Difference between revisions of "Nikolai Lee von Lange"

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[[Category:A Civil Campaign]]
 
[[Category:A Civil Campaign]]
 
[[Category:GURPS]]
 
[[Category:GURPS]]
 +
{{Q|“When ships to sail the void between the stars have been built, there will step forth men to sail these ships.” |Johannes Kepler||nolink=1}}
 +
== Backstory ==
 +
Николай Ли фон Ланге, 2399-го г.р., Берлин, ФРГ (при рождении - барон фон Ланге). Традиционная в династии фон Ланге военная карьера, специальность - пилот боевых малых судов. Участвовал в двух из трёх Юпитерианских конфликтов (2421-го и 2428-го годов). В 2433-ем году нёс службу в астероидном патруле, после инцидента с захватом пассажирского транспорта обвинён в пиратстве и дезертирстве, лишён титула и наследства, исключен из состава военно-космических сил ФРГ без права на пенсию и приостановкой пилотской лицензии. Хотя обвинения были вскоре сняты, реабилитации не последовало, а расследование инцидента всячески саботировалось. В силу отсутсвия лицензии вынужденно работал в частных охранных компаниях, оперирующих в условиях низкой гравитации. После восстановления лицензии в 2440-м году некоторое время работал пилотом спасательной службы. В одном из рейсов был сбит и оказался невольным участником операции ЧВК "Вектор", согласился на предложение продолжить сотрудничество.
  
 +
== Stats ==
 
<div class="gurps_holder">
 
<div class="gurps_holder">
 
<table class="wrapper">
 
<table class="wrapper">
Line 12: Line 16:
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td class="portrait_cell portrait"><span style="color:red">[[File:Spacer_1_portrait.jpg]]</td>
+
<td class="portrait_cell portrait">[[File:Spacer 1 portrait - reduced.jpg]]</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
Line 52: Line 56:
 
<tr>
 
<tr>
 
<td class="label">Created On:</td>
 
<td class="label">Created On:</td>
<td class="value">31 &#1089;&#1110;&#1095;. 2015</td>
+
<td class="value">---</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
Line 64: Line 68:
 
<tr>
 
<tr>
 
<td class="label">Attributes:</td>
 
<td class="label">Attributes:</td>
<td class="rvalue">270</td>
+
<td class="rvalue">300</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Advantages:</td>
 
<td class="label">Advantages:</td>
<td class="rvalue">114</td>
+
<td class="rvalue">110</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Disadvantages:</td>
 
<td class="label">Disadvantages:</td>
<td class="rvalue">-149</td>
+
<td class="rvalue">-169</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Quirks:</td>
 
<td class="label">Quirks:</td>
<td class="rvalue">-3</td>
+
<td class="rvalue">-5</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Skills:</td>
 
<td class="label">Skills:</td>
<td class="rvalue">63</td>
+
<td class="rvalue">64</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 98: Line 102:
 
<tr>
 
<tr>
 
<td class="label">Earned:</td>
 
<td class="label">Earned:</td>
<td class="rvalue">5</td>
+
<td class="rvalue">0</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 181: Line 185:
 
<tr class="top_border">
 
<tr class="top_border">
 
<td class="label">Basic Speed:</td>
 
<td class="label">Basic Speed:</td>
<td class="rvalue">6</td>
+
<td class="rvalue">7</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Basic Move:</td>
 
<td class="label">Basic Move:</td>
<td class="rvalue">6</td>
+
<td class="rvalue">7</td>
 
</tr>
 
</tr>
 
<tr class="top_border">
 
<tr class="top_border">
Line 193: Line 197:
 
<tr>
 
<tr>
 
<td class="label">Vision:</td>
 
<td class="label">Vision:</td>
<td class="rvalue">18</td>
+
<td class="rvalue">19</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
Line 230: Line 234:
 
<tr  class="encumbrance" >
 
<tr  class="encumbrance" >
 
<td class="label">&#8226; None (0)</td>
 
<td class="label">&#8226; None (0)</td>
<td class="rvalue">10 kg</td>
+
<td class="rvalue">22,05 lb</td>
<td class="rvalue">6</td>
+
<td class="rvalue">7</td>
<td class="rvalue">10</td>
+
<td class="rvalue">11</td>
 
</tr>
 
</tr>
 
 
 
<tr >
 
<tr >
 
<td class="label">Light (1)</td>
 
<td class="label">Light (1)</td>
<td class="rvalue">20 kg</td>
+
<td class="rvalue">44,1 lb</td>
<td class="rvalue">4</td>
+
<td class="rvalue">5</td>
<td class="rvalue">9</td>
+
<td class="rvalue">10</td>
 
</tr>
 
</tr>
 
 
 
<tr >
 
<tr >
 
<td class="label">Medium (2)</td>
 
<td class="label">Medium (2)</td>
<td class="rvalue">30 kg</td>
+
<td class="rvalue">66,15 lb</td>
<td class="rvalue">3</td>
+
<td class="rvalue">4</td>
<td class="rvalue">8</td>
+
<td class="rvalue">9</td>
 
</tr>
 
</tr>
 
 
 
<tr >
 
<tr >
 
<td class="label">Heavy (3)</td>
 
<td class="label">Heavy (3)</td>
<td class="rvalue">60 kg</td>
+
<td class="rvalue">132,3 lb</td>
 
<td class="rvalue">2</td>
 
<td class="rvalue">2</td>
<td class="rvalue">7</td>
+
<td class="rvalue">8</td>
 
</tr>
 
</tr>
 
 
 
<tr >
 
<tr >
 
<td class="label">X-Heavy (4)</td>
 
<td class="label">X-Heavy (4)</td>
<td class="rvalue">100 kg</td>
+
<td class="rvalue">220,5 lb</td>
 
<td class="rvalue">1</td>
 
<td class="rvalue">1</td>
<td class="rvalue">6</td>
+
<td class="rvalue">7</td>
 
</tr>
 
</tr>
 
 
Line 282: Line 286:
 
<td class="clabel">Eye</td>
 
<td class="clabel">Eye</td>
 
<td class="label">-9</td>
 
<td class="label">-9</td>
<td class="rvalue">0</td>
+
<td class="rvalue">10</td>
 
</tr>
 
</tr>
 
 
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<td class="clabel">Hand</td>
 
<td class="clabel">Hand</td>
 
<td class="label">-4</td>
 
<td class="label">-4</td>
<td class="rvalue">2</td>
+
<td class="rvalue">0</td>
 
</tr>
 
</tr>
 
 
Line 415: Line 419:
 
<tr>
 
<tr>
 
<td class="label">Basic HP:</td>
 
<td class="label">Basic HP:</td>
<td class="rvalue">10</td>
+
<td class="rvalue">15</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr class="top_border">
 
<tr class="top_border">
 
<td class="label">Reeling:</td>
 
<td class="label">Reeling:</td>
<td class="rvalue">3</td>
+
<td class="rvalue">4</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
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<tr>
 
<tr>
 
<td class="label">Check #1:</td>
 
<td class="label">Check #1:</td>
<td class="rvalue">-10</td>
+
<td class="rvalue">-15</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Check #2:</td>
 
<td class="label">Check #2:</td>
<td class="rvalue">-20</td>
+
<td class="rvalue">-30</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Check #3:</td>
 
<td class="label">Check #3:</td>
<td class="rvalue">-30</td>
+
<td class="rvalue">-45</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Check #4:</td>
 
<td class="label">Check #4:</td>
<td class="rvalue">-40</td>
+
<td class="rvalue">-60</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Dead:</td>
 
<td class="label">Dead:</td>
<td class="rvalue">-50</td>
+
<td class="rvalue">-75</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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<tr>
 
<tr>
 
<td class="label">Basic Lift:</td>
 
<td class="label">Basic Lift:</td>
<td class="rvalue">10 kg</td>
+
<td class="rvalue">22,05 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">One-Handed Lift:</td>
 
<td class="label">One-Handed Lift:</td>
<td class="rvalue">20 kg</td>
+
<td class="rvalue">44,1 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Two-Handed Lift:</td>
 
<td class="label">Two-Handed Lift:</td>
<td class="rvalue">80 kg</td>
+
<td class="rvalue">176,4 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Shove & Knock Over:</td>
 
<td class="label">Shove & Knock Over:</td>
<td class="rvalue">120 kg</td>
+
<td class="rvalue">264,6 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Running Shove & Knock Over:</td>
 
<td class="label">Running Shove & Knock Over:</td>
<td class="rvalue">240 kg</td>
+
<td class="rvalue">529,2 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Carry On Back:</td>
 
<td class="label">Carry On Back:</td>
<td class="rvalue">150 kg</td>
+
<td class="rvalue">330,75 lb</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
 
<td class="label">Shift Slightly:</td>
 
<td class="label">Shift Slightly:</td>
<td class="rvalue">500 kg</td>
+
<td class="rvalue">1&#160;102,5 lb</td>
 
</tr>
 
</tr>
 
</table>
 
</table>
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<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Distinctive Features<div class="note">obvious augmentation</div></td>
+
<td class="description"  style="padding-left: 24px;" >Distinctive Features<div class="note">Obvious augmentation</div></td>
 
<td class="points">-1</td>
 
<td class="points">-1</td>
 
<td class="ref">B165</td>
 
<td class="ref">B165</td>
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<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Radio<div class="note">Reduced range 1/10, -30%; Secure, +20%; Temporary: Electrical, -20%.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Telecommunication<div class="note">Radio, +10; Secure, +20%; Reduced range 1/10, -30%; Temporary: Electrical, -20%.</div></td>
 
<td class="points">7</td>
 
<td class="points">7</td>
<td class="ref"></td>
+
<td class="ref">B91</td>
 
</tr>
 
</tr>
 
 
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<tr class="even">
 
<tr class="even">
 
<td class="description" >Disadvantages</td>
 
<td class="description" >Disadvantages</td>
<td class="points">-147</td>
+
<td class="points">-169</td>
 
<td class="ref"></td>
 
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Enemy (Radical group)<div class="note">Appears fairly often (9-), x1; Large/Powerful Group, -30.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Quirks</td>
<td class="points">-30</td>
+
<td class="points">-4</td>
<td class="ref">B135</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Xenophilia<div class="note">CR: 12 (Quite Often), +2 Fright Check Bonus.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Broad-Minded</td>
<td class="points">-10</td>
+
<td class="points">-1</td>
<td class="ref">B162</td>
+
<td class="ref">B163</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Code of Honor (Professional)</td>
+
<td class="description"  style="padding-left: 24px;" >Minor Addiction<div class="note">Coffee</div></td>
<td class="points">-5</td>
+
<td class="points">-1</td>
<td class="ref">B127</td>
+
<td class="ref">B165</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Curious<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 24px;" >Careful</td>
<td class="points">-5</td>
+
<td class="points">-1</td>
<td class="ref">B129</td>
+
<td class="ref">B163</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Social Stigma (Disowned, Non-heir)<div class="note">-1 Reaction</div></td>
+
<td class="description"  style="padding-left: 24px;" >Proud</td>
<td class="points">-5</td>
+
<td class="points">-1</td>
<td class="ref">B155</td>
+
<td class="ref">B164</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Post-Combat Shakes<div class="note">CR: 12 (Quite Often).</div></td>
+
<td class="description"  style="padding-left: 12px;" >Skinny<div class="note">-2 ST vs. knockback</div></td>
 
