Difference between revisions of "Johnny Ardiente"
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− | [[Category:Los Cocainos]] | + | [[Category:Characters]] |
− | + | [[Category:Los Cocainos]]{{Q| Arson, after all, is an artificial crime...A large number of houses deserve to be burnt. | H. G. Wells |||nolink=1}} | |
+ | |||
<pre> | <pre> | ||
Name: Johnny "Tormenta Ardiente" Fernandez | Name: Johnny "Tormenta Ardiente" Fernandez | ||
− | Build: | + | Build: 6' 120 lb. average |
− | Appearance: | + | Appearance: average |
− | Age: | + | Age: 27 |
− | Languages: Spanish (native), English ( | + | Languages: Spanish (native) [0], English (broken) [2] |
− | Hook: | + | Hook: "Burn, motherfucker, burn!" |
− | Points (total/spent): 300 + | + | Points (total/spent): 300 + 141 + 13 + 20 / 300 + 141 | 33 unspent |
************************* | ************************* | ||
Attributes [190]: | Attributes [190]: | ||
ST 10 = 10 HP 10 = 10 | ST 10 = 10 HP 10 = 10 | ||
− | DX 16 = 10 + 6[120] Will 16 = | + | DX 16 = 10 + 6[120] Will 16 = 10 + 6[30] (20 vs. telepathy both attack and detect) |
− | IQ | + | IQ 10 = 10 Per 14 = 10 + 4[20] |
HT 12 = 10 + 2[ 20] FP 10 = 10 | HT 12 = 10 + 2[ 20] FP 10 = 10 | ||
Line 21: | Line 22: | ||
Speed: 7 | Speed: 7 | ||
Move : 7 (14 flight) | Move : 7 (14 flight) | ||
− | Dodge: | + | Dodge: 12(14) = 7 + 3 + 1 (combat reflexes) ( + 2 acrobatics/aerobatics) |
− | Parry: | + | Parry: 15 = (16+4+3)/2 (psychic blade) + 3 + 1 (combat reflexes) |
+ | | precognitive parry: 13 = 12 + 1(cr) | unarmed parry: 13 = (16+3)/2 (brawl) + 3 + 1 (cr) | ||
************************* | ************************* | ||
− | Advantages/Perks [ | + | Advantages/Perks [197]: |
Combat Reflexes [15] | Combat Reflexes [15] | ||
Line 31: | Line 33: | ||
*Psychokinesis: | *Psychokinesis: | ||
PK Talent lvl. 4 [20] | PK Talent lvl. 4 [20] | ||
− | -DR20 [ | + | -DR20 [30] [Psychic -10%, Semi-ablative -20%, Physical -20%, Directional (Front) -40%, Force field +20%] |
− | -Flight [ | + | -Flight [22] [Psychic -10%, Ceiling 30ft -10%, Costs fatigue (1) -5%, Limited use (4) -20%] |
− | -Pyrokinesis lvl. | + | -Pyrokinesis lvl. 5 (5d6 burn) [37] [Innate burning attack: Psychic -10%, Area effect 2 yrd. +50%, 1/2D range x5 +10%] |
this is a ranged attack with 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 | this is a ranged attack with 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 | ||
(self-control fail @ 14+) | (self-control fail @ 14+) | ||
− | -Psychic Blade lvl. 3 (3d6 cut) | + | -Psychic Blade lvl. 3 (3d6 cut) [ 3] [Innate alternative(/5) cutting attack: Psychic -10%, Melee C -30%] |
It has no range, but allows Parry, Rapid Strike, Feint. | It has no range, but allows Parry, Rapid Strike, Feint. | ||
Penetrating dmg x 1.5, causes blunt trauma and knockback. | Penetrating dmg x 1.5, causes blunt trauma and knockback. | ||
− | lvl. | + | lvl. 3 (3d6 imp) [14] [Innate impale attack: Psychic -10%, Melee C -30%] |
Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals. | Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals. | ||
+ | |||
*Telepathy/ESP | *Telepathy/ESP | ||
+ | ESP | ||
-Detect Psi (Rare) [ 5] | -Detect Psi (Rare) [ 5] | ||
