EX-Explosive Rounds (x20) Gel Rounds (LS) (x25) Regular Ammo (x30) Regular Ammo (LS) (x25, x25) Regular Ammo (LS) (x25, x25) Stick-n-Shock (x30) Tracker Rounds, Stealth Tag (x10, x10) Tracker Rounds, Stealth Tag (x10, x10) |
5P +0 +1 -1S 6S(e) |
-1 -4 -1 +2 -half |
SA/BF | 12(c) | Ranged | 0-5 / 6-20 / 21-40 / 41-60 | 18 | |
| Pistol | (STR/2)P | - | — | — | Melee | 0 | 9 | |
| Unarmed Attack | (STR/2)S | - | — | — | Melee | 0 | 9 |
Qualities
- Addiction (Mild) (Stims) (SR4 93)
- Analytical Mind (RC 96)
- Day Job (40 hrs/week) (RC 103)
- In Debt (15,000¥) (RC 105)
- Low-Light Vision (RC 114)
- Records on File (Shiawase, Lone Star) (RC 109)
- Restricted Gear (Rating 2) (RC 101)
- SINner (Standard) (Karl Kincaid) (SR4 95)
- Trust Fund (Medium Lifestyle) (RC 101)
Vehicles and Drones
- Mercury Comet (LS) (Custom 0)
LS: Handling 2, Acceleration 20/45, Speed 160, Body 10, Armor 6.
Dogbrain: Pilot 1, Device 3, Response 3, System 3, Signal 3, Firewall 3.
Sensor Array: Sensor 1, Signal 5, Atmosphere Sensor (LS) (Rating 1), 4x Camera (LS) (Rating 1), 2x Laser Range Finder (LS), Radar (LS) (Rating 1).
Modifications: Cargo Weapon Locker (LS) (Rating 4), Chameleon Coating (LS), GridLink Override (LS), Gun Port, Gun Port, Interior Cameras, Megaphone and Siren (LS) (Rating 2), Morphing License Plate, Run Flat Tires (Rating 4).
Augmentations
- Attention Coprocessor (Rating 3) (0,3 Essence) (AU 36)
- Cerebral Booster (Rating 2) (0,4 Essence) (SR4 347)
- Enhanced Protein Exchange, PuSHeD (0,1 Essence) (AU 91)
- Math SPU (0,15 Essence) (AU 36)
- Move-by-Wire System (Rating 2) (2,88 Essence) (AU 40)
- Muscle Augmentation (Rating 2) (0,4 Essence) (SR4 345)
- Muscle Toner (Rating 4) (0,8 Essence) (SR4 346)
- Synthacardium (Rating 2) (0,2 Essence) (SR4 346)
Armor
| Name | Category | Location | Eq. |
|---|---|---|---|
| Armor Vest (LS) (Custom 0)
|
Armor | ||
| Full Body Armor (LS) (Custom 0)
|
Armor | ||
| Full Body Armor Helmet (LS) (Custom 0)
|
Helmets and Shields | ||
| SecureTech Forearm Guards (AR 49)
|
SecureTech PPP System | ✓ | |
| SecureTech Leg and Arm Casings (AR 49)
|
SecureTech PPP System | ✓ | |
| SecureTech Shin Guards (AR 49)
|
SecureTech PPP System | ✓ | |
| SecureTech Vitals Protector (AR 49)
|
SecureTech PPP System | ✓ | |
| Vashon Island: Synergist Longcoat (Ensemble) (AR 46)
|
Clothing | ✓ |
Weapons
| Name | Type | Location | Eq. |
|---|---|---|---|
| Backup, APDS loaded (Ruger Thunderbolt w/ Smartgun (LS), Custom 0)
|
Heavy Pistols | ||
| Grenade: Flash-Bang (SR4 324)
|
Gear | ||
| Grenade: Smoke (SR4 324)
|
Gear | ||
| Main, 1 Gel/1 Regular clips (Ruger Thunderbolt w/ Smartgun (LS), Custom 0)
|
Heavy Pistols | ||
| Off the recorts, kept in house (Savalette Guardian, AR 24)
|
Heavy Pistols | ||
| Pistol (AR 17)
|
Clubs |
Commlinks
- Erika Elite (SR4 328)
Commlink: Response 4, Signal 4, System 5, Firewall 6.
Running Software: Analyze (Rating 6) [Copy Protection (Rating 6), Ergonomic, Optimization (Rating 1), Registration, Viral Resistance (Rating 3)], Browse (Rating 6) [Copy Protection (Rating 6), Optimization (Rating 1), Registration], Custom Commlink OS [Firewall 6, System 5], ECCM (Rating 3) [Copy Protection (Rating 3), Ergonomic, Registration], Empathy Software (Rating 5), Facial Recognition Software (Rating 3), Scan (Rating 5) [Copy Protection (Rating 5), Registration], Stealth (Rating 3) [Copy Protection (Rating 3), Ergonomic, Registration], Vehicle Identification Software (Rating 3).