<td class="points">-5</td>
 
<td class="points">-5</td>
<td class="ref">B150</td>
+
<td class="ref">B18</td>
 
</tr>
 
</tr>
 
 
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<td class="points">-5</td>
 
<td class="points">-5</td>
 
<td class="ref">B137</td>
 
<td class="ref">B137</td>
</tr>
 
 
<tr class="even">
 
<td class="description"  style="padding-left: 12px;" >Duty (Hell Vectors)<div class="note">FR: 15, -15; Extremely Hazardous, -5.</div></td>
 
<td class="points">-20</td>
 
<td class="ref">B133</td>
 
</tr>
 
 
<tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >Compulsive Spending<div class="note">CR: 12 (Quite Often), +20% Cost of Living Increase.</div></td>
 
<td class="points">-5</td>
 
<td class="ref">B129</td>
 
 
</tr>
 
</tr>
 
 
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<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Broad-Minded</td>
+
<td class="description"  style="padding-left: 12px;" >Code of Honor (Soldier's)</td>
<td class="points">-1</td>
+
<td class="points">-10</td>
<td class="ref">B163</td>
+
<td class="ref">B127</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Minor Addiction<div class="note">Coffee</div></td>
+
<td class="description"  style="padding-left: 12px;" >Code of Honor (Professional)</td>
<td class="points">-1</td>
+
<td class="points">-5</td>
<td class="ref">B165</td>
+
<td class="ref">B127</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Bad Temper<div class="note">CR: 9 (Fairly Often).</div></td>
+
<td class="description"  style="padding-left: 12px;" >Duty (Hell Vectors)<div class="note">FR: 15, -15; Extremely Hazardous, -5.</div></td>
<td class="points">-15</td>
+
<td class="points">-20</td>
<td class="ref">B124</td>
+
<td class="ref">B133</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Enemy (Radical group)<div class="note">Appears fairly often (9-), x1; Large/Powerful Group, -30.</div></td>
 +
<td class="points">-30</td>
 +
<td class="ref">B135</td>
 +
</tr>
 +
 +
<tr class="even">
 
<td class="description"  style="padding-left: 12px;" >Agoraphobia (Open Spaces)<div class="note">CR: 9 (Fairly Often).</div><div class="note">Spacer</div></td>
 
<td class="description"  style="padding-left: 12px;" >Agoraphobia (Open Spaces)<div class="note">CR: 9 (Fairly Often).</div><div class="note">Spacer</div></td>
 
<td class="points">-15</td>
 
<td class="points">-15</td>
 
<td class="ref">B150</td>
 
<td class="ref">B150</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Bad Temper<div class="note">CR: 9 (Fairly Often).</div></td>
 +
<td class="points">-15</td>
 +
<td class="ref">B124</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description" >Advantages</td>
+
<td class="description" style="padding-left: 12px;" >Xenophilia<div class="note">CR: 12 (Quite Often), +2 Fright Check Bonus.</div></td>
<td class="points">91</td>
+
<td class="points">-10</td>
<td class="ref"></td>
+
<td class="ref">B162</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Wealth<div class="note">Wealthy (Starting wealth is 5x average), +20.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Curious<div class="note">CR: 12 (Quite Often).</div></td>
<td class="points">20</td>
+
<td class="points">-5</td>
<td class="ref">B25</td>
+
<td class="ref">B129</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Patron<div class="note">Hell Vectors, +15; Appears fairly often (9-), x1; Minimal Interventions, -50%.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Compulsive Spending<div class="note">CR: 12 (Quite Often), +20% Cost of Living Increase.</div></td>
<td class="points">8</td>
+
<td class="points">-5</td>
<td class="ref">B72</td>
+
<td class="ref">B129</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >High Pain Threshold<div class="note">Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture</div></td>
+
<td class="description"  style="padding-left: 12px;" >Loner<div class="note">CR: 12 (Quite Often), -2 Reaction Penalty.</div></td>
<td class="points">10</td>
+
<td class="points">-5</td>
<td class="ref">B59</td>
+
<td class="ref">B142</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >G-Experience (All)</td>
+
<td class="description"  style="padding-left: 12px;" >Post-Combat Shakes<div class="note">CR: 12 (Quite Often).</div></td>
<td class="points">10</td>
+
<td class="points">-5</td>
<td class="ref">B57</td>
+
<td class="ref">B150</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Fit<div class="note">+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)</div></td>
+
<td class="description"  style="padding-left: 12px;" >Social Stigma (Disowned, Non-heir)<div class="note">-1 Reaction</div></td>
<td class="points">5</td>
+
<td class="points">-5</td>
<td class="ref">B55</td>
+
<td class="ref">B155</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description" style="padding-left: 12px;" >Combat Reflexes<div class="note">Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</div></td>
+
<td class="description" >Advantages</td>
<td class="points">15</td>
+
<td class="points">87</td>
<td class="ref">B43</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Ambidexterity</td>
+
<td class="description"  style="padding-left: 12px;" >Perks</td>
<td class="points">5</td>
+
<td class="points">2</td>
<td class="ref">B39</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Languages</td>
+
<td class="description"  style="padding-left: 24px;" >Alcohol Tolerance</td>
<td class="points">18</td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B100</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Language: Russian<div class="note">Native, -6; Spoken (Native), +3; Written (Native), +3.</div></td>
+
<td class="description"  style="padding-left: 24px;" >No Hangover</td>
<td class="points">0</td>
+
<td class="points">1</td>
<td class="ref">B24</td>
+
<td class="ref">B101</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Language: German<div class="note">Spoken (Native), +3; Written (Native), +3.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Wealth<div class="note">Wealthy (Starting wealth is 5x average), +20.</div></td>
<td class="points">6</td>
+
<td class="points">20</td>
<td class="ref">B24</td>
+
<td class="ref">B25</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Language: English<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Patron<div class="note">Hell Vectors, +15; Appears fairly often (9-), x1; Minimal Interventions, -50%.</div></td>
<td class="points">4</td>
+
<td class="points">8</td>
<td class="ref">B24</td>
+
<td class="ref">B72</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Language: Chinglish<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
+
<td class="description"  style="padding-left: 12px;" >High Pain Threshold<div class="note">Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture</div></td>
<td class="points">4</td>
+
<td class="points">10</td>
<td class="ref">B24</td>
+
<td class="ref">B59</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Language: Cantonese<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
+
<td class="description"  style="padding-left: 12px;" >G-Experience 1<div class="note">Moon</div></td>
<td class="points">4</td>
+
<td class="points">1</td>
<td class="ref">B24</td>
+
<td class="ref">B57</td>
 
</tr>
 
</tr>
 
 
</table>
+
<tr class="even">
</td>
+
<td class="description" style="padding-left: 12px;" >G-Experience 1<div class="note">Mars</div></td>
<td class="spacer"></td>
+
<td class="points">1</td>
<td>
+
<td class="ref">B57</td>
<table class="skills list">
 
<tr>
 
<td class="title">Skills</td>
 
<td class="title">SL</td>
 
<td class="title">RSL</td>
 
<td class="title">Pts</td>
 
<td class="title">Ref</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >Techniques</td>
+
<td class="description"  style="padding-left: 12px;" >G-Experience 1<div class="note">Jovian moons</div></td>
<td class="skill_level"></td>
+
<td class="points">1</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B57</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Close-Quarters Battle (Guns (Pistol))</td>
+
<td class="description"  style="padding-left: 12px;" >G-Experience 1<div class="note">Spaceships</div></td>
<td class="skill_level">17</td>
 
<td class="relative_skill_level">+1</td>
 
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">HT250</td>
+
<td class="ref">B57</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >No-Landing Extraction (Piloting)</td>
+
<td class="description"  style="padding-left: 12px;" >Fit<div class="note">+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)</div></td>
<td class="skill_level">15</td>
+
<td class="points">5</td>
<td class="relative_skill_level">-1</td>
+
<td class="ref">B55</td>
<td class="points">3</td>
 
<td class="ref">B233</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Feint (Knife)</td>
+
<td class="description"  style="padding-left: 12px;" >Combat Reflexes<div class="note">Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</div></td>
<td class="skill_level">17</td>
+
<td class="points">15</td>
<td class="relative_skill_level">+1</td>
+
<td class="ref">B43</td>
<td class="points">1</td>
 
<td class="ref">B231</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description" >DX</td>
+
<td class="description" style="padding-left: 12px;" >Ambidexterity</td>
<td class="skill_level"></td>
+
<td class="points">5</td>
<td class="relative_skill_level"></td>
+
<td class="ref">B39</td>
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Guns</td>
+
<td class="description"  style="padding-left: 12px;" >Languages</td>
<td class="skill_level"></td>
+
<td class="points">18</td>
<td class="relative_skill_level"></td>
 
<td class="points"></td>
 
 
<td class="ref"></td>
 
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Beams)</td>
+
<td class="description"  style="padding-left: 24px;" >Language: Russian<div class="note">Native, -6; Spoken (Native), +3; Written (Native), +3.</div></td>
<td class="skill_level">16</td>
+
<td class="points">0</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B24</td>
<td class="points">1</td>
 
<td class="ref">B198</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Cannon)</td>
+
<td class="description"  style="padding-left: 24px;" >Language: German<div class="note">Spoken (Native), +3; Written (Native), +3.</div></td>
<td class="skill_level">16</td>
+
<td class="points">6</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B24</td>
<td class="points">1</td>
 
<td class="ref">B198</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Rockets)</td>
+
<td class="description"  style="padding-left: 24px;" >Language: English<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
<td class="skill_level">16</td>
+
<td class="points">4</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B24</td>
<td class="points">1</td>
 
<td class="ref">B198</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Guns/TL9 (Pistol)</td>
+
<td class="description"  style="padding-left: 24px;" >Language: Chinglish<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
<td class="skill_level">16</td>
+
<td class="points">4</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B24</td>
<td class="points">1</td>
 
<td class="ref">B198</td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Guns/TL9 (Rifle)</td>
+
<td class="description"  style="padding-left: 24px;" >Language: Cantonese<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td>
<td class="skill_level">16</td>
+
<td class="points">4</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="ref">B24</td>
<td class="points">1</td>
+
</tr>
<td class="ref">B198</td>
+
 +
</table>
 +
</td>
 +
<td class="spacer"></td>
 +
<td>
 +
<table class="skills list">
 +
<tr>
 +
<td class="title">Skills</td>
 +
<td class="title">SL</td>
 +
<td class="title">RSL</td>
 +
<td class="title">Pts</td>
 +
<td class="title">Ref</td>
 
</tr>
 
</tr>
 
 
<tr class="even">
+
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Piloting</td>
+
<td class="description" >Techniques</td>
 
<td class="skill_level"></td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="relative_skill_level"></td>
Line 902: Line 890:
 
