Difference between revisions of "Kentavro"
From Game Logs
Line 1: | Line 1: | ||
Кентавр-халкинг харлер в бой против Ады, бой так в общем то и не состоялся, т.к. АМа не нашли, а с открытыми чарниками вышло сумбурно %) | Кентавр-халкинг харлер в бой против Ады, бой так в общем то и не состоялся, т.к. АМа не нашли, а с открытыми чарниками вышло сумбурно %) | ||
− | < | + | <pre>Зеррн |
Male Centaur [MM]/Fighter 1/Hulking Hurler [CW] 2/Rogue 1 | Male Centaur [MM]/Fighter 1/Hulking Hurler [CW] 2/Rogue 1 | ||
Line 101: | Line 101: | ||
48841 gp | 48841 gp | ||
− | В руках свиток.</ | + | В руках свиток.</pre> |
Revision as of 19:55, 19 June 2007
Кентавр-халкинг харлер в бой против Ады, бой так в общем то и не состоялся, т.к. АМа не нашли, а с открытыми чарниками вышло сумбурно %)
Зеррн Male Centaur [MM]/Fighter 1/Hulking Hurler [CW] 2/Rogue 1 CN (pb 30) Str 32 | +11 | (16 pts) + 8 (race) + 4 (ench) + 2 (HD) Dex 12 | +1 | (0 pts) + 4 (race) Con 12 | +1 | (0 pts) + 4 (race) Int 10 | 0 | (4 pts) - 2 (race) Wis 10 | 0 | (0 pts) + 2 (race) Cha 20 | +5 | (10 pts) + 4 (ench) Hit Points: 80 (4d8 + 1d10 + 2d10 + 1d6 + 8) AC 17 (+3 natural - 1 size + 1 Dex + 4 shield), Touch 11, Flat 12 Init +1 Bab +7, Grap +22 Speed 50 (base 50, load xx/4152, light armor) Fort +5, Ref +10, Will +4 +18 Spear (gargantuan), 4d6+15 ranged. +17 Javelin (gargantuan), 3d6+15 ranged. +15 Rock (4152 lb.), 400 - 23d6+15 ranged. Large (long), 7 feet tall, 2200 pounds weigth, adult Speaks: Sylvan, Elven Skills: +16 Use Magic Device (11 rank) +7 Listen (7 rank) +15 Jump (4 rank) +7 Intimidate (2 rank) Feats: [1HD] Power Attack [3HD] Point Blank Shot [bonus] Weapon Focus (Spear) [6HD] Brutal Throw [CV] Centaur Traits: - +8 Strength, +4 Dexterity, +4 Constitution, -2 Intelligence, +2 Wisdom. -Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters. -Space/Reach: 10 feet/5 feet. -A centaur's base land speed is 50 feet. -Darkvision out to 60 feet. -Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. -Racial Skills: A centaur's monstrous humanoid levels give it skill points equal to 7 x (2 + Int modifier). Its class skills are Listen, Move Silently, Spot, and Survival. -Racial Feats: A centaur's monstrous humanoid levels give it two feats. - +3 natural armor bonus. - Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling. -Favored Class: Ranger. -Level adjustment +2. Fighter Abilities: 1 bonus feat Hulking Hurler Abilities: [Ex] Catch Weapon [Ex] Really Throw Everything [Ex] Two-Handed Hurl Trick (Overburned Heave) GEAR (49000 gp) Cloak of Charisma +4 16000gp Belt of Giant Strength +4 16000gp Spellsight Spectacles 2500gp Quiver of Ehlonna 1800gp { Gargantuan Javelin x10 10gp Colossal Javelin x8 8gp Gargantuan Spear x4 12gp Colossal Spear x1 2gp Colossal Spear x1 2gp {Triple weapon capsule retainer [CV] 450 + Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str) Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str) Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str) 900gp } } Scroll of Righteous Might, True Strike 1125 + 25 gp - 1150 gp Animated Darkwood Heavy Shield +1 9257gp Wand of True Strike 750gp Rocks: 14712 lb x1 - gragging 4152 x 3 - in backpack 48841 gp В руках свиток.