Difference between revisions of "Spot"

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Weapons:      Simple, Martial
 
Weapons:      Simple, Martial
 
Tools:        Artisan's Tools (Cook's Utensils)
 
Tools:        Artisan's Tools (Cook's Utensils)
Languages:    Common, every other major language and dialect in Stonebridge, Stonebridge Drow
+
Languages:    Gildentale, Hisperante, Austere, Naidhil'taal
 
Saving throws: Str, Dex
 
Saving throws: Str, Dex
 
Skills:        Athletics, Nature, Insight, Perception, Stealth, Survival
 
Skills:        Athletics, Nature, Insight, Perception, Stealth, Survival

Revision as of 18:36, 8 February 2018

'Tis far better, I entreat, to eat toads for your meat
Than to eat of the wild, wild berry
~ The Devil and The Huntsman

Описание персонажа

Elfranger1.jpg
Drowhelmet1.jpg
Ancient drow visored helmet, of advantage to perception

Участник одной из первых исследовательских экспедиций на Игор'тпк привёз с собой сына и пропал без вести.

Сыну пришлось расти на месте. За прошедшие 20+ лет он так и не умер, что по меркам этого континента уже очень неплохо.

Чаршит

Sebastian "Spot" Peltier
Male Wood Elf Ranger 5
Background: Outlander
Archetype: Hunter

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Str  08(-1)
Dex  18(+4) (elf bonus, ASI x1)
Con  14(+2)
Int  12(+1)
Wis  16(+3) (wood elf bonus)
Cha  08(-1)
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HP       44 (5#1d10+2 HD)
Hero pts 07 (1 currently spent)
AC       16 = 12(armor) +4(dex)
Speed    35 ft
Init     +4
Prof     +3
Melee    +7 = +3(prof) +4(dex)
Ranged   +9 = +3(prof) +4(dex) +2(style)
Spells   +6 = +3(prof) +3(wis)
Spell DC 14 = 8(base) +3(prof) +3(wis)

Passive Perception: 16 (19) = 10(taken) +3(prof, x2 in native terrain) +3(wis)

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Proficiencies
Armor:         Light, Medium, Shields
Weapons:       Simple, Martial
Tools:         Artisan's Tools (Cook's Utensils)
Languages:     Gildentale, Hisperante, Austere, Naidhil'taal
Saving throws: Str, Dex
Skills:        Athletics, Nature, Insight, Perception, Stealth, Survival

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Abilities
[Elf   ] Darkvision
[Elf   ] Keen Senses (prof @ perception)
[Elf   ] Fey Influence (adv @ saves vs charm, immune to magic sleep)
[Elf   ] Trance (instead of sleep)
[Elf   ] Mask of the Wild (hide @ lightly obstructed areas)
[Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging)
[Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them)
[Ranger] Natural Explorer (Jungle?) (x2 prof bonus @ all related Int and Wis checks, never get lost, always alert, move fast, tons of food, precise tracking)
[Ranger] Fighting Style (Archery)
[Ranger] Spellcasting
[Ranger] Hunter Archetype (Horde Breaker)
[Ranger] Primeval Awareness
[Ranger] Extra Attack

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Spells (4 known, slots 4/2/-/-)
1. Goodberry (1 action, touch: 10x1 heal + sustain)
2. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr: mark a target for +1d6 damage and adv @ finding it) 
3. Zephyr Strike (1 bous action, self, conc up to 1 min: move with no AoO, adv @ 1st attack in round, +30 move after that)
4. Pass Without Trace (1 action, all willing within 30', conc up to 1 hr: +10 stealth, can't be tracked)

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Items
Drow Bone Longbow +1 (1d8+1 piercing, range 150/600, heavy, two-handed)
* Arrows x22
* Bone arrows (poisoned) x1
* Bone arrows x4
Machete (1d6 slashing, finesse, light)
Dagger (1d4 piercing, finesse, light, thrown 20/60)
Healer's Kit (10 charges, 3 lbs)
Cook's Utensils (8 lbs)
Rope, silk, 50' (5 lbs)
Fishing rod & accessories (1 lb)
Studded leather armor (13 lbs)
Traveler’s clothes (4 lbs)
Displacer beast cloak
Component pouch
Belt pouch (53 silver) [21 gp of advance payment spent]
Oil Flask x1 (1 lb)
Assorted herbs and spices (1 lb)

Ancient Drow Helmet(adv @ perception checks)

Personal collection of odd maps and stuff (4 lbs)
* Frogmen map, defaced
* "Transmutation And Conjuration Magicks In Modern Cookery For An Aspiring Housewife, second edition"

Trophy case
* Cockatrice beak x2
* Spotted eel squeezings x0 (1d8+2 temporary HP, Con save vs poisoned (1 minute))