Difference between revisions of "Johnny Ardiente"
From Game Logs
m (dodge) |
m (sum skillz) |
||
| Line 10: | Line 10: | ||
Languages: Spanish (native), English (native) | Languages: Spanish (native), English (native) | ||
Hook: | Hook: | ||
| + | Points (total/spent): 300 + 120 / 281 + 120 | ||
************************* | ************************* | ||
| − | Attributes [ | + | Attributes [180]: |
ST 10 = 10 HP 10 = 10 | ST 10 = 10 HP 10 = 10 | ||
DX 16 = 10 + 6[120] Will 16 = 12 + 4[20] | DX 16 = 10 + 6[120] Will 16 = 12 + 4[20] | ||
IQ 12 = 10 + 2[ 40] Per 12 = 12 | IQ 12 = 10 + 2[ 40] Per 12 = 12 | ||
| − | HT | + | HT 10 = 10 FP 10 = 10 |
Dmg : 1d-1 / 1d+1 | Dmg : 1d-1 / 1d+1 | ||
| Line 22: | Line 23: | ||
Speed: 7 | Speed: 7 | ||
Move : 7 | Move : 7 | ||
| − | Dodge: 11(13) = 7 + 3 ( + 2 acrobatic) | + | Dodge: 11(13) = 7 + 3 ( + 2 acrobatic) |
| − | Parry: 12 = 9 + 3 | + | Parry: 12 = 9 (psychic blade) + 3 |
************************* | ************************* | ||
| − | Advantages/Perks [ | + | Advantages/Perks [187]: |
Combat Reflexes [15] | Combat Reflexes [15] | ||
| − | |||
*Psychokinesis: | *Psychokinesis: | ||
| Line 42: | Line 42: | ||
It has no range, but allows Parry, Rapid Strike, Feint. | It has no range, but allows Parry, Rapid Strike, Feint. | ||
Penetrating dmg x 1.5, causes blunt trauma and knockback. | Penetrating dmg x 1.5, causes blunt trauma and knockback. | ||
| − | lvl. 2 (2d6 imp) [ 2] [Innate alternative impale attack (/5): | + | lvl. 2 (2d6 imp) [ 2] [Innate alternative impale attack (/5): Psichic -10%, Melee C -30%] |
Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals. | Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals. | ||
*Telepathy/ESP | *Telepathy/ESP | ||
| − | ( | + | -Detect Psi (Rare) [ 5] |
| + | -Mind Shield lvl. 5 [16] [Psychic -10%] | ||
| + | will 21 = 16 + 5 vs. mind affect | ||
*Psychic Healing: | *Psychic Healing: | ||
| Line 51: | Line 53: | ||
************************* | ************************* | ||
| − | Disadvantages/Quirks [ | + | Disadvantages/Quirks [-120]: |
Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively | Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively | ||
controlled by powerful telepaths. I run away...) | controlled by powerful telepaths. I run away...) | ||
| − | + | Easy to read [-10] | |
Frightens animals [-10] | Frightens animals [-10] | ||
| + | Pyromania [- 5] | ||
Unnaturally high body temperature [- 5] | Unnaturally high body temperature [- 5] | ||
| − | |||
Weirdness Magnet [-15] (wild psychic talent - "witch") | Weirdness Magnet [-15] (wild psychic talent - "witch") | ||
| Line 71: | Line 73: | ||
************************* | ************************* | ||
| − | Skills [ | + | Skills [38]: |
Innate attack (Gaze) DX/E [8] DX+3 | Innate attack (Gaze) DX/E [8] DX+3 | ||
| Line 85: | Line 87: | ||
Stealth DX/A [2] DX+0 | Stealth DX/A [2] DX+0 | ||
Survival Per/A [2] Per+0 | Survival Per/A [2] Per+0 | ||
| + | Urban survival Per/A [2] Per+0 | ||
Tracking Per/A [1] Per-1 | Tracking Per/A [1] Per-1 | ||
| + | Observation Per/A [1] Per-1 | ||
| + | Shadowing IQ/A [1] IQ-1 | ||
this thread needs moar skillz. | this thread needs moar skillz. | ||
| Line 94: | Line 99: | ||
************************* | ************************* | ||
Combat Stats: | Combat Stats: | ||
| − | 1. Pyrokinesis 3d6 burn @ skill 23 | + | 1. Pyrokinesis 3d6 burn @ skill 23 = 16 + 3 + 4 |
| − | 2. Psychic Blade 3d6 cut @ skill 23 | + | 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 |
| − | 3. Psychic Blade 2d6 impale @ skill 22 | + | 2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4 |
| + | 3. Psychic Blade 2d6 impale @ skill 22 = 16 + 2 + 4 | ||
Protection: DR | Protection: DR | ||
Unprotected: no DR | Unprotected: no DR | ||
</pre> | </pre> | ||
Revision as of 20:49, 17 June 2009
(Nice quote! A Kingdom for a nice quote!)
