Difference between revisions of "Tybalt Krell"

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[[Category:Characters]]
 
[[Category:Characters]]
[[Category:The Edge Of Darkness]]
+
[[Category:Consequences of Corruption]]
 
== Description ==
 
== Description ==
 
== Charsheet ==
 
== Charsheet ==
Line 8: Line 8:
 
Career Path: Guardsman
 
Career Path: Guardsman
 
Ranking    : Veteran
 
Ranking    : Veteran
 +
Background: Daemonic Purge Veteran (300 XP)
 
Divination : "The only true fear is of dying with your duty not done"
 
Divination : "The only true fear is of dying with your duty not done"
XP Total  : 5000
+
XP Total  : 5500/5500
  
*** CHARACTERISTICS (3400 XP) ***
+
*** CHARACTERISTICS (2200 XP) ***
WS : 28 (20 + 12(roll) - 5(shift))
+
WS : 25 (20 + 10(roll) - 5(shift))
BS : 60 (20 + 15(roll) + 5(shift) + 20(training))
+
BS : 56 (20 + 16(roll) + 15(training) + 5(shift)) 950
S  : 49 (20 + 14(roll) + 5(shift) + 10(training))
+
S : 45 (20 + 10(roll) + 15(training))             850
T : 43 (20 + 13(roll) + 10(training))
 
Ag : 40 (20 + 10(roll) + 10(training))
 
Int: 31 (20 + 16(roll) - 5(shift))
 
Per: 31 (20 + 11(roll))
 
WP : 30 (20 + 10(roll))
 
Fel: 28 (20 + 8(roll))
 
  
Initiative: +4
+
: 40 (20 + 15(roll) + 5(training))              250
Half move : 4
+
Ag : 43 (20 + 13(roll) + 5(shift) + 5(training))  250
 +
Per: 34 (20 + 14(roll))
  
Wounds    : 13
+
Int: 31 (20 + 11(roll))
 +
WP : 32 (20 + 12(roll))
 +
Fel: 23 (20 + 8(roll) - 5(shift))                  ____
 +
 
 +
Initiative: +6 = 4 + 2(paranoia)
 +
Half move :  4
 +
 
 +
Wounds    : 17 = 13 + 4
 
Fate      : 2
 
Fate      : 2
Insanity  : 0
+
Insanity  : 7
Corruption: 0
+
Corruption: 4
  
*** TALENTS (800 XP) ***
+
*** TALENTS (1200 XP) ***
 
Melee Weapon Training (Primitive)
 
Melee Weapon Training (Primitive)
 
Basic Weapon Training (SP)
 
Basic Weapon Training (SP)
 
Basic Weapon Training (Las)
 
Basic Weapon Training (Las)
Basic Weapon Training (Flame)     100
+
Pistol Weapon Training (SP)       100
 
Pistol Weapon Training (Las)
 
Pistol Weapon Training (Las)
 
Heavy Weapon Training (SP)        200
 
Heavy Weapon Training (SP)        200
Heavy Weapon Training (Las)       100
+
Heavy Weapon Training (Launcher)   200
 
Rapid Reload                      100
 
Rapid Reload                      100
 +
Quick Draw                        100
 
Bulging Biceps                    100
 
Bulging Biceps                    100
 
Hard Target                        100
 
Hard Target                        100
 
Step Aside                        100
 
Step Aside                        100
 +
True Grit                          100
 +
Iron Jaw                          100
 +
Resistance(Fear)                  100
 +
Sound Constitution x4              400
  
*** SKILLS (800 XP) ***
+
Paranoia
 +
Light Sleeper
 +
Resistance(Psychic powers)
 +
 
 +
*** SKILLS (1200 XP) ***
 
Speak Language(Low Gothic)(Int)
 
Speak Language(Low Gothic)(Int)
Drive(Ground vehicle)(Ag) +10      100
 
 
Common Lore(Administratum)
 
Common Lore(Administratum)
 
           (Ecclesiarchy)
 
           (Ecclesiarchy)
Line 55: Line 66:
 
