Difference between revisions of "Agent John Smith"
From Game Logs
m (Underwear) |
(Finalizing) |
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Line 282: | Line 282: | ||
<td class="clabel">Eye</td> | <td class="clabel">Eye</td> | ||
<td class="label">-9</td> | <td class="label">-9</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 289: | Line 289: | ||
<td class="clabel">Skull</td> | <td class="clabel">Skull</td> | ||
<td class="label">-7</td> | <td class="label">-7</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">6</td> |
</tr> | </tr> | ||
Line 296: | Line 296: | ||
<td class="clabel">Face</td> | <td class="clabel">Face</td> | ||
<td class="label">-5</td> | <td class="label">-5</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 303: | Line 303: | ||
<td class="clabel">R. Leg</td> | <td class="clabel">R. Leg</td> | ||
<td class="label">-2</td> | <td class="label">-2</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 310: | Line 310: | ||
<td class="clabel">R. Arm</td> | <td class="clabel">R. Arm</td> | ||
<td class="label">-2</td> | <td class="label">-2</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">6</td> |
</tr> | </tr> | ||
Line 317: | Line 317: | ||
<td class="clabel">Torso</td> | <td class="clabel">Torso</td> | ||
<td class="label">0</td> | <td class="label">0</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 324: | Line 324: | ||
<td class="clabel">Groin</td> | <td class="clabel">Groin</td> | ||
<td class="label">-3</td> | <td class="label">-3</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 331: | Line 331: | ||
<td class="clabel">L. Arm</td> | <td class="clabel">L. Arm</td> | ||
<td class="label">-2</td> | <td class="label">-2</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">6</td> |
</tr> | </tr> | ||
Line 338: | Line 338: | ||
<td class="clabel">L. Leg</td> | <td class="clabel">L. Leg</td> | ||
<td class="label">-2</td> | <td class="label">-2</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 345: | Line 345: | ||
<td class="clabel">Hand</td> | <td class="clabel">Hand</td> | ||
<td class="label">-4</td> | <td class="label">-4</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 352: | Line 352: | ||
<td class="clabel">Foot</td> | <td class="clabel">Foot</td> | ||
<td class="label">-4</td> | <td class="label">-4</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 359: | Line 359: | ||
<td class="clabel">Neck</td> | <td class="clabel">Neck</td> | ||
<td class="label">-5</td> | <td class="label">-5</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 366: | Line 366: | ||
<td class="clabel">Vitals</td> | <td class="clabel">Vitals</td> | ||
<td class="label">-3</td> | <td class="label">-3</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">4</td> |
</tr> | </tr> | ||
Line 1,469: | Line 1,469: | ||
<table class="equipment list"> | <table class="equipment list"> | ||
<tr> | <tr> | ||
− | <td class="title">Equipment ( | + | <td class="title">Equipment (15 lb; $2,905,220)</td> |
<td class="title">√</td> | <td class="title">√</td> | ||
<td class="title">#</td> | <td class="title">#</td> | ||
Line 1,485: | Line 1,485: | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">664,350</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">279.5 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
Line 1,639: | Line 1,639: | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">8,250</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">16.5 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
Line 1,667: | Line 1,667: | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 24px;" >Reflex Tacsuit<div class="note">Flexible. Double DR vs. cutting and piercing damage. C/12hr.</div></td> | + | <td class="description" style="padding-left: 24px;" >Reflex Tacsuit<div class="note">Expensive, Flexible. Double DR vs. cutting and piercing damage. C/12hr.</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">6,000</td> |
− | <td class="weight"> | + | <td class="weight">10 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">6,000</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">10 lb</td> |
<td class="ref">UT178</td> | <td class="ref">UT178</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 24px;" >Trauma Plates for Reflex Tactical Vest</td> | + | <td class="description" style="padding-left: 24px;" >Trauma Plates for Reflex Tactical Vest<div class="note">Expensive</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">1,200</td> |
− | <td class="weight"> | + | <td class="weight">6 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">1,200</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">6 lb</td> |
<td class="ref">UT173</td> | <td class="ref">UT173</td> | ||
</tr> | </tr> | ||
Line 1,910: | Line 1,910: | ||
<tr class="even"> | <tr class="even"> | ||
<td class="description" >Civil outfit</td> | <td class="description" >Civil outfit</td> | ||
− | <td class="state"> | + | <td class="state">E</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">14,900</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">11 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Pistol</td> |
− | + | <td class="state">C</td> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <td class="state"> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">2,900</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">3 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
− | <tr class="odd"> | + | <tr class="even"> |
− | <td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | + | <td class="description" style="padding-left: 24px;" >Medium Pistol, 7.5mmCLP<div class="note">HUD Link, Expensive</div></td> |
+ | <td class="state">C</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">900</td> | ||
+ | <td class="weight">1.5 lb</td> | ||