</tr>
 
</tr>
 
 
<tr class="odd">
+
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (Aerospace)</td>
+
<td class="description"  style="padding-left: 12px;" >Close-Quarters Battle (Guns (Pistol))</td>
<td class="skill_level">16</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">DX+0</td>
+
<td class="relative_skill_level">+1</td>
<td class="points">2</td>
+
<td class="points">1</td>
<td class="ref">B214</td>
+
<td class="ref">HT250</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >No-Landing Extraction (Piloting)</td>
 +
<td class="skill_level">13</td>
 +
<td class="relative_skill_level">-3</td>
 +
<td class="points">1</td>
 +
<td class="ref">B233</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (High-Performance Spaecraft)</td>
+
<td class="description"  style="padding-left: 12px;" >Feint (Knife)</td>
<td class="skill_level">15</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="relative_skill_level">+1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B214</td>
+
<td class="ref">B231</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (Low-Performance Spacecraft)</td>
+
<td class="description" >DX</td>
<td class="skill_level">16</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">DX+0</td>
+
<td class="relative_skill_level"></td>
<td class="points">2</td>
+
<td class="points"></td>
<td class="ref">B214</td>
+
<td class="ref"></td>
</tr>
+
</tr>
+
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Melee</td>
+
<td class="description"  style="padding-left: 12px;" >Guns</td>
 
<td class="skill_level"></td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="relative_skill_level"></td>
Line 935: Line 931:
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Karate</td>
+
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Beams)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B203</td>
+
<td class="ref">B198</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Judo<div class="note">Allows parrying two different attacks per turn, one with each hand.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Cannon)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B203</td>
+
<td class="ref">B198</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Knife</td>
+
<td class="description"  style="padding-left: 24px;" >Gunner/TL9 (Rockets)</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">DX+0</td>
 
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B208</td>
+
<td class="ref">B198</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Vacc Suit/TL9</td>
+
<td class="description"  style="padding-left: 24px;" >Guns/TL9 (Pistol)</td>
<td class="skill_level">15</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B192</td>
+
<td class="ref">B198</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Acrobatics</td>
+
<td class="description"  style="padding-left: 24px;" >Guns/TL9 (Rifle)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B174</td>
+
<td class="ref">B198</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Aerobatics</td>
+
<td class="description"  style="padding-left: 24px;" >Fast-Draw (Pistol)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="relative_skill_level">DX+1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B174</td>
+
<td class="ref">B194</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Running</td>
+
<td class="description"  style="padding-left: 12px;" >Piloting</td>
<td class="skill_level">10</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">HT+0</td>
+
<td class="relative_skill_level"></td>
<td class="points">2</td>
+
<td class="points"></td>
<td class="ref">B218</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Jumping</td>
+
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (Aerospace)</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">DX+0</td>
 
<td class="relative_skill_level">DX+0</td>
<td class="points">1</td>
+
<td class="points">2</td>
<td class="ref">B203</td>
+
<td class="ref">B214</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Climbing</td>
+
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (High-Performance Spaecraft)</td>
<td class="skill_level">15</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-1</td>
+
<td class="relative_skill_level">DX+0</td>
<td class="points">1</td>
+
<td class="points">2</td>
<td class="ref">B183</td>
+
<td class="ref">B214</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Escape</td>
+
<td class="description"  style="padding-left: 24px;" >Piloting/TL9 (Low-Performance Spacecraft)</td>
<td class="skill_level">14</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">DX-2</td>
+
<td class="relative_skill_level">DX+0</td>
<td class="points">1</td>
+
<td class="points">2</td>
<td class="ref">B192</td>
+
<td class="ref">B214</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Free Fall</td>
+
<td class="description"  style="padding-left: 12px;" >Melee</td>
<td class="skill_level">15</td>
 
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="ref">B197</td>
 
</tr>
 
 
<tr class="even">
 
<td class="description" >IQ</td>
 
 
<td class="skill_level"></td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="points"></td>
 
<td class="points"></td>
 
<td class="ref"></td>
 
<td class="ref"></td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Karate</td>
 +
<td class="skill_level">14</td>
 +
<td class="relative_skill_level">DX-2</td>
 +
<td class="points">1</td>
 +
<td class="ref">B203</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Smuggling</td>
+
<td class="description"  style="padding-left: 24px;" >Judo<div class="note">Allows parrying two different attacks per turn, one with each hand.</div></td>
<td class="skill_level">17</td>
+
<td class="skill_level">14</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B221</td>
+
<td class="ref">B203</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Holdout</td>
+
<td class="description"  style="padding-left: 24px;" >Knife</td>
<td class="skill_level">17</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B200</td>
+
<td class="ref">B208</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Heraldry</td>
+
<td class="description"  style="padding-left: 24px;" >Fast-Draw (Knife)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX+1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B199</td>
+
<td class="ref">B194</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Current Affairs/TL9 (Science &amp; Technology)</td>
+
<td class="description"  style="padding-left: 12px;" >Vacc Suit/TL9</td>
<td class="skill_level">18</td>
+
<td class="skill_level">15</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B186</td>
+
<td class="ref">B192</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Current Affairs/TL9 (Politics)</td>
+
<td class="description"  style="padding-left: 12px;" >Acrobatics</td>
<td class="skill_level">18</td>
+
<td class="skill_level">14</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B186</td>
+
<td class="ref">B174</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Spacer/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Aerobatics</td>
<td class="skill_level">18</td>
+
<td class="skill_level">14</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B185</td>
+
<td class="ref">B174</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Navigation/TL9 (Space)</td>
+
<td class="description"  style="padding-left: 12px;" >Running</td>
<td class="skill_level">17</td>
+
<td class="skill_level">10</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">HT+0</td>
<td class="points">1</td>
+
<td class="points">2</td>
<td class="ref">B211</td>
+
<td class="ref">B218</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Electronics</td>
+
<td class="description"  style="padding-left: 12px;" >Jumping</td>
<td class="skill_level"></td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level"></td>
+
<td class="relative_skill_level">DX+0</td>
<td class="points"></td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B203</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Communications)</td>
+
<td class="description"  style="padding-left: 12px;" >Climbing</td>
<td class="skill_level">17</td>
+
<td class="skill_level">15</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B189</td>
+
<td class="ref">B183</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Electronic Warfare)</td>
+
<td class="description"  style="padding-left: 12px;" >Escape</td>
<td class="skill_level">17</td>
+
<td class="skill_level">14</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B189</td>
+
<td class="ref">B192</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Sensors)</td>
+
<td class="description"  style="padding-left: 12px;" >Free Fall</td>
<td class="skill_level">17</td>
+
<td class="skill_level">15</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">DX-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B189</td>
+
<td class="ref">B197</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Electronics Repair/TL9 (Communications)</td>
+
<td class="description" >IQ</td>
 +
<td class="skill_level"></td>
 +
<td class="relative_skill_level"></td>
 +
<td class="points"></td>
 +
<td class="ref"></td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Smuggling</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B190</td>
+
<td class="ref">B221</td>
 
</tr>
 
</tr>
 
 
<tr class="odd">
+
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Electronics Repair/TL9 (Electronic Warfare)</td>
+
<td class="description"  style="padding-left: 12px;" >Holdout</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B190</td>
+
<td class="ref">B200</td>
 
</tr>
 
</tr>
 
 
<tr class="even">
+
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Electrician/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Heraldry</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B189</td>
+
<td class="ref">B199</td>
</tr>
 
 
<tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >Computer</td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Computer Operation/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Current Affairs/TL9 (Science &amp; Technology)</td>
 
<td class="skill_level">18</td>
 
<td class="skill_level">18</td>
 
<td class="relative_skill_level">IQ+0</td>
 
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B184</td>
+
<td class="ref">B186</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Computer Programming/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Current Affairs/TL9 (Politics)</td>
<td class="skill_level">16</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">IQ+0</td>
<td class="points">1</td>
 
<td class="ref">B184</td>
 
</tr>
 
 
<tr class="even">
 
<td class="description"  style="padding-left: 24px;" >Cryptography/TL9</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">IQ-2</td>
 
 
<td class="points">1</td>
 
<td class="points">1</td>
 
<td class="ref">B186</td>
 
<td class="ref">B186</td>
</tr>
 
 
<tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >Military</td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="points"></td>
 
<td class="ref"></td>
 
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Savoir-Faire (Military)</td>
+
<td class="description"  style="padding-left: 12px;" >Spacer/TL9</td>
 
<td class="skill_level">18</td>
 
<td class="skill_level">18</td>
 
<td class="relative_skill_level">IQ+0</td>
 
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B218</td>
+
<td class="ref">B185</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Soldier/TL9</td>
+
<td class="description"  style="padding-left: 12px;" >Navigation/TL9 (Space)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B221</td>
+
<td class="ref">B211</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Artillery/TL9 (Guided Missile)</td>
+
<td class="description"  style="padding-left: 12px;" >Electronics</td>
<td class="skill_level">17</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level"></td>
<td class="points">1</td>
+
<td class="points"></td>
<td class="ref">B178</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Expert Skill (Military Science)</td>
+
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Communications)</td>
<td class="skill_level">16</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B193</td>
+
<td class="ref">B189</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Demolition)</td>
+
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Electronic Warfare)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B189</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Explosive Ordnance Disposal)</td>
+
<td class="description"  style="padding-left: 24px;" >Electronics Operation/TL9 (Sensors)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B189</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Nuclear Ordnance Disposal)</td>
+
<td class="description"  style="padding-left: 24px;" >Electronics Repair/TL9 (Communications)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B194</td>
+
<td class="ref">B190</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >First Aid/TL9</td>
+
<td class="description"  style="padding-left: 24px;" >Electronics Repair/TL9 (Electronic Warfare)</td>
<td class="skill_level">18</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ+0</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B195</td>
+
<td class="ref">B190</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Intelligence Analysis/TL9</td>
+
<td class="description"  style="padding-left: 24px;" >Electrician/TL9</td>
<td class="skill_level">16</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B201</td>
+
<td class="ref">B189</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Strategy (Space)</td>
+
<td class="description"  style="padding-left: 12px;" >Computer</td>
<td class="skill_level">16</td>
+
<td class="skill_level"></td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level"></td>
<td class="points">1</td>
+
<td class="points"></td>
<td class="ref">B222</td>
+
<td class="ref"></td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Tactics</td>
+
<td class="description"  style="padding-left: 24px;" >Computer Operation/TL9</td>
<td class="skill_level">16</td>
+
<td class="skill_level">18</td>
 +
<td class="relative_skill_level">IQ+0</td>
 +
<td class="points">1</td>
 +
<td class="ref">B184</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Computer Programming/TL9</td>
 +
<td class="skill_level">16</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B224</td>
+
<td class="ref">B184</td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Cryptography/TL9</td>
 +
<td class="skill_level">16</td>
 +
<td class="relative_skill_level">IQ-2</td>
 +
<td class="points">1</td>
 +
<td class="ref">B186</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 12px;" >Enginering</td>
+
<td class="description"  style="padding-left: 12px;" >Military</td>
 
<td class="skill_level"></td>
 
<td class="skill_level"></td>
 
<td class="relative_skill_level"></td>
 
<td class="relative_skill_level"></td>
Line 1,279: Line 1,275:
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Engineer/TL9 (Starships)</td>
+
<td class="description"  style="padding-left: 24px;" >Savoir-Faire (Military)</td>
<td class="skill_level">16</td>
+
<td class="skill_level">18</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B190</td>
+
<td class="ref">B218</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (Aerospace)</td>
+
<td class="description"  style="padding-left: 24px;" >Soldier/TL9</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B207</td>
+
<td class="ref">B221</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (High-Performance Spacecraft)</td>
+
<td class="description"  style="padding-left: 24px;" >Artillery/TL9 (Guided Missile)</td>
 
