Nikolai Lee von Lange

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“When ships to sail the void between the stars have been built, there will step forth men to sail these ships.”
~ Johannes Kepler

Backstory

Николай Ли фон Ланге, 2399-го г.р., Берлин, ФРГ (при рождении - барон фон Ланге). Традиционная в династии фон Ланге военная карьера, специальность - пилот боевых малых судов. Участвовал в двух из трёх Юпитерианских конфликтов (2421-го и 2428-го годов). В 2433-ем году нёс службу в астероидном патруле, после инцидента с захватом пассажирского транспорта обвинён в пиратстве и дезертирстве, лишён титула и наследства, исключен из состава военно-космических сил ФРГ без права на пенсию и приостановкой пилотской лицензии. Хотя обвинения были вскоре сняты, реабилитации не последовало, а расследование инцидента всячески саботировалось. В силу отсутсвия лицензии вынужденно работал в частных охранных компаниях, оперирующих в условиях низкой гравитации. После восстановления лицензии в 2440-м году некоторое время работал пилотом спасательной службы. В одном из рейсов был сбит и оказался невольным участником операции ЧВК "Вектор", согласился на предложение продолжить сотрудничество.

Stats

Portrait
Identity
Name: Nikolai Lee von Lange
Title:
Religion: N/A
Player Information
Player: d7
Campaign: A Civil Campaign
Created On: ---
300 Points
Attributes: 300
Advantages: 110
Disadvantages: -169
Quirks: -5
Skills: 64
Spells: 0
Race: 0
Earned: 0
Description
Race: Human Height: 1,74 m Hair: Brown, tightly cropped
Gender: Male Weight: 76 kg Eyes: Brown
Age: 45 Size: +0 Skin: Tan
Birthday: --- TL: 9 Hand: Right
Attributes
Strength (ST): 10
Dexterity (DX): 16
Intelligence (IQ): 18
Health (HT): 10
Will: 18
Fright Check: 20
Basic Speed: 7
Basic Move: 7
Perception: 18
Vision: 19
Hearing: 18
Taste & Smell: 18
Touch: 18
thr: 1d-2, sw: 1d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
• None (0) 22,05 lb 7 11
Light (1) 44,1 lb 5 10
Medium (2) 66,15 lb 4 9
Heavy (3) 132,3 lb 2 8
X-Heavy (4) 220,5 lb 1 7
Hit Location
Roll Where - DR
- Eye -9 10
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 4
8 R. Arm -2 4
9-10 Torso 0 4
11 Groin -3 4
12 L. Arm -2 4
13-14 L. Leg -2 4
15 Hand -4 0
16 Foot -4 6
17-18 Neck -5 0
- Vitals -3 4
Fatigue/Hit Points
Current FP:
Basic FP: 10
Tired: 3
Collapse: 0
Unconscious: -10
Current HP:
Basic HP: 15
Reeling: 4
Collapse: 0
Check #1: -15
Check #2: -30
Check #3: -45
Check #4: -60
Dead: -75
Lifting & Moving Things
Basic Lift: 22,05 lb
One-Handed Lift: 44,1 lb
Two-Handed Lift: 176,4 lb
Shove & Knock Over: 264,6 lb
Running Shove & Knock Over: 529,2 lb
Carry On Back: 330,75 lb
Shift Slightly: 1 102,5 lb
Advantages & Disadvantages Pts Ref
Smart Tatoos 0
Distinctive Features
Switchable, -10%.
0 B165
Pilot augmetics 18
Bionic eye
right
3
Accessory (Video Display) 1 B100
Nictitating Membrane 2
One eye, -50%.
1 B71
Night Vision 2
Temporary: Electrical, No depth perception, -35%.
2 B71
Telescopic Vision 1
Temporary: Electrical, No depth perception, -35%.
4 B92
One Eye
Mitigator, -70%.
-4 B147
Distinctive Features
Obvious augmentation
-1 B165
Implant radio 7
Telecommunication
Radio, +10; Secure, +20%; Reduced range 1/10, -30%; Temporary: Electrical, -20%.