Stored Software: Command (Rating 5) [Copy Protection (Rating 5), Registration], Datasoft (Lone Star Databases) (Rating 5), Defuse (Rating 3) [Copy Protection (Rating 3), Registration], Disarm (Rating 3) [Copy Protection (Rating 3), Registration], Edit (Rating 5) [Copy Protection (Rating 5), Registration], Exploit (Rating 3) [Copy Protection (Rating 3), Mute, Registration], Lie Detection Software (Rating 5), Mapsoft (Seattle) (Rating 5), Purge (Rating 6) [Copy Protection (Rating 6), Optimization (Rating 1), Registration, Viral Resistance (Rating 3)], Sniffer (Rating 3) [Copy Protection (Rating 3), Registration], Spoof (Rating 3) [Copy Protection (Rating 3), Registration].
Modifications: Armor Case (Rating 10), Biometric Lock, Cell Collector, Customized Interface, Hardening (Rating 6), Optimization (Exploit), Skinlink, Waterproof.
Accessories: AR Gloves, Biometric Reader, Eurosoft Clavicula [Decrypt (Rating 5) [Copy Protection (Rating 5), Registration], Encrypt (Rating 5) [Copy Protection (Rating 5), Registration]], Inkless Printer.
Gear
| Name | Type | Location | Eq. |
|---|---|---|---|
| Ammo: APDS (LS) (Heavy Pistols) x25 (Custom 0)
|
Ammunition | ✓ | |
| Ammo: EX-Explosive Rounds (Heavy Pistols) x20 (SR4 323)
|
Ammunition | ✓ | |
| Ammo: Gel Rounds (LS) (Heavy Pistols) x25 (Custom 0)
|
Ammunition | ✓ | |
| Ammo: Regular Ammo (Heavy Pistols) x30 (SR4 324)
|
Ammunition | ||
| Ammo: Regular Ammo (LS) (Heavy Pistols) x25 (Custom 0)
|
Ammunition | ✓ | |
| Ammo: Regular Ammo (LS) (Heavy Pistols) x25 (Custom 0)
|
Ammunition | ✓ | |
| Ammo: Stick-n-Shock (Heavy Pistols) x30 (SR4 324)
|
Ammunition | ✓ | |
| Ammo: Tracker Rounds, Stealth Tag (Heavy Pistols) x10 (AR 35)
|
Ammunition | ✓ | |
| Ammo: Tracker Rounds, Stealth Tag (Heavy Pistols) x10 (AR 35)
|
Ammunition | ✓ | |
| At house (Hardware) (Tool Kit, SR4 332)
|
Tools | ✓ | |
| Autopicker (Rating 6) (SR4 335)
|
B&E Gear | ✓ | |
| Car trunk (Forensic Tool Kit, AR 62)
|
Odds and Ends | ✓ | |
| Contact Lenses (Rating 3) (SR4 332)
|
Vision Enhancers | ✓ | |
| Cram x6 (SR4 257)
|
Drugs | ✓ | |
| Earbuds (Rating 3) (SR4 333)
|
Audio Enhancers | ✓ | |
| Glasses (Rating 4) (SR4 332)
|
Vision Enhancers | ✓ | |
| Jazz x3 (SR4 257)
|
Drugs | ✓ | |
| Lone Star Badge (LS) (Custom 0)
|
ID/Credsticks | ✓ | |
| Medkit (Rating 6) (SR4 337)
|
Biotech | ✓ | |
| Psyche x2 (SR4 258)
|
Drugs | ✓ | |
| Respirator (Rating 6) (SR4 336)
|
Toxic Environment Gear | ✓ | |
| Safety Fuse (AR 88)
|
Explosives Accessories | ✓ | |
| Spare Clip (Savalette Guardian) x4 (SR4 332)
|
Ammunition | ||
| Spare Clip (Ruger Thunderbolt w/ Smartgun (LS)) (SR4 332)
|
Ammunition | ✓ | |
| Spare Clip (Savalette Guardian) (SR4 332)
|
Ammunition | ✓ | |
| Spare Clip (LS) (Ruger Thunderbolt w/ Smartgun (LS)) x4 (Custom 0)
|
Ammunition | ✓ | |
| Spare Clip (LS) (Ruger Thunderbolt w/ Smartgun (LS)) x4 (Custom 0)
|
Ammunition | ✓ |
Lifestyles
- Renton Techway District - Loft (2 months)
- Low/Low/Mid/Low/Hig, base cost 5000/mo. Quiet Neighborhood [1LP], Workplace [1LP].
Contacts
- "C-Slate" (Contact, Connection 3, Loyalty 2)
- "Murrow" (Contact, Connection 2, Loyalty 3)
- "Trench" (Contact, Connection 1, Loyalty 3)
- Aaron Beiler (Contact, Connection 5, Loyalty 1)
- Emily White (Contact, Connection 4, Loyalty 3)
- Karl Fuchs (Contact, Connection 4, Loyalty 4)
- Lone Star Seattle Department (Contact, Connection 6, Loyalty 2)
- Melody Griffit ("Griffin") (Contact, Connection 4, Loyalty 1)
- Sofia Sanchez ("Mother") (Contact, Connection 5, Loyalty 1)