− | -Mind Shield lvl. | + | -Danger sense [14] [Psychic -10%] |
− | will | + | Telepathy |
+ | -Mind Shield lvl. 4 [14] [Psychic -10%] | ||
+ | will 20 = 16 + 4 vs. telepathy | ||
*Psychic Healing: | *Psychic Healing: | ||
Line 51: | Line 57: | ||
************************* | ************************* | ||
− | Disadvantages/Quirks [- | + | Disadvantages/Quirks [-144]: |
Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively | Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively | ||
Line 62: | Line 68: | ||
Weirdness Magnet [-15] (wild psychic talent - "witch") | Weirdness Magnet [-15] (wild psychic talent - "witch") | ||
+ | Secret(Psychics, capture) [-20] | ||
Bad temper [-10] | Bad temper [-10] | ||
Line 69: | Line 76: | ||
Phantom voices (annoying) [- 5] | Phantom voices (annoying) [- 5] | ||
Loner [- 5] | Loner [- 5] | ||
+ | |||
+ | Broad-minded [- 1] | ||
+ | Likes (redheads) [- 1] | ||
+ | Dislikes (cold) [- 1] | ||
+ | Habit (never sit back to the door) [- 1] | ||
+ | |||
************************* | ************************* | ||
− | Skills [ | + | Skills [55]: |
Innate attack (Gaze) DX/E [8] DX+3 | Innate attack (Gaze) DX/E [8] DX+3 | ||
Brawling DX/E [8] DX+3 | Brawling DX/E [8] DX+3 | ||
+ | Precognitive Parry IQ/H [12] IQ+2 | ||
+ | Guns(Pistol) DX/E [1] DX+0 | ||
+ | Guns(Rifle) DX/E [1] DX+0 | ||
Acrobatics DX/H [4] DX+0 | Acrobatics DX/H [4] DX+0 | ||
Line 81: | Line 97: | ||
Escape DX/H [4] DX+0 | Escape DX/H [4] DX+0 | ||
− | First Aid IQ/E [ | + | First Aid IQ/E [2] IQ+1 |
Stealth DX/A [2] DX+0 | Stealth DX/A [2] DX+0 | ||
Survival Per/A [2] Per+0 | Survival Per/A [2] Per+0 | ||
Urban survival Per/A [2] Per+0 | Urban survival Per/A [2] Per+0 | ||
− | Tracking Per/A [ | + | Tracking Per/A [2] Per+0 |
− | Observation Per/A [ | + | Observation Per/A [2] Per+0 |
− | + | Computer Use IQ/E [1] IQ+0 | |
+ | |||
************************* | ************************* | ||
Inventory: | Inventory: | ||
+ | |||
+ | Armor: | ||
+ | Tactical vest, ballistic helmet, reinforced boots (15 lb.) | ||
+ | |||
+ | Backpack: | ||
+ | walkie-talkie 1 lb. | ||
+ | First-aid kit 2 lb. | ||
+ | Duct-tape 30yrd 1 lb. | ||
+ | Fire Extinguisher,small 6 lb. | ||
+ | 8 1sec burst, 2 yrd. | ||
+ | water flask 1 lb. | ||
+ | NV goggles (NV 4) 1.5 lb. | ||
+ | |||
************************* | ************************* | ||
Combat Stats: | Combat Stats: | ||
− | 1. Pyrokinesis | + | 1. Pyrokinesis 5d6 burn @ skill 26 = 16 + 3 + 4 + 3 acc |
1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 | 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 | ||
2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 | 2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 | ||
− | 3. Psychic Blade | + | 3. Psychic Blade 3d6 impale @ skill 23 = 16 + 3 + 4 |
− | Protection: all front DR20 (semi-ablative 1/10) | + | Protection: all front DR20 (semi-ablative 1/10) + 12/4* (torso, groin) tactical vest (front and back) + 5/2 reinforced boots (feet) + 12 ballistic helmet (skull) |
− | Unprotected: | + | Unprotected: back: legs, arms |
</pre> | </pre> |
Latest revision as of 07:26, 19 September 2009
Arson, after all, is an artificial crime...A large number of houses deserve to be burnt.
