Timon of Attre

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Character

  • Timon of Attre
  • Adult male Half-elf Bard 3,
  • Bardic College: College of Eloquence
  • Alignment: Chaotic neutral
  • Background: Courtier

Atributes

  • Str 9 (-1)=9
  • Dex 16 (+3)=15+1 racial
  • Con 14 (+2)=13+1 racial
  • Int 11 (0)=11
  • Wis 11 (0)=11
  • Cha 17 (+3)=15+2 racial

Stats

  • HP: 23/23
  • AC: 18 = 12(Studded leather) +2(Shield) + 4(Dex)
  • Speed: 30 ft
  • Init: +4
  • Prof: +2
  • Melee: +5/+1 = +3(Dex)/-1(Str) + 2(prof)
  • Ranged: +5 = +3(Dex) + 2(prof)


  • Passive perception: 10 = 10 +0(Wis)

Feats

Tools: Three musical instruments of your choice Saving Throws: Dexterity, Charisma Skills: Choose any three

Proficiencies

  • Armor: light
  • Weapons: simple, hand crossbows, longswords, rapiers, shortswords
  • Tools: Губная гармошка, лютня, барабан
  • Languages: Common, Old Speech, Dwarven
  • Saving throws: Dexterity, Charisma
  • Skills: Intimidation, Performance, Deception, Perception, Stealth, Insight, Persuasion

Combat

  • Melee: Shortsword (+6) 1d6+4(Dex)
  • Ranged: Bomb (+6) 1d4 fire damage at the start of each target's turn. As an action target can make DC 10 Dex check to extinguish the fire

Abilities

  • [College of Eloquence] When you make a Charisma (Persuasion) or Charisma (Deception) check, you can treat a d20 roll of 9 or lower as a 10.
  • [College of Eloquence] As a bonus action, you can expend one use of your Bardic Inspiration and choose one creature you can see within 60 feet of you. Roll the Bardic Inspiration die. The creature must subtract the number rolled from the next saving throw it makes before the start of your next turn.
  • [Bard] Use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.

Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.

You can use this feature a number of times equal to your Charisma modifier (a minimum of once).[Resets on long rest]

  • [Bard] You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.
  • [Bard] If you or any friendly creatures who can hear your performance spend one or more Hit Dice to regain hit points at the end of the short rest, each of those creatures regains an extra 1d6 hit points.
  • [Bard] Choose two of your skill proficiencies (Insight, Deception). Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.
  • [Half-elf] Darkvision 60 ft.
  • [Half-elf] Advantage on saving throws against being charmed, and magic can’t put you to sleep.

Equipment

Weapon

* Shortsword (+6) 1d6+4 (Finesse, Light, piercing) (2 lb.)

  • 3 Grapeshots (+6) 1d4 fire damage at the start of each target's turn. As an action target can make DC 10 Dex check to extinguish the fire (3 lb.)

Armor

* Studded leather (12 AC) (13 lb.)

  • Shield (2 AC) (6 lb.)

Items

* Backpack (5 lb.)

  • Bedroll (7 lb.)
  • Gallon of Ale
  • Gwent card deck
  • 3 bottles (2 lb.)
  • Demolitions kit ( 8 lb.)
  • Shovel
  • Soap
  • 3 Rations

Backstory

  • Background: Courtier
    • Feature:
      • Court Functionary

Your knowledge of how bureaucracies function lets you gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current intrigues of interest in the group are.

    • Personality trait: I'm full of witty aphorisms and have a proverb for every occasion.
    • Ideal: Everyone should be free to pursue his or her own livelihood.
    • Bond: One day I will return to my guild and prove that I am the greatest artisan of them all.
    • Flaw: I'm never satisfied with what I have – I always want more.

Biography

Доподлинной биографии Тимона не знает никто - не исключено, что он сам в том числе. Если собрать воедино все те истории, что он рассказывал о своем происхождении и жизненном пути, то проще будет перечислить, где он не отметился. Вот неполный список "фактов" о его жизни:

- незаконнорожденный отпрыск королевского дома - каждый раз нового,

- украден во младенчестве и воспитывался в бродячем цирке,

- в возрасте семи лет очаровал бездетную благородную матрону, был выкуплен у цирка и воспитывался ею как родной сын,

- подростком был отправлен учиться в Бан Ард, где ему пророчили великое будущее в качестве чародея, но вылетел оттуда за участие в дуэли,

- год путешествовал по Северным королевствам как ученик кузнеца, специализирующегося на турнирном инвентаре,

- два года посещал лекции Оксенфуртской академии в качестве вольного слушателя,

- участвовал в археологической экспедиции в Нильфгаард,

- полгода был любовником прекрасной чародейки, от которой сбежал, потому что любит свободу,

- был рукоположен в священники Вечного огня, но лишен сана, потому что обыграл первосвященника в кости,

- разбил сердце дочери эльфийского народа, за что ее отец поклялся вырезать сердце ему,

- два года жил при дворе короля Каэдвена в качестве придворного алхимика,

- и многое многое другое...