Difference between revisions of "Extraction/Jee Angers"
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[[Category:Extraction]] | [[Category:Extraction]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
| − | {{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name="Uncatchable" Jee Angers|Detail=Human ganger (tier 2, rank 1)|Wounds=0 / 6|Shock=0 / 4|Corruption=0|Keywords=IMPERIUM, SCUM|S=1|T=2|A=5|I=4|Wil=2|Int=2|Fel=5|Defence=3|Resilence=3|Determination=2|Speed=6|Conviction=2|Resolve=2|Influence=6|Wealth=2|Skills=Athletics | + | {{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name="Uncatchable" Jee Angers|Detail=Human ganger (tier 2, rank 1)|Wounds=0 / 6|Shock=0 / 4|Corruption=0|Keywords=IMPERIUM, SCUM|S=1|T=2|A=5|I=4|Wil=2|Int=2|Fel=5|Defence=3|Resilence=3|Determination=2|Speed=6|Conviction=2|Resolve=2|Influence=6|Wealth=2|Skills=Athletics 2, Awareness 5 (Passive 3), Ballistic 8, Cunning 9, Deception 8, Intimidation 3, Persuasion 8, Pilot 6, Stealth 8, Survival 3|Border=0}}</onlyinclude>}} |
{{Stamp|Text=WORK IN PROGRESS|Y=30%}} | {{Stamp|Text=WORK IN PROGRESS|Y=30%}} | ||
| + | |||
| + | == Attributes & Traits== | ||
| + | {| class="hover zebra" style="display:inline-block; max-width:200px;" | ||
| + | ! width="100px" | Attribute | ||
| + | ! width="25px" | | ||
| + | ! width="50px" | Value | ||
| + | |- | ||
| + | | style="text-align:right;" | Strength (S) || || 1 | ||
| + | |- | ||
| + | | style="text-align:right;" | Toughness (T) || || 2 | ||
| + | |- | ||
| + | | style="text-align:right;" | Agility (A) || || 5 | ||
| + | |- | ||
| + | | style="text-align:right;" | Initiative (I) || || 4 | ||
| + | |- | ||
| + | | style="text-align:right;" | Willpower (Wil) || || 2 | ||
| + | |- | ||
| + | | style="text-align:right;" | Intellect (Int) || || 2 | ||
| + | |- | ||
| + | | style="text-align:right;" | Fellowship (Fel) || || 5 | ||
| + | |} | ||
| + | {| class="hover zebra" style="display:inline-block; max-width:500px; margin-left:50px;" | ||
| + | ! width="100px" | Trait | ||
| + | ! width="25px" | | ||
| + | ! width="375px" | Value | ||
| + | |- | ||
| + | | style="text-align:right;" | Speed || || 6 (6 human) | ||
| + | |- | ||
| + | | style="text-align:right;" | Defence || || 3 (-1 base + 4 initiative) | ||
| + | |- | ||
| + | | style="text-align:right;" | Resilience || || 3 (1 base + 2 toughness) | ||
| + | |- | ||
| + | | style="text-align:right;" | Determination || || 2 (2 toughness) | ||
| + | |- | ||
| + | | style="text-align:right;" | Conviction || || 2 (2 willpower) | ||
| + | |- | ||
| + | | style="text-align:right;" | Resolve || || 2 (-1 base + 2 willpower + 1 background) | ||
| + | |- | ||
| + | | style="text-align:right;" | Influence || || 6 (-1 base + 5 fellowship + 1 archetype + 1 ascension) | ||
| + | |} | ||
| + | Wounds 0 / 6 | ||
| + | Shock 0 / 4 | ||
| + | Corruption 0 | ||
| + | Wealth 2 | ||
| + | |||
| + | |||
| + | == Skills == | ||
| + | {| class="hover zebra" style="width:calc(100%-23em); text-align:center;" | ||
| + | ! width="100px" | Skill Name | ||
| + | ! width="50px" | Attr | ||
| + | ! width="50px" | Rtng | ||
| + | ! Total | ||
| + | ! Notes | ||
| + | |- | ||
| + | | style="text-align:right;" | Athletics || S || 1 | ||
| + | | style="text-align:left;" | 2 (1 + 1 strength) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Awareness || Int || 3 | ||
| + | | style="text-align:left;" | 5 (3 + 2 intellect) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Ballistic || A || 3 | ||
| + | | style="text-align:left;" | 8 (3 + 5 agility) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Cunning || Fel || 3 | ||
| + | | style="text-align:left;" | 9 (3 + 5 fellowship + 1 talent) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Deception || Fel || 3 | ||
| + | | style="text-align:left;" | 8 (3 + 5 fellowship) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Insight || Fel || 0 | ||
| + | | style="text-align:left;" | 5 (0 + 5 fellowship) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Intimidation || Wil || 0 | ||
| + | | style="text-align:left;" | 3 (0 + 2 willpower + 1 wound) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Investigation || Int || 0 | ||
| + | | style="text-align:left;" | 2 (0 + 2 intellect) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Leadership || Wil || 0 | ||
| + | | style="text-align:left;" | 2 (0 + 2 willpower) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Medicae || Int || 0 | ||