- ~ H. G. Wells
- ~ H. G. Wells
Name: Johnny "Tormenta Ardiente" Fernandez Build: 6' 120 lb. average Appearance: average Age: 27 Languages: Spanish (native) [0], English (broken) [2] Hook: "Burn, motherfucker, burn!" Points (total/spent): 300 + 141 + 13 + 20 / 300 + 141 | 33 unspent ************************* Attributes [190]: ST 10 = 10 HP 10 = 10 DX 16 = 10 + 6[120] Will 16 = 10 + 6[30] (20 vs. telepathy both attack and detect) IQ 10 = 10 Per 14 = 10 + 4[20] HT 12 = 10 + 2[ 20] FP 10 = 10 Dmg : 1d-1 / 1d+1 Lift : 20 (40/60/120) Speed: 7 Move : 7 (14 flight) Dodge: 12(14) = 7 + 3 + 1 (combat reflexes) ( + 2 acrobatics/aerobatics) Parry: 15 = (16+4+3)/2 (psychic blade) + 3 + 1 (combat reflexes) | precognitive parry: 13 = 12 + 1(cr) | unarmed parry: 13 = (16+3)/2 (brawl) + 3 + 1 (cr) ************************* Advantages/Perks [197]: Combat Reflexes [15] *Psychokinesis: PK Talent lvl. 4 [20] -DR20 [30] [Psychic -10%, Semi-ablative -20%, Physical -20%, Directional (Front) -40%, Force field +20%] -Flight [22] [Psychic -10%, Ceiling 30ft -10%, Costs fatigue (1) -5%, Limited use (4) -20%] -Pyrokinesis lvl. 5 (5d6 burn) [37] [Innate burning attack: Psychic -10%, Area effect 2 yrd. +50%, 1/2D range x5 +10%] this is a ranged attack with 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 (self-control fail @ 14+) -Psychic Blade lvl. 3 (3d6 cut) [ 3] [Innate alternative(/5) cutting attack: Psychic -10%, Melee C -30%] It has no range, but allows Parry, Rapid Strike, Feint. Penetrating dmg x 1.5, causes blunt trauma and knockback. lvl. 3 (3d6 imp) [14] [Innate impale attack: Psychic -10%, Melee C -30%] Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals. *Telepathy/ESP ESP -Detect Psi (Rare) [ 5] -Danger sense [14] [Psychic -10%] Telepathy -Mind Shield lvl. 4 [14] [Psychic -10%] will 20 = 16 + 4 vs. telepathy *Psychic Healing: -Regeneration(Regular) [23] [Psychic -10%] ************************* Disadvantages/Quirks [-144]: Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively controlled by powerful telepaths. I run away...) Easy to read [-10] Frightens animals [-10] Pyromania [- 5] Unnaturally high body temperature [- 5] Weirdness Magnet [-15] (wild psychic talent - "witch") Secret(Psychics, capture) [-20] Bad temper [-10] Insomniac [-10] Paranoia [-10] Nightmares [- 5] Phantom voices (annoying) [- 5] Loner [- 5] Broad-minded [- 1] Likes (redheads) [- 1] Dislikes (cold) [- 1] Habit (never sit back to the door) [- 1] ************************* Skills [55]: Innate attack (Gaze) DX/E [8] DX+3 Brawling DX/E [8] DX+3 Precognitive Parry IQ/H [12] IQ+2 Guns(Pistol) DX/E [1] DX+0 Guns(Rifle) DX/E [1] DX+0 Acrobatics DX/H [4] DX+0 Aerobatics DX/H [4] DX+0 Escape DX/H [4] DX+0 First Aid IQ/E [2] IQ+1 Stealth DX/A [2] DX+0 Survival Per/A [2] Per+0 Urban survival Per/A [2] Per+0 Tracking Per/A [2] Per+0 Observation Per/A [2] Per+0 Computer Use IQ/E [1] IQ+0 ************************* Inventory: Armor: Tactical vest, ballistic helmet, reinforced boots (15 lb.) Backpack: walkie-talkie 1 lb. First-aid kit 2 lb. Duct-tape 30yrd 1 lb. Fire Extinguisher,small 6 lb. 8 1sec burst, 2 yrd. water flask 1 lb. NV goggles (NV 4) 1.5 lb. ************************* Combat Stats: 1. Pyrokinesis 5d6 burn @ skill 26 = 16 + 3 + 4 + 3 acc 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 3. Psychic Blade 3d6 impale @ skill 23 = 16 + 3 + 4 Protection: all front DR20 (semi-ablative 1/10) + 12/4* (torso, groin) tactical vest (front and back) + 5/2 reinforced boots (feet) + 12 ballistic helmet (skull) Unprotected: back: legs, arms