Dodge(Ag) +10                      200
 
Dodge(Ag) +10                      200
 
Tech-Use(Int)                      200
 
Tech-Use(Int)                      200
Demolition(Int)                    100
 
 
Cyphers(Acolyte)(Int)              100
 
Cyphers(Acolyte)(Int)              100
 +
Navigation(Surface)                100
 +
Survival(Int) +10                  200
 +
Swim(S) +10                        100
 +
Climb(S)                          200
 +
Medicae(Int)                      200
 +
 +
 +
*** GEAR ***
 +
-"Burden" Enlarged Infantry backpack
 +
--The 9-70 entrenching tool
 +
--"The savior" Weapon maintenance kit, heavy variant
 +
  ---Combi-tool
 +
--"Sunray" mk. I Infantry lamp pack, weapon/armour/helmet mountable
 +
--Data-slate model EZ.37FB.41, in durable chassis
 +
--Mess Kit
 +
--Personal Grooming Kit
 +
--Bedroll
 +
--Termoflask
 +
--Cameleoline Cloak
 +
--"The Imperial Infantryman Uplifting Primer"
 +
--"Ab Initio" Schola Progenum Philosophy textbook
  
 +
--3 doses of Synth-skin
 +
--3 doses of counterseptics
 +
--3 doses of De-tox
  
 +
-Ammo harness for belt-fed weapons
  
*** GEAR ***
+
 
_________________________________________________________________
+
_____________________________________________________________________________
 
Armor:
 
Armor:
Guard Flak Armor         4          All         11kg        300th
+
Mark III. spec ops Carapace "Aegis" survival gear
 +
  integrated power source
 +
                                6      All                      17kg      *
 +
        "Paranoia" HUD Auspex                                    0.5kg    145
 +
        "Enigma" standard encrypted multiband Micro-bead                  20
 +
        "Breeze" standard IG Respirator
 +
         "Steel vine" Mk. II Grapnel                                2kg    30
 +
        "Sticky" Magnetic Clip/Drop Harness                        2kg    25
 +
         "Ghostwalk" personal stummer device
  
_________________________________________________________________
+
_____________________________________________________________________________
 
Weapons:
 
Weapons:
D'laku Hellgun   100m S/3/5 1d10+3 E   4    40    2Full    500th
+
Orthlak Mark IV "Abeo Extremus" sidearm autopistol ( class: pistol(SP))
 +
                            27m  S/-/6  1d10+4 I  0  12  Half**   4kg      *
 +
    w. Red-dot laser sight
 +
    w. Forearm mount
 +
    w. Fire selector normal/MS
 +
        Bullets                                      36                    2
 +
        MS Bullets                                    36                  30
 +
 
 +
Advanced Heavystubber spec ops modification "Malus" (class: heavy(SP))
 +
                          120m  S/3/10  1d10+4 I  3  200  Full**  35kg
 +
    w. Red-dot laser sight
 +
    w. Aux-launcher 40mm ( class: heavy(launcher))
 +
                            45m  S/-/-      +      +    1  Half** 2.5kg
 +
      Bullets                                      400
 +
      Incendiary bullets                            200
 +
          +1d5 E, armor doubles, agility test or caught on fire.
 +
      Inferno 40mm grenade                            2
 +
          1d10+3 E, Pen 6, Blast(2)
 +
      Frag 40mm grenade                              5
 +
          2d10 X, Pen 0, Blast(4)
 +
      Smoke 40mm grenade                              3
 +
      Krak 40mm grenade                              2
 +
          2d10+4 X, Pen 6
 +
     
 +
Standard-issue Infantry Blade   2d5+4  Pen 2 Balanced
 +
 
 +
*  Free equipment
 +
** Rapid reload
  
Thrones left: -95 :)
+
Thrones left: 170
 
</pre>
 
</pre>

Latest revision as of 08:33, 11 October 2009

Description

Charsheet

Name       : Tybalt 'Oh, not you again!' Krell
Origin     : Schola Progenum
Orphan     : Distant Outpost
Career Path: Guardsman
Ranking    : Veteran
Background: Daemonic Purge Veteran (300 XP)
Divination : "The only true fear is of dying with your duty not done"
XP Total   : 5500/5500

*** CHARACTERISTICS (2200 XP) ***
WS : 25 (20 + 10(roll) - 5(shift))
BS : 56 (20 + 16(roll) + 15(training) + 5(shift))  950
S  : 45 (20 + 10(roll) + 15(training))             850

