Difference between revisions of "Agent John Smith"
From Game Logs
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<table class="equipment list"> | <table class="equipment list"> | ||
<tr> | <tr> | ||
− | <td class="title">Equipment (11 lb; $2,964, | + | <td class="title">Equipment (11.5 lb; $2,964,400)</td> |
<td class="title">√</td> | <td class="title">√</td> | ||
<td class="title">#</td> | <td class="title">#</td> | ||
Line 2,029: | Line 2,029: | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">15,080</td> |
− | <td class="weight_summary">11 lb</td> | + | <td class="weight_summary">11.5 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
Line 2,068: | Line 2,068: | ||
<tr class="odd"> | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Tactical Folding Knife<div class="note">Superfine</div></td> | ||
+ | <td class="state">C</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">180</td> | ||
+ | <td class="weight">0.5 lb</td> | ||
+ | <td class="cost_summary">180</td> | ||
+ | <td class="weight_summary">0.5 lb</td> | ||
+ | <td class="ref">HT200</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
<td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | <td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | ||
<td class="state">E</td> | <td class="state">E</td> | ||
Line 2,078: | Line 2,089: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >House staff</td> | <td class="description" >House staff</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,089: | Line 2,100: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Bob, The Tyrannosaur</td> | <td class="description" style="padding-left: 12px;" >Bob, The Tyrannosaur</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,100: | Line 2,111: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,111: | Line 2,122: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | <td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,122: | Line 2,133: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,133: | Line 2,144: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Small Computer<div class="note">Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.</div></td> | <td class="description" style="padding-left: 36px;" >Small Computer<div class="note">Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,144: | Line 2,155: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Petbot<div class="note">3C/24hr.</div></td> | <td class="description" style="padding-left: 24px;" >Petbot<div class="note">3C/24hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,155: | Line 2,166: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Responsive Bed, Double</td> | <td class="description" style="padding-left: 12px;" >Responsive Bed, Double</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,166: | Line 2,177: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >T-800</td> | <td class="description" style="padding-left: 12px;" >T-800</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,177: | Line 2,188: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Combat Android<div class="note">2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon</div></td> | <td class="description" style="padding-left: 24px;" >Combat Android<div class="note">2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,188: | Line 2,199: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,199: | Line 2,210: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | <td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,210: | Line 2,221: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Microframe<div class="note">Complexity 6. 1,000TB. Hardened (HT+3).</div></td> | <td class="description" style="padding-left: 36px;" >Microframe<div class="note">Complexity 6. 1,000TB. Hardened (HT+3).</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,221: | Line 2,232: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,232: | Line 2,243: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | <td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,243: | Line 2,254: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | <td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,254: | Line 2,265: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Target Tracking<div class="note">Complexity 2.</div></td> | <td class="description" style="padding-left: 36px;" >Target Tracking<div class="note">Complexity 2.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,265: | Line 2,276: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td> | <td class="description" style="padding-left: 36px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,276: | Line 2,287: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | <td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,287: | Line 2,298: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | <td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,298: | Line 2,309: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Walter the Butler</td> | <td class="description" style="padding-left: 12px;" >Walter the Butler</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,309: | Line 2,320: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Android body<div class="note">2D/24hr., synthetic organs, non-volition AI</div></td> | <td class="description" style="padding-left: 24px;" >Android body<div class="note">2D/24hr., synthetic organs, non-volition AI</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,320: | Line 2,331: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,331: | Line 2,342: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Lingvo</td> | <td class="description" style="padding-left: 36px;" >Lingvo</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,342: | Line 2,353: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,353: | Line 2,364: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,364: | Line 2,375: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,375: | Line 2,386: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,386: | Line 2,397: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,397: | Line 2,408: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,408: | Line 2,419: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td> | <td class="description" style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,419: | Line 2,430: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | <td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,430: | Line 2,441: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | <td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,441: | Line 2,452: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 6. 100TB. Fast.</div></td> | <td class="description" style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 6. 100TB. Fast.