Kentavro

From Game Logs
Jump to: navigation, search


Кентавр-халкинг харлер в бой против Ады, бой так в общем то и не состоялся, т.к. АМа не нашли, а с открытыми чарниками вышло сумбурно %)

Зеррн

Male Centaur [MM]/Fighter 1/Hulking Hurler [CW] 2/Rogue 1
CN

(pb 30)
Str 32 | +11 | (16 pts) + 8 (race) + 4 (ench) + 2 (HD)
Dex 12 | +1  | (0 pts) + 4 (race)
Con 12 | +1  | (0 pts) + 4 (race)
Int 10 | 0   | (4 pts) - 2 (race)
Wis 10 | 0   | (0 pts) + 2 (race)
Cha 20 | +5  | (10 pts) + 4 (ench)

Hit Points: 80 (4d8 + 1d10 + 2d10 + 1d6 + 8)

AC 17 (+3 natural - 1 size + 1 Dex + 4 shield), Touch 11, Flat 12
Init +1
Bab +7, Grap +22
Speed 50 (base 50, load xx/4152, light armor)
Fort +5, Ref +10, Will +4

+18 Spear (gargantuan), 4d6+15 ranged.
+17 Javelin (gargantuan), 3d6+15 ranged.
+15 Rock (4152 lb.), 400 - 23d6+15 ranged.

Large (long), 7 feet tall, 2200 pounds weigth, adult

Speaks: Sylvan, Elven

Skills: 

+16 Use Magic Device (11 rank)
+7 Listen (7 rank)
+15 Jump (4 rank)
+7 Intimidate (2 rank)

Feats:

[1HD] Power Attack
[3HD] Point Blank Shot
[bonus] Weapon Focus (Spear)
[6HD] Brutal Throw [CV]

Centaur Traits:
- +8 Strength, +4 Dexterity, +4 Constitution, -2 Intelligence, +2 Wisdom.
-Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
-Space/Reach: 10 feet/5 feet.
-A centaur's base land speed is 50 feet.
-Darkvision out to 60 feet.
-Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4.
-Racial Skills: A centaur's monstrous humanoid levels give it skill points equal to 7 x  (2 + Int modifier). Its class skills are Listen, Move Silently, Spot, and Survival.
-Racial Feats: A centaur's monstrous humanoid levels give it two feats.
- +3 natural armor bonus.
- Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling.
-Favored Class: Ranger.
-Level adjustment +2.

Fighter Abilities:
1 bonus feat

Hulking Hurler Abilities:
[Ex] Catch Weapon 
[Ex] Really Throw Everything
[Ex] Two-Handed Hurl Trick (Overburned Heave)

GEAR (49000 gp)

Cloak of Charisma +4 16000gp
Belt of Giant Strength +4 16000gp

Spellsight Spectacles 2500gp

Quiver of Ehlonna 1800gp {
	Gargantuan Javelin x10 10gp
	Colossal Javelin x8 8gp

	Gargantuan Spear x4 12gp
	Colossal Spear x1 2gp

	Colossal Spear x1 2gp
	{Triple weapon capsule retainer [CV] 450 + 
	Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str)
	Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str)
	Weapon capsule retainer (Purple Worm poison, DC24 injury, 1d6 Str/ 2d6 Str)
	900gp
}
}

Scroll of Righteous Might, True Strike 1125 + 25 gp - 1150 gp

Animated Darkwood Heavy Shield +1 9257gp

Wand of True Strike 750gp

Rocks: 
14712 lb x1 - gragging 
4152 x 3 - in backpack

48841 gp

В руках свиток.