T  : 40 (20 + 15(roll) + 5(training))              250
Ag : 43 (20 + 13(roll) + 5(shift) + 5(training))   250
Per: 34 (20 + 14(roll))

Int: 31 (20 + 11(roll))
WP : 32 (20 + 12(roll))
Fel: 23 (20 + 8(roll) - 5(shift))                  ____

Initiative: +6 = 4 + 2(paranoia)
Half move :  4

Wounds    : 17 = 13 + 4
Fate      : 2
Insanity  : 7
Corruption: 4

*** TALENTS (1200 XP) ***
Melee Weapon Training (Primitive)
Basic Weapon Training (SP)
Basic Weapon Training (Las)
Pistol Weapon Training (SP)        100
Pistol Weapon Training (Las)
Heavy Weapon Training (SP)         200
Heavy Weapon Training (Launcher)   200
Rapid Reload                       100
Quick Draw                         100
Bulging Biceps                     100
Hard Target                        100
Step Aside                         100
True Grit                          100
Iron Jaw                           100
Resistance(Fear)                   100
Sound Constitution x4              400

Paranoia
Light Sleeper
Resistance(Psychic powers)

*** SKILLS (1200 XP) ***
Speak Language(Low Gothic)(Int)
Common Lore(Administratum)
           (Ecclesiarchy)
           (Imperial Creed)
           (Imperium)
           (War)
Scholastic Lore(Philosophy)
Awareness(Per)                     100
Dodge(Ag) +10                      200
Tech-Use(Int)                      200
Cyphers(Acolyte)(Int)              100
Navigation(Surface)                100
Survival(Int) +10                  200
Swim(S) +10                        100
Climb(S)                           200
Medicae(Int)                       200


*** GEAR ***
-"Burden" Enlarged Infantry backpack
 --The 9-70 entrenching tool
 --"The savior" Weapon maintenance kit, heavy variant
  ---Combi-tool
 --"Sunray" mk. I Infantry lamp pack, weapon/armour/helmet mountable
 --Data-slate model EZ.37FB.41, in durable chassis
 --Mess Kit
 --Personal Grooming Kit
 --Bedroll
 --Termoflask
 --Cameleoline Cloak
 --"The Imperial Infantryman Uplifting Primer"
 --"Ab Initio" Schola Progenum Philosophy textbook

 --3 doses of Synth-skin
 --3 doses of counterseptics
 --3 doses of De-tox

 -Ammo harness for belt-fed weapons


_____________________________________________________________________________
Armor:
Mark III. spec ops Carapace "Aegis" survival gear
  integrated power source
                                 6       All                      17kg      *
        "Paranoia" HUD Auspex                                    0.5kg    145
        "Enigma" standard encrypted multiband Micro-bead                   20
        "Breeze" standard IG Respirator
        "Steel vine" Mk. II Grapnel                                2kg     30
        "Sticky" Magnetic Clip/Drop Harness                        2kg     25
        "Ghostwalk" personal stummer device

_____________________________________________________________________________
Weapons:
Orthlak Mark IV "Abeo Extremus" sidearm autopistol ( class: pistol(SP))
                            27m  S/-/6   1d10+4 I  0  12  Half**   4kg      *
    w. Red-dot laser sight
    w. Forearm mount
    w. Fire selector normal/MS
        Bullets                                       36                    2
        MS Bullets                                    36                   30

Advanced Heavystubber spec ops modification "Malus" (class: heavy(SP))
                           120m  S/3/10  1d10+4 I  3  200  Full**   35kg
    w. Red-dot laser sight
    w. Aux-launcher 40mm ( class: heavy(launcher))
                            45m  S/-/-      +      +    1  Half**  2.5kg
       Bullets                                       400
       Incendiary bullets                            200 
          +1d5 E, armor doubles, agility test or caught on fire.
       Inferno 40mm grenade                            2
          1d10+3 E, Pen 6, Blast(2)
       Frag 40mm grenade                               5
          2d10 X, Pen 0, Blast(4)
       Smoke 40mm grenade                              3
       Krak 40mm grenade                               2
          2d10+4 X, Pen 6
      
Standard-issue Infantry Blade    2d5+4   Pen 2 Balanced

*  Free equipment
** Rapid reload

Thrones left: 170