Seamus Calzante
From Game Logs
Description
Неприметный эльф в неприметном плаще. Высок, худощав, темноволос, с добрыми глазами. C в меру уравновешенным характером, без вредных привычек, ответственный, жизнерадостный. Не судим, детей нет. От жизни не устал. Промышлял успокоением других существ на заказ, за что периодически разыскивается друзьями частоуспокоенных фанатиков из Halloweeners Street Gang. Имеет выход на их ненадёжного лидера, что позволяет сглаживать конфликт. В друзьях содержится хакер со спасённой жизнью, добывающий информацию и помогающий на вылазках и заданиях.
Character Sheet
== Build == Build points: 400. Used books: 4ed Core Rulebook, Arsenal, Augmentation , Runner's Companion. == Info == Name: Seamus Calzante. Elf. Age approx. 30. Height 180cm. Weight 67 kg. Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision Starting Money: 1900 == Attributes (195 BP) == B: 2 (3) A: 7 (10) R: 5 (7) S: 2 (3) C: 3 I: 5 L: 2 W: 3 = E: 2 == Derived Attributes == Essence : 2.58 (3.42 in use) Initiative : 12 Initiative passes : 3 Physical Damage Track: 10 Stun Damage Track : 10 == Active Skills (134 BP) == Skillgroups Athletics: 1 Stealth: 4 Infiltration 4 [Urban] Dodge 4 [Melee] First Aid 2 [Combat Wounds] Longarms 6 [Sniper Rifles] Perception 4 [Visual] Pistols 1 [Tasers] Locksmith 1 == Knowledge Skills (21 FREE BP) == Human Social Medium: 3 Italian cuisine: 2 Classical Music: 2 Modern Warfare: 2 == Language Skills == English: N Italian: 2 == Contacts (11 BP) == Blogger (connection 4 / loyalty 5) Gang Leader (connection 1 / loyalty 1) == Qualities (+20BP) == Positive Qualities: Restricted Gear: 15BP Negative Qualities: Allergy (Silver): +10BP Incompetent (Archery): +5BP Wanted (Halloweneers): +10BP Hung Out to Dry (Gang Leader): +10BP == Bioware (175k nu / 2.72 es) == Suprathyroid Gland [SH] 22500 / 0.84 Muscle Toner R2 [SH] 8000 / 0.48es Synaptic Booster R2 160000 / 1.0es Enhanced Protein Exchange Reakt 30000 / 0.4es (+2 Reaction tests) == Cyberware (33k nu / 1.4 es) == Attention Co-processor R3 9000 / 0.3es Cybereyes R4 1000 / 0.5es [16/16] Flare Compensation 750 Low-Light Vision 1000 Image Link Protective Covers 100 Smartlink 1000 Thermographic Vision 1000 Vision Enhancer R3 4500 Vision Magnification 1000 Cyberears R2 750 / 0.3es[7/8] Damper 750 [1] SSF (3) 3000 [3] Audio Enhancement R3 4500 [3] Ultrasound Sensor 6000 / 0.3 == Inventory (35k nu) == [Weapons] Barret Model 121 9000 {w. silencer, smartgun, RC 2} AV Rounds 3360 {20 clips} Defiance Protector 300 Taser Darts 150 {10 clips} [Armor] Chameleon Suit 8000 Armor Jacket 900 [Medical] Medkit (10 supplies) R6 1300 Disposable Syringe(30) 300 Jazz(10) 750 (10x75) (+1R,IP; 10x1D6 min) Nitro(10) 500 (10x50) (+2S,W,P,HPT6; 10x1D6 min) Cram(10) 100 (10x10) (+1R,I; 12-body hrs) [Commlink] Skinlink, Micro-Transceiver R6 1350 [Tools] Autopicker R6 1200 Climbing Gear 200 Gecko Tape Gloves 250 Glasscutter 10 Jammer, Area R4 2000 Keycard Copier R6 1800 Lockpick Set 300 Maglock Passkey R4 8000 Maglock Sequencer R4 800 [Docunemts] Fake SIN R3 3000 Fake License R4 400 Middle Lifestyle x1 5000 {2k left} == Combat Mode == Full Defence: Ranged 13 / Melee 21 Defence: Ranged 9 / Melee 15 Ballistic Armor: 8 Impact Armor: 6 Damage (Taser): 6S / AP: -half Attack: 3(skill) + 10(agility) = 13 Damage (Sniper rifle): Attack: 8(skill) + 10(agility) + 2(smartgun) = 20