Seamus Calzante
From Game Logs
Description
Неприметный эльф в неприметном плаще. Высок, худощав, темноволос, с добрыми глазами. C в меру уравновешенным характером, без вредных привычек, ответственный, жизнерадостный. Не судим, детей нет. От жизни не устал. Промышлял успокоением других существ на заказ, за что периодически разыскивается друзьями частоуспокоенных фанатиков из Halloweeners Street Gang. В друзьях содержится хакер со спасённой жизнью, добывающий информацию и помогающий на вылазках и заданиях.
Character Sheet
== Build == Build points: 400. Used books: 4ed Core Rulebook, Arsenal, Augmentation, Runner's Companion. == Info == Name: Seamus Calzante. Elf. Age approx. 30. Height 180cm. Weight 67 kg. Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision Money: 9500 == Attributes (160 BP) == B: 2 (3) A: 6 (10) R: 5 (7) S: 1 (3) C: 3 I: 5 L: 2 W: 3 = E: 1 == Derived Attributes == Essence : 2.42 (3.58 in use) Initiative : 12 Initiative passes : 3 Physical Damage Track: 10 Stun Damage Track : 10 == Active Skills (156 BP) == Skillgroups Athletics: 1 Stealth: 4 Infiltration 4 [Urban] Longarms 6 [Sniper Rifles] Dodge 4 [Melee] Perception 4 [Visual] Pistols 3 [Heavy Pistols] First Aid 2 [Combat Wounds] Pilot Ground Craft 2 [Wheeled] Exotic Ranged Weapon 1 Tracking 1 Demolitions 1 == Knowledge Skills (21 FREE BP) == Human Social Medium: 3 Italian cuisine: 2 Classical Music: 2 Modern Warfare: 2 Fieldcraft 1 == Language Skills == English: N Italian: 2 == Contacts (10 BP) == Technomancer (connection 5 / loyalty 5) {Tom} Automotive Mechanic (connection 2 / loyalty 1) {Jose} == Qualities (+5BP) == Positive Qualities: Adrenaline Surge: 15BP Restricted Gear: 15BP Negative Qualities: Wanted (Halloweneers): +10BP In Debt: +25BP == Bioware (214k nu / 3.0 es) == Suprathyroid Gland [SH] 22500 / 0.84 Muscle Augmentation R1 [SH] 4000 / 0.24es Muscle Toner R3 [SH] 12000 / 0.72es Synaptic Booster R2 160000 / 1.0es Reflex Recorder 20000 / 0.2es {Dodge, Longarms} == Cyberware (23k nu / 1.16 es) == Attention Co-processor R3 [SH] 4500 / 0.36es Cybereyes R4 1000 / 0.5es [16/16] Flare Compensation' 750 Low-Light Vision' 1000 Image Link' Protective Covers 100 Smartlink 1000 Thermographic Vision' 1000 Vision Enhancer' R3 4500 Vision Magnification' 1000 Cyberears R2 750 / 0.3es[7/8] Damper 750 [1] SSF (3) 3000 [3] Audio Enhancement R3 4500 [3] == Inventory (40k nu) == [Weapons] Barret Model 121 9000 {w. silencer, smartgun, RC 2} Chameleon Coating 1000 Extended Clip 500 [18 bullets] Firing Selection (BF) 11000 Personalized 200 Shock Pad 100 Skinlink 100 Thermal Supressor 400 Camera Upgrades(*) 1675 (* same as marked with (')) Defiance Protector(Taser) 300 Parashield Dart Pistol 1200 {w. smartgun} Narcoject x3 450 Atropine x3 2400 Zen x3 450 Zero x3 600 Ruger Thunderbolt 1150 Extended Clip 500 [15 bullets] Personalized 100 Skinlink 50 Easy Breakdown [Powered] 1350 Silencer 400 Hidden Arm Slide 350 [Ammo] AV Rounds 6120 {20+10 clips} Taser Darts 150 {10 clips} [Armor] Chameleon Suit 8000 Greatcoat Line 3000 Gas Mask 100 [Medical] Medkit (10 supplies) R6 1300 Disposable Syringe(30) 300 Jazz(10) 750 (10x75) (+1R,IP; 10x1D6 min) Nitro(10) 500 (10x50) (+2S,W,P,HPT6; 10x1D6 min) Cram(10) 100 (10x10) (+1R,I; 12-body hrs) [Commlink] Skinlink, Micro-Transceiver R6 1350 [Tools] Autopicker R6 1200 Climbing Gear 200 Gecko Tape Gloves 250 Glasscutter 50 Ultrasound sensor' 1000 [Vehicles] Hyundai Shin-Hyung 17000[9/14] * Additional Fuel Tank 1000 [1] * Amenities, Middle 100 [1] * Drive-by-wire 500 [1] * Gridlink 750 [1] * Gridlink Override 2000 [1] * Gun Port 500 [1] * Morphing License Plate 1000 * Oil-Slick Sprayer 500 [1] * Run Flat Tires, x4 1000 * Satellite Communication 500 [1] * Skinlink 50 * Spoof Chip 500 * Winch, Standard 600 [1] Suzuki Mirage {w. anti-theft} 7700 Morphing License Plate Spoof Chip [Docunemts] Fake SIN R3 3000 Fake License R4 x2 800 Lifestyle x1 3250 == Combat Mode == Full Defence: Ranged 14 / Melee 21 Defence: Ranged 7 / Melee 12 Ballistic Armor: 8 Impact Armor: 6 Weapons: Dart Pistol: SA: Attack 13 Heavy Pistol: BF: Attack 17, Damage 8P / AP: -5 Taser: SA: Attack 14, Damage 6S / AP: -half Sniper rifle: SA: Attack 21, Damage 9P / AP -8 BF(Wide): Attack 21, Damage 9P / AP -8 and -3 defender's dice pool BF(Narrow): Attack 21, Damage 12P / AP -8