Tybalt Krell

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Description

Charsheet

Name       : Tybalt 'Oh, not you again!' Krell
Origin     : Schola Progenum
Orphan     : Distant Outpost
Career Path: Guardsman
Ranking    : Veteran
Background: Daemonic Purge Veteran (300 XP)
Divination : "The only true fear is of dying with your duty not done"
XP Total   : 5500/5500

*** CHARACTERISTICS (2200 XP) ***
WS : 25 (20 + 10(roll) - 5(shift))
BS : 56 (20 + 16(roll) + 15(training) + 5(shift))  950
S  : 45 (20 + 10(roll) + 15(training))             850

T  : 40 (20 + 15(roll) + 5(training))              250
Ag : 43 (20 + 13(roll) + 5(shift) + 5(training))   250
Per: 34 (20 + 14(roll))

Int: 31 (20 + 11(roll))
WP : 32 (20 + 12(roll))
Fel: 23 (20 + 8(roll) - 5(shift))                  ____

Initiative: +6 = 4 + 2(paranoia)
Half move :  4

Wounds    : 17 = 13 + 4
Fate      : 2
Insanity  : 7
Corruption: 4

*** TALENTS (1200 XP) ***
Melee Weapon Training (Primitive)
Basic Weapon Training (SP)
Basic Weapon Training (Las)
Pistol Weapon Training (SP)        100
Pistol Weapon Training (Las)
Heavy Weapon Training (SP)         200
Heavy Weapon Training (Launcher)   200
Rapid Reload                       100
Quick Draw                         100
Bulging Biceps                     100
Hard Target                        100
Step Aside                         100
True Grit                          100
Iron Jaw                           100
Resistance(Fear)                   100
Sound Constitution x4              400

Paranoia
Light Sleeper
Resistance(Psychic powers)

*** SKILLS (1200 XP) ***
Speak Language(Low Gothic)(Int)
Common Lore(Administratum)
           (Ecclesiarchy)
           (Imperial Creed)
           (Imperium)
           (War)
Scholastic Lore(Philosophy)
Awareness(Per)                     100
Dodge(Ag) +10                      200
Tech-Use(Int)                      200
Cyphers(Acolyte)(Int)              100
Navigation(Surface)                100
Survival(Int) +10                  200
Swim(S) +10                        100
Climb(S)                           200
Medicae(Int)                       200


*** GEAR ***
-"Burden" Enlarged Infantry backpack
 --The 9-70 entrenching tool
 --"The savior" Weapon maintenance kit, heavy variant
  ---Combi-tool
 --"Sunray" mk. I Infantry lamp pack, weapon/armour/helmet mountable
 --Data-slate model EZ.37FB.41, in durable chassis
 --Mess Kit
 --Personal Grooming Kit
 --Bedroll
 --Termoflask
 --Cameleoline Cloak
 --"The Imperial Infantryman Uplifting Primer"
 --"Ab Initio" Schola Progenum Philosophy textbook

 --3 doses of Synth-skin
 --3 doses of counterseptics
 --3 doses of De-tox

 -Ammo harness for belt-fed weapons


_____________________________________________________________________________
Armor:
Mark III. spec ops Carapace "Aegis" survival gear
  integrated power source
                                 6       All                      17kg      *
        "Paranoia" HUD Auspex                                    0.5kg    145
        "Enigma" standard encrypted multiband Micro-bead                   20
        "Breeze" standard IG Respirator
        "Steel vine" Mk. II Grapnel                                2kg     30
        "Sticky" Magnetic Clip/Drop Harness                        2kg     25
        "Ghostwalk" personal stummer device

_____________________________________________________________________________
Weapons:
Orthlak Mark IV "Abeo Extremus" sidearm autopistol ( class: pistol(SP))
                            27m  S/-/6   1d10+4 I  0  12  Half**   4kg      *
    w. Red-dot laser sight
    w. Forearm mount
    w. Fire selector normal/MS
        Bullets                                       36                    2
        MS Bullets                                    36                   30

Advanced Heavystubber spec ops modification "Malus" (class: heavy(SP))
                           120m  S/3/10  1d10+4 I  3  200  Full**   35kg
    w. Red-dot laser sight
    w. Aux-launcher 40mm ( class: heavy(launcher))
                            45m  S/-/-      +      +    1  Half**  2.5kg
       Bullets                                       400
       Incendiary bullets                            200 
          +1d5 E, armor doubles, agility test or caught on fire.
       Inferno 40mm grenade                            2
          1d10+3 E, Pen 6, Blast(2)
       Frag 40mm grenade                               5
          2d10 X, Pen 0, Blast(4)
       Smoke 40mm grenade                              3
       Krak 40mm grenade                               2
          2d10+4 X, Pen 6
      
Standard-issue Infantry Blade    2d5+4   Pen 2 Balanced

*  Free equipment
** Rapid reload

Thrones left: 170