7 B91
Computer implant 7
Accessory (Tiny computer) 1 B100
Eidetic Memory
Photographic, +5; Temporary: Electrical, -20%; Recorded data only, -20%.
6 B51
Biomonitor 1
Accessory (Biomonitor implant)
+2 bonus to any First Aid, Diagnosis or Physician rolls on the cyborg; connected to HUD
1 B100
Disadvantages -169
Quirks -4
Broad-Minded -1 B163
Minor Addiction
Coffee
-1 B165
Careful -1 B163
Proud -1 B164
Skinny
-2 ST vs. knockback
-5 B18
Light Sleeper -5 B142
Insomniac (Mild)
GM secretly rolls 3d for the number of days between episodes
-10 B140
Guilt Complex -5 B137
Callous -5 B125
Stubbornness -5 B157
Code of Honor (Soldier's) -10 B127
Code of Honor (Professional) -5 B127
Duty (Hell Vectors)
FR: 15, -15; Extremely Hazardous, -5.
-20 B133
Enemy (Radical group)
Appears fairly often (9-), x1; Large/Powerful Group, -30.
-30 B135
Agoraphobia (Open Spaces)
CR: 9 (Fairly Often).
Spacer
-15 B150
Bad Temper
CR: 9 (Fairly Often).
-15 B124
Xenophilia
CR: 12 (Quite Often), +2 Fright Check Bonus.
-10 B162
Curious
CR: 12 (Quite Often).
-5 B129
Compulsive Spending
CR: 12 (Quite Often), +20% Cost of Living Increase.
-5 B129
Loner
CR: 12 (Quite Often), -2 Reaction Penalty.
-5 B142
Post-Combat Shakes
CR: 12 (Quite Often).
-5 B150
Social Stigma (Disowned, Non-heir)
-1 Reaction
-5 B155
Advantages 87
Perks 2
Alcohol Tolerance 1 B100
No Hangover 1 B101
Wealth
Wealthy (Starting wealth is 5x average), +20.
20 B25
Patron
Hell Vectors, +15; Appears fairly often (9-), x1; Minimal Interventions, -50%.
8 B72
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
G-Experience 1
Moon
1 B57
G-Experience 1
Mars
1 B57
G-Experience 1
Jovian moons
1 B57
G-Experience 1
Spaceships
1 B57
Fit
+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)
5 B55
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
Ambidexterity 5 B39
Languages 18
Language: Russian
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Language: German
Spoken (Native), +3; Written (Native), +3.
6 B24
Language: English
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Language: Chinglish
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Language: Cantonese
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Skills SL RSL Pts Ref
Techniques
Close-Quarters Battle (Guns (Pistol)) 17 +1 1 HT250
No-Landing Extraction (Piloting) 13 -3 1 B233
Feint (Knife) 17 +1 1 B231
DX
Guns
Gunner/TL9 (Beams) 16 DX+0 1 B198
Gunner/TL9 (Cannon) 16 DX+0 1 B198
Gunner/TL9 (Rockets) 16 DX+0 1 B198
Guns/TL9 (Pistol) 16 DX+0 1 B198
Guns/TL9 (Rifle) 16 DX+0 1 B198
Fast-Draw (Pistol) 17 DX+1 1 B194
Piloting
Piloting/TL9 (Aerospace) 16 DX+0 2 B214
Piloting/TL9 (High-Performance Spaecraft) 16 DX+0 2 B214
Piloting/TL9 (Low-Performance Spacecraft) 16 DX+0 2 B214
Melee
Karate 14 DX-2 1 B203
Judo
Allows parrying two different attacks per turn, one with each hand.
