Difference between revisions of "Spot"
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Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо. | Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо. | ||
| − | == | + | == Чаршит == |
| − | < | + | <html><pre>Spot |
| − | [[ | + | Male Wood Elf Ranger 3 |
| − | </ | + | Background: Outlander |
| + | Archetype: Hunter | ||
| + | |||
| + | -------------------------------------------------------------------------------- | ||
| + | Str 08(-1) | ||
| + | Dex 16(+3) (elf bonus) | ||
| + | Con 14(+2) | ||
| + | Int 12(+1) | ||
| + | Wis 16(+3) (wood elf bonus) | ||
| + | Cha 08(-1) | ||
| + | -------------------------------------------------------------------------------- | ||
| + | HP 28 (3#1d10+2 HD) | ||
| + | Hero pts 06 | ||
| + | AC 14 = 12(armor) +3(dex) | ||
| + | Speed 35 ft | ||
| + | Init +3 | ||
| + | Prof +2 | ||
| + | Melee +5 = +2(prof) +3(dex) | ||
| + | Ranged +7 = +2(prof) +3(dex) +2(style) | ||
| + | Spells +5 = +2(prof) +3(wis) | ||
| + | Spell DC 13 = 8(base) +2(prof) +3(wis) | ||
| + | |||
| + | Passive Wisdom (Perception): 15 = 10(taken) +2(prof) +3(wis) | ||
| + | |||
| + | -------------------------------------------------------------------------------- | ||
| + | Proficiencies | ||
| + | Armor: Light, Medium, Shields | ||
| + | Weapons: Simple, Martial | ||
| + | Tools: Musical Instrument (Flute) | ||
| + | Languages: Common, every other major language and dialect in Stonebridge, Stonebridge Drow | ||
| + | Saving throws: Str, Dex | ||
| + | Skills: Athletics, Nature, Insight, Perception, Stealth, Survival | ||
| + | |||
| + | -------------------------------------------------------------------------------- | ||
| + | Abilities | ||
| + | [Elf ] Darkvision | ||
| + | [Elf ] Keen Senses (prof @ perception) | ||
| + | [Elf ] Fey Influence (adv @ saves vs charm, immune to magic sleep) | ||
| + | [Elf ] Trance (instead of sleep) | ||
| + | [Elf ] Mask of the Wild (hide @ lightly obstructed areas) | ||
| + | [Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging) | ||
| + | [Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them) | ||
| + | [Ranger] Natural Explorer (Jungle?) (never get lost, always alert, move fast, tons of food, precise tracking) | ||
| + | [Ranger] Fighting Style (Archery) | ||
| + | [Ranger] Spellcasting | ||
| + | [Ranger] Hunter Archetype (Horde Breaker) | ||
| + | [Ranger] Primeval Awareness | ||
| + | |||
| + | -------------------------------------------------------------------------------- | ||
| + | Spells (3 known, slots 3/-/-/-) | ||
| + | 1. Cure Wounds (1 action, touch, 1d8+wis heal) | ||
| + | 2. Goodberry (1 action, touch, 10x1 heal + sustain) | ||
| + | 3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) | ||
| + | |||
| + | -------------------------------------------------------------------------------- | ||
| + | Items | ||
| + | Longbow (1d8 piercing, range 150/600, heavy, two-handed) | ||
| + | * Arrows x40 | ||
| + | Shortsword (1d6 piercing, finesse, light) | ||
| + | Dagger (1d4 piercing, finesse, light, thrown 20/60) | ||
| + | Walking staff (2 lbs) | ||
| + | Healer's Kit (10 charges, 3 lbs) | ||
| + | Rope, silk, 50' (5 lbs) | ||
| + | Handmade flute | ||
| + | Studded leather armor (13 lbs) | ||
| + | Traveler’s clothes (4 lbs) | ||
| + | Component pouch | ||
| + | Collection of odd maps (2 lbs) | ||
| + | Belt pouch (486 gp) | ||
| + | |||
| + | </pre></html> | ||
| + | |||
| + | ---- | ||
Revision as of 09:43, 8 July 2016
Описание персонажа
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Участник одной из первых исследовательских экспедиций на Игор'тпк привёз с собой сына и пропал без вести.
Сыну пришлось расти на месте. За прошедшие 20+ лет он до так и не умер, что по меркам этого континента уже очень неплохо.
Чаршит
Spot Male Wood Elf Ranger 3 Background: Outlander Archetype: Hunter -------------------------------------------------------------------------------- Str 08(-1) Dex 16(+3) (elf bonus) Con 14(+2) Int 12(+1) Wis 16(+3) (wood elf bonus) Cha 08(-1) -------------------------------------------------------------------------------- HP 28 (3#1d10+2 HD) Hero pts 06 AC 14 = 12(armor) +3(dex) Speed 35 ft Init +3 Prof +2 Melee +5 = +2(prof) +3(dex) Ranged +7 = +2(prof) +3(dex) +2(style) Spells +5 = +2(prof) +3(wis) Spell DC 13 = 8(base) +2(prof) +3(wis) Passive Wisdom (Perception): 15 = 10(taken) +2(prof) +3(wis) -------------------------------------------------------------------------------- Proficiencies Armor: Light, Medium, Shields Weapons: Simple, Martial Tools: Musical Instrument (Flute) Languages: Common, every other major language and dialect in Stonebridge, Stonebridge Drow Saving throws: Str, Dex Skills: Athletics, Nature, Insight, Perception, Stealth, Survival -------------------------------------------------------------------------------- Abilities [Elf ] Darkvision [Elf ] Keen Senses (prof @ perception) [Elf ] Fey Influence (adv @ saves vs charm, immune to magic sleep) [Elf ] Trance (instead of sleep) [Elf ] Mask of the Wild (hide @ lightly obstructed areas) [Backgr] Wanderer (autosuccess @ memorising lay of the land, foraging) [Ranger] Favored Friend (Drow, Humans) (adv @ checks to track & checks to recall information about them) [Ranger] Natural Explorer (Jungle?) (never get lost, always alert, move fast, tons of food, precise tracking) [Ranger] Fighting Style (Archery) [Ranger] Spellcasting [Ranger] Hunter Archetype (Horde Breaker) [Ranger] Primeval Awareness -------------------------------------------------------------------------------- Spells (3 known, slots 3/-/-/-) 1. Cure Wounds (1 action, touch, 1d8+wis heal) 2. Goodberry (1 action, touch, 10x1 heal + sustain) 3. Hunter's Mark (1 bonus action, range 90', conc up to 1 hr, mark a target for +1d6 damage and adv @ finding it) -------------------------------------------------------------------------------- Items Longbow (1d8 piercing, range 150/600, heavy, two-handed) * Arrows x40 Shortsword (1d6 piercing, finesse, light) Dagger (1d4 piercing, finesse, light, thrown 20/60) Walking staff (2 lbs) Healer's Kit (10 charges, 3 lbs) Rope, silk, 50' (5 lbs) Handmade flute Studded leather armor (13 lbs) Traveler’s clothes (4 lbs) Component pouch Collection of odd maps (2 lbs) Belt pouch (486 gp)
