Difference between revisions of "Tejano"
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− | {{Sidebar|Name=<onlyinclude>[[file:Pistols-crop.gif|250px]]<br>{{Statblock_DnD5|Border=0|Name=Tejano, Fighter/Eldritch Knight (lvl 5)|Detail=Medium humanoid (human)|AC=18 = 14 +1(drow mail) +2(dex) +1(RoP)|HP=44/44 (10+2+4*(6+2))|Speed=30 ft.|STR=12 (+1)|DEX=16 (+3)|CON=14 (+2)|INT=14 (+2)|WIS=10 (+0)|CHA=8 (-1)|Saves=Str +5, Dex +4, Con +6, Int +3, Wis +1, Cha -1||Skills=Athletics, Acrobatics, Arcana, History, Survival|Senses=Passive Perception 10|Languages=Gildentale, Hisperante, Portcant|Tools=Dice set|Weapons=Simple weapons, Martial weapons|Armor=All, Shields|Features='''Spellcasting (Eldritch Knight).''' Spellcasting ability is Int<br>(spell save DC 13, +5 to hit with spell attacks)<br>'''Second Wind'''<br>'''Action Surge'''<br>'''War Caster'''<br>'''Extra Attack'''}}</onlyinclude>}} | + | {{Sidebar|Name=<onlyinclude>[[file:Pistols-crop.gif|250px]]<br>{{Statblock_DnD5|Border=0|Name=Tejano, Fighter/Eldritch Knight (lvl 5)|Detail=Medium humanoid (human)|AC=18 = 14 +1(drow mail) +2(dex) +1(RoP)|HP=44/44 (10+2+4*(6+2))|Speed=30 ft.|STR=12 (+1)|DEX=16 (+3)|CON=14 (+2)|INT=14 (+2)|WIS=10 (+0)|CHA=8 (-1)|Saves=Str +5, Dex +4, Con +6, Int +3, Wis +1, Cha -1||Skills=Athletics, Acrobatics, Arcana, History, Survival|Senses=Passive Perception 10|Languages=Gildentale, Hisperante, Portcant|Tools=Dice set|Weapons=Simple weapons, Martial weapons|Armor=All, Shields|Features='''Spellcasting (Eldritch Knight).''' Spellcasting ability is Int<br>(spell save DC 13 = 8 + 3(prof) + 2(int), +5 to hit with spell attacks)<br>'''Second Wind'''<br>'''Action Surge'''<br>'''War Caster'''<br>'''Extra Attack'''}}</onlyinclude>}} |
{{Sidebar|Name=|Melee attack|'''+6'''=+3(prof)+3(dex)|Ranged attack|'''+7'''=+3(prof)+3(dex)+1(style)|<hr>|<hr>|Passive perception|'''10'''=10|Saves|Str, Con}} | {{Sidebar|Name=|Melee attack|'''+6'''=+3(prof)+3(dex)|Ranged attack|'''+7'''=+3(prof)+3(dex)+1(style)|<hr>|<hr>|Passive perception|'''10'''=10|Saves|Str, Con}} |
Revision as of 15:14, 30 November 2018
Tejano Baeza
Male Human Fighter/Eldritch Knight 5
Background: Inheritor
Melee attack | +6=+3(prof)+3(dex) |
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Ranged attack | +7=+3(prof)+3(dex)+1(style) |
Passive perception | 10=10 |
Saves | Str, Con |
Contents
Attributes
Attribute | Value | Mod | Starting value | Modifications | Saves | |
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Str | 12 | +1 | = | 12 | +5 = +1(mod)+3(prof)+1(RoP) | |
Dex | 16 | +3 | = | 15 | +1(human) | +4 = +3(mod)+1(RoP) |
Con | 14 | +2 | = | 13 | +1(human) | +6 = +2(mod)+3(prof)+1(RoP) |
Int | 14 | +2 | = | 14 | +3 = +2(mod)+1(RoP) | |
Wis | 10 | +0 | = | 10 | +1 = +1(RoP) | |
Cha | 8 | -2 | = | 8 | -1 = -2(mod)+1(RoP) |
Equipment |
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Ammunition (ready/stored) |
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Abilities & Features
Skills |
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Str |
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Dex |
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Int |
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Wis |
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Cha |
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- [Background] Inheritance
- [Human] Feat: Pistol Expert: Thanks to extensive practice with the pistol, when you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a loaded pistol you are holding.
- [Fighter] Fighting Style: Close Quarters Shooter: You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks
- [Fighter] Second Wind
- [Fighter] Action Surge
- [Fighter] Archetype: Eldritch Knight
- [Eldritch Knight] Weapon Bond
- [Eldritch Knight] War Caster: You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: 1) You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage; 2) You can perform the somatic components of spells even when you have weapons or a shield in one or both hands; 3) When a hostile creature’s movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.
- [Fighter] Extra Attack: you can attack twice, instead of once, whenever you take the Attack action on your turn.
Proficiencies |
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Armor |
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Weapons |
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Tools |
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Languages |
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Known |
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Spells
Cantrips: 2 known
- Green-Flame Blade
- Booming Blade
Spells level 1: 4 known, 3 slots
- Shield
- Absorb Elements
- Fog Cloud
- Magic Missile
Equipment
Armor
Name | Type | AC | Wght. |
---|---|---|---|
Studded Leather | Light Armor | 15 = 12+3(dex) | 8 |
Drow Scale Mail | Medium Armor | 17 = 14+1+2(dex) | 45 |
Ranged Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Longbow | Martial | 1d8 piercing | 2 | Ammunition(150/600), heavy, two-handed |
Pistol | Martial | 1d10 piercing | 3 | Ammunition(30/90), loading |
Musket | Martial | 1d12 piercing | 10 | Ammunition(40/120), loading, two-handed |
Melee Arsenal
Name | Type | Damage | Wght. | Properties |
---|---|---|---|---|
Rapier | Martial | 1d8 piercing | 2 | Finesse |
Scimitar/Cutlass | Martial | 1d6 slashing | 3 | Finesse, Light |
Handaxe | Simple | 1d6 slashing | 2 | Light, thrown(20/60) |
Pistol-club | Simple | 1d4 bludgeoning | 3 | Light |
Drow Shortsword | Martial | 1d6+1 (+2d6 crit) piercing | 2 | Finesse, Light |
Items
Magic
- Ring of protection (+1 AC, +1 to save throws, requires atunement)
Armor
- Studded Leather
- Drow Scale Mail
Weaponry
- Rapier (weapon bonded)
- Artisan Pistol (weapon bonded)
- Scimitar/Cutlass
- Pistol (x2)
- Looted pistol
- Pistol-club
- Handaxe (x2)
- Longbow
- Musket
Clothes
- Taveller's outfit
- Leather cloak
Backpack
- Inheritance: Treasure Map
- Bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, grappling hook, Ink, Ink pen, paper (10 sheets), sealing wax, tent.
- 50 feet of hempen rope strapped to the side of it.