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,452: | Line 2,463: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >Illegal Weaponry</td> | <td class="description" >Illegal Weaponry</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,463: | Line 2,474: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Carbine</td> | <td class="description" style="padding-left: 12px;" >Carbine</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,474: | Line 2,485: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Storm Carbine, 10mmCL<div class="note">Expensive</div></td> | <td class="description" style="padding-left: 24px;" >Storm Carbine, 10mmCL<div class="note">Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,485: | Line 2,496: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,496: | Line 2,507: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Laser Minigun</td> | <td class="description" style="padding-left: 12px;" >Laser Minigun</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,507: | Line 2,518: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >E cell</td> | <td class="description" style="padding-left: 24px;" >E cell</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,518: | Line 2,529: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | <td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,529: | Line 2,540: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Semi-Portable Laser<div class="note">Expensive, External E-cell, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Semi-Portable Laser<div class="note">Expensive, External E-cell, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,540: | Line 2,551: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Laser Sniper</td> | <td class="description" style="padding-left: 12px;" >Laser Sniper</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,551: | Line 2,562: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Backpack chemical tank</td> | <td class="description" style="padding-left: 24px;" >Backpack chemical tank</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,562: | Line 2,573: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">Expensive, 4lb. backpack power cell, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">Expensive, 4lb. backpack power cell, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,573: | Line 2,584: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,584: | Line 2,595: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Launchers</td> | <td class="description" style="padding-left: 12px;" >Launchers</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,595: | Line 2,606: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >MLAWS, 64mm<div class="note">Expensive</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS, 64mm<div class="note">Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,606: | Line 2,617: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,617: | Line 2,628: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,628: | Line 2,639: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,639: | Line 2,650: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Payload</td> | <td class="description" style="padding-left: 12px;" >Payload</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,650: | Line 2,661: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,661: | Line 2,672: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,672: | Line 2,683: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >Legal Weaponry</td> | <td class="description" >Legal Weaponry</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,683: | Line 2,694: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Anti-Materiel</td> | <td class="description" style="padding-left: 12px;" >Anti-Materiel</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,694: | Line 2,705: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,705: | Line 2,716: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,716: | Line 2,727: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >Stash</td> | <td class="description" >Stash</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,727: | Line 2,738: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Ammo</td> | <td class="description" style="padding-left: 12px;" >Ammo</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,738: | Line 2,749: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,749: | Line 2,760: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,760: | Line 2,771: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Striker Missile</td> | <td class="description" style="padding-left: 24px;" >Striker Missile</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,771: | Line 2,782: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Striker Missile</td> | <td class="description" style="padding-left: 24px;" >Striker Missile</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,782: | Line 2,793: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,793: | Line 2,804: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,804: | Line 2,815: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,815: | Line 2,826: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Attaché Case w/ hidden compartment<div class="note">Holds 2cf., Expensive</div></td> | <td class="description" style="padding-left: 12px;" >Attaché Case w/ hidden compartment<div class="note">Holds 2cf., Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,826: | Line 2,837: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >hidden compartment</td> | <td class="description" style="padding-left: 24px;" >hidden compartment</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,837: | Line 2,848: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Power</td> | <td class="description" style="padding-left: 12px;" >Power</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,848: | Line 2,859: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >D cell</td> | <td class="description" style="padding-left: 24px;" >D cell</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,859: | Line 2,870: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >E cell</td> | <td class="description" style="padding-left: 24px;" >E cell</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,870: | Line 2,881: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | <td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,881: | Line 2,892: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Scopes</td> | <td class="description" style="padding-left: 12px;" >Scopes</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,892: | Line 2,903: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Enhanced Targeting Scope<div class="note">+3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr.</div></td> | <td class="description" style="padding-left: 24px;" >Enhanced Targeting Scope<div class="note">+3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,903: | Line 2,914: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | <td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,914: | Line 2,925: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Trauma Plates for Reflex Tactical Vest<div class="note">Expensive</div></td> | <td class="description" style="padding-left: 12px;" >Trauma Plates for Reflex Tactical Vest<div class="note">Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,925: | Line 2,936: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Zu</td> | <td class="description" style="padding-left: 12px;" >Zu</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,936: | Line 2,947: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,947: | Line 2,958: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Powered Tripod Mount<div class="note">D/100 hr.</div></td> | <td class="description" style="padding-left: 24px;" >Powered Tripod Mount<div class="note">D/100 hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,967: | Line 2,978: | ||
</tr> | </tr> | ||
</table> | </table> | ||
− | <div class="copyright">Modified at 11: | + | <div class="copyright">Modified at 11:32 AM on Feb 12, 2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> |
</div> | </div> |
Revision as of 07:34, 12 February 2015
Never send a human to do a machine's job.