+ | <td class="cost_summary">900</td> | ||
+ | <td class="weight_summary">1.5 lb</td> | ||
+ | <td class="ref">UT137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Power Holster (Medium Pistol, 7.5mmCLP)<div class="note">B/100 uses, Expensive</div></td> | ||
+ | <td class="state">C</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">2,000</td> | ||
+ | <td class="weight">1.5 lb</td> | ||
+ | <td class="cost_summary">2,000</td> | ||
+ | <td class="weight_summary">1.5 lb</td> | ||
+ | <td class="ref">UT151</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | ||
<td class="state">E</td> | <td class="state">E</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
Line 1,952: | Line 1,963: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >House staff</td> | <td class="description" >House staff</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 1,963: | Line 1,974: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Bob, The Tyrannosaur</td> | <td class="description" style="padding-left: 12px;" >Bob, The Tyrannosaur</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 1,974: | Line 1,985: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 1,985: | Line 1,996: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | <td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 1,996: | Line 2,007: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,007: | Line 2,018: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Small Computer<div class="note">Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.</div></td> | <td class="description" style="padding-left: 36px;" >Small Computer<div class="note">Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,018: | Line 2,029: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Petbot<div class="note">3C/24hr.</div></td> | <td class="description" style="padding-left: 24px;" >Petbot<div class="note">3C/24hr.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,029: | Line 2,040: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Responsive Bed, Double</td> | <td class="description" style="padding-left: 12px;" >Responsive Bed, Double</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,040: | Line 2,051: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >T-800</td> | <td class="description" style="padding-left: 12px;" >T-800</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,051: | Line 2,062: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Combat Android<div class="note">2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon</div></td> | <td class="description" style="padding-left: 24px;" >Combat Android<div class="note">2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,062: | Line 2,073: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,073: | Line 2,084: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | <td class="description" style="padding-left: 36px;" >IFF Comm Software</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,084: | Line 2,095: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Microframe<div class="note">Complexity 6. 1,000TB. Hardened (HT+3).</div></td> | <td class="description" style="padding-left: 36px;" >Microframe<div class="note">Complexity 6. 1,000TB. Hardened (HT+3).</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,095: | Line 2,106: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 36px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,106: | Line 2,117: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | <td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,117: | Line 2,128: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | <td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,128: | Line 2,139: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Target Tracking<div class="note">Complexity 2.</div></td> | <td class="description" style="padding-left: 36px;" >Target Tracking<div class="note">Complexity 2.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,139: | Line 2,150: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td> | <td class="description" style="padding-left: 36px;" >Targeting<div class="note">+2 skill. Complexity 4.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,150: | Line 2,161: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | <td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,161: | Line 2,172: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | <td class="description" style="padding-left: 24px;" >EMP Gun<div class="note">C/33 shots.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,172: | Line 2,183: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Walter the Butler</td> | <td class="description" style="padding-left: 12px;" >Walter the Butler</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,183: | Line 2,194: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Android body<div class="note">2D/24hr., synthetic organs, non-volition AI</div></td> | <td class="description" style="padding-left: 24px;" >Android body<div class="note">2D/24hr., synthetic organs, non-volition AI</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,194: | Line 2,205: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Computer</td> | <td class="description" style="padding-left: 24px;" >Computer</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,205: | Line 2,216: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Lingvo</td> | <td class="description" style="padding-left: 36px;" >Lingvo</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,216: | Line 2,227: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Chinese.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,227: | Line 2,238: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to French.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,238: | Line 2,249: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to German.