Jedash Lador 7ECL

From Game Logs
Jump to: navigation, search

Jedash Lador
Human Male Cleric 5/Divine Oracle 2
LN
God: "Dragon Above"
Languages: Common


Str 16 (6 pts) (+2 ench)
Dex 14 (6 pts)
Con 14 (6 pts)
Int 10 (2 pts)
Wis 19 (10 pts) (+2 ench +1 HD)
Cha 10 (2 pts)

HP  47 (5d8+2d6+14)
AC  20 (10 +5 armor +3 shield +2 dex) Touch 12 FF 18
Speed 30 ft (light armor, light load)

Init +2 (+2 dex)

Attacks 
 Melee  +7 (4 bab +3 str)
 Ranged +5 (4 bab +1 dex)
 Graple +7 (4 bab +3 str)

Mace +7 1d8+3(x2)


Saves
 fort  +7 (4 cleric +0 DO +2 con +1 resistance)
 ref   +3 (1 cleric +0 DO +1 dex +1 resistance)
 will +12 (4 cleric +3 DO +4 wis +1 resistance)


Skills (30sp)
+14 Knowledge[religion] (10 rank +3 feat)
+17 Consentration (10 rank +2 con +5 ench)
+14 Heal (10rank +4 wis)

Feats
 [Human]Skill Focus[knowledge [religion]]
 [1 HD]Domain Spontaniety[Deathbound] (CD)
 [3 HD]Augument Healing (CD)
 [6 HD]Corpsecrafter(LM)

Human Traits:
 Bonus Feat
 Bonus Skill Points

Cleric Abilities:
 Turn Undead 3/day
 Domains: Deathbound (SpC), Necromancy (ECS), Oracle (SpC)

Divine Oracle Abilities:
 Scry Bonus +1
 Oracle Domain
 Prescient sense


Gear

 Chain Shirt +1 1250 gp 25 lb
 Darkwood Shield +1 1257 gp 5 lb
 Periapt of Wisdom 4000 gp
 Alchemical Silver Mace 400 gp 8 lb
 Bag of holdin 2500gp 15 lb

 Wand of Lesser Vigor [11/50] 750 gp
 Tunic of Steady Spellcasting 2500 gp
 Cloak of resistance 1000 gp


 Traveler's Outfit 1 gp 5 lb 
 Black Onyx *39 1000gp
 Incense *8 200 gp
 Pearl *3 300 gp
 Holy water font 100 gp
 Ruby dust 50 gp

 Mirror, small steel 10gp 1/2lb
 Paper x20 8gp
 Bedroll 1sp 5lb
 Blanket, winter 5sp 3 lb
 Rope, Silk 10gp 5 lb
 Spell component pouch 5gp 2 lb
 Healer's Kit *2 100gp 2 lb
 Everlasting Ration 350 gp 

 Unidentified Wand
 Дохера вина
 труп с частью схемы
 Bag of Tricks
 Nightstick
 Gloves of Ogre Strength +2

Load 54 lb, light load
414 gp



Domains
  Deathbound (SpC)
  Necromancy (ECS)
  Oracle (SpC)

Turn undead 3+3/day


Spells per day: 5|5+1/4+1/3+1/1+1 CL6 (on Necromancy spells: 8, on Divination spells: 9)

Memorize:
0 - Purify Food and Drink, Detect Magic*2, Create Water, Light
1 - Bless*2, Divine Favor(+2att+2dmg), Shield of Faith(+3defl)*2, + Ray of Enflebment
2 - Bull’s Strength*2,Cat's Grace*2, + Augury
3 - Animate Dead, Blindness/Deafness Vigor, Mass Lesser + Divination
4 - Freeze Armor + Enervation