<td class="skill_level">17</td>
 
<td class="skill_level">17</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="relative_skill_level">IQ-1</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B207</td>
+
<td class="ref">B178</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (Low-Performance Spacecraft)</td>
+
<td class="description"  style="padding-left: 24px;" >Expert Skill (Military Science)</td>
<td class="skill_level">17</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B207</td>
+
<td class="ref">B193</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 12px;" >Science</td>
+
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Demolition)</td>
<td class="skill_level"></td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level"></td>
+
<td class="relative_skill_level">IQ-1</td>
<td class="points"></td>
+
<td class="points">1</td>
<td class="ref"></td>
+
<td class="ref">B194</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Mathematics/TL9 (Applied)</td>
+
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Explosive Ordnance Disposal)</td>
<td class="skill_level">16</td>
+
<td class="skill_level">17</td>
<td class="relative_skill_level">IQ-2</td>
+
<td class="relative_skill_level">IQ-1</td>
 +
<td class="points">1</td>
 +
<td class="ref">B194</td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Explosives/TL9 (Nuclear Ordnance Disposal)</td>
 +
<td class="skill_level">17</td>
 +
<td class="relative_skill_level">IQ-1</td>
 +
<td class="points">1</td>
 +
<td class="ref">B194</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >First Aid/TL9</td>
 +
<td class="skill_level">18</td>
 +
<td class="relative_skill_level">IQ+0</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B207</td>
+
<td class="ref">B195</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Astronomy/TL9</td>
+
<td class="description"  style="padding-left: 24px;" >Intelligence Analysis/TL9</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B179</td>
+
<td class="ref">B201</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Chemistry/TL9</td>
+
<td class="description"  style="padding-left: 24px;" >Strategy (Space)</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B183</td>
+
<td class="ref">B222</td>
 
</tr>
 
</tr>
 
 
 
<tr class="even">
 
<tr class="even">
<td class="description"  style="padding-left: 24px;" >Meteorology/TL9 (Gas Giants)</td>
+
<td class="description"  style="padding-left: 24px;" >Tactics</td>
<td class="skill_level">17</td>
+
<td class="skill_level">16</td>
<td class="relative_skill_level">IQ-1</td>
+
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B209</td>
+
<td class="ref">B224</td>
 
</tr>
 
</tr>
 
 
 
<tr class="odd">
 
<tr class="odd">
<td class="description"  style="padding-left: 24px;" >Physics/TL9 (Applied)</td>
+
<td class="description"  style="padding-left: 12px;" >Enginering</td>
 +
<td class="skill_level"></td>
 +
<td class="relative_skill_level"></td>
 +
<td class="points"></td>
 +
<td class="ref"></td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Engineer/TL9 (Starships)</td>
 
<td class="skill_level">16</td>
 
<td class="skill_level">16</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="relative_skill_level">IQ-2</td>
 
<td class="points">1</td>
 
<td class="points">1</td>
<td class="ref">B213</td>
+
<td class="ref">B190</td>
 
</tr>
 
</tr>
 
 
</table>
+
<tr class="odd">
</td>
+
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (Aerospace)</td>
</tr>
+
<td class="skill_level">17</td>
</table>
+
<td class="relative_skill_level">IQ-1</td>
<table class="spells list">
+
<td class="points">1</td>
            <tr>
+
<td class="ref">B207</td>
                <td class="title">Spells</td>
+
</tr>
                <td class="title">Class</td>
+
                <td class="title">Mana Cost</td>
+
<tr class="even">
                <td class="title">Time</td>
+
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (High-Performance Spacecraft)</td>
                <td class="title">SL</td>
+
<td class="skill_level">17</td>
                <td class="title">RSL</td>
+
<td class="relative_skill_level">IQ-1</td>
                <td class="title">Pts</td>
+
<td class="points">1</td>
                <td class="title">Ref</td>
+
<td class="ref">B207</td>
            </tr>
+
</tr>
           
+
        </table>
+
<tr class="odd">
        <table class="melee_weapons list">
+
<td class="description"  style="padding-left: 24px;" >Mechanic/TL9 (Low-Performance Spacecraft)</td>
            <tr>
+
<td class="skill_level">17</td>
                <td class="title">Melee Weapons</td>
+
<td class="relative_skill_level">IQ-1</td>
                <td class="title">Usage</td>
+
<td class="points">1</td>
                <td class="title">Lvl</td>
+
<td class="ref">B207</td>
                <td class="title">Parry</td>
+
</tr>
                <td class="title">Block</td>
+
                <td class="title">Damage</td>
+
<tr class="even">
                <td class="title">Reach</td>
+
<td class="description"  style="padding-left: 12px;" >Science</td>
                <td class="title">ST</td>
+
<td class="skill_level"></td>
            </tr>
+
<td class="relative_skill_level"></td>
           
+
<td class="points"></td>
        </table>
+
<td class="ref"></td>
        <table class="ranged_weapons list">
+
</tr>
            <tr>
+
                <td class="title">Ranged Weapons</td>
+
<tr class="odd">
                <td class="title">Usage</td>
+
<td class="description"  style="padding-left: 24px;" >Mathematics/TL9 (Applied)</td>
                <td class="title">Lvl</td>
+
<td class="skill_level">16</td>
                <td class="title">Acc</td>
+
<td class="relative_skill_level">IQ-2</td>
                <td class="title">Damage</td>
+
<td class="points">1</td>
                <td class="title">Range</td>
+
<td class="ref">B207</td>
                <td class="title">RoF</td>
+
</tr>
                <td class="title">Shots</td>
+
                <td class="title">Bulk</td>
+
<tr class="even">
                <td class="title">Rcl</td>
+
<td class="description"  style="padding-left: 24px;" >Astronomy/TL9</td>
                <td class="title">ST</td>
+
<td class="skill_level">16</td>
            </tr>
+
<td class="relative_skill_level">IQ-2</td>
           
+
<td class="points">1</td>
        </table>
+
<td class="ref">B179</td>
        <table class="equipment list">
+
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Chemistry/TL9</td>
 +
<td class="skill_level">16</td>
 +
<td class="relative_skill_level">IQ-2</td>
 +
<td class="points">1</td>
 +
<td class="ref">B183</td>
 +
</tr>
 +
 +
<tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Meteorology/TL9 (Gas Giants)</td>
 +
<td class="skill_level">17</td>
 +
<td class="relative_skill_level">IQ-1</td>
 +
<td class="points">1</td>
 +
<td class="ref">B209</td>
 +
</tr>
 +
 +
<tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Physics/TL9 (Applied)</td>
 +
<td class="skill_level">16</td>
 +
<td class="relative_skill_level">IQ-2</td>
 +
<td class="points">1</td>
 +
<td class="ref">B213</td>
 +
</tr>
 +
 +
</table>
 +
</td>
 +
</tr>
 +
</table>
 +
<table class="spells list">
 
             <tr>
 
             <tr>
                 <td class="title">Equipment (8,0875 kg; $46&#160;200)</td>
+
                 <td class="title">Spells</td>
                 <td class="title">v</td>
+
                 <td class="title">Class</td>
                 <td class="title">#</td>
+
                 <td class="title">Mana Cost</td>
                 <td class="title">$</td>
+
                 <td class="title">Time</td>
                 <td class="title">W</td>
+
                 <td class="title">SL</td>
                 <td class="title">? $</td>
+
                 <td class="title">RSL</td>
                 <td class="title">? W</td>
+
                 <td class="title">Pts</td>
 
                 <td class="title">Ref</td>
 
                 <td class="title">Ref</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="odd">
+
        </table>
<td class="description" >Misc. stashed</td>
+
        <table class="melee_weapons list">
                 <td class="state">-</td>
+
            <tr>
                 <td class="quantity">1</td>
+
                <td class="title">Melee Weapons</td>
                 <td class="cost">0</td>
+
                <td class="title">Usage</td>
                 <td class="weight">0 kg</td>
+
                <td class="title">Lvl</td>
                 <td class="cost_summary">35&#160;190</td>
+
                <td class="title">Parry</td>
                 <td class="weight_summary">35,37415 kg</td>
+
                <td class="title">Block</td>
                 <td class="ref"></td>
+
                <td class="title">Damage</td>
 +
                <td class="title">Reach</td>
 +
                <td class="title">ST</td>
 +
            </tr>
 +
           
 +
             <tr class="odd">
 +
                <td class="description">Large Knife<div class="note">Superfine blade</div></td>
 +
                 <td class="usage">Swung</td>
 +
                 <td class="level">16</td>
 +
                 <td class="parry">11</td>
 +
                 <td class="block">No</td>
 +
                 <td class="damage">1d(2) cut</td>
 +
                 <td class="reach">C,1</td>
 +
                 <td class="strength">6</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Envirobag<div class="note">C/24hr.</div></td>
+
                <td class="description">Large Knife<div class="note">Superfine blade</div></td>
                 <td class="state">-</td>
+
                 <td class="usage">Thrust</td>
                 <td class="quantity">1</td>
+
                 <td class="level">16</td>
                 <td class="cost">160</td>
+
                 <td class="parry">11</td>
                 <td class="weight">3 lb</td>
+
                 <td class="block">No</td>
                 <td class="cost_summary">160</td>
+
                 <td class="damage">1d(2) imp</td>
                 <td class="weight_summary">3 lb</td>
+
                 <td class="reach">C</td>
                 <td class="ref">UT75</td>
+
                 <td class="strength">6</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Civilian Vacc Suit<div class="note">Flexible. 2C/24hr.</div></td>
+
                <td class="description">Natural</td>
                 <td class="state">-</td>
+
                 <td class="usage">Kick</td>
                 <td class="quantity">1</td>
+
                 <td class="level">14</td>
                 <td class="cost">10&#160;000</td>
+
                 <td class="parry">No</td>
                 <td class="weight">25 lb</td>
+
                 <td class="block"></td>
                 <td class="cost_summary">10&#160;000</td>
+
                 <td class="damage">1d-2 cr</td>
                 <td class="weight_summary">25 lb</td>
+
                 <td class="reach">C,1</td>
                 <td class="ref">UT179</td>
+
                 <td class="strength"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Reflex Vacc Suit<div class="note">Flexible. DR+10 vs. piercing and cutting damage. 2C/24hr.</div></td>
+
                <td class="description">Natural</td>
                 <td class="state">-</td>
+
                 <td class="usage">Kick w/Boots</td>
                 <td class="quantity">1</td>
+
                 <td class="level">14</td>
                 <td class="cost">12&#160;000</td>
+
                 <td class="parry">No</td>
                 <td class="weight">30 lb</td>
+
                 <td class="block"></td>
                 <td class="cost_summary">12&#160;000</td>
+
                 <td class="damage">1d-1 cr</td>
                 <td class="weight_summary">30 lb</td>
+
                 <td class="reach">C,1</td>
                 <td class="ref">UT179</td>
+
                 <td class="strength"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description" style="padding-left: 12px;" >Gecko Adhesive<div class="note">Per foot. 2" wide. Supports 800lbs.</div></td>
+
                <td class="description">Natural</td>
                 <td class="state">-</td>
+
                 <td class="usage">Punch</td>
                 <td class="quantity">10</td>
+
                 <td class="level">16</td>
                 <td class="cost">1</td>
+
                 <td class="parry">12</td>
                 <td class="weight">0 kg</td>
+
                 <td class="block"></td>
                 <td class="cost_summary">10</td>
+
                 <td class="damage">1d-3 cr</td>
                 <td class="weight_summary">0 kg</td>
+
                 <td class="reach">C</td>
                 <td class="ref">UT83</td>
+
                 <td class="strength"></td>
             </tr>
+
             </tr>
              
