Difference between revisions of "Agent John Smith"
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− | {{Q|Never send a human to do a machine's job.|Agent Smith| | + | {{Q|Never send a human to do a machine's job.|Agent Smith||nolink=1}} |
<div class="gurps_holder"> | <div class="gurps_holder"> |
Revision as of 21:23, 8 February 2015
Never send a human to do a machine's job.
- ~ Agent Smith
- ~ Agent Smith
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Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Natural | Kick | 16 | No | 1d cr | C,1 | ||
Natural | Kick w/Boots | 16 | No | 1d+1 cr | C,1 | ||
Natural | Punch | 18 | 13 | 1d-1 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Equipment (14.05 lb; $1,152,460) | √ | # | $ | W | ∑ $ | ∑ W | Ref |
House staff | - | 1 | 0 | 0 lb | 490,700 | 360 lb | |
Walter, Butler, Combat Android 2D/24hr. Infiltrator, Synthetic Organs, Non-Volition AI |
- | 1 | 480,000 | 200 lb | 480,000 | 200 lb | UT167 |
Bob, The Tyrannosaur 3C/24hr., Non-Volition AI, Sculpted Body |
- | 1 | 10,000 | 20 lb | 10,000 | 20 lb | UT41 |
Responsive Bed, Double | - | 1 | 700 | 140 lb | 700 | 140 lb | UT69 |
Civil outfit | C | 1 | 0 | 0 lb | 43,410 | 10.05 lb | |
Reflex Suit DR+8 vs. piercing and cutting. Flexible. |
E | 1 | 12,000 | 8 lb | 12,000 | 8 lb | UT172 |
Attaché Case w/ hidden compartment Holds 2cf. |
C | 1 | 400 | 2 lb | 400 | 2 lb | UT97 |
hidden compartment | C | 1 | 0 | 0 lb | 0 | 0 lb | |
iPad | C | 1 | 0 | 0 lb | 31,010 | 0.05 lb | |
Native Translator Program Complexity 5. From French to English. |
C | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
TacNet +2 Tactics. Complexity 6. |
C | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Datapad 2A/20hr. |
C | 1 | 10 | 0.05 lb | 10 | 0.05 lb | UT23 |
Armor | - | 1 | 0 | 0 lb | 531,100 | 1,426 lb | |
Heavy | - | 1 | 0 | 0 lb | 438,050 | 1,260.5 lb | |
Gyrostabilized Weapon Harness (Semi-Portable Lasor) Plus $200 and 1lb. per pound of loaded weight. |
- | 1 | 15,000 | 70 lb | 15,000 | 70 lb | UT150 |
Shoulder Servomount (TML) Plus $1,000 and 3lbs. per pound of weapon loaded weight. |
- | 1 | 45,000 | 120 lb | 45,000 | 120 lb | UT152 |
Shoulder Servomount (TML) Plus $1,000 and 3lbs. per pound of weapon loaded weight. |
- | 1 | 45,000 | 120 lb | 45,000 | 120 lb | UT152 |
Space Combat Walker 2E/48hr. |
- | 1 | 330,000 | 950 lb | 330,000 | 950 lb | UT186 |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Medium | - | 1 | 0 | 0 lb | 93,050 | 165.5 lb | |
Powered Combat Armor Super Jump 1. E/18hr. |
- | 1 | 80,000 | 150 lb | 80,000 | 150 lb | UT186 |
Powered Combat Armor: Helmet C/18hr. |
- | 1 | 10,000 | 15 lb | 10,000 | 15 lb | UT186 |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Legal Weaponry | - | 1 | 0 | 0 lb | 12,550 | 34 lb | |
Anti-Materiel | - | 1 | 0 | 0 lb | 9,500 | 30 lb | |
Anti-Materiel Rifle, 15mmCL HUD Link |
- | 1 | 8,000 | 30 lb | 8,000 | 30 lb | UT137 |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Pistol | C | 1 | 0 | 0 lb | 3,050 | 4 lb | |
Targeting +2 skill. Complexity 4. |
C | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Power Holster (Medium Pistol, 7.5mmCLP) B/100 uses. |
C | 1 | 1,000 | 2 lb | 1,000 | 2 lb | UT151 |
Medium Pistol, 7.5mmCLP HUD Link |
C | 1 | 450 | 2 lb | 450 | 2 lb | UT137 |
Multispectral Laser Sight +1 to skill; see Laser Sights (B412). 6 hrs. |
C | 1 | 100 | 0 lb | 100 | 0 lb | B289 |
Illegal Weaponry | - | 1 | 0 | 0 lb | 74,700 | 163 lb | |
Payload | - | 1 | 0 | 0 lb | 9,600 | 38 lb | |
Payload Rifle, 25mmCL HUD Link |
- | 1 | 8,000 | 38 lb | 8,000 | 38 lb | UT137 |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Multispectral Laser Sight +1 to skill; see Laser Sights (B412). 6 hrs. |
- | 1 | 100 | 0 lb | 100 | 0 lb | B289 |
Laser Sniper | - | 1 | 0 | 0 lb | 21,500 | 20 lb | |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Laser Sniper Rifle 4lb. backpack power cell, HUD Link |
- | 1 | 20,000 | 20 lb | 20,000 | 20 lb | UT115 |
TML | - | 1 | 0 | 0 lb | 10,000 | 35 lb | |
TML, 100mm HUD Link |
- | 1 | 10,000 | 35 lb | 10,000 | 35 lb | UT146 |
Laser Minigun | - | 1 | 0 | 0 lb | 33,600 | 70 lb | |
Semi-Portable Laser External E-cell, HUD Link |
- | 1 | 32,000 | 70 lb | 32,000 | 70 lb | UT116 |
Multispectral Laser Sight +1 to skill; see Laser Sights (B412). 6 hrs. |
- | 1 | 100 | 0 lb | 100 | 0 lb | B289 |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Notes |
Modified at 1:05 AM on Feb 9, 2015.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0