Difference between revisions of "Tejano"
From Game Logs
m (→Melee Arsenal) |
m (→Melee Arsenal) |
||
Line 88: | Line 88: | ||
|| Rapier || Martial || 1d8 piercing || 2 || Finesse | || Rapier || Martial || 1d8 piercing || 2 || Finesse | ||
|- | |- | ||
− | Scimitar/Cutlass || Martial || 1d6 slashing || 3 || Finesse, Light | + | || Scimitar/Cutlass || Martial || 1d6 slashing || 3 || Finesse, Light |
|- | |- | ||
|| Handaxe || Simple || 1d6 slashing || 2 || Light, thrown(20/60) | || Handaxe || Simple || 1d6 slashing || 2 || Light, thrown(20/60) |
Revision as of 19:59, 7 July 2016
Tejano Baeza
Male Human Fighter/Eldritch Knight 3
Background: Inheritor
Stats |
|
HP | 28=10+2+2*(6+2) |
---|---|
AC | 15=12(stud.leather)+3(dex) |
Speed | 30 ft |
Initiative | +3(dex) |
Proficiency bonus | +2(ecl) |
Spell modifier | +4=+2(prof)+2(int) |
Spell save DC | 12=+8(base)+2(prof)+2(int) |
Melee attack | +5=+2(prof)+3(dex) |
---|---|
Ranged attack | +6=+8(base)+3(dex)+1(style) |
Passive perception | 12=10+2(prof) |
Saves | Str, Con |
Contents
Attributes
Str: 12(+1) = 12 Dex: 16(+3) = 15 +1(human) Con: 14(+2) = 13 +1(human) Int: 14(+2) = 14 Wis: 10(+0) = 10 Cha: 8(-2) = 8
Abilities & Features
Proficiencies |
|
Armor |
|
---|---|
Weapons |
|
Tools |
|
Skills |
|
Str |
|
---|---|
Dex |
|
Int |
|
Wis |
|
Cha: |
|
Languages |
|
Known |
|
---|---|
- [Background] Inheritance
- [Human] Feat: Pistol Expert: Thanks to extensive practice with the pistol, when you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a loaded pistol you are holding.
- [Fighter] Fighting Style: Close Quarters Shooter: You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks
- [Fighter] Second Wind
- [Fighter] Action Surge
- [Fighter] Archetype: Eldritch Knight
- [Eldritch Knight] Weapon Bond
Spells
Cantrips: 2 known
- Green-flame Blade ( https://ephe.github.io/grimoire/spells/green-flame-blade )
- Booming Blade ( https://ephe.github.io/grimoire/spells/booming-blade )
Spells level 1: 3 known, 2 slots
- Shield ( https://ephe.github.io/grimoire/spells/shield )
- Absorb Elements ( https://ephe.github.io/grimoire/spells/absorb-elements )
- Fog Cloud ( https://ephe.github.io/grimoire/spells/fog-cloud )
Equipment
Armor
Name | Type | AC | Wght. |
---|---|---|---|
Studded Leather | Light Armor | 15 = 12+3(dex) | 8 |
Ranged Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Longbow | Martial | 1d8 piercing | 2 | Ammunition(150/600), heavy, two-handed |
Pistol | Martial | 1d10 piercing | 3 | Ammunition(30/90), loading |
Melee Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Rapier | Martial | 1d8 piercing | 2 | Finesse |
Scimitar/Cutlass | Martial | 1d6 slashing | 3 | Finesse, Light |
Handaxe | Simple | 1d6 slashing | 2 | Light, thrown(20/60) |
Items
Armor
- Studded Leather
Weaponry
- Rapier (weapon bonded)
- Artisan Pistol (weapon bonded)
- Pistol (x2) (-300 gp)
- Handaxe (x2)
- Longbow
Clothes
- Taveller's outfit
Equipment
- Money pouch (15 gp)
- Bullet pouch (10 bullets)
- Component pouch (misc.)
- Quiver (20 arrows)
- Powder horn
Ammunition (ready/stored)
- Arrows (20/20)
- Bullets (10/100) (-30 gp)
Backpack
- Inheritance: Treasure Map
- Bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, grappling hook, Ink, Ink pen, paper (10 sheets), sealing wax, hooded lantern, tent.
- 50 feet of hempen rope strapped to the side of it.