*** PRE-ALFA CHARSHEET ***
Name: Johnny Tormenta Ardiente Fernandez
Build:
Appearance:
Age:
Languages: Spanish (native), English (native)
Hook:
Points (total/spent): 300 + 120 / 281 + 120
*************************
Attributes [180]:
ST 10 = 10 HP 10 = 10
DX 16 = 10 + 6[120] Will 16 = 12 + 4[20]
IQ 12 = 10 + 2[ 40] Per 12 = 12
HT 10 = 10 FP 10 = 10
Dmg : 1d-1 / 1d+1
Lift : 20 (40/60/120)
Speed: 7
Move : 7
Dodge: 11(13) = 7 + 3 ( + 2 acrobatic)
Parry: 12 = 9 (psychic blade) + 3
*************************
Advantages/Perks [187]:
Combat Reflexes [15]
*Psychokinesis:
PK Talent lvl. 4 [20]
-DR20 [40] [Semi-ablative -20%, Physical -20%, Directional (Front) -40%, Forcefield +20%]
-Flight [36] [Psychic -10%]
-Pyrokinesis lvl. 3 (3d6 burn) [18] [Innate burning attack: Psychic -10%, Area effect 2 yrd. +50%, Uncontrollable -30%, 1/2D range x5 +10%]
this is a ranged attack with 1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1
(self-control fail @ 14+)
-Psychic Blade lvl. 3 (3d6 cut) [12] [Innate cutting attack: Psychic -10%, Melee C -30%]
It has no range, but allows Parry, Rapid Strike, Feint.
Penetrating dmg x 1.5, causes blunt trauma and knockback.
lvl. 2 (2d6 imp) [ 2] [Innate alternative impale attack (/5): Psichic -10%, Melee C -30%]
Penetrating dmg x 2 (flesh), blunt trauma, slip through flexible armor, can target eyes and vitals.
*Telepathy/ESP
-Detect Psi (Rare) [ 5]
-Mind Shield lvl. 5 [16] [Psychic -10%]
will 21 = 16 + 5 vs. mind affect
*Psychic Healing:
-Regeneration(Regular) [23] [Psychic -10%]
*************************
Disadvantages/Quirks [-120]:
Enemy (Psychics) [-30] (Psychics are totalitarian secret group exclusively
controlled by powerful telepaths. I run away...)
Easy to read [-10]
Frightens animals [-10]
Pyromania [- 5]
Unnaturally high body temperature [- 5]
Weirdness Magnet [-15] (wild psychic talent - "witch")
Bad temper [-10]
Insomniac [-10]
Paranoia [-10]
Nightmares [- 5]
Phantom voices (annoying) [- 5]
Loner [- 5]
*************************
Skills [38]:
Innate attack (Gaze) DX/E [8] DX+3
Brawling DX/E [8] DX+3
Acrobatics DX/H [4] DX+0
Aerobatics DX/H [4] DX+0
Escape DX/H [4] DX+0
First Aid IQ/E [1] IQ+0
Stealth DX/A [2] DX+0
Survival Per/A [2] Per+0
Urban survival Per/A [2] Per+0
Tracking Per/A [1] Per-1
Observation Per/A [1] Per-1
Shadowing IQ/A [1] IQ-1
this thread needs moar skillz.
*************************
Inventory:
*************************
Combat Stats:
1. Pyrokinesis 3d6 burn @ skill 23 = 16 + 3 + 4
1/2D 50, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1
2. Psychic Blade 3d6 cut @ skill 23 = 16 + 3 + 4
3. Psychic Blade 2d6 impale @ skill 22 = 16 + 2 + 4
Protection: DR
Unprotected: no DR