Kane 400BP
From Game Logs
== Build == Build points: 400. Concept: Xenomorph. Used books: 4ed Core Rulebook, Augmentation, Arsenal. == Info == Name: Kane. Human male. Age approx. 28-30. Height 193 cm. Weight 87 kg. Lean, gaunt, displays heavy cosmetic modding. SIN not present, unable to process query. == Attributes (220 BP) == B: 4 (+2 vs disease) A: 5 (7) R: 4 (5) S: 4 (6) C: 1 I: 5 L: 2 W: 3 (5 vs fear) E: 3 == Derived Attributes == Essence : 0.85 (5.15 lost/in use) Initiative : 9 (10) Initiative passes : 2 Physical Damage Track: 10 Stun Damage Track : 10 == Active Skills (138 BP) == Biotech Group : 1 Firearms Group: 1 Blades : 5 [spec @ cyberimplants] (6, +1) Climbing : 4 [spec @ assisted] (+6, +1 on ferrous surfaces, always assisted) Escape Artist : 0 (+2) Gymnastics : 4 (+1 balance-related, +2 non-tumbling) Infiltration : 5 [spec @ urban] (6) Navigation : 0 (+2) Perception : 4 [spec @ visual] (+3 visual) Shadowing : 4 [spec @ tail evasion] Throwing Melee: 1 == Knowledge Skills (21 FREE BP) == Applied Metahuman Anatomy: 3 Armor Design: 2 [spec @ weaknesses] Blade Design: 1 Ways of 'Ware Market: 1 Lone Star Tactics: 1 Pit-Fighting Etiquette: 2 Prehistoric Trash Movies: 3 Security Personnel Procedures: 1 Urban Life Flow: 2 == Language Skills == English: N Or'zet : 1 Spanish: 2 == Contacts (6 BP, 2 FREE BP) == Fixxxer (connection 3 / loyalty 5) == Qualities == Uncouth (-20 BP) Mild Addiction [Flesh] (-5 BP) Scorched (-5 BP) Sensitive Neural Structure (-5 BP) Guts (5 BP) == Martial Arts (16 BP) == Style: Sangre y Acero (Ars Cybernetica) R2. * +1 die for cyberimplant blade attacks. * +1 DV for cyberimplant blades. Maneuvers: Set Up, Finishing Move, Riposte. == Bioware (146K nu / 1.7 es) == Muscle Augmentation R2 : 14000 nu / 0.4 es Muscle Toner R2 : 16000 nu / 0.4 es Gecko Hands : 6000 nu / 0.1 es Pathogenic Defence R1 : 10000 nu / 0.1 es Reflex Recorder (Blades) : 10000 nu / 0.1 es Reflex Recorder (Infiltration): 10000 nu / 0.1 es Synaptic Booster R1 : 80000 nu / 0.5 es == Cyberware (89.9K nu / 4.3 es) == Ultrasound Sensor : 6000 nu / 0.3 es Radar Sensor R4 : 12000 nu / 0.3 es Eyes R4 ALPHA : 3000 nu / 0.4 es & capacity 10/12 * Image Link : default / - * Protective Cover : default / - * Thermographic Vision : 1000 nu / [2] * Visual Enhancement R3 : 4500 nu / [3] * Visual Magnification : 1000 nu / [1] * Flare Compensation : 750 nu / [1] * Smartlink : 1000 nu / [3] Balance Augmentation : 5000 nu / 0.1 es Orientation System : 1250 nu / 0.2 es Magnetic System ALPHA : 2400 nu / 0.2 es Grip Feet : 6000 nu / 0.3 es Retractable Climbing Claws : 2200 nu / 0.2 es Retractable Spur : 1800 nu / 0.3 es Oral Slasher ALPHA : 3000 nu / 0.2 es Gastric Neurostimulator : 2500 nu / 0.2 es Smart Articulation : 15000 nu / 0.8 es Dermal Plating R2 ALPHA : 20000 nu / 0.8 es * Cosmetic Shaping (xeno) : 1500 nu / - == Inventory (13750 nu) == Commlink, Renraku Sensei + Iris Orb OS: 2000 nu Chameleon Suit + Thermal Damping R4 : 10000 nu Walther Secura Compact + Smartgun : 600 nu * Concealed Holster : 75 nu * Spare Clips, x2 : 10 nu * Ammo, regular rounds x50 : 100 nu Throwing Knife x3 : 60 nu Autopicker R1 : 200 nu Chisel : 20 nu Miniwelder : 250 nu Wire Clippers : 25 nu Glass Cutter : 10 nu Myorope, x30 ft : 300 nu Gas Mask : 100 nu == NU total (250K / 50 BP) == Starting money: 130 nu. == Combat Modes == 1. Spur, melee. Attack: 7(agility) + 6(base skill) +1(martial) +2(skillspec) = 16. Reach 1. Damage: (STR/2+3)P +1(martial) = 7P. 2. Climbing Claws, melee. Attack: 7(agility) + 6(base skill) +1(martial) +2(skillspec) = 16. Damage: (STR/2)P +1(martial) = 4P. 3. Oral Slasher aka Retractable Jaws, melee. Attack: 7(agility) = 7. Damage 4P. AP -2. 4. Magnetic System Overload, melee. Attack: 7(agility) = 7. Damage: 6S(e). AP -half. 5. Throwing Knife, projectile. Ranges 6/12/18/30. Attack: 7(agility) +1(skill) = 8. Damage: (STR/2+1)P = 4P. 6. Walther Secura Compact, heavy pistol. Ranges 5/20/40/60. Ammo 9(c). Attack: 7(agility) +1(skill) +2(smartgun) = 10. Damage: 5P. AP -1.