14 DX-2 1 B203
Knife 16 DX+0 1 B208
Fast-Draw (Knife) 17 DX+1 1 B194
Vacc Suit/TL9 15 DX-1 1 B192
Acrobatics 14 DX-2 1 B174
Aerobatics 14 DX-2 1 B174
Running 10 HT+0 2 B218
Jumping 16 DX+0 1 B203
Climbing 15 DX-1 1 B183
Escape 14 DX-2 1 B192
Free Fall 15 DX-1 1 B197
IQ
Smuggling 17 IQ-1 1 B221
Holdout 17 IQ-1 1 B200
Heraldry 17 IQ-1 1 B199
Current Affairs/TL9 (Science & Technology) 18 IQ+0 1 B186
Current Affairs/TL9 (Politics) 18 IQ+0 1 B186
Spacer/TL9 18 IQ+0 1 B185
Navigation/TL9 (Space) 17 IQ-1 1 B211
Electronics
Electronics Operation/TL9 (Communications) 17 IQ-1 1 B189
Electronics Operation/TL9 (Electronic Warfare) 17 IQ-1 1 B189
Electronics Operation/TL9 (Sensors) 17 IQ-1 1 B189
Electronics Repair/TL9 (Communications) 17 IQ-1 1 B190
Electronics Repair/TL9 (Electronic Warfare) 17 IQ-1 1 B190
Electrician/TL9 17 IQ-1 1 B189
Computer
Computer Operation/TL9 18 IQ+0 1 B184
Computer Programming/TL9 16 IQ-2 1 B184
Cryptography/TL9 16 IQ-2 1 B186
Military
Savoir-Faire (Military) 18 IQ+0 1 B218
Soldier/TL9 17 IQ-1 1 B221
Artillery/TL9 (Guided Missile) 17 IQ-1 1 B178
Expert Skill (Military Science) 16 IQ-2 1 B193
Explosives/TL9 (Demolition) 17 IQ-1 1 B194
Explosives/TL9 (Explosive Ordnance Disposal) 17 IQ-1 1 B194
Explosives/TL9 (Nuclear Ordnance Disposal) 17 IQ-1 1 B194
First Aid/TL9 18 IQ+0 1 B195
Intelligence Analysis/TL9 16 IQ-2 1 B201
Strategy (Space) 16 IQ-2 1 B222
Tactics 16 IQ-2 1 B224
Enginering
Engineer/TL9 (Starships) 16 IQ-2 1 B190
Mechanic/TL9 (Aerospace) 17 IQ-1 1 B207
Mechanic/TL9 (High-Performance Spacecraft) 17 IQ-1 1 B207
Mechanic/TL9 (Low-Performance Spacecraft) 17 IQ-1 1 B207
Science
Mathematics/TL9 (Applied) 16 IQ-2 1 B207
Astronomy/TL9 16 IQ-2 1 B179
Chemistry/TL9 16 IQ-2 1 B183
Meteorology/TL9 (Gas Giants) 17 IQ-1 1 B209
Physics/TL9 (Applied) 16 IQ-2 1 B213
Spells Class Mana Cost Time SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Large Knife
Superfine blade
Swung 16 11 No 1d(2) cut C,1 6
Large Knife
Superfine blade
Thrust 16 11 No 1d(2) imp C 6
Natural Kick 14 No 1d-2 cr C,1
Natural Kick w/Boots 14 No 1d-1 cr C,1
Natural Punch 16 12 1d-3 cr C
Small Knife
Superfine blade
Swung 16 11 No 1d-1(2) cut C,1 5
Small Knife
Superfine blade
Thrust 16 11 No 1d-1(2) imp C 5
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Large Knife
Superfine blade
Thrown 12 +0 1d(2) imp 8/15 1 T(1) -2 6
Small Knife
Superfine blade
Thrown 12 +0 1d-1(2) imp 5/10 1 T(1) -1 5
Equipment (12,8 lb; $145 369,58) v # $ W ? $ ? W Ref
Mandatory E 1 0 0 kg 26 650 0,5907 kg
Clothing
Fancy, varicloth
E 1 3 000 0,5 kg 3 000 0,5 kg
Smart Tattoos
Simple procedure.