- ~ Agent Smith
- ~ Agent Smith
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Natural | Kick | 16 | No | 1d cr | C,1 | ||
Natural | Kick w/Boots | 16 | No | 1d+1 cr | C,1 | ||
Natural | Punch | 18 | 13 | 1d-1 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Equipment (11.5 lb; $2,964,400) | √ | # | $ | W | ∑ $ | ∑ W | Ref |
Armor | - | 1 | 0 | 0 lb | 676,350 | 291.5 lb | |
Heavy | - | 1 | 0 | 0 lb | 567,050 | 251.5 lb | |
Gyrostabilized Weapon Harness (up to 70 lb) Expensive, $400 and 2/3lb. per pound of loaded weight + $2000 base |
- | 1 | 30,000 | 47 lb | 30,000 | 47 lb | UT150 |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Shoulder Servomount (up to 50 lb) Expensive, $2,000 and 2lbs. per pound of weapon loaded weight. |
- | 2 | 100,000 | 100 lb | 200,000 | 200 lb | UT152 |
Space Combat Walker 2E/48hr., weight = 350 lbs |
- | 1 | 330,000 | 0 lb | 330,000 | 0 lb | UT186 |
Thermo-Optic Chameleon Surface | - | 1 | 4,000 | 4 lb | 4,000 | 4 lb | UT99 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Medium | - | 1 | 0 | 0 lb | 97,050 | 19.5 lb | |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Powered Combat Armor Super Jump 1. E/18hr., 150 lb |
- | 1 | 80,000 | 0 lb | 80,000 | 0 lb | UT186 |
Powered Combat Armor: Helmet C/18hr. |
- | 1 | 10,000 | 15 lb | 10,000 | 15 lb | UT186 |
Thermo-Optic Chameleon Surface | - | 1 | 4,000 | 4 lb | 4,000 | 4 lb | UT99 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Underwear | - | 1 | 0 | 0 lb | 12,250 | 20.5 lb | |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Reflex Tacsuit Expensive, Flexible. Double DR vs. cutting and piercing damage. C/12hr. |
- | 1 | 6,000 | 10 lb | 6,000 | 10 lb | UT178 |
Thermo-Optic Chameleon Surface | - | 1 | 4,000 | 4 lb | 4,000 | 4 lb | UT99 |
Trauma Plates for Reflex Tactical Vest Expensive |
- | 1 | 1,200 | 6 lb | 1,200 | 6 lb | UT173 |
Body | E | 1 | 0 | 0 lb | 1,230,150 | 0 lb | |
Android Synthetic Organs |
E | 1 | 100,000 | 0 lb | 100,000 | 0 lb | UT41 |
Bionic Ear, Advanced Minor procedure. |
E | 2 | 5,000 | 0 lb | 10,000 | 0 lb | UT209 |
Bionic Hand Major procedure. |
E | 2 | 8,000 | 0 lb | 16,000 | 0 lb | UT209 |
Computer | E | 1 | 0 | 0 lb | 1,096,150 | 0 lb | |
Biopresence Software Complexity 7. |
C | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT109 |
Combat | E | 1 | 0 | 0 lb | 34,150 | 0 lb | |
IFF Comm Software | E | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Silhouette Complexity 5. |
E | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
E | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Target Tracking Complexity 2. |
E | 1 | 150 | 0 lb | 150 | 0 lb | UT150 |
Targeting +2 skill. Complexity 4. |
E | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
IQ skills | E | 1 | 0 | 0 lb | 46,000 | 0 lb | |
Architecture/TL9 Complexity 7. |
C | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT25 |
Cooking Complexity 6. |
E | 1 | 3,000 | 0 lb | 3,000 | 0 lb | UT25 |
Electronics Repair (Computer) Complexity 7. |
C | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT25 |
Expert Skill (Military Science) Complexity 7. |
C | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT25 |
Mechanic (Robotics) Complexity 7. |
C | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT25 |
Camouflage Complexity 6. |
E | 1 | 3,000 | 0 lb | 3,000 | 0 lb | UT25 |
Lingvo | E | 1 | 0 | 0 lb | 6,000 | 0 lb | |