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,249: | Line 2,260: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Hindi.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,260: | Line 2,271: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Navajo.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,271: | Line 2,282: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td> | <td class="description" style="padding-left: 48px;" >Native Translator Program<div class="note">Complexity 5. From Chinglish to Russian.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,282: | Line 2,293: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td> | <td class="description" style="padding-left: 36px;" >Personal Computer<div class="note">Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,293: | Line 2,304: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | <td class="description" style="padding-left: 36px;" >Silhouette<div class="note">Complexity 5.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,304: | Line 2,315: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | <td class="description" style="padding-left: 36px;" >TacNet<div class="note">+2 Tactics. Complexity 6.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,315: | Line 2,326: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 6. 100TB. Fast.</div></td> | <td class="description" style="padding-left: 24px;" >Personal Computer<div class="note">Complexity 6. 100TB. Fast.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,326: | Line 2,337: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >Illegal Weaponry</td> | <td class="description" >Illegal Weaponry</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,337: | Line 2,348: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Carbine</td> | <td class="description" style="padding-left: 12px;" >Carbine</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,348: | Line 2,359: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Storm Carbine, 10mmCL<div class="note">Expensive</div></td> | <td class="description" style="padding-left: 24px;" >Storm Carbine, 10mmCL<div class="note">Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,359: | Line 2,370: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,370: | Line 2,381: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Laser Minigun</td> | <td class="description" style="padding-left: 12px;" >Laser Minigun</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,381: | Line 2,392: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >E cell</td> | <td class="description" style="padding-left: 24px;" >E cell</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,392: | Line 2,403: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | <td class="description" style="padding-left: 24px;" >Mini-Computer Sight<div class="note">Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,403: | Line 2,414: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Semi-Portable Laser<div class="note">Expensive, External E-cell, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Semi-Portable Laser<div class="note">Expensive, External E-cell, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,414: | Line 2,425: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Laser Sniper</td> | <td class="description" style="padding-left: 12px;" >Laser Sniper</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,425: | Line 2,436: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Backpack chemical tank</td> | <td class="description" style="padding-left: 24px;" >Backpack chemical tank</td> | ||
<td class="state">E</td> | <td class="state">E</td> | ||
Line 2,436: | Line 2,447: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">Expensive, 4lb. backpack power cell, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Laser Sniper Rifle<div class="note">Expensive, 4lb. backpack power cell, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,447: | Line 2,458: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,458: | Line 2,469: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 12px;" >Launchers</td> | <td class="description" style="padding-left: 12px;" >Launchers</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,469: | Line 2,480: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >MLAWS, 64mm<div class="note">Expensive</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS, 64mm<div class="note">Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,480: | Line 2,491: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,491: | Line 2,502: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,502: | Line 2,513: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >TML, 100mm<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,513: | Line 2,524: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Payload</td> | <td class="description" style="padding-left: 12px;" >Payload</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,524: | Line 2,535: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | <td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,535: | Line 2,546: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,546: | Line 2,557: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" >Legal Weaponry</td> | <td class="description" >Legal Weaponry</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,552: | Line 2,563: | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">16,050</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">20.4 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 12px;" >Anti-Materiel</td> | <td class="description" style="padding-left: 12px;" >Anti-Materiel</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,568: | Line 2,579: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link, Expensive</div></td> | <td class="description" style="padding-left: 24px;" >Anti-Materiel Rifle, 15mmCL<div class="note">HUD Link, Expensive</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,579: | Line 2,590: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | <td class="description" style="padding-left: 24px;" >Three-point sling<div class="note">“Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling.</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,590: | Line 2,601: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
