Kane 400BP

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== Build ==
Build points: 400.
Concept: Xenomorph.
Used books: 4ed Core Rulebook, Augmentation, Arsenal.

== Info ==
Name: Kane.
Human male. Age approx. 28-30.
Height 193 cm. Weight 87 kg. 
Lean, gaunt, displays heavy cosmetic modding.
SIN not present, unable to process query.

== Attributes (220 BP) ==

B: 4 (+2 vs disease)
A: 5 (7)
R: 4 (5)
S: 4 (6)
C: 1
I: 5
L: 2
W: 3 (+2 vs fear, +1 vs disease)
E: 3

== Derived Attributes ==

Essence              : 0.85 (5.15 lost/in use)
Initiative           : 9 (10)
Initiative passes    : 2
Physical Damage Track: 10
Stun Damage Track    : 10

== Active Skills (138 BP) ==

Biotech Group : 1
Firearms Group: 1

Blades        : 5 [spec @ cyberimplants] (6, +1)
Climbing      : 4 [spec @ assisted] (+6, +1 on ferrous surfaces, always assisted)
Escape Artist : 0 (+2)
Gymnastics    : 4 (+1 balance-related, +2 non-tumbling)
Infiltration  : 5 [spec @ urban] (6)
Navigation    : 0 (+2)
Perception    : 4 [spec @ visual] (+3 visual)
Shadowing     : 4 [spec @ tail evasion]
Throwing Melee: 1

== Knowledge Skills (21 FREE BP) ==

Applied Metahuman Anatomy: 3
Armor Design: 2 [spec @ weaknesses]
Blade Design: 1
Ways of 'Ware Market: 1
Lone Star Tactics: 1
Pit-Fighting Etiquette: 2
Prehistoric Trash Movies: 3
Security Personnel Procedures: 1
Urban Life Flow: 2

== Language Skills ==

English: N
Or'zet : 1
Spanish: 2

== Contacts (6 BP, 2 FREE BP) ==

Fixxxer (connection 3 / loyalty 5)

== Qualities ==

Uncouth (-20 BP)
Mild Addiction [Flesh] (-5 BP)
Scorched (-5 BP)
Sensitive Neural Structure (-5 BP)
Guts (5 BP)

== Martial Arts (16 BP) ==

Style: Sangre y Acero (Ars Cybernetica) R2.
* +1 die for cyberimplant blade attacks.
* +1 DV for cyberimplant blades.

Maneuvers: Set Up, Finishing Move, Riposte.

== Bioware (146K nu / 1.7 es) ==

Muscle Augmentation R2        : 14000 nu / 0.4 es
Muscle Toner R2               : 16000 nu / 0.4 es
Gecko Hands                   :  6000 nu / 0.1 es
Pathogenic Defence R1         : 10000 nu / 0.1 es
Reflex Recorder (Blades)      : 10000 nu / 0.1 es
Reflex Recorder (Infiltration): 10000 nu / 0.1 es
Synaptic Booster R1           : 80000 nu / 0.5 es

== Cyberware (89.9K nu / 4.3 es) ==

Ultrasound Sensor          :  6000 nu / 0.3 es
Radar Sensor R4            : 12000 nu / 0.3 es
Eyes R4 ALPHA              :  3000 nu / 0.4 es & capacity 10/12
* Image Link               :  default / -
* Protective Cover         :  default / -
* Thermographic Vision     :  1000 nu / [2]
* Visual Enhancement R3    :  4500 nu / [3]
* Visual Magnification     :  1000 nu / [1]
* Flare Compensation       :   750 nu / [1]
* Smartlink                :  1000 nu / [3]
Balance Augmentation       :  5000 nu / 0.1 es
Orientation System         :  1250 nu / 0.2 es
Magnetic System ALPHA      :  2400 nu / 0.2 es
Grip Feet                  :  6000 nu / 0.3 es
Retractable Climbing Claws :  2200 nu / 0.2 es
Retractable Spur           :  1800 nu / 0.3 es
Oral Slasher ALPHA         :  3000 nu / 0.2 es
Gastric Neurostimulator    :  2500 nu / 0.2 es
Smart Articulation         : 15000 nu / 0.8 es
Dermal Plating R2 ALPHA    : 20000 nu / 0.8 es
* Cosmetic Shaping (xeno)  :  1500 nu / -

== Inventory (13750 nu) == 

Commlink, Renraku Sensei + Iris Orb OS:  2000 nu
Chameleon Suit + Thermal Damping R4   : 10000 nu
Walther Secura Compact + Smartgun     :   600 nu
* Concealed Holster                   :    75 nu
* Spare Clips, x2                     :    10 nu
* Ammo, regular rounds x50            :   100 nu
Throwing Knife x3                     :    60 nu
Autopicker R1                         :   200 nu
Chisel                                :    20 nu
Miniwelder                            :   250 nu
Wire Clippers                         :    25 nu
Glass Cutter                          :    10 nu
Myorope, x30 ft                       :   300 nu
Gas Mask                              :   100 nu

== NU total (250K / 50 BP) ==

Starting money: 130 nu.

== Combat Modes ==

1. Spur, melee.
Attack: 7(agility) + 6(base skill) +1(martial) +2(skillspec) = 16. Reach 1.
Damage: (STR/2+3)P +1(martial) = 7P.

2. Climbing Claws, melee.
Attack: 7(agility) + 6(base skill) +1(martial) +2(skillspec) = 16.
Damage: (STR/2)P +1(martial) = 4P.

3. Oral Slasher aka Retractable Jaws, melee.
Attack: 7(agility) = 7.
Damage 4P. AP -2.

4. Magnetic System Overload, melee.
Attack: 7(agility) = 7.
Damage: 6S(e). AP -half.

5. Throwing Knife, projectile. Ranges 6/12/18/30.
Attack: 7(agility) +1(skill) = 8.
Damage: (STR/2+1)P = 4P.

6. Walther Secura Compact, heavy pistol. Ranges 5/20/40/60. Ammo 9(c).
Attack: 7(agility) +1(skill) +2(smartgun) = 10.
Damage: 5P. AP -1.