Audhild

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Character

  • Name: Audhild
  • Class: Barbarian(Totem) 5/Rogue(Thief) 2
  • Background: Bearburglar

Attributes

Attribute Value Mod Starting value Modifications
Str 16 +3 = 14 +2(Barbarian 4)
Dex 14 +2 = 13 +1(human)
Con 16 +3 = 15 +1(human)
Int 08 -1 = 08
Wis 12 +1 = 12
Cha 10 +0 = 10

Stats

  • HitDie: 5d12+2d8
  • MaxHP : 71
  • Speed : 40 ft.
  • Initiative: +2
  • Proficiency: +3
  • Armor Class: 17 = 10+2[Dex]+3[Con]+2[Shield]
  • Passive Perception: 14

Proficiencies

Armor: Light, Medium, Shields [Barb]
Weapons: Simple, Martial [Barb]

Tools: Thieves tools [Rogue]
Gaming sets: Rolling stones [Back]

Saving Throws: Strength, Constitution | Dex with advantage

Skills: Athletics[Back], Intimidation[Barb], Stealth[Rogue], Survival[Back], Perception[Barb], Acrobatics[Human]

Features&Progression

  • [Barb]Rage
    • advantage on Str checks and saves
    • +2 damage on attacks
    • Resistance to all damage except Psychic(via Bear Spirit)
  • [Barb]Unarmored Defense
    • Con to AC when unarmored
  • [Barb]Reckless Attack
    • Gain advantage on melee weapon attacks. Give advantage on attacks against self.
  • [Barb]Danger Sense
    • Advantage on Dex saves when aware
  • [Barb]Spirit Seeker
    • Speak with Animals and Beast Sense as rituals
  • [Barb]Bear Spirit
    • see Rage
  • [Barb]Extra Attack
    • yeah
  • [Barb]Fast Movement
    • +10 ft. speed when not in heavy armor
  • [Rogue]Expertise
    • double proficiency bonus on Athletics and Stealth
  • [Rogue]Sneak Attack
    • +1d6 once per turn
  • [Rogue]Cunning Action
    • Dash, Disengage or Hide as bonus action
  • [Human]Shield Mistress
    • Shove as bonus action
    • Shield AC to Dex saves against single-target spells and effects
    • Pseudo-Evasion as Reaction(still take full damage on fail, take none on success)