Difference between revisions of "Spot"
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<html><pre>Spot | <html><pre>Spot | ||
− | Male Wood Elf Ranger | + | Male Wood Elf Ranger 4 |
Background: Outlander | Background: Outlander | ||
Archetype: Hunter | Archetype: Hunter | ||
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Str 08(-1) | Str 08(-1) | ||
− | Dex | + | Dex 18(+4) (elf bonus, ASI x1) |
Con 14(+2) | Con 14(+2) | ||
Int 12(+1) | Int 12(+1) | ||
Line 22: | Line 22: | ||
Cha 08(-1) | Cha 08(-1) | ||
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− | HP | + | HP 36 (4#1d10+2 HD) (currently +4 temp HP) |
Hero pts 06 (4 currently spent) | Hero pts 06 (4 currently spent) | ||
− | AC | + | AC 16 = 12(armor) +4(dex) |
Speed 35 ft | Speed 35 ft | ||
− | Init + | + | Init +4 |
Prof +2 | Prof +2 | ||
− | Melee + | + | Melee +6 = +2(prof) +4(dex) |
− | Ranged + | + | Ranged +8 = +2(prof) +4(dex) +2(style) |
Spells +5 = +2(prof) +3(wis) | Spells +5 = +2(prof) +3(wis) | ||
Spell DC 13 = 8(base) +2(prof) +3(wis) | Spell DC 13 = 8(base) +2(prof) +3(wis) | ||
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Spells (3 known, slots 3/-/-/-) | Spells (3 known, slots 3/-/-/-) | ||
− | 1. | + | 1. Longstrider (1 action, touch, +10 speed for 1 hr @ slotlvl number of targets) |
2. Goodberry (1 action, touch, 10x1 heal + sustain) | 2. Goodberry (1 action, touch, 10x1 heal + sustain) | ||
3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) | 3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) |
Revision as of 17:47, 29 July 2016
Описание персонажа
Участник одной из первых исследовательских экспедиций на Игор'тпк привёз с собой сына и пропал без вести.
Сыну пришлось расти на месте. За прошедшие 20+ лет он так и не умер, что по меркам этого континента уже очень неплохо.
Чаршит
Spot Male Wood Elf Ranger 4 Background: Outlander Archetype: Hunter -------------------------------------------------------------------------------- Str 08(-1) Dex 18(+4) (elf bonus, ASI x1) Con 14(+2) Int 12(+1) Wis 16(+3) (wood elf bonus) Cha 08(-1) -------------------------------------------------------------------------------- HP 36 (4#1d10+2 HD) (currently +4 temp HP) Hero pts 06 (4 currently spent) AC 16 = 12(armor) +4(dex) Speed 35 ft Init +4 Prof +2 Melee +6 = +2(prof) +4(dex) Ranged +8 = +2(prof) +4(dex) +2(style) Spells +5 = +2(prof) +3(wis) Spell DC 13 = 8(base) +2(prof) +3(wis) Passive Perception: 15 (17) = 10(taken) +2(prof, x2 in native terrain) +3(wis) -------------------------------------------------------------------------------- Proficiencies Armor: Light, Medium, Shields Weapons: Simple, Martial Tools: Musical Instrument (Flute) Languages: Common, every other major language and dialect in Stonebridge, Stonebridge Drow Saving throws: Str, Dex Skills: Athletics, Nature, Insight, Perception, Stealth, Survival -------------------------------------------------------------------------------- Abilities [Elf ] Darkvision [Elf ] Keen Senses (prof @ perception) [Elf ] Fey Influence (adv @ saves vs charm, immune to magic sleep) [Elf ] Trance (instead of sleep) [Elf ] Mask of the Wild (hide @ lightly obstructed areas) [Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging) [Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them) [Ranger] Natural Explorer (Jungle?) (x2 prof bonus @ all related Int and Wis checks, never get lost, always alert, move fast, tons of food, precise tracking) [Ranger] Fighting Style (Archery) [Ranger] Spellcasting [Ranger] Hunter Archetype (Horde Breaker) [Ranger] Primeval Awareness -------------------------------------------------------------------------------- Spells (3 known, slots 3/-/-/-) 1. Longstrider (1 action, touch, +10 speed for 1 hr @ slotlvl number of targets) 2. Goodberry (1 action, touch, 10x1 heal + sustain) 3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) -------------------------------------------------------------------------------- Items Longbow (1d8 piercing, range 150/600, heavy, two-handed) * Arrows x31 * Bone arrows (poisoned) x2 * Bone arrows x4 Machete (1d6 slashing, finesse, light) Dagger (1d4 piercing, finesse, light, thrown 20/60) Walking staff (2 lbs) Healer's Kit (10 charges, 3 lbs) Rope, silk, 50' (5 lbs) Handmade flute Fishing rod & accessories (1 lb) Studded leather armor (13 lbs) Traveler’s clothes (4 lbs) Component pouch Belt pouch (58 silver) [20gp of advance payment spent] Personal collection of odd maps (2 lbs) * Frogmen map, defaced Trophy case * Cockatrice beak x2 * Displacer claws x20 (1 set) * Gar liver essense x1 (poison) * Spotted eel squeezings x0 (1d8+2 temporary HP, Con save vs poisoned (1 minute))