− | <td class="description | + | <td class="description" >Stash</td> |
− | <td class="state"> | + | <td class="state">-</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">324,800</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">1,336.5 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Attaché Case w/ hidden compartment<div class="note">Holds 2cf., Expensive</div></td> |
− | <td class="state"> | + | <td class="state">-</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">800</td> |
<td class="weight">1.5 lb</td> | <td class="weight">1.5 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">800</td> |
<td class="weight_summary">1.5 lb</td> | <td class="weight_summary">1.5 lb</td> | ||
− | <td class="ref"> | + | <td class="ref">UT97</td> |
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >hidden compartment</td> |
− | + | <td class="state">-</td> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
<td class="weight">0 lb</td> | <td class="weight">0 lb</td> | ||
− | <td class="cost_summary"> | + | <td class="cost_summary">0</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">0 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<td class="description" style="padding-left: 12px;" >Ammo</td> | <td class="description" style="padding-left: 12px;" >Ammo</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,656: | Line 2,645: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >E cell</td> | <td class="description" style="padding-left: 24px;" >E cell</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,667: | Line 2,656: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,678: | Line 2,667: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >MLAWS Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,689: | Line 2,678: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >Striker Missile</td> | <td class="description" style="padding-left: 24px;" >Striker Missile</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,700: | Line 2,689: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >Striker Missile</td> | <td class="description" style="padding-left: 24px;" >Striker Missile</td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,711: | Line 2,700: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,722: | Line 2,711: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, APHEX<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,733: | Line 2,722: | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
<td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | <td class="description" style="padding-left: 24px;" >TML Warhead: Multi-Spectral Homing, Shaped<div class="note">Skill: 14</div></td> | ||
<td class="state">-</td> | <td class="state">-</td> | ||
Line 2,742: | Line 2,731: | ||
<td class="weight_summary">250 lb</td> | <td class="weight_summary">250 lb</td> | ||
<td class="ref"></td> | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Reflex Suit<div class="note">DR+8 vs. piercing and cutting. Flexible.</div></td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">12,000</td> | ||
+ | <td class="weight">8 lb</td> | ||
+ | <td class="cost_summary">12,000</td> | ||
+ | <td class="weight_summary">8 lb</td> | ||
+ | <td class="ref">UT172</td> | ||
</tr> | </tr> | ||
Line 2,778: | Line 2,778: | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" >Trauma Plates for Reflex Tactical Vest</td> | + | <td class="description" style="padding-left: 12px;" >Trauma Plates for Reflex Tactical Vest<div class="note">Expensive</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">10</td> | <td class="quantity">10</td> | ||
− | <td class="cost"> | + | <td class="cost">1,200</td> |
− | <td class="weight"> | + | <td class="weight">6 lb</td> |
+ | <td class="cost_summary">12,000</td> | ||
+ | <td class="weight_summary">60 lb</td> | ||
+ | <td class="ref">UT173</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Zu</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">22,000</td> | ||
+ | <td class="weight_summary">35 lb</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Payload Rifle, 25mmCL<div class="note">Expensive, HUD Link</div></td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">16,000</td> | ||
+ | <td class="weight">25 lb</td> | ||
+ | <td class="cost_summary">16,000</td> | ||
+ | <td class="weight_summary">25 lb</td> | ||
+ | <td class="ref">UT137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Reflex Tacsuit<div class="note">Expensive, Flexible. Double DR vs. cutting and piercing damage. C/12hr.</div></td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">6,000</td> | ||
+ | <td class="weight">10 lb</td> | ||
<td class="cost_summary">6,000</td> | <td class="cost_summary">6,000</td> | ||
− | <td class="weight_summary"> | + | <td class="weight_summary">10 lb</td> |
− | <td class="ref"> | + | <td class="ref">UT178</td> |
</tr> | </tr> | ||
Line 2,797: | Line 2,830: | ||
</tr> | </tr> | ||
</table> | </table> | ||
− | <div class="copyright">Modified at | + | <div class="copyright">Modified at 4:00 AM on Feb 10, 2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> |
</div> | </div> |
Revision as of 00:01, 10 February 2015
Never send a human to do a machine's job.
