Spot
From Game Logs
Описание персонажа
Участник одной из первых исследовательских экспедиций на Игор'тпк привёз с собой сына и пропал без вести.
Сыну пришлось расти на месте. За прошедшие 20+ лет он так и не умер, что по меркам этого континента уже очень неплохо.
Чаршит
Spot Male Wood Elf Ranger 3 Background: Outlander Archetype: Hunter -------------------------------------------------------------------------------- Str 08(-1) Dex 16(+3) (elf bonus) Con 14(+2) Int 12(+1) Wis 16(+3) (wood elf bonus) Cha 08(-1) -------------------------------------------------------------------------------- HP 28 (3#1d10+2 HD) Hero pts 06 AC 14 = 12(armor) +3(dex) Speed 35 ft Init +3 Prof +2 Melee +5 = +2(prof) +3(dex) Ranged +7 = +2(prof) +3(dex) +2(style) Spells +5 = +2(prof) +3(wis) Spell DC 13 = 8(base) +2(prof) +3(wis) Passive Wisdom (Perception): 15 = 10(taken) +2(prof) +3(wis) -------------------------------------------------------------------------------- Proficiencies Armor: Light, Medium, Shields Weapons: Simple, Martial Tools: Musical Instrument (Flute) Languages: Common, every other major language and dialect in Stonebridge, Stonebridge Drow Saving throws: Str, Dex Skills: Athletics, Nature, Insight, Perception, Stealth, Survival -------------------------------------------------------------------------------- Abilities [Elf ] Darkvision [Elf ] Keen Senses (prof @ perception) [Elf ] Fey Influence (adv @ saves vs charm, immune to magic sleep) [Elf ] Trance (instead of sleep) [Elf ] Mask of the Wild (hide @ lightly obstructed areas) [Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging) [Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them) [Ranger] Natural Explorer (Jungle?) (never get lost, always alert, move fast, tons of food, precise tracking) [Ranger] Fighting Style (Archery) [Ranger] Spellcasting [Ranger] Hunter Archetype (Horde Breaker) [Ranger] Primeval Awareness -------------------------------------------------------------------------------- Spells (3 known, slots 3/-/-/-) 1. Cure Wounds (1 action, touch, 1d8+wis heal) 2. Goodberry (1 action, touch, 10x1 heal + sustain) 3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) -------------------------------------------------------------------------------- Items Longbow (1d8 piercing, range 150/600, heavy, two-handed) * Arrows x40 Shortsword (1d6 piercing, finesse, light) Dagger (1d4 piercing, finesse, light, thrown 20/60) Walking staff (2 lbs) Healer's Kit (10 charges, 3 lbs) Rope, silk, 50' (5 lbs) Handmade flute Studded leather armor (13 lbs) Traveler’s clothes (4 lbs) Component pouch Collection of odd maps (2 lbs) Belt pouch (486 gp)