Native Translator Program Complexity 5. From Chinglish to Chinese. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to French. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to German. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Hindi. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Russian. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Personal Computer Complexity 7. Genius, Hardened (HT+3). 100TB. 2C/20hr or external power, 10 lb. |
E | 1 | 1,000,000 | 0 lb | 1,000,000 | 0 lb | UT22 |
Thermal Imaging Eyes Major procedure. |
E | 1 | 8,000 | 0 lb | 8,000 | 0 lb | UT214 |
Civil outfit | E | 1 | 0 | 0 lb | 15,080 | 11.5 lb | |
Pistol | C | 1 | 0 | 0 lb | 2,900 | 3 lb | |
Medium Pistol, 7.5mmCLP HUD Link, Expensive |
C | 1 | 900 | 1.5 lb | 900 | 1.5 lb | UT137 |
Power Holster (Medium Pistol, 7.5mmCLP) B/100 uses, Expensive |
C | 1 | 2,000 | 1.5 lb | 2,000 | 1.5 lb | UT151 |
Tactical Folding Knife Superfine |
C | 1 | 180 | 0.5 lb | 180 | 0.5 lb | HT200 |
Reflex Suit DR+8 vs. piercing and cutting. Flexible. |
E | 1 | 12,000 | 8 lb | 12,000 | 8 lb | UT172 |
House staff | - | 1 | 0 | 0 lb | 476,650 | 699.6 lb | |
Bob, The Tyrannosaur | - | 1 | 0 | 0 lb | 111,500 | 21 lb | |
Computer | - | 1 | 0 | 0 lb | 101,500 | 1 lb | |
IFF Comm Software | - | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Small Computer Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr. |
- | 1 | 100,000 | 1 lb | 100,000 | 1 lb | UT22 |
Petbot 3C/24hr. |
- | 1 | 10,000 | 20 lb | 10,000 | 20 lb | UT41 |
Responsive Bed, Double | - | 1 | 700 | 140 lb | 700 | 140 lb | UT69 |
T-800 | - | 1 | 0 | 0 lb | 256,450 | 343.6 lb | |
Combat Android 2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon |
- | 1 | 200,000 | 300 lb | 200,000 | 300 lb | UT167 |
Computer | - | 1 | 0 | 0 lb | 55,150 | 40 lb | |
IFF Comm Software | - | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Microframe Complexity 6. 1,000TB. Hardened (HT+3). |
- | 1 | 20,000 | 40 lb | 20,000 | 40 lb | UT22 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Silhouette Complexity 5. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
- | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Target Tracking Complexity 2. |
- | 1 | 150 | 0 lb | 150 | 0 lb | UT150 |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
EMP Gun C/33 shots. |
- | 1 | 650 | 1.8 lb | 650 | 1.8 lb | UT121 |
EMP Gun C/33 shots. |
- | 1 | 650 | 1.8 lb | 650 | 1.8 lb | UT121 |
Walter the Butler | - | 1 | 0 | 0 lb | 108,000 | 195 lb | |
Android body 2D/24hr., synthetic organs, non-volition AI |
- | 1 | 10,000 | 180 lb | 10,000 | 180 lb | UT41 |
Computer | - | 1 | 0 | 0 lb | 78,000 | 10 lb | |
Lingvo | - | 1 | 0 | 0 lb | 6,000 | 0 lb | |
Native Translator Program Complexity 5. From Chinglish to Chinese. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to French. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to German. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Hindi. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Russian. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Personal Computer Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power. |
- | 1 | 40,000 | 10 lb | 40,000 | 10 lb | UT22 |
Silhouette Complexity 5. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
- | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Personal Computer Complexity 6. 100TB. Fast. |
- | 1 | 20,000 | 5 lb | 20,000 | 5 lb | UT22 |
Illegal Weaponry | - | 1 | 0 | 0 lb | 224,320 | 198.1 lb | |