- ~ Agent Smith
- ~ Agent Smith
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Natural | Kick | 16 | No | 1d cr | C,1 | ||
Natural | Kick w/Boots | 16 | No | 1d+1 cr | C,1 | ||
Natural | Punch | 18 | 13 | 1d-1 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Equipment (15 lb; $2,905,220) | √ | # | $ | W | ∑ $ | ∑ W | Ref |
Armor | - | 1 | 0 | 0 lb | 664,350 | 279.5 lb | |
Heavy | - | 1 | 0 | 0 lb | 563,050 | 247.5 lb | |
Gyrostabilized Weapon Harness (up to 70 lb) Expensive, $400 and 2/3lb. per pound of loaded weight + $2000 base |
- | 1 | 30,000 | 47 lb | 30,000 | 47 lb | UT150 |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Shoulder Servomount (up to 50 lb) Expensive, $2,000 and 2lbs. per pound of weapon loaded weight. |
- | 2 | 100,000 | 100 lb | 200,000 | 200 lb | UT152 |
Space Combat Walker 2E/48hr., weight = 350 lbs |
- | 1 | 330,000 | 0 lb | 330,000 | 0 lb | UT186 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Medium | - | 1 | 0 | 0 lb | 93,050 | 15.5 lb | |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Powered Combat Armor Super Jump 1. E/18hr., 150 lb |
- | 1 | 80,000 | 0 lb | 80,000 | 0 lb | UT186 |
Powered Combat Armor: Helmet C/18hr. |
- | 1 | 10,000 | 15 lb | 10,000 | 15 lb | UT186 |
Trauma Maintenance System For battlesuits. A/1yr. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT189 |
Underwear | - | 1 | 0 | 0 lb | 8,250 | 16.5 lb | |
Near Miss Indicator | - | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT188 |
Personal Radar/Laser Detector A/10 days. |
- | 1 | 50 | 0.5 lb | 50 | 0.5 lb | UT188 |
Reflex Tacsuit Expensive, Flexible. Double DR vs. cutting and piercing damage. C/12hr. |
- | 1 | 6,000 | 10 lb | 6,000 | 10 lb | UT178 |
Trauma Plates for Reflex Tactical Vest Expensive |
- | 1 | 1,200 | 6 lb | 1,200 | 6 lb | UT173 |
Body | E | 1 | 0 | 0 lb | 1,184,150 | 0 lb | |
Android Synthetic Organs |
E | 1 | 100,000 | 0 lb | 100,000 | 0 lb | UT41 |
Bionic Ear, Advanced Minor procedure. |
E | 2 | 5,000 | 0 lb | 10,000 | 0 lb | UT209 |
Bionic Hand Major procedure. |
E | 2 | 8,000 | 0 lb | 16,000 | 0 lb | UT209 |
Computer | E | 1 | 0 | 0 lb | 1,050,150 | 0 lb | |
Biopresence Software Complexity 7. |
E | 1 | 10,000 | 0 lb | 10,000 | 0 lb | UT109 |
IFF Comm Software | E | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Lingvo | E | 1 | 0 | 0 lb | 6,000 | 0 lb | |
Native Translator Program Complexity 5. From Chinglish to Chinese. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to French. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to German. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Hindi. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Russian. |
E | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Personal Computer Complexity 7. Genius, Hardened (HT+3). 100TB. 2C/20hr or external power, 10 lb. |
E | 1 | 1,000,000 | 0 lb | 1,000,000 | 0 lb | UT22 |
Silhouette Complexity 5. |
E | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
E | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Target Tracking Complexity 2. |
E | 1 | 150 | 0 lb | 150 | 0 lb | UT150 |
Targeting +2 skill. Complexity 4. |
E | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
Thermal Imaging Eyes Major procedure. |
E | 1 | 8,000 | 0 lb | 8,000 | 0 lb | UT214 |
