Difference between revisions of "DH2NgoziChinweike"

From Game Logs
Jump to: navigation, search
m
m
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
[[Category:It Was A Dark And Stormy Night.]]
 +
[[Category:Dark Heresy 2.0]]
 +
[[Category:Characters]]
 +
 +
{{Q|Only the idea of death makes a warrior sufficiently detached so that he is capable of abandoning himself to anything. He knows his death is stalking him and won't give him time to cling to anything so he tries, without craving, all of everything.|Carlos Castaneda|||nolink=1}}
 
<pre>
 
<pre>
 
Ngozi Chinweike
 
Ngozi Chinweike
Line 7: Line 12:
  
 
"Only Insane have strength to prosper"
 
"Only Insane have strength to prosper"
 +
 +
XP (total/spent): 2500 / 2450
  
 
Fate        3
 
Fate        3
Line 12: Line 19:
 
Corruption  0
 
Corruption  0
 
Wounds    12
 
Wounds    12
 +
Init        4
 +
Half-move  4
 
 
== STATS (200 XP) ==
+
== STATS (1050 XP) ==
 
         final  base    points  mod    adv    cost
 
         final  base    points  mod    adv    cost
WS      30     25      5
+
WS      40     25      15
BS      25      25     0
+
BS      25      25       0
S+      40      30      10
+
S+      40      30      10
T+      40      30     10
+
T+      40      30       0              10     350
 
Ag      40      25      15
 
Ag      40      25      15
Int    30     25     0               5     100
+
Int    35     25       0             10     350
Per    35     25     10
+
Per    33     25       8
WP      43     25      10       3     5     100
+
WP      50     25      12       3    10    350
Fel    25      25     0
+
Fel    25      25       0
Inf-    20      20     0
+
Inf-    20      20       0
 +
 
 +
== APTITUDES ==
 +
Willpower + Psyker
 +
Intelligence + Knowledge
 +
Perception
 +
Toughness + Defence
  
== SKILLS (400 XP) ==
+
== SKILLS (800 XP) ==
 
name                              level  cost
 
name                              level  cost
Awareness(Per)                       1
+
Awareness(Per)                       1         vs(33)
CL(Adeptus Astra Telepathica)(Int)    1
+
Interrogation(WP)                    1          vs(50)
Interrogation(WP)                     1
+
CL(Adeptus Astra Telepathica)(Int)    1         vs(35)
FL(Warp)(Int)                         1
+
FL(Warp)(Int)                         1         vs(35)
Psyniscience(Per)                    1
+
FL(Xenos)(Int)                       1    100  vs(35)
Athletics(S)                          1    200
+
FL(Criminal cartels and smugglers)    1   100  vs(35)
Dodge(Ag)                            1    100
+
Psyniscience(Per)                    2    200  vs(33+10)
Parry(WS)                             1    100
+
Athletics(S)                          1    200   vs(40)
 +
Dodge(Ag)                            1    200  vs(40)
  
== TALENTS (200 XP) ==
+
== TALENTS (0 XP) ==
 
Weapon Training(Las)
 
Weapon Training(Las)
 
Weapon Training(Low-tech)
 
Weapon Training(Low-tech)
 
Warp Sense
 
Warp Sense
Die Hard                                  200
 
  
 
+
== TRAITS (0 XP) ==
== TRAITS ==
+
Psyker (psy-rating: 2)                  
Psyker (psy-rating: 2)
 
 
Sanctioned
 
Sanctioned
  
Stare into Warp
+
Stare into the Warp
 
The Constant Threat
 
The Constant Threat
 
Tested on Terra
 
Tested on Terra
 
The Old Ways
 
The Old Ways
  
== PSY POWERS (200 XP) ==
+
== PSY POWERS (600 XP) ==
Invigourate        WP                      100
+
Divination:
Warp Perception   Psyniscience           100
+
  Warp Perception    Psyniscience            100    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
 +
  Prescience        Psyniscience            200    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
 +
Biomancy:
 +
  Invigourate        WP                      100   vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
 +
  Smite              WP                      200   vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
 +
            rng 20m X pr dMg 1d10+pr (E) pen 4
 +
 
 +
 
 +
== EQUIP ==
 +
=== Armor ===
 +
name          locations           AP        Max. Ag        Weight
 +
Flak Cloak    Arms, Body, Legs      3              55          8 kg
 +
 
 +
  total  AP  T
 +
H  4  =  0 + 4
 +
A  7  =  3 + 4
 +
B  7  =  3 + 4
 +
L  7  =  3 + 4
  
 +
=== Wepons ===
 +
+++ Ranged +++
 +
Name      Type  Range  Mode    Dmg      Pen    Mag    Reload      Special  Weight
 +
Laspistol Pistol  30m  S/2/–    1d10+2 E    0    30      Half      Reliable  1.5kg
  
