Tejano
From Game Logs
Tejano Baeza Male Human Fighter/Eldritch Knight 3 Background: Inheritor
Contents
Attributes
Str: 12(+1) = 12 Dex: 16(+3) = 15 +1(human) Con: 12(+1) = 12 Int: 14(+2) = 14 Wis: 10(+0) = 10 Cha: 10(+2) = 9 +1(human)
Stats
Stats |
|
HP | 25=10+1+2*(6+1) |
---|---|
AC | 14=11(leather)+3(dex) |
Speed | 30 ft |
Initiative | +3(dex) |
Proficiency bonus | +2(ecl) |
Spell modifier | +4=+2(prof)+2(int) |
Spell save DC | 12=+8(base)+2(prof)+2(int) |
Melee attack | +5=+2(prof)+3(dex) |
---|---|
Ranged attack | +6=+8(base)+3(dex)+1(style) |
Passive perception | 12=10+2(prof) |
Saves | Str, Con |
Proficiencies
Armor:
- All
- Shields
Weapons:
- Simple
- Martial
Tools:
- Dice set
Skills
Str:
- Athletics (fighter)
Dex:
- Acrobatics (fighter)
Int:
- Arcana (variant human)
- History (inheritor)
Wis:
- Survival (inheritor)
Cha:
Languages
- Common
- Stonebridge common
- Stonebridge drow
Abilities & Features
- [Back ] Inheritance
- [Human ] Feat: Pistol Expert: Thanks to extensive practice with the pistol, when you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a loaded pistol you are holding.
- [Fighter] Fighting Style: Close Quarters Shooter: You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks
- [Fighter] Second Wind
- [Fighter] Action Surge
- [Fighter] Archetype: Eldritch Knight
- [EK ] Weapon Bond
Spells
Cantrips: 2 known
- Blade Ward ( https://ephe.github.io/grimoire/spells/blade-ward )
- Booming Blade ( https://ephe.github.io/grimoire/spells/booming-blade )
Spells level 1: 3 known, 2 slots
- Shield ( https://ephe.github.io/grimoire/spells/shield )
- Burning Hands ( https://ephe.github.io/grimoire/spells/burning-hands )
- Absorb Elements ( https://ephe.github.io/grimoire/spells/absorb-elements )
Equipment
Armor
Name | Type | AC | Wght. |
---|---|---|---|
Leather | Light Armor | 14 = 11+3(dex) | 8 |
Ranged Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Longbow | Martial | 1d8 piercing | 2 | Ammunition(150/600), heavy, two-handed |
Pistol | Martial | 1d10 piercing | 3 | Ammunition(30/90), loading |
Melee Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Rapier | Martial | 1d8 piercing | 2 | Finesse |
Handaxe | Simple | 1d6 slashing | 2 | Light, thrown(20/60) |
Items
- Inheritance: Treasure Map
-
any items proficient withcomponent pouch, grappling hook, Ink, Ink pen, paper (10 sheets), sealing wax, hooded lantern, tent, quiver, pistol bullet pouch - Traveller's clothes
- pouch (15 gp)
- leather, longbow and 20 arrows
- pistol, rapier (both bonded), pistol ammunition and powder horn
- two handaxes
- Explorer’s Pack. Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.