Civil outfit | E | 1 | 0 | 0 lb | 14,900 | 11 lb | |
Pistol | C | 1 | 0 | 0 lb | 2,900 | 3 lb | |
Medium Pistol, 7.5mmCLP HUD Link, Expensive |
C | 1 | 900 | 1.5 lb | 900 | 1.5 lb | UT137 |
Power Holster (Medium Pistol, 7.5mmCLP) B/100 uses, Expensive |
C | 1 | 2,000 | 1.5 lb | 2,000 | 1.5 lb | UT151 |
Reflex Suit DR+8 vs. piercing and cutting. Flexible. |
E | 1 | 12,000 | 8 lb | 12,000 | 8 lb | UT172 |
House staff | - | 1 | 0 | 0 lb | 476,650 | 699.6 lb | |
Bob, The Tyrannosaur | - | 1 | 0 | 0 lb | 111,500 | 21 lb | |
Computer | - | 1 | 0 | 0 lb | 101,500 | 1 lb | |
IFF Comm Software | - | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Small Computer Complexity 6. Genius, Hardened (HT+3). 10TB. 2B/20hr. |
- | 1 | 100,000 | 1 lb | 100,000 | 1 lb | UT22 |
Petbot 3C/24hr. |
- | 1 | 10,000 | 20 lb | 10,000 | 20 lb | UT41 |
Responsive Bed, Double | - | 1 | 700 | 140 lb | 700 | 140 lb | UT69 |
T-800 | - | 1 | 0 | 0 lb | 256,450 | 343.6 lb | |
Combat Android 2D/24hr. Sculpted body, Non-volition AI, Combat Exoskeleton, Chameleon |
- | 1 | 200,000 | 300 lb | 200,000 | 300 lb | UT167 |
Computer | - | 1 | 0 | 0 lb | 55,150 | 40 lb | |
IFF Comm Software | - | 1 | 500 | 0 lb | 500 | 0 lb | UT188 |
Microframe Complexity 6. 1,000TB. Hardened (HT+3). |
- | 1 | 20,000 | 40 lb | 20,000 | 40 lb | UT22 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Silhouette Complexity 5. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
- | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Target Tracking Complexity 2. |
- | 1 | 150 | 0 lb | 150 | 0 lb | UT150 |
Targeting +2 skill. Complexity 4. |
- | 1 | 1,500 | 0 lb | 1,500 | 0 lb | UT149 |
EMP Gun C/33 shots. |
- | 1 | 650 | 1.8 lb | 650 | 1.8 lb | UT121 |
EMP Gun C/33 shots. |
- | 1 | 650 | 1.8 lb | 650 | 1.8 lb | UT121 |
Walter the Butler | - | 1 | 0 | 0 lb | 108,000 | 195 lb | |
Android body 2D/24hr., synthetic organs, non-volition AI |
- | 1 | 10,000 | 180 lb | 10,000 | 180 lb | UT41 |
Computer | - | 1 | 0 | 0 lb | 78,000 | 10 lb | |
Lingvo | - | 1 | 0 | 0 lb | 6,000 | 0 lb | |
Native Translator Program Complexity 5. From Chinglish to Chinese. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to French. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to German. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Hindi. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Navajo. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Native Translator Program Complexity 5. From Chinglish to Russian. |
- | 1 | 1,000 | 0 lb | 1,000 | 0 lb | UT48 |
Personal Computer Complexity 6. Fast, Hardened (HT+3). 100TB. 2C/20hr or external power. |
- | 1 | 40,000 | 10 lb | 40,000 | 10 lb | UT22 |
Silhouette Complexity 5. |
- | 1 | 2,000 | 0 lb | 2,000 | 0 lb | UT149 |
TacNet +2 Tactics. Complexity 6. |
- | 1 | 30,000 | 0 lb | 30,000 | 0 lb | UT149 |
Personal Computer Complexity 6. 100TB. Fast. |
- | 1 | 20,000 | 5 lb | 20,000 | 5 lb | UT22 |
Illegal Weaponry | - | 1 | 0 | 0 lb | 224,320 | 198.1 lb | |
Carbine | - | 1 | 0 | 0 lb | 3,650 | 5.9 lb | |
Storm Carbine, 10mmCL Expensive |
- | 1 | 3,600 | 5.5 lb | 3,600 | 5.5 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Laser Minigun | - | 1 | 0 | 0 lb | 78,500 | 77 lb | |
E cell | - | 1 | 2,000 | 20 lb | 2,000 | 20 lb | |
Mini-Computer Sight Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs. |