+
              
             <tr class="even">
+
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Fire Extinguisher Tube<div class="note">4-second discharge. 2-yard range.</div></td>
+
                <td class="description">Small Knife<div class="note">Superfine blade</div></td>
                 <td class="state">-</td>
+
                 <td class="usage">Swung</td>
                 <td class="quantity">2</td>
+
                 <td class="level">16</td>
                 <td class="cost">10</td>
+
                 <td class="parry">11</td>
                 <td class="weight">1 lb</td>
+
                 <td class="block">No</td>
                 <td class="cost_summary">20</td>
+
                 <td class="damage">1d-1(2) cut</td>
                 <td class="weight_summary">2 lb</td>
+
                 <td class="reach">C,1</td>
                 <td class="ref">UT87</td>
+
                 <td class="strength">5</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Scout Robot (Aerial)<div class="note">2B/8hr.</div></td>
+
                <td class="description">Small Knife<div class="note">Superfine blade</div></td>
                 <td class="state">-</td>
+
                 <td class="usage">Thrust</td>
                 <td class="quantity">2</td>
+
                 <td class="level">16</td>
                 <td class="cost">5&#160;000</td>
+
                 <td class="parry">11</td>
                 <td class="weight">4 lb</td>
+
                 <td class="block">No</td>
                 <td class="cost_summary">10&#160;000</td>
+
                 <td class="damage">1d-1(2) imp</td>
                 <td class="weight_summary">8 lb</td>
+
                 <td class="reach">C</td>
                 <td class="ref">UT80</td>
+
                 <td class="strength">5</td>
 
             </tr>
 
             </tr>
 
              
 
              
            <tr class="even">
+
        </table>
<td class="description" style="padding-left: 12px;" >Suitcase Lab (Chemistry)<div class="note">4C/10hr.</div></td>
+
        <table class="ranged_weapons list">
                 <td class="state">-</td>
+
            <tr>
                 <td class="quantity">1</td>
+
                <td class="title">Ranged Weapons</td>
                 <td class="cost">3&#160;000</td>
+
                <td class="title">Usage</td>
                 <td class="weight">10 lb</td>
+
                <td class="title">Lvl</td>
                 <td class="cost_summary">3&#160;000</td>
+
                <td class="title">Acc</td>
                 <td class="weight_summary">10 lb</td>
+
                 <td class="title">Damage</td>
                 <td class="ref">UT67</td>
+
                 <td class="title">Range</td>
 +
                 <td class="title">RoF</td>
 +
                 <td class="title">Shots</td>
 +
                 <td class="title">Bulk</td>
 +
                 <td class="title">Rcl</td>
 +
                 <td class="title">ST</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description" >Misc. carried</td>
+
                <td class="description">Large Knife<div class="note">Superfine blade</div></td>
                 <td class="state">C</td>
+
                 <td class="usage">Thrown</td>
                 <td class="quantity">1</td>
+
                 <td class="level">12</td>
                 <td class="cost">0</td>
+
                 <td class="accuracy">+0</td>
                 <td class="weight">0 kg</td>
+
                 <td class="damage">1d(2) imp</td>
                 <td class="cost_summary">230</td>
+
                <td class="range">8/15</td>
                 <td class="weight_summary">3,1746 kg</td>
+
                <td class="rof">1</td>
                 <td class="ref"></td>
+
                <td class="shots">T(1)</td>
 +
                 <td class="bulk">-2</td>
 +
                 <td class="recoil"></td>
 +
                 <td class="strength">6</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description" style="padding-left: 12px;" >Attach&#233; Case<div class="note">DR8</div></td>
+
                <td class="description">Small Knife<div class="note">Superfine blade</div></td>
                 <td class="state">C</td>
+
                <td class="usage">Thrown</td>
                 <td class="quantity">1</td>
+
                <td class="level">12</td>
                 <td class="cost">80</td>
+
                <td class="accuracy">+0</td>
                 <td class="weight">2 lb</td>
+
                <td class="damage">1d-1(2) imp</td>
                 <td class="cost_summary">80</td>
+
                <td class="range">5/10</td>
                 <td class="weight_summary">2 lb</td>
+
                <td class="rof">1</td>
                 <td class="ref">UT38</td>
+
                 <td class="shots">T(1)</td>
 +
                 <td class="bulk">-1</td>
 +
                 <td class="recoil"></td>
 +
                 <td class="strength">5</td>
 +
            </tr>
 +
           
 +
        </table>
 +
        <table class="equipment list">
 +
            <tr>
 +
                <td class="title">Equipment (12,8 lb; $145&#160;369,58)</td>
 +
                <td class="title">v</td>
 +
                <td class="title">#</td>
 +
                <td class="title">$</td>
 +
                 <td class="title">W</td>
 +
                 <td class="title">? $</td>
 +
                <td class="title">? W</td>
 +
                 <td class="title">Ref</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >First Aid Kit</td>
+
<td class="description" >Mandatory</td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">50</td>
+
                 <td class="cost">0</td>
                 <td class="weight">2 lb</td>
+
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">50</td>
+
                 <td class="cost_summary">26&#160;650</td>
                 <td class="weight_summary">2 lb</td>
+
                 <td class="weight_summary">0,5907 kg</td>
                 <td class="ref">UT198</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Filter Mask</td>
+
<td class="description"  style="padding-left: 12px;" >Clothing<div class="note">Fancy, varicloth</div></td>
                 <td class="state">C</td>
+
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">3&#160;000</td>
                 <td class="weight">3 lb</td>
+
                 <td class="weight">0,5 kg</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">3&#160;000</td>
                 <td class="weight_summary">3 lb</td>
+
                 <td class="weight_summary">0,5 kg</td>
                 <td class="ref">UT177</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description" >Basic armor</td>
+
<td class="description"  style="padding-left: 12px;" >Smart Tattoos<div class="note">Simple procedure.</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">0</td>
+
                 <td class="cost">200</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">1&#160;080</td>
+
                 <td class="cost_summary">200</td>
                 <td class="weight_summary">4,08163 kg</td>
+
                 <td class="weight_summary">0 kg</td>
                 <td class="ref"></td>
+
                 <td class="ref">UT211</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Assault Boots<div class="note">DR+6 vs. piercing and cutting.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Biomonitor Autoinjector<div class="note">Holds ten doses.</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">150</td>
+
                 <td class="cost">200</td>
                 <td class="weight">3 lb</td>
+
                 <td class="weight">0,15 lb</td>
                 <td class="cost_summary">150</td>
+
                 <td class="cost_summary">1&#160;170</td>
                 <td class="weight_summary">3 lb</td>
+
                 <td class="weight_summary">0,15 lb</td>
                 <td class="ref">UT173</td>
+
                 <td class="ref">UT197</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description"  style="padding-left: 12px;" >Reflex Gloves<div class="note">DR+4 vs. piercing and cutting. Flexible.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Antirad<div class="note">Halves exposure</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
                 <td class="quantity">1</td>
+
                 <td class="quantity">6</td>
                 <td class="cost">30</td>
+
                 <td class="cost">150</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">30</td>
+
                 <td class="cost_summary">900</td>
 
                 <td class="weight_summary">0 kg</td>
 
                 <td class="weight_summary">0 kg</td>
                 <td class="ref">UT172</td>
+
                 <td class="ref">UT205</td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Reflex Bodysuit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Hypercoagulin<div class="note">stopes bleeding after 1d+4 seconds</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
                 <td class="quantity">1</td>
+
                 <td class="quantity">2</td>
                 <td class="cost">900</td>
+
                 <td class="cost">25</td>
                 <td class="weight">6 lb</td>
+
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">900</td>
+
                 <td class="cost_summary">50</td>
                 <td class="weight_summary">6 lb</td>
+
                 <td class="weight_summary">0 kg</td>
                 <td class="ref">UT172</td>
+
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="odd">
 
             <tr class="odd">
<td class="description" >Mandatory</td>
+
<td class="description"  style="padding-left: 24px;" >Superstim<div class="note">gives 1d FP for number of hours equal to margin of success on HT roll; takes FP+2 afterwards</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
                 <td class="quantity">1</td>
+
                 <td class="quantity">2</td>
                 <td class="cost">0</td>
+
                 <td class="cost">10</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">9&#160;700</td>
+
                 <td class="cost_summary">20</td>
                 <td class="weight_summary">0,07937 kg</td>
+
                 <td class="weight_summary">0 kg</td>
 
                 <td class="ref"></td>
 
                 <td class="ref"></td>
 
             </tr>
 
             </tr>
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 12px;" >Biomonitor Autoinjector<div class="note">Holds ten doses.</div></td>
+
<td class="description"  style="padding-left: 12px;" >Pilot augmetics</td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                <td class="cost">200</td>
+
                 <td class="cost">0</td>
                <td class="weight">0,15 lb</td>
+
                 <td class="weight">0 kg</td>
                <td class="cost_summary">200</td>
+
                 <td class="cost_summary">22&#160;280</td>
                <td class="weight_summary">0,15 lb</td>
+
                 <td class="weight_summary">0,02268 kg</td>
                <td class="ref">UT197</td>
+
                 <td class="ref"></td>
            </tr>
 
           
 
            <tr class="odd">
 
<td class="description"  style="padding-left: 12px;" >Smart Tattoos<div class="note">Simple procedure.</div></td>
 
                <td class="state">E</td>
 
                <td class="quantity">1</td>
 
                <td class="cost">200</td>
 
                <td class="weight">0 kg</td>
 
                <td class="cost_summary">200</td>
 
                <td class="weight_summary">0 kg</td>
 
                <td class="ref">UT211</td>
 
            </tr>
 
           
 
            <tr class="even">
 
<td class="description"  style="padding-left: 12px;" >Pilot augmetics</td>
 
                <td class="state">E</td>
 
                <td class="quantity">1</td>
 
                 <td class="cost">0</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="cost_summary">9&#160;300</td>
 
                 <td class="weight_summary">0,01134 kg</td>
 
                 <td class="ref"></td>
 
 
             </tr>
 
             </tr>
 
              
 
              
Line 1,648: Line 1,713:
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Implant Radio<div class="note">Simple procedure.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Implant Radio<div class="note">Simple procedure. Rugged (+2 HT, 2xDR)</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">200</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">200</td>
 
                 <td class="weight_summary">0 kg</td>
 
                 <td class="weight_summary">0 kg</td>
 
                 <td class="ref">UT211</td>
 
                 <td class="ref">UT211</td>
Line 1,670: Line 1,735:
 
              
 
              
 
             <tr class="even">
 
             <tr class="even">
<td class="description"  style="padding-left: 24px;" >Computer Implant<div class="note">Major procedure.</div></td>
+
<td class="description"  style="padding-left: 24px;" >Near Miss Indicator</td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">4&#160;000</td>
+
                 <td class="cost">1&#160;000</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">4&#160;100</td>
+
                 <td class="cost_summary">1&#160;000</td>
                 <td class="weight_summary">0,01134 kg</td>
+
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Computer Implant<div class="note">Major procedure.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">4&#160;000</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">15&#160;980</td>
 +
                 <td class="weight_summary">0,02268 kg</td>
 
