Difference between revisions of "Johnny Ardiente"
From Game Logs
m (dmg) |
m (a little fix) |
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| Line 22: | Line 22: | ||
Speed: 7 | Speed: 7 | ||
Move : 7 | Move : 7 | ||
| − | Dodge: 10(12) = 7 + 3 ( + 2 acrobatic) | + | Dodge: 10(12) = 7 + 3 ( + 2 acrobatic) + 1 comb.ref. |
Parry: 12 = 9 + 3 | Parry: 12 = 9 + 3 | ||
| Line 58: | Line 58: | ||
Disturbing voice [-10] | Disturbing voice [-10] | ||
Frightens animals [-10] | Frightens animals [-10] | ||
| + | Unnaturally high body temperature [- 5] | ||
Pyromania [- 5] | Pyromania [- 5] | ||
| Line 64: | Line 65: | ||
Bad temper [-10] | Bad temper [-10] | ||
Insomniac [-10] | Insomniac [-10] | ||
| + | Paranoia [-10] | ||
Nightmares [- 5] | Nightmares [- 5] | ||
Phantom voices (annoying) [- 5] | Phantom voices (annoying) [- 5] | ||
| Line 92: | Line 94: | ||
************************* | ************************* | ||
Combat Stats: | Combat Stats: | ||
| − | 1. Pyrokinesis 3d6 burn @ skill 23 = 16 + 3 + 4 | + | 1. Pyrokinesis 3d6 burn @ skill 23 (26) = 16 + 3 + 4 + (3 acc) |
| − | 2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 | + | 2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 |
| − | 3. Psychic Blade 2d6 impale @ skill 22 = 16 + 2 + 4 | + | 3. Psychic Blade 2d6 impale @ skill 22 = 16 + 2 + 4 |
Protection: DR | Protection: DR | ||
Unprotected: no DR | Unprotected: no DR | ||
</pre> | </pre> | ||
Revision as of 20:21, 17 June 2009
(Nice quote! A Kingdom for a nice quote!)
*** PRE-ALFA CHARSHEET ***
Name: Johnny Tormenta Ardiente Fernandez
Build:
Appearance:
Age:
Languages: Spanish (native), English (native)
Hook:
*************************
Attributes [0]:
ST 10 = 10 HP 10 = 10
DX 16 = 10 + 6[120] Will 16 = 12 + 4[20]
IQ 12 = 10 + 2[ 40] Per 12 = 12
HT 12 = 10 + 2[ 20] FP 12 = 12
Dmg : 1d-1 / 1d+1
Lift : 20 (40/60/120)
Speed: 7
Move : 7
Dodge: 10(12) = 7 + 3 ( + 2 acrobatic) + 1 comb.ref.
Parry: 12 = 9 + 3
*************************
Advantages/Perks [0]:
Combat Reflexes [15]
Detect Psi (Rare) [ 5]
*Psychokinesis:
PK Talent lvl. 4 [20]
-DR20 [40] [Semi-ablative -20%, Physical -20%, Directional (Front) -40%, Forcefield +20%]
-Flight [36] [Psychic -10%]
-Pyrokinesis lvl. 3 (3d6 burn) [18] [Innate burning attack: Psychic -10%, Area effect 2 yrd. +50%, Uncontrollable -30%, 1/2D range x5 +10%]
this is a ranged attack with 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1
(self-control fail @ 14+)
-Psychic Blade lvl. 3 (3d6 cut) [12] [Innate cutting attack: Psychic -10%, Melee C -30%]
It has no range, but allows Parry, Rapid Strike, Feint.
Penetrating dmg x 1.5, causes blunt trauma and knockback.
lvl. 2 (2d6 imp) [ 2] [Innate alternative impale attack (/5): Psychic -10%, Melee C -30%]
Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals.
*Telepathy/ESP
(somehow describe a shielded mind)
*Psychic Healing:
-Regeneration(Regular) [23] [Psychic -10%]
*************************
Disadvantages/Quirks [0]:
Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively
controlled by powerful telepaths. I run away...)
Disturbing voice [-10]
Frightens animals [-10]
Unnaturally high body temperature [- 5]
Pyromania [- 5]
Weirdness Magnet [-15] (wild psychic talent - "witch")
Bad temper [-10]
Insomniac [-10]
Paranoia [-10]
Nightmares [- 5]
Phantom voices (annoying) [- 5]
Loner [- 5]
*************************
Skills [0]:
Innate attack (Gaze) DX/E [8] DX+3
Brawling DX/E [8] DX+3
Acrobatics DX/H [4] DX+0
Aerobatics DX/H [4] DX+0
Escape DX/H [4] DX+0
First Aid IQ/E [1] IQ+0
Stealth DX/A [2] DX+0
Survival Per/A [2] Per+0
Tracking Per/A [1] Per-1
this thread needs moar skillz.
*************************
Inventory:
*************************
Combat Stats:
1. Pyrokinesis 3d6 burn @ skill 23 (26) = 16 + 3 + 4 + (3 acc)
2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4
3. Psychic Blade 2d6 impale @ skill 22 = 16 + 2 + 4
Protection: DR
Unprotected: no DR