- | 1 | 12,500 | 10 lb | 12,500 | 10 lb | HT157 |
Semi-Portable Laser Expensive, External E-cell, HUD Link |
- | 1 | 64,000 | 47 lb | 64,000 | 47 lb | UT116 |
Laser Sniper | - | 1 | 0 | 0 lb | 40,070 | 17.4 lb | |
Backpack chemical tank | E | 1 | 20 | 4 lb | 20 | 4 lb | |
Laser Sniper Rifle Expensive, 4lb. backpack power cell, HUD Link |
- | 1 | 40,000 | 13 lb | 40,000 | 13 lb | UT115 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Launchers | - | 1 | 0 | 0 lb | 86,050 | 72.4 lb | |
MLAWS, 64mm Expensive |
- | 1 | 46,000 | 24 lb | 46,000 | 24 lb | UT146 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
TML, 100mm HUD Link, Expensive |
- | 1 | 20,000 | 24 lb | 20,000 | 24 lb | UT146 |
TML, 100mm HUD Link, Expensive |
- | 1 | 20,000 | 24 lb | 20,000 | 24 lb | UT146 |
Payload | - | 1 | 0 | 0 lb | 16,050 | 25.4 lb | |
Payload Rifle, 25mmCL Expensive, HUD Link |
- | 1 | 16,000 | 25 lb | 16,000 | 25 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Legal Weaponry | - | 1 | 0 | 0 lb | 16,050 | 20.4 lb | |
Anti-Materiel | - | 1 | 0 | 0 lb | 16,050 | 20.4 lb | |
Anti-Materiel Rifle, 15mmCL HUD Link, Expensive |
- | 1 | 16,000 | 20 lb | 16,000 | 20 lb | UT137 |
Three-point sling “Dropping” the weapon is a free action. Bringing it up again requires a Ready maneuver or a free action with a successful Fast-Draw (Long Arm) roll, at +1 for the sling. |
- | 1 | 50 | 0.4 lb | 50 | 0.4 lb | |
Stash | - | 1 | 0 | 0 lb | 324,800 | 1,336.5 lb | |
Attaché Case w/ hidden compartment Holds 2cf., Expensive |
- | 1 | 800 | 1.5 lb | 800 | 1.5 lb | UT97 |
hidden compartment | - | 1 | 0 | 0 lb | 0 | 0 lb | |
Ammo | - | 1 | 0 | 0 lb | 196,000 | 1,184 lb | |
E cell | - | 10 | 2,000 | 20 lb | 20,000 | 200 lb | |
MLAWS Warhead: Multi-Spectral Homing, APHEX Skill: 14 |
- | 50 | 1,000 | 2 lb | 50,000 | 100 lb | |
MLAWS Warhead: Multi-Spectral Homing, Shaped Skill: 14 |
- | 50 | 800 | 2 lb | 40,000 | 100 lb | |
Striker Missile | - | 1 | 17,000 | 17 lb | 17,000 | 17 lb | UT168 |
Striker Missile | - | 1 | 17,000 | 17 lb | 17,000 | 17 lb | UT168 |
TML Warhead: Multi-Spectral Homing Skill: 14 |
- | 10 | 400 | 25 lb | 4,000 | 250 lb | |
TML Warhead: Multi-Spectral Homing, APHEX Skill: 14 |
- | 10 | 4,000 | 25 lb | 40,000 | 250 lb | |
TML Warhead: Multi-Spectral Homing, Shaped Skill: 14 |
- | 10 | 800 | 25 lb | 8,000 | 250 lb | |
Reflex Suit DR+8 vs. piercing and cutting. Flexible. |
- | 1 | 12,000 | 8 lb | 12,000 | 8 lb | UT172 |
Scopes | - | 1 | 0 | 0 lb | 82,000 | 48 lb | |
Enhanced Targeting Scope +3 to aimed shots. Hyperspectral Vision 8x. Tunnel Vision. B/400hr. |
- | 4 | 8,000 | 2 lb | 32,000 | 8 lb | UT149 |
Mini-Computer Sight Night Vision 7. +1 Gunner/Guns. +3 Acc to 2,000 yards. 2-4x magnification, +1 to +2 Acc. -1 Bulk. 2xS/2hrs. |
- | 4 | 12,500 | 10 lb | 50,000 | 40 lb | HT157 |
Trauma Plates for Reflex Tactical Vest Expensive |
- | 10 | 1,200 | 6 lb | 12,000 | 60 lb | UT173 |
Zu | E | 1 | 0 | 0 lb | 22,000 | 35 lb | |
Payload Rifle, 25mmCL Expensive, HUD Link |
- | 1 | 16,000 | 25 lb | 16,000 | 25 lb | UT137 |
Reflex Tacsuit Expensive, Flexible. Double DR vs. cutting and piercing damage. C/12hr. |
- | 1 | 6,000 | 10 lb | 6,000 | 10 lb | UT178 |
Notes |
Modified at 4:00 AM on Feb 10, 2015.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0