== EQUIP ==
+
S:        vs(25+10) | vs(25+10+20) full-aim | vs(25+10+10) half-aim | vs(25+10+30) point-blank
Laspistol Pistol 30m S/2/– 1d10+2 E 0 30 Half Reliable 1.5kg Common
+
semi:    vs(25) | vs(25+20) full-aim | vs(25+10) half-aim | vs(25+30) point-blank
Whip Melee 3m 1d10 R 0 Flexible, Proven(3) 2kg Average
+
supress:  vs(25-20)
Flak Cloak Arms, Body, Legs 3 55 8 kg Scarce
 
  
Warhammer† Melee — 1d10+3 I 1 Concussive (1), Proven (3) 4.5kg Scarce
+
+++ Melee +++
 +
Name        Range    Dmg      Pen      Special                    Weight
 +
Whip          3m    1d10 R      0      Flexible, Proven(3)          2 kg
 +
vs(40+10) | vs(40+20) charge | vs(40+30) all-out
 +
Warhammer†     NA    1d10+3 I   1     Concussive(1), Proven(3)   4.5 kg
 +
vs(40+10) | vs(40+20) charge | vs(40+30) all-out
  
psy-focus
+
=== Gear ===
 +
psy-focus (bone charm)
 
</pre>
 
</pre>

Latest revision as of 13:03, 19 September 2014


Only the idea of death makes a warrior sufficiently detached so that he is capable of abandoning himself to anything. He knows his death is stalking him and won't give him time to cling to anything so he tries, without craving, all of everything.
~ Carlos Castaneda
Ngozi Chinweike

Mystic
Feral Worlder
Adeptus Astra Telepathica

"Only Insane have strength to prosper"

XP (total/spent): 2500 / 2450

Fate        3
Insanity    0
Corruption  0
Wounds     12
Init        4
Half-move   4
			
== STATS (1050 XP) ==
        final   base    points  mod    adv    cost
WS      40      25      15
BS      25      25       0			
S+      40      30      10
T+      40      30       0              10     350		
Ag      40      25      15			
Int     35      25       0              10     350
Per     33      25       8			
WP      50      25      12        3     10     350
Fel     25      25       0			
Inf-    20      20       0

== APTITUDES ==
Willpower + Psyker
Intelligence + Knowledge
Perception
Toughness + Defence

== SKILLS (800 XP) ==
name                              level   cost
Awareness(Per)	                      1          vs(33)
Interrogation(WP)                     1          vs(50)
CL(Adeptus Astra Telepathica)(Int)    1          vs(35)
FL(Warp)(Int)                         1          vs(35)
FL(Xenos)(Int)                        1    100   vs(35)
FL(Criminal cartels and smugglers)    1    100   vs(35)
Psyniscience(Per)                     2    200   vs(33+10)
Athletics(S)                          1    200   vs(40)
Dodge(Ag)                             1    200   vs(40)

== TALENTS (0 XP) ==
Weapon Training(Las)
Weapon Training(Low-tech)
Warp Sense

== TRAITS (0 XP) ==
Psyker	 (psy-rating: 2)                   
Sanctioned		

Stare into the Warp
The Constant Threat
Tested on Terra
The Old Ways

== PSY POWERS (600 XP) ==
Divination:
  Warp Perception    Psyniscience            100    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
  Prescience         Psyniscience            200    vs(33+10(focus)+10(level2)) = vs(53) PR2 | vs(63) PR1 | vs(43) PR3 | vs(33) PR4
Biomancy:
  Invigourate        WP                      100    vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
  Smite              WP                      200    vs(50+10(focus)) = vs(60) PR2 | vs(70) PR1 | vs(50) PR3 | vs(40) PR4
            rng 20m X pr dMg 1d10+pr (E) pen 4


== EQUIP ==
=== Armor ===
name           locations            AP         Max. Ag         Weight
Flak Cloak     Arms, Body, Legs      3              55           8 kg

   total  AP   T
H   4  =   0 + 4
A   7  =   3 + 4
B   7  =   3 + 4
L   7  =   3 + 4

=== Wepons ===
+++ Ranged +++
Name      Type   Range   Mode     Dmg       Pen    Mag     Reload      Special   Weight
Laspistol Pistol   30m   S/2/–    1d10+2 E    0     30       Half      Reliable   1.5kg

S:        vs(25+10) | vs(25+10+20) full-aim | vs(25+10+10) half-aim | vs(25+10+30) point-blank
semi:     vs(25) | vs(25+20) full-aim | vs(25+10) half-aim | vs(25+30) point-blank
supress:  vs(25-20)

+++ Melee +++
Name        Range     Dmg       Pen      Special                     Weight
Whip           3m     1d10 R      0      Flexible, Proven(3)           2 kg
vs(40+10) | vs(40+20) charge | vs(40+30) all-out
Warhammer†     NA     1d10+3 I    1      Concussive(1), Proven(3)    4.5 kg
vs(40+10) | vs(40+20) charge | vs(40+30) all-out

=== Gear ===
psy-focus (bone charm)