DH2NgoziChinweike

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Ngozi Chinweike

Mystic
Feral Worlder
Adeptus Astra Telepathica

"Only Insane have strength to prosper"

XP (total/spent): 2500 / 2450

Fate        3
Insanity    0
Corruption  0
Wounds     12
Init        4
Half-move   4
			
== STATS (1050 XP) ==
        final   base    points  mod    adv    cost
WS      40      25      15
BS      25      25       0			
S+      40      30      10
T+      40      30       0              10     350		
Ag      40      25      15			
Int     35      25       0              10     350
Per     33      25       8			
WP      50      25      12        3     10     350
Fel     25      25       0			
Inf-    20      20       0

== APTITUDES ==
Willpower + Psyker
Intelligence + Knowledge
Perception
Toughness + Defence

== SKILLS (800 XP) ==
name                              level   cost
Awareness(Per)	                      1          vs(33)
Interrogation(WP)                     1          vs(50)
CL(Adeptus Astra Telepathica)(Int)    1          vs(35)
FL(Warp)(Int)                         1          vs(35)
FL(Xenos)(Int)                        1    100   vs(35)
FL(Criminal cartels and smugglers)    1    100   vs(35)
Psyniscience(Per)                     2    200   vs(33+10)
Athletics(S)                          1    200   vs(40)
Dodge(Ag)                             1    200   vs(40)

== TALENTS (0 XP) ==
Weapon Training(Las)
Weapon Training(Low-tech)
Warp Sense

== TRAITS (0 XP) ==
Psyker	 (psy-rating: 2)                   
Sanctioned		

Stare into the Warp
The Constant Threat
Tested on Terra
The Old Ways

== PSY POWERS (600 XP) ==
Divination:
  Warp Perception    Psyniscience            100    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
  Prescience         Psyniscience            200    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
Biomancy:
  Invigourate        WP                      100    vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
  Smite              WP                      200    vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
            rng 20m X pr dMg 1d10+pr (E) pen 4


== EQUIP ==
=== Armor ===
name           locations            AP         Max. Ag         Weight
Flak Cloak     Arms, Body, Legs      3              55           8 kg

   total  AP   T
H   4  =   0 + 4
A   7  =   3 + 4
B   7  =   3 + 4
L   7  =   3 + 4

=== Wepons ===
+++ Ranged +++
Name      Type   Range   Mode     Dmg       Pen    Mag     Reload      Special   Weight
Laspistol Pistol   30m   S/2/–    1d10+2 E    0     30       Half      Reliable   1.5kg

S:        vs(25+10) | vs(25+10+20) full-aim | vs(25+10+10) half-aim | vs(25+10+30) point-blank
semi:     vs(25) | vs(25+20) full-aim | vs(25+10) half-aim | vs(25+30) point-blank
supress:  vs(25-20)

+++ Melee +++
Name        Range     Dmg       Pen      Special                     Weight
Whip           3m     1d10 R      0      Flexible, Proven(3)           2 kg
vs(40+10) | vs(40+20) charge | vs(40+30) all-out
Warhammer†     NA     1d10+3 I    1      Concussive(1), Proven(3)    4.5 kg
vs(40+10) | vs(40+20) charge | vs(40+30) all-out

=== Gear ===
psy-focus (bone charm)