Carbine | - | 1 | 0 | 0 lb | 3,650 | 5.9 lb | |
Storm Carbine, 10mmCL Expensive |
- | 1 | 3,600 | 5.5 lb | 3,600 | 5.5 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Laser Minigun | - | 1 | 0 | 0 lb | 78,500 | 77 lb | |
E cell | - | 1 | 2,000 | 20 lb | 2,000 | 20 lb | |
Mini-Computer Sight Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs. |
- | 1 | 12,500 | 10 lb | 12,500 | 10 lb | HT157 |
Semi-Portable Laser Expensive, External E-cell, HUD Link |
- | 1 | 64,000 | 47 lb | 64,000 | 47 lb | UT116 |
Laser Sniper | - | 1 | 0 | 0 lb | 40,070 | 17.4 lb | |
Backpack chemical tank | - | 1 | 20 | 4 lb | 20 | 4 lb | |
Laser Sniper Rifle Expensive, 4lb. backpack power cell, HUD Link |
- | 1 | 40,000 | 13 lb | 40,000 | 13 lb | UT115 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Launchers | - | 1 | 0 | 0 lb | 86,050 | 72.4 lb | |
MLAWS, 64mm Expensive |
- | 1 | 46,000 | 24 lb | 46,000 | 24 lb | UT146 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
TML, 100mm HUD Link, Expensive |
- | 1 | 20,000 | 24 lb | 20,000 | 24 lb | UT146 |
TML, 100mm HUD Link, Expensive |
- | 1 | 20,000 | 24 lb | 20,000 | 24 lb | UT146 |
Payload | - | 1 | 0 | 0 lb | 16,050 | 25.4 lb | |
Payload Rifle, 25mmCL Expensive, HUD Link |
- | 1 | 16,000 | 25 lb | 16,000 | 25 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Legal Weaponry | - | 1 | 0 | 0 lb | 16,050 | 20.4 lb | |
Anti-Materiel | - | 1 | 0 | 0 lb | 16,050 | 20.4 lb | |
Anti-Materiel Rifle, 15mmCL HUD Link, Expensive |
- | 1 | 16,000 | 20 lb | 16,000 | 20 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Stash | - | 1 | 0 | 0 lb | 325,800 | 1,476.5 lb | |
Ammo | - | 1 | 0 | 0 lb | 176,000 | 984 lb | |
MLAWS Warhead: Multi-Spectral Homing, APHEX Skill: 14 |
- | 50 | 1,000 | 2 lb | 50,000 | 100 lb | |
MLAWS Warhead: Multi-Spectral Homing, Shaped Skill: 14 |
- | 50 | 800 | 2 lb | 40,000 | 100 lb | |
Striker Missile | - | 1 | 17,000 | 17 lb | 17,000 | 17 lb | UT168 |
Striker Missile | - | 1 | 17,000 | 17 lb | 17,000 | 17 lb | UT168 |
TML Warhead: Multi-Spectral Homing Skill: 14 |
- | 10 | 400 | 25 lb | 4,000 | 250 lb | |
TML Warhead: Multi-Spectral Homing, APHEX Skill: 14 |
- | 10 | 4,000 | 25 lb | 40,000 | 250 lb | |
TML Warhead: Multi-Spectral Homing, Shaped Skill: 14 |
- | 10 | 800 | 25 lb | 8,000 | 250 lb | |
Attaché Case w/ hidden compartment Holds 2cf., Expensive |
- | 1 | 800 | 1.5 lb | 800 | 1.5 lb | UT97 |
hidden compartment | - | 1 | 0 | 0 lb | 0 | 0 lb | |
Power | - | 1 | 0 | 0 lb | 22,000 | 300 lb | |
D cell | - | 20 | 100 | 5 lb | 2,000 | 100 lb | UT19 |
E cell | - | 10 | 2,000 | 20 lb | 20,000 | 200 lb | UT19 |
Reflex Suit DR+8 vs. piercing and cutting. Flexible. |
- | 1 | 12,000 | 8 lb | 12,000 | 8 lb | UT172 |
Scopes | - | 1 | 0 | 0 lb | 82,000 | 48 lb | |
Enhanced Targeting Scope +3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr. |
- | 4 | 8,000 | 2 lb | 32,000 | 8 lb | UT149 |
Mini-Computer Sight Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs. |
- | 4 | 12,500 | 10 lb | 50,000 | 40 lb | HT157 |
Trauma Plates for Reflex Tactical Vest Expensive |
- | 10 | 1,200 | 6 lb | 12,000 | 60 lb | UT173 |
Zu | - | 1 | 0 | 0 lb | 21,000 | 75 lb | |
Payload Rifle, 25mmCL Expensive, HUD Link |
- | 1 | 16,000 | 25 lb | 16,000 | 25 lb | UT137 |
Powered Tripod Mount D/100 hr. |
- | 1 | 5,000 | 50 lb | 5,000 | 50 lb | UT151 |
Notes |
Modified at 11:32 AM on Feb 12, 2015.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0