                 <td class="ref">UT215</td>
 
                 <td class="ref">UT215</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="odd">
+
             <tr class="even">
<td class="description"  style="padding-left: 36px;" >Tiny Computer<div class="note">Complexity 3, 1 TB, 2A/20hr.</div></td>
+
<td class="description"  style="padding-left: 36px;" >Tiny Computer (Fast, Hardened)<div class="note">Complexity 4, 1 TB, 2A/20hr.</div></td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
 
                 <td class="quantity">1</td>
 
                 <td class="quantity">1</td>
                 <td class="cost">100</td>
+
                 <td class="cost">4&#160;000</td>
                 <td class="weight">0,025 lb</td>
+
                 <td class="weight">0,05 lb</td>
                 <td class="cost_summary">100</td>
+
                 <td class="cost_summary">4&#160;000</td>
                 <td class="weight_summary">0,025 lb</td>
+
                 <td class="weight_summary">0,05 lb</td>
 
                 <td class="ref">UT22</td>
 
                 <td class="ref">UT22</td>
 
             </tr>
 
             </tr>
 
              
 
              
             <tr class="even">
+
             <tr class="odd">
 
<td class="description"  style="padding-left: 36px;" >Software</td>
 
<td class="description"  style="padding-left: 36px;" >Software</td>
 
                 <td class="state">E</td>
 
                 <td class="state">E</td>
Line 1,697: Line 1,773:
 
                 <td class="cost">0</td>
 
                 <td class="cost">0</td>
 
                 <td class="weight">0 kg</td>
 
                 <td class="weight">0 kg</td>
                 <td class="cost_summary">0</td>
+
                 <td class="cost_summary">7&#160;980</td>
 
                 <td class="weight_summary">0 kg</td>
 
                 <td class="weight_summary">0 kg</td>
 
                 <td class="ref"></td>
 
                 <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Decryption Program<div class="note">Complexity 2.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">30</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT47</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Target Tracking<div class="note">Complexity 2.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">150</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">150</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT150</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Targeting (Guns(Rifle))<div class="note">+1 skill. Complexity 4.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;500</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;500</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Targeting (Guns(Pistol))<div class="note">+1 skill. Complexity 4.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;500</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;500</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Targeting (Gunner(Cannon))<div class="note">+1 skill. Complexity 4.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;500</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;500</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Verifier Software<div class="note">Detect Lies-12. Complexity 4.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">300</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">300</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT106</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >Visual Enhancement<div class="note">Complexity 4.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;000</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;000</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT56</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 48px;" >Skill support software (various)<div class="note">Complexity 4</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">5</td>
 +
                <td class="cost">300</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;500</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 48px;" >IFF Comm Software</td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">500</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">500</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description" >Advanced armor</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">3&#160;350</td>
 +
                <td class="weight_summary">9,52381 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Reflex Tacsuit<div class="note">Flexible. Double DR vs. cutting and piercing damage. C/12hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">3&#160;000</td>
 +
                <td class="weight">15 lb</td>
 +
                <td class="cost_summary">3&#160;000</td>
 +
                <td class="weight_summary">15 lb</td>
 +
                <td class="ref">UT178</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Light Infantry Helmet</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">250</td>
 +
                <td class="weight">3 lb</td>
 +
                <td class="cost_summary">250</td>
 +
                <td class="weight_summary">3 lb</td>
 +
                <td class="ref">UT176</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Light Infantry Helmet: Visor</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">3 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">3 lb</td>
 +
                <td class="ref">UT176</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description" >Basic armor</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;380</td>
 +
                <td class="weight_summary">4,35374 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Armored Shades</td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0,1 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0,1 lb</td>
 +
                <td class="ref">UT176</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Assault Boots<div class="note">DR+6 vs. piercing and cutting.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">150</td>
 +
                <td class="weight">3 lb</td>
 +
                <td class="cost_summary">150</td>
 +
                <td class="weight_summary">3 lb</td>
 +
                <td class="ref">UT173</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Magnetized Plates</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT187</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Reflex Gloves<div class="note">DR+4 vs. piercing and cutting. Flexible.</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">30</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT172</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Reflex Bodysuit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">900</td>
 +
                <td class="weight">6 lb</td>
 +
                <td class="cost_summary">900</td>
 +
                <td class="weight_summary">6 lb</td>
 +
                <td class="ref">UT172</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Nasal Filter Plugs</td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Restricted equipment</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">17&#160;845,58</td>
 +
                <td class="weight_summary">11,23764 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Deceptive Radar Jammer<div class="note">C/10hr. Radar -4. Imaging radar -2.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">2&#160;000</td>
 +
                <td class="weight">2,5 lb</td>
 +
                <td class="cost_summary">2&#160;000</td>
 +
                <td class="weight_summary">2,5 lb</td>
 +
                <td class="ref">UT99</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Small Ladar<div class="note">10-mile range. +3 Acc. B/8hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10&#160;000</td>
 +
                <td class="weight">1 lb</td>
 +
                <td class="cost_summary">10&#160;000</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref">UT64</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Carbine #2</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">2&#160;701,62</td>
 +
                <td class="weight_summary">9,581 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Assault Carbine, 7mmCL</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;600</td>
 +
                <td class="weight">7 lb</td>
 +
                <td class="cost_summary">1&#160;600</td>
 +
                <td class="weight_summary">7 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Accessory Rail</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">2 lb</td>
 +
                <td class="ref">UT150</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Compact Targeting Scope<div class="note">+2 to aimed shots. A/100hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;000</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">1&#160;000</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >7mmCL</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">3</td>
 +
                <td class="cost">0,54</td>
 +
                <td class="weight">0,027 lb</td>
 +
                <td class="cost_summary">1,62</td>
 +
                <td class="weight_summary">0,081 lb</td>
 +
                <td class="ref">UT139</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Carbine #1</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">2&#160;903,6</td>
 +
                <td class="weight_summary">4,84354 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Storm Carbine, 10mmCL</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;800</td>
 +
                <td class="weight">8 lb</td>
 +
                <td class="cost_summary">1&#160;800</td>
 +
                <td class="weight_summary">8 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Accessory Rail</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">2 lb</td>
 +
                <td class="ref">UT150</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Compact Targeting Scope<div class="note">+2 to aimed shots. A/100hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;000</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">1&#160;000</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT149</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >10mmCLR</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">3</td>
 +
                <td class="cost">1,2</td>
 +
                <td class="weight">0,06 lb</td>
 +
                <td class="cost_summary">3,6</td>
 +
                <td class="weight_summary">0,18 lb</td>
 +
                <td class="ref">UT139</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Pistol</td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">240,36</td>
 +
                <td class="weight_summary">0,46168 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Holdout Pistol, 7.5mmCLP<div class="note">HUD link, laser sight, diagnostic computer, recognition grip</div></td>
 +
                <td class="state">C</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">240</td>
 +
                <td class="weight">1 lb</td>
 +
                <td class="cost_summary">240</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref">UT137</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >7.5mmCLP</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">3</td>
 +
                <td class="cost">0,12</td>
 +
                <td class="weight">0,006 lb</td>
 +
                <td class="cost_summary">0,36</td>
 +
                <td class="weight_summary">0,018 lb</td>
 +
                <td class="ref">UT139</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Legal equipment</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">90</td>
 +
                <td class="weight_summary">0,68027 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Small Knife<div class="note">Superfine blade</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">30</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">30</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">B272</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Large Knife<div class="note">Superfine blade</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">40</td>
 +
                <td class="weight">1 lb</td>
 +
                <td class="cost_summary">40</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref">B272</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Micro Laser Communicator<div class="note">1,000-yard range. AA/100hr.</div></td>
 +
                <td class="state">E</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">20</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">20</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT44</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Misc. stashed</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">4&#160;049</td>
 +
                <td class="weight_summary">49,88662 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Smart Piton</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">10</td>
 +
                <td class="cost">10</td>
 +
                <td class="weight">0,1 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">1 lb</td>
 +
                <td class="ref">UT76</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >A cell</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">100</td>
 +
                <td class="cost">2</td>
 +
                <td class="weight">0,005 lb</td>
 +
                <td class="cost_summary">200</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT19</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >B cell</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">10</td>
 +
                <td class="cost">3</td>
 +
                <td class="weight">0,05 lb</td>
 +
                <td class="cost_summary">30</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT19</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >C cell</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">10</td>
 +
                <td class="cost">10</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">5 lb</td>
 +
                <td class="ref">UT19</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Suit Patches<div class="note">For battlesuits. Packet of ten.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">30</td>
 +
                <td class="cost">10</td>
 +
                <td class="weight">0,1 lb</td>
 +
                <td class="cost_summary">300</td>
 +
                <td class="weight_summary">3 lb</td>
 +
                <td class="ref">UT188</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Gecko Adhesive<div class="note">Per foot. 2" wide. Supports 800lbs.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">10</td>
 +
                <td class="cost">1</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">10</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT83</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Suitcase Lab (Chemistry)<div class="note">4C/10hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">3&#160;000</td>
 +
                <td class="weight">10 lb</td>
 +
                <td class="cost_summary">3&#160;000</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref">UT67</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Blast Foam<div class="note">Covers 3sqyd.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">3</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">30 lb</td>
 +
                <td class="cost_summary">300</td>
 +
                <td class="weight_summary">90 lb</td>
 +
                <td class="ref">UT87</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Hot Smoke</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">20</td>
 +
                <td class="cost">0,15</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">3</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT160</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Electromagnetic Smoke</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">20</td>
 +
                <td class="cost">0,3</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">6</td>
 +
                <td class="weight_summary">0 kg</td>
 +
                <td class="ref">UT160</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description" >Misc. carried</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 kg</td>
 +
                <td class="cost_summary">1&#160;405</td>
 +
                <td class="weight_summary">6,46259 kg</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Hovercart (Robo)<div class="note">Move 4. C/12hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">600</td>
 +
                <td class="weight">4 lb</td>
 +
                <td class="cost_summary">1&#160;405</td>
 +
                <td class="weight_summary">14,25 lb</td>
 +
                <td class="ref">UT75</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >A cell</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">20</td>
 +
                <td class="cost">2</td>
 +
                <td class="weight">0,005 lb</td>
 +
                <td class="cost_summary">40</td>
 +
                <td class="weight_summary">0,1 lb</td>
 +
                <td class="ref">UT19</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >B cell</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">5</td>
 +
                <td class="cost">3</td>
 +
                <td class="weight">0,05 lb</td>
 +
                <td class="cost_summary">15</td>
 +
                <td class="weight_summary">0,25 lb</td>
 +
                <td class="ref">UT19</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Attach&#233; Case<div class="note">DR8</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">80</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">80</td>
 +
                <td class="weight_summary">2 lb</td>
 +
                <td class="ref">UT38</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >First Aid Kit<div class="note">Good-quality (+1)</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">2</td>
 +
                <td class="cost">250</td>
 +
                <td class="weight">2 lb</td>
 +
                <td class="cost_summary">500</td>
 +
                <td class="weight_summary">4 lb</td>
 +
                <td class="ref">UT198</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Filter Mask</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">100</td>
 +
                <td class="weight">3 lb</td>
 +
                <td class="cost_summary">100</td>
 +
                <td class="weight_summary">3 lb</td>
 +
                <td class="ref">UT177</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 24px;" >Diagnostic Smart Bandage<div class="note">Four applications.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">20</td>
 +
                <td class="weight">0,4 lb</td>
 +
                <td class="cost_summary">20</td>
 +
                <td class="weight_summary">0,4 lb</td>
 +
                <td class="ref">UT199</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 24px;" >Smart Brush<div class="note">B/24hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">50</td>
 +
                <td class="weight">0,5 lb</td>
 +
                <td class="cost_summary">50</td>
 +
                <td class="weight_summary">0,5 lb</td>
 +
                <td class="ref">UT38</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description" >Shuttle aux.</td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">0</td>
 +
                <td class="weight">0 lb</td>
 +
                <td class="cost_summary">90&#160;600</td>
 +
                <td class="weight_summary">243 lb</td>
 +
                <td class="ref"></td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Scout Robot (Aerial)<div class="note">2B/8hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">5&#160;000</td>
 +
                <td class="weight">4 lb</td>
 +
                <td class="cost_summary">5&#160;000</td>
 +
                <td class="weight_summary">4 lb</td>
 +
                <td class="ref">UT80</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Civilian Vacc Suit<div class="note">Flexible. 2C/24hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">10&#160;000</td>
 +
                <td class="weight">25 lb</td>
 +
                <td class="cost_summary">10&#160;000</td>
 +
                <td class="weight_summary">25 lb</td>
 +
                <td class="ref">UT179</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Reflex Vacc Suit<div class="note">Flexible. DR+10 vs. piercing and cutting damage. 2C/24hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">12&#160;000</td>
 +
                <td class="weight">30 lb</td>
 +
                <td class="cost_summary">12&#160;000</td>
 +
                <td class="weight_summary">30 lb</td>
 +
                <td class="ref">UT179</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Visored Space Helmet<div class="note">B/24hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">2&#160;000</td>
 +
                <td class="weight">4 lb</td>
 +
                <td class="cost_summary">2&#160;000</td>
 +
                <td class="weight_summary">4 lb</td>
 +
                <td class="ref">UT179</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Zero-G Worksuit<div class="note">Three extra arms with ST 15, DX -3. E/48hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">60&#160;000</td>
 +
                <td class="weight">150 lb</td>
 +
                <td class="cost_summary">60&#160;000</td>
 +
                <td class="weight_summary">150 lb</td>
 +
                <td class="ref">UT186</td>
 +
            </tr>
 +
           