| + | | style="text-align:left;" | 2 (0 + 2 intellect) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Persuasion || Fel || 3 | ||
| + | | style="text-align:left;" | 8 (3 + 5 fellowship) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Pilot || A || 1 | ||
| + | | style="text-align:left;" | 6 (1 + 5 agility) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Psychic Mastery || Wil || - | ||
| + | | style="text-align:left;" | - || | ||
| + | |- | ||
| + | | style="text-align:right;" | Scholar || Int || 0 | ||
| + | | style="text-align:left;" | 2 (0 + 2 intellect) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Stealth || A || 3 | ||
| + | | style="text-align:left;" | 8 (3 + 5 agility) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Survival || Wil || 1 | ||
| + | | style="text-align:left;" | 3 (1 + 2 willpower) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Tech || Int || 0 | ||
| + | | style="text-align:left;" | 2 (0 + 2 intellect) || | ||
| + | |- | ||
| + | | style="text-align:right;" | Weapon || I || 0 | ||
| + | | style="text-align:left;" | 4 (0 + 4 initiative) || | ||
| + | |} | ||
| + | |||
| + | == Abilities & Talents == | ||
| + | ;<span id="Scrounger">Scrounger</span><span class="ref"> (WnG 96)</span> | ||
| + | :Your life with less has made you adept at finding spares and supplies in the most unlikely of places. You gain +Rank bonus dice to Cunning (Fel) Tests. Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance. | ||
| + | |||
| + | == Ascension == | ||
| + | ;<span id="StayTheCourse">Stay the Course</span><span class="ref"> (WnG 154)</span> | ||
| + | :<b>XP Cost:</b> 10 x new Tier (20XP). | ||
| + | :<b>Influence Bonus:</b> +1 per Tier Ascended. | ||
| + | :<b>Story Element:</b> Memorable Injury (Twitch). | ||
| + | :<b>Wargear:</b> 2 items of Rare Wargear with a value of 3 + new Tier (Cameleoline Cloak, Preysense Goggles). | ||
Revision as of 18:37, 24 August 2025
"Uncatchable" Jee Angers Human ganger (tier 2, rank 1) Wounds 0 / 6 Shock 0 / 4 Corruption 0 Keywords: IMPERIUM, SCUM
Skills: Athletics 2, Awareness 5 (Passive 3), Ballistic 8, Cunning 9, Deception 8, Intimidation 3, Persuasion 8, Pilot 6, Stealth 8, Survival 3 |
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WORK IN PROGRESS
Attributes & Traits
| Attribute | Value | |
|---|---|---|
| Strength (S) | 1 | |
| Toughness (T) | 2 | |
| Agility (A) | 5 | |
| Initiative (I) | 4 | |
| Willpower (Wil) | 2 | |
| Intellect (Int) | 2 | |
| Fellowship (Fel) | 5 |
| Trait | Value | |
|---|---|---|
| Speed | 6 (6 human) | |
| Defence | 3 (-1 base + 4 initiative) | |
| Resilience | 3 (1 base + 2 toughness) | |
| Determination | 2 (2 toughness) | |
| Conviction | 2 (2 willpower) | |
| Resolve | 2 (-1 base + 2 willpower + 1 background) | |
| Influence | 6 (-1 base + 5 fellowship + 1 archetype + 1 ascension) |
Wounds 0 / 6 Shock 0 / 4 Corruption 0 Wealth 2
Skills
| Skill Name | Attr | Rtng | Total | Notes |
|---|---|---|---|---|
| Athletics | S | 1 | 2 (1 + 1 strength) | |
| Awareness | Int | 3 | 5 (3 + 2 intellect) | |
| Ballistic | A | 3 | 8 (3 + 5 agility) | |
| Cunning | Fel | 3 | 9 (3 + 5 fellowship + 1 talent) | |
| Deception | Fel | 3 | 8 (3 + 5 fellowship) | |
| Insight | Fel | 0 | 5 (0 + 5 fellowship) | |
| Intimidation | Wil | 0 | 3 (0 + 2 willpower + 1 wound) | |
| Investigation | Int | 0 | 2 (0 + 2 intellect) | |
| Leadership | Wil | 0 | 2 (0 + 2 willpower) | |
| Medicae | Int | 0 | 2 (0 + 2 intellect) | |
| Persuasion | Fel | 3 | 8 (3 + 5 fellowship) | |
| Pilot | A | 1 | 6 (1 + 5 agility) | |
| Psychic Mastery | Wil | - | - | |
| Scholar | Int | 0 | 2 (0 + 2 intellect) | |
| Stealth | A | 3 | 8 (3 + 5 agility) | |
| Survival | Wil | 1 | 3 (1 + 2 willpower) | |
| Tech | Int | 0 | 2 (0 + 2 intellect) | |
| Weapon | I | 0 | 4 (0 + 4 initiative) |
Abilities & Talents
- Scrounger (WnG 96)
- Your life with less has made you adept at finding spares and supplies in the most unlikely of places. You gain +Rank bonus dice to Cunning (Fel) Tests. Once per session you may make an Influence or Cunning Test to acquire an item, representing something you have prepared in advance.
Ascension
- Stay the Course (WnG 154)
- XP Cost: 10 x new Tier (20XP).
- Influence Bonus: +1 per Tier Ascended.
- Story Element: Memorable Injury (Twitch).
- Wargear: 2 items of Rare Wargear with a value of 3 + new Tier (Cameleoline Cloak, Preysense Goggles).