E 1 200 0 kg 200 0 kg UT211
Biomonitor Autoinjector
Holds ten doses.
E 1 200 0,15 lb 1 170 0,15 lb UT197
Antirad
Halves exposure
E 6 150 0 kg 900 0 kg UT205
Hypercoagulin
stopes bleeding after 1d+4 seconds
E 2 25 0 kg 50 0 kg
Superstim
gives 1d FP for number of hours equal to margin of success on HT roll; takes FP+2 afterwards
E 2 10 0 kg 20 0 kg
Pilot augmetics E 1 0 0 kg 22 280 0,02268 kg
Biomonitor Implant
Minor procedure.
E 1 100 0 kg 100 0 kg UT208
Implant Radio
Simple procedure. Rugged (+2 HT, 2xDR)
E 1 200 0 kg 200 0 kg UT211
Bionic Eye
Major procedure.
E 1 5 000 0 kg 5 000 0 kg UT209
Near Miss Indicator E 1 1 000 0 kg 1 000 0 kg UT188
Computer Implant
Major procedure.
E 1 4 000 0 kg 15 980 0,02268 kg UT215
Tiny Computer (Fast, Hardened)
Complexity 4, 1 TB, 2A/20hr.
E 1 4 000 0,05 lb 4 000 0,05 lb UT22
Software E 1 0 0 kg 7 980 0 kg
Decryption Program
Complexity 2.
E 1 30 0 kg 30 0 kg UT47
Target Tracking
Complexity 2.
E 1 150 0 kg 150 0 kg UT150
Targeting (Guns(Rifle))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Targeting (Guns(Pistol))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Targeting (Gunner(Cannon))
+1 skill. Complexity 4.
E 1 1 500 0 kg 1 500 0 kg UT149
Verifier Software
Detect Lies-12. Complexity 4.
E 1 300 0 kg 300 0 kg UT106
Visual Enhancement
Complexity 4.
E 1 1 000 0 kg 1 000 0 kg UT56
Skill support software (various)
Complexity 4
E 5 300 0 kg 1 500 0 kg
IFF Comm Software E 1 500 0 kg 500 0 kg UT188
Advanced armor - 1 0 0 kg 3 350 9,52381 kg
Reflex Tacsuit
Flexible. Double DR vs. cutting and piercing damage. C/12hr.
- 1 3 000 15 lb 3 000 15 lb UT178
Light Infantry Helmet - 1 250 3 lb 250 3 lb UT176
Light Infantry Helmet: Visor - 1 100 3 lb 100 3 lb UT176
Basic armor - 1 0 0 kg 1 380 4,35374 kg
Armored Shades E 1 100 0,1 lb 100 0,1 lb UT176
Assault Boots
DR+6 vs. piercing and cutting.
E 1 150 3 lb 150 3 lb UT173
Magnetized Plates - 1 100 0,5 lb 100 0,5 lb UT187
Reflex Gloves
DR+4 vs. piercing and cutting. Flexible.
C 1 30 0 kg 30 0 kg UT172
Reflex Bodysuit
DR+8 vs. piercing and cutting. Flexible.
E 1 900 6 lb 900 6 lb UT172
Nasal Filter Plugs C 1 100 0 kg 100 0 kg UT188
Restricted equipment - 1 0 0 kg 17 845,58 11,23764 kg
Deceptive Radar Jammer
C/10hr. Radar -4. Imaging radar -2.
- 1 2 000 2,5 lb 2 000 2,5 lb UT99
Small Ladar
10-mile range. +3 Acc. B/8hr.
- 1 10 000 1 lb 10 000 1 lb UT64
Carbine #2 - 1 0 0 lb 2 701,62 9,581 lb
Assault Carbine, 7mmCL - 1 1 600 7 lb 1 600 7 lb UT137
Accessory Rail - 1 100 2 lb 100 2 lb UT150
Compact Targeting Scope
+2 to aimed shots. A/100hr.