 +
            <tr class="even">
 +
<td class="description"  style="padding-left: 12px;" >Mechanic (Aerospace) Toolkit<div class="note">10B/10hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">600</td>
 +
                <td class="weight">20 lb</td>
 +
                <td class="cost_summary">600</td>
 +
                <td class="weight_summary">20 lb</td>
 +
                <td class="ref">UT82</td>
 +
            </tr>
 +
           
 +
            <tr class="odd">
 +
<td class="description"  style="padding-left: 12px;" >Power Tool Box<div class="note">3C/3hr.</div></td>
 +
                <td class="state">-</td>
 +
                <td class="quantity">1</td>
 +
                <td class="cost">1&#160;000</td>
 +
                <td class="weight">10 lb</td>
 +
                <td class="cost_summary">1&#160;000</td>
 +
                <td class="weight_summary">10 lb</td>
 +
                <td class="ref">UT81</td>
 
             </tr>
 
             </tr>
 
              
 
              
Line 1,711: Line 2,535:
 
             </tr>
 
             </tr>
 
         </table>
 
         </table>
         <div class="copyright">Modified at 18:32 on 21 &#1083;&#1102;&#1090;. 2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div>
+
         <div class="copyright">Modified at 14:05 on 22 &#1083;&#1102;&#1090;. 2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div>
 
</div>
 
</div>

Latest revision as of 19:42, 22 February 2015

“When ships to sail the void between the stars have been built, there will step forth men to sail these ships.”
~ Johannes Kepler

Backstory

Николай Ли фон Ланге, 2399-го г.р., Берлин, ФРГ (при рождении - барон фон Ланге). Традиционная в династии фон Ланге военная карьера, специальность - пилот боевых малых судов. Участвовал в двух из трёх Юпитерианских конфликтов (2421-го и 2428-го годов). В 2433-ем году нёс службу в астероидном патруле, после инцидента с захватом пассажирского транспорта обвинён в пиратстве и дезертирстве, лишён титула и наследства, исключен из состава военно-космических сил ФРГ без права на пенсию и приостановкой пилотской лицензии. Хотя обвинения были вскоре сняты, реабилитации не последовало, а расследование инцидента всячески саботировалось. В силу отсутсвия лицензии вынужденно работал в частных охранных компаниях, оперирующих в условиях низкой гравитации. После восстановления лицензии в 2440-м году некоторое время работал пилотом спасательной службы. В одном из рейсов был сбит и оказался невольным участником операции ЧВК "Вектор", согласился на предложение продолжить сотрудничество.

