Difference between revisions of "Ormr"
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(You can get more with a word and a whip than with just a word.) |
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[[Category:Pathfinder 2]] | [[Category:Pathfinder 2]] | ||
[[Category:Menace under Otari]] | [[Category:Menace under Otari]] | ||
− | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Ormr, bard (lvl 1)|Detail=Male human, chaotic neutral|AC= | + | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Ormr, bard (lvl 1)|Detail=Male human, chaotic neutral|AC=18 (studded leather)|HP=16 (8+8)|Speed=25 ft.|STR=12 (+1)|DEX=16 (+3)|CON=10 (+0)|INT=12 (+1)|WIS=10 (+0)|CHA=18 (+4)|Saves=Fortitude +3, Reflex +6, Will +5|Skills=Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6|Senses=Perception +5|Languages=Common, Dwarven, Elven|Weapons=simple weapons, longsword, rapier, sap, shortbow, shortsword, whip|Armor=light, unarmored|Features='''Occult Spellcasting.''' As a bard Ormr can cast up to two known 1st-level spells each day.}}</onlyinclude>}} |
Revision as of 10:56, 17 February 2021
Ormr, bard (lvl 1) Male human, chaotic neutral Armor Class 18 (studded leather) Hit Points 16 (8+8) Speed 25 ft.
Saving Throws Fortitude +3, Reflex +6, Will +5 Skills Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6 Senses Perception +5 Languages Common, Dwarven, Elven Weapons simple weapons, longsword, rapier, sap, shortbow, shortsword, whip Armor light, unarmored Occult Spellcasting. As a bard Ormr can cast up to two known 1st-level spells each day. |
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