- 1 1 000 0,5 lb 1 000 0,5 lb UT149
7mmCL - 3 0,54 0,027 lb 1,62 0,081 lb UT139
Carbine #1 - 1 0 0 kg 2 903,6 4,84354 kg
Storm Carbine, 10mmCL - 1 1 800 8 lb 1 800 8 lb UT137
Accessory Rail - 1 100 2 lb 100 2 lb UT150
Compact Targeting Scope
+2 to aimed shots. A/100hr.
- 1 1 000 0,5 lb 1 000 0,5 lb UT149
10mmCLR - 3 1,2 0,06 lb 3,6 0,18 lb UT139
Pistol C 1 0 0 kg 240,36 0,46168 kg
Holdout Pistol, 7.5mmCLP
HUD link, laser sight, diagnostic computer, recognition grip
C 1 240 1 lb 240 1 lb UT137
7.5mmCLP - 3 0,12 0,006 lb 0,36 0,018 lb UT139
Legal equipment - 1 0 0 kg 90 0,68027 kg
Small Knife
Superfine blade
E 1 30 0,5 lb 30 0,5 lb B272
Large Knife
Superfine blade
E 1 40 1 lb 40 1 lb B272
Micro Laser Communicator
1,000-yard range. AA/100hr.
E 1 20 0 kg 20 0 kg UT44
Misc. stashed - 1 0 0 kg 4 049 49,88662 kg
Smart Piton - 10 10 0,1 lb 100 1 lb UT76
A cell - 100 2 0,005 lb 200 0,5 lb UT19
B cell - 10 3 0,05 lb 30 0,5 lb UT19
C cell - 10 10 0,5 lb 100 5 lb UT19
Suit Patches
For battlesuits. Packet of ten.
- 30 10 0,1 lb 300 3 lb UT188
Gecko Adhesive
Per foot. 2" wide. Supports 800lbs.
- 10 1 0 kg 10 0 kg UT83
Suitcase Lab (Chemistry)
4C/10hr.
- 1 3 000 10 lb 3 000 10 lb UT67
Blast Foam
Covers 3sqyd.
- 3 100 30 lb 300 90 lb UT87
Hot Smoke - 20 0,15 0 kg 3 0 kg UT160
Electromagnetic Smoke - 20 0,3 0 kg 6 0 kg UT160
Misc. carried - 1 0 0 kg 1 405 6,46259 kg
Hovercart (Robo)
Move 4. C/12hr.
- 1 600 4 lb 1 405 14,25 lb UT75
A cell - 20 2 0,005 lb 40 0,1 lb UT19
B cell - 5 3 0,05 lb 15 0,25 lb UT19
Attaché Case
DR8
- 1 80 2 lb 80 2 lb UT38
First Aid Kit
Good-quality (+1)
- 2 250 2 lb 500 4 lb UT198
Filter Mask - 1 100 3 lb 100 3 lb UT177
Diagnostic Smart Bandage
Four applications.
- 1 20 0,4 lb 20 0,4 lb UT199
Smart Brush
B/24hr.
- 1 50 0,5 lb 50 0,5 lb UT38
Shuttle aux. - 1 0 0 lb 90 600 243 lb
Scout Robot (Aerial)
2B/8hr.
- 1 5 000 4 lb 5 000 4 lb UT80
Civilian Vacc Suit
Flexible. 2C/24hr.
- 1 10 000 25 lb 10 000 25 lb UT179
Reflex Vacc Suit
Flexible. DR+10 vs. piercing and cutting damage. 2C/24hr.
- 1 12 000 30 lb 12 000 30 lb UT179
Visored Space Helmet
B/24hr.
- 1 2 000 4 lb 2 000 4 lb UT179
Zero-G Worksuit
Three extra arms with ST 15, DX -3. E/48hr.
- 1 60 000 150 lb 60 000 150 lb UT186
Mechanic (Aerospace) Toolkit
10B/10hr.
- 1 600 20 lb 600 20 lb UT82
Power Tool Box
3C/3hr.
- 1 1 000 10 lb 1 000 10 lb UT81
Notes