Difference between revisions of "Ormr"

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(You can get more with a word and a whip than with just a word.)
 
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[[Category:Pathfinder 2]]
 
[[Category:Pathfinder 2]]
 
[[Category:Menace under Otari]]
 
[[Category:Menace under Otari]]
{{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Ormr, bard (lvl 1)|Detail=Male human, chaotic neutral|AC=16 (unarmored)|HP=16 (8+8)|Speed=25 ft.|STR=12 (+1)|DEX=16 (+3)|CON=10 (+0)|INT=12 (+1)|WIS=10 (+0)|CHA=18 (+4)|Saves=Fortitude +3, Reflex +6, Will +5|Skills=Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6|Senses=Perception +5|Languages=Common, Dwarven, Elven|Weapons=simple weapons, longsword, rapier, sap, shortbow, shortsword, whip|Armor=light, unarmored|Features='''Occult Spellcasting.''' As a bard Ormr can cast up to two known 1st-level spells each day.}}</onlyinclude>}}
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{{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Ormr, bard (lvl 1)|Detail=Male human, chaotic neutral|AC=18 (studded leather)|HP=16 (8+8)|Speed=25 ft.|STR=12 (+1)|DEX=16 (+3)|CON=10 (+0)|INT=12 (+1)|WIS=10 (+0)|CHA=18 (+4)|Saves=Fortitude +3, Reflex +6, Will +5|Skills=Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6|Senses=Perception +5|Languages=Common, Dwarven, Elven|Weapons=simple weapons, longsword, rapier, sap, shortbow, shortsword, whip|Armor=light, unarmored|Features='''Occult Spellcasting.''' As a bard Ormr can cast up to two known 1st-level spells each day.}}</onlyinclude>}}

Revision as of 10:56, 17 February 2021

Ormr, bard (lvl 1)
Male human, chaotic neutral
Armor Class 18 (studded leather)
Hit Points 16 (8+8)
Speed 25 ft.

STRDEXCONINTWISCHA
12 (+1)16 (+3)10 (+0)12 (+1)10 (+0)18 (+4)

Saving Throws Fortitude +3, Reflex +6, Will +5
Skills Acrobatics +6, Athletics +4, Deception +7, Diplomacy +7, Lore (Warfare) +4, Occultism +4, Performance +7, Medicine +3, Thievery +6
Senses Perception +5
Languages Common, Dwarven, Elven
Weapons simple weapons, longsword, rapier, sap, shortbow, shortsword, whip
Armor light, unarmored

Occult Spellcasting. As a bard Ormr can cast up to two known 1st-level spells each day.