Stats

Portrait
Spacer 1 portrait - reduced.jpg
Identity
Name: Nikolai Lee von Lange
Title:
Religion: N/A
Player Information
Player: d7
Campaign: A Civil Campaign
Created On: ---
300 Points
Attributes: 300
Advantages: 110
Disadvantages: -169
Quirks: -5
Skills: 64
Spells: 0
Race: 0
Earned: 0
Description
Race: Human Height: 1,74 m Hair: Brown, tightly cropped
Gender: Male Weight: 76 kg Eyes: Brown
Age: 45 Size: +0 Skin: Tan
Birthday: --- TL: 9 Hand: Right
Attributes
Strength (ST): 10
Dexterity (DX): 16
Intelligence (IQ): 18
Health (HT): 10
Will: 18
Fright Check: 20
Basic Speed: 7
Basic Move: 7
Perception: 18
Vision: 19
Hearing: 18
Taste & Smell: 18
Touch: 18
thr: 1d-2, sw: 1d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 22,05 lb 7 11
Light (1) 44,1 lb 5 10
Medium (2) 66,15 lb 4 9
Heavy (3) 132,3 lb 2 8
X-Heavy (4) 220,5 lb 1 7
Hit Location
Roll Where - DR
- Eye -9 10
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 4
8 R. Arm -2 4
9-10 Torso 0 4
11 Groin -3 4
12 L. Arm -2 4
13-14 L. Leg -2 4
15 Hand -4 0
16 Foot -4 6
17-18 Neck -5 0
- Vitals -3 4
Fatigue/Hit Points
Current FP:
Basic FP: 10
Tired: 3
Collapse: 0
Unconscious: -10
Current HP:
Basic HP: 15
Reeling: 4
Collapse: 0
Check #1: -15
Check #2: -30
Check #3: -45
Check #4: -60
Dead: -75
Lifting & Moving Things
Basic Lift: 22,05 lb
One-Handed Lift: 44,1 lb
Two-Handed Lift: 176,4 lb
Shove & Knock Over: 264,6 lb
Running Shove & Knock Over: 529,2 lb
Carry On Back: 330,75 lb
Shift Slightly: 1 102,5 lb
Advantages & Disadvantages Pts Ref
Smart Tatoos 0
Distinctive Features
Switchable, -10%.
0 B165
Pilot augmetics 18
Bionic eye
right
3
Accessory (Video Display) 1 B100
Nictitating Membrane 2
One eye, -50%.
1 B71
Night Vision 2
Temporary: Electrical, No depth perception, -35%.
2 B71
Telescopic Vision 1
Temporary: Electrical, No depth perception, -35%.
4 B92
One Eye
Mitigator, -70%.
-4 B147
Distinctive Features
Obvious augmentation
-1 B165
Implant radio 7
Telecommunication
Radio, +10; Secure, +20%; Reduced range 1/10, -30%; Temporary: Electrical, -20%.
7 B91
Computer implant 7
Accessory (Tiny computer) 1 B100
Eidetic Memory
Photographic, +5; Temporary: Electrical, -20%; Recorded data only, -20%.
6 B51
Biomonitor 1
Accessory (Biomonitor implant)
+2 bonus to any First Aid, Diagnosis or Physician rolls on the cyborg; connected to HUD
1 B100
Disadvantages -169
Quirks -4
Broad-Minded -1 B163
Minor Addiction
Coffee
-1 B165
Careful -1 B163
Proud -1 B164
Skinny
-2 ST vs. knockback
-5 B18
Light Sleeper -5 B142
Insomniac (Mild)
GM secretly rolls 3d for the number of days between episodes
-10 B140
Guilt Complex -5 B137
Callous -5 B125
Stubbornness -5 B157
Code of Honor (Soldier's) -10 B127
Code of Honor (Professional) -5 B127
Duty (Hell Vectors)
FR: 15, -15; Extremely Hazardous, -5.
-20 B133
Enemy (Radical group)
Appears fairly often (9-), x1; Large/Powerful Group, -30.
-30 B135
Agoraphobia (Open Spaces)
CR: 9 (Fairly Often).
Spacer
-15 B150
Bad Temper
CR: 9 (Fairly Often).
-15 B124
Xenophilia
CR: 12 (Quite Often), +2 Fright Check Bonus.
-10 B162
Curious
CR: 12 (Quite Often).
-5 B129
Compulsive Spending
CR: 12 (Quite Often), +20% Cost of Living Increase.
-5 B129
Loner
CR: 12 (Quite Often), -2 Reaction Penalty.
-5 B142
Post-Combat Shakes
CR: 12 (Quite Often).
-5 B150
Social Stigma (Disowned, Non-heir)
-1 Reaction
-5 B155
Advantages 87
Perks 2
Alcohol Tolerance 1 B100
No Hangover 1 B101
Wealth
Wealthy (Starting wealth is 5x average), +20.
20 B25
Patron
Hell Vectors, +15; Appears fairly often (9-), x1; Minimal Interventions, -50%.
8 B72
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
G-Experience 1
Moon
1 B57
G-Experience 1
Mars
1 B57
G-Experience 1
Jovian moons
1 B57
G-Experience 1
Spaceships
1 B57
Fit
+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)
5 B55
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Ambidexterity 5 B39
Languages 18
Language: Russian
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Language: German
Spoken (Native), +3; Written (Native), +3.
6 B24
Language: English
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Language: Chinglish
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Language: Cantonese
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Skills SL RSL Pts Ref
Techniques
Close-Quarters Battle (Guns (Pistol)) 17 +1 1 HT250
No-Landing Extraction (Piloting) 13 -3 1 B233
Feint (Knife) 17 +1 1 B231
DX
Guns
Gunner/TL9 (Beams) 16 DX+0 1 B198
Gunner/TL9 (Cannon) 16 DX+0 1 B198
Gunner/TL9 (Rockets) 16 DX+0 1 B198
Guns/TL9 (Pistol) 16 DX+0 1 B198
Guns/TL9 (Rifle) 16 DX+0 1 B198
Fast-Draw (Pistol) 17 DX+1 1 B194
Piloting
Piloting/TL9 (Aerospace) 16 DX+0 2 B214
Piloting/TL9 (High-Performance Spaecraft) 16 DX+0 2 B214
Piloting/TL9 (Low-Performance Spacecraft) 16 DX+0 2 B214
Melee
Karate 14 DX-2 1 B203
Judo
Allows parrying two different attacks per turn, one with each hand.
14 DX-2 1 B203
Knife 16 DX+0 1 B208
Fast-Draw (Knife) 17 DX+1 1 B194
Vacc Suit/TL9 15 DX-1 1 B192
Acrobatics 14 DX-2 1 B174
Aerobatics 14 DX-2 1 B174
Running 10 HT+0 2 B218
Jumping 16 DX+0 1 B203
Climbing 15 DX-1 1 B183
Escape 14 DX-2 1 B192
Free Fall 15 DX-1 1 B197
IQ
Smuggling 17 IQ-1 1 B221
Holdout 17 IQ-1 1 B200
Heraldry 17 IQ-1 1 B199
Current Affairs/TL9 (Science & Technology) 18 IQ+0 1 B186
Current Affairs/TL9 (Politics) 18 IQ+0 1 B186
Spacer/TL9 18 IQ+0 1 B185
Navigation/TL9 (Space) 17 IQ-1 1 B211
Electronics
Electronics Operation/TL9 (Communications) 17 IQ-1 1 B189
Electronics Operation/TL9 (Electronic Warfare) 17 IQ-1 1 B189
Electronics Operation/TL9 (Sensors) 17 IQ-1 1 B189
Electronics Repair/TL9 (Communications) 17 IQ-1 1 B190
Electronics Repair/TL9 (Electronic Warfare) 17 IQ-1 1 B190
Electrician/TL9 17 IQ-1 1 B189
Computer
Computer Operation/TL9 18 IQ+0 1 B184
Computer Programming/TL9 16 IQ-2 1 B184
Cryptography/TL9 16 IQ-2 1 B186
Military
Savoir-Faire (Military) 18 IQ+0 1 B218
Soldier/TL9 17 IQ-1 1 B221
Artillery/TL9 (Guided Missile) 17 IQ-1 1 B178
Expert Skill (Military Science) 16 IQ-2 1 B193
Explosives/TL9 (Demolition) 17 IQ-1 1 B194
Explosives/TL9 (Explosive Ordnance Disposal) 17 IQ-1 1 B194
Explosives/TL9 (Nuclear Ordnance Disposal) 17 IQ-1 1 B194
First Aid/TL9 18 IQ+0 1 B195
Intelligence Analysis/TL9 16 IQ-2 1 B201
Strategy (Space) 16 IQ-2 1 B222
Tactics 16 IQ-2 1 B224
Enginering
Engineer/TL9 (Starships) 16 IQ-2 1 B190
Mechanic/TL9 (Aerospace) 17 IQ-1 1 B207
Mechanic/TL9 (High-Performance Spacecraft) 17 IQ-1 1 B207
Mechanic/TL9 (Low-Performance Spacecraft) 17 IQ-1 1 B207
Science
Mathematics/TL9 (Applied) 16 IQ-2 1 B207
Astronomy/TL9 16 IQ-2 1 B179
Chemistry/TL9 16 IQ-2 1 B183
Meteorology/TL9 (Gas Giants) 17 IQ-1 1 B209
Physics/TL9 (Applied) 16 IQ-2 1 B213
Spells Class Mana Cost Time SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Large Knife
Superfine blade
Swung 16 11 No 1d(2) cut C,1 6
Large Knife
Superfine blade
Thrust 16 11 No 1d(2) imp C 6
Natural Kick 14 No 1d-2 cr C,1
Natural Kick w/Boots 14 No 1d-1 cr C,1
Natural Punch 16 12 1d-3 cr C
Small Knife
Superfine blade
Swung 16 11 No 1d-1(2) cut C,1 5
Small Knife
Superfine blade
Thrust 16 11 No 1d-1(2) imp C 5
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Large Knife
Superfine blade
Thrown 12 +0 1d(2) imp 8/15 1 T(1) -2 6
Small Knife
Superfine blade
Thrown 12 +0 1d-1(2) imp 5/10 1 T(1) -1 5
Equipment (12,8 lb; $145 369,58) v # $ W ? $ ? W Ref
Mandatory E 1 0 0 kg 26 650 0,5907 kg
Clothing
Fancy, varicloth
E 1 3 000 0,5 kg 3 000 0,5 kg
Smart Tattoos
Simple procedure.
E 1 200 0 kg 200 0 kg UT211
Biomonitor Autoinjector
Holds ten doses.
E 1 200 0,15 lb 1 170 0,15 lb UT197
Antirad
Halves exposure
E 6 150 0 kg 900 0 kg UT205
Hypercoagulin
stopes bleeding after 1d+4 seconds
E 2 25 0 kg 50 0 kg
Superstim
gives 1d FP for number of hours equal to margin of success on HT roll; takes FP+2 afterwards
E 2 10 0 kg 20 0 kg
Pilot augmetics E 1 0 0 kg 22 280 0,02268 kg
Biomonitor Implant
Minor procedure.
E 1 100 0 kg 100 0 kg UT208
Implant Radio
Simple procedure. Rugged (+2 HT, 2xDR)
E 1 200 0 kg 200 0 kg UT211
Bionic Eye
Major procedure.
E 1 5 000 0 kg 5 000 0 kg UT209
Near Miss Indicator E 1 1 000 0 kg 1 000 0 kg UT188
Computer Implant
Major procedure.
E 1 4 000 0 kg 15 980 0,02268 kg UT215
Tiny Computer (Fast, Hardened)
Complexity 4, 1 TB, 2A/20hr.
E 1 4 000 0,05 lb 4 000 0,05 lb UT22
Software E 1 0 0 kg 7 980 0 kg
Decryption Program
Complexity 2.
E 1 30 0 kg 30 0 kg UT47
Target Tracking
Complexity 2.
E 1 150 0 kg 150 0 kg UT150
Targeting (Guns(Rifle))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Targeting (Guns(Pistol))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Targeting (Gunner(Cannon))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Verifier Software
Detect Lies-12. Complexity 4.
E 1 300 0 kg 300 0 kg UT106
Visual Enhancement
Complexity 4.
E 1 1 000 0 kg 1 000 0 kg UT56
Skill support software (various)
Complexity 4
E 5 300 0 kg 1 500 0 kg
IFF Comm Software E 1 500 0 kg 500 0 kg UT188
Advanced armor - 1 0 0 kg 3 350 9,52381 kg
Reflex Tacsuit
Flexible. Double DR vs. cutting and piercing damage. C/12hr.
- 1 3 000 15 lb 3 000 15 lb UT178
Light Infantry Helmet - 1 250 3 lb 250 3 lb UT176
Light Infantry Helmet: Visor - 1 100 3 lb 100 3 lb UT176
Basic armor - 1 0 0 kg 1 380 4,35374 kg
Armored Shades E 1 100 0,1 lb 100 0,1 lb UT176
Assault Boots
DR+6 vs. piercing and cutting.
E 1 150 3 lb 150 3 lb UT173
Magnetized Plates - 1 100 0,5 lb 100 0,5 lb UT187
Reflex Gloves
DR+4 vs. piercing and cutting. Flexible.
C 1 30 0 kg 30 0 kg UT172
Reflex Bodysuit
DR+8 vs. piercing and cutting. Flexible.
E 1 900 6 lb 900 6 lb UT172
Nasal Filter Plugs C 1 100 0 kg 100 0 kg UT188
Restricted equipment - 1 0 0 kg 17 845,58 11,23764 kg
Deceptive Radar Jammer
C/10hr. Radar -4. Imaging radar -2.
- 1 2 000 2,5 lb 2 000 2,5 lb UT99
Small Ladar
10-mile range. +3 Acc. B/8hr.
- 1 10 000 1 lb 10 000 1 lb UT64
Carbine #2 - 1 0 0 lb 2 701,62 9,581 lb
Assault Carbine, 7mmCL - 1 1 600 7 lb 1 600 7 lb UT137
Accessory Rail - 1 100 2 lb 100 2 lb UT150
Compact Targeting Scope
+2 to aimed shots. A/100hr.
- 1 1 000 0,5 lb 1 000 0,5 lb UT149
7mmCL - 3 0,54 0,027 lb 1,62 0,081 lb UT139
Carbine #1 - 1 0 0 kg 2 903,6 4,84354 kg
Storm Carbine, 10mmCL - 1 1 800 8 lb 1 800 8 lb UT137
Accessory Rail - 1 100 2 lb 100 2 lb UT150
Compact Targeting Scope
+2 to aimed shots. A/100hr.
- 1 1 000 0,5 lb 1 000 0,5 lb UT149
10mmCLR - 3 1,2 0,06 lb 3,6 0,18 lb UT139
Pistol C 1 0 0 kg 240,36 0,46168 kg
Holdout Pistol, 7.5mmCLP
HUD link, laser sight, diagnostic computer, recognition grip
C 1 240 1 lb 240 1 lb UT137
7.5mmCLP - 3 0,12 0,006 lb 0,36 0,018 lb UT139
Legal equipment - 1 0 0 kg 90 0,68027 kg
Small Knife
Superfine blade
E 1 30 0,5 lb 30 0,5 lb B272
Large Knife
Superfine blade
E 1 40 1 lb 40 1 lb B272
Micro Laser Communicator
1,000-yard range. AA/100hr.
E 1 20 0 kg 20 0 kg UT44
Misc. stashed - 1 0 0 kg 4 049 49,88662 kg
Smart Piton - 10 10 0,1 lb 100 1 lb UT76
A cell - 100 2 0,005 lb 200 0,5 lb UT19
B cell - 10 3 0,05 lb 30 0,5 lb UT19
C cell - 10 10 0,5 lb 100 5 lb UT19
Suit Patches
For battlesuits. Packet of ten.
- 30 10 0,1 lb 300 3 lb UT188
Gecko Adhesive
Per foot. 2" wide. Supports 800lbs.
- 10 1 0 kg 10 0 kg UT83
Suitcase Lab (Chemistry)
4C/10hr.
- 1 3 000 10 lb 3 000 10 lb UT67
Blast Foam
Covers 3sqyd.
- 3 100 30 lb 300 90 lb UT87
Hot Smoke - 20 0,15 0 kg 3 0 kg UT160
Electromagnetic Smoke - 20 0,3 0 kg 6 0 kg UT160
Misc. carried - 1 0 0 kg 1 405 6,46259 kg
Hovercart (Robo)
Move 4. C/12hr.
- 1 600 4 lb 1 405 14,25 lb UT75
A cell - 20 2 0,005 lb 40 0,1 lb UT19
B cell - 5 3 0,05 lb 15 0,25 lb UT19
Attaché Case
DR8
- 1 80 2 lb 80 2 lb UT38
First Aid Kit
Good-quality (+1)
- 2 250 2 lb 500 4 lb UT198
Filter Mask - 1 100 3 lb 100 3 lb UT177
Diagnostic Smart Bandage
Four applications.
- 1 20 0,4 lb 20 0,4 lb UT199
Smart Brush
B/24hr.
- 1 50 0,5 lb 50 0,5 lb UT38
Shuttle aux. - 1 0 0 lb 90 600 243 lb
Scout Robot (Aerial)
2B/8hr.
- 1 5 000 4 lb 5 000 4 lb UT80
Civilian Vacc Suit
Flexible. 2C/24hr.
- 1 10 000 25 lb 10 000 25 lb UT179
Reflex Vacc Suit
Flexible. DR+10 vs. piercing and cutting damage. 2C/24hr.
- 1 12 000 30 lb 12 000 30 lb UT179
Visored Space Helmet
B/24hr.
- 1 2 000 4 lb 2 000 4 lb UT179
Zero-G Worksuit
Three extra arms with ST 15, DX -3. E/48hr.
- 1 60 000 150 lb 60 000 150 lb UT186
Mechanic (Aerospace) Toolkit
10B/10hr.
- 1 600 20 lb 600 20 lb UT82
Power Tool Box
3C/3hr.
- 1 1 000 10 lb 1 000 10 lb UT81
Notes