FIVE 6

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[17:39:23] <Cheese_Samovar> So the show is returning after a break, and we see astral form of Nebokhod poking his head into the club private quarters. Just under him, Hobgoblin looks with a surprised/angry face towards the door, where another astral for can be seen, that of a mage in blue robes. Somewhere in the same direction his Confession Bear of Sun is cleaning up the tracks
[17:39:34] <Cheese_Samovar> What do you do, Lukas, what do you do?
[17:40:48] <Nebokhod> *hm.
[17:41:52] <Cheese_Samovar> * any issues?
[17:42:02] <Nebokhod> * is the mage aware of my presence?
[17:42:09] <Cheese_Samovar> not yet
[17:42:59] <Cheese_Samovar> * As it was stated earlier, you can flee right now and have a reasonable chance to not be discovered immediately
[17:45:23] <Nebokhod> * yeah, if i gank him now, his employers probably won't like me wery much.
[17:46:48] <Cheese_Samovar> * and there's an adept near him with astral sight
[17:47:59] <Nebokhod> *hm, if the spirit will rampage on premises it should make tracking me much harder, doesn't it?
[17:49:32] <Cheese_Samovar> * your bear spirit?
[17:49:39] <Cheese_Samovar> * of bear man home
[17:50:03] <Nebokhod> * my spirit in not my bar
[17:50:50] <Cheese_Samovar> * immediate actions will be hampered by spirit fight, yes. For as long as it takes for them to die to his hands or banish him
[17:51:16] <Cheese_Samovar> * can you track astral signature by mage's spirit?
[17:52:12] <Nebokhod> * yeah, the question is can you track it when the spirit is safely in his home plane.
[17:53:40] <Cheese_Samovar> * you said spirit needs to clean your tracks. what is it exactly, and how do we know he succeeded (and had time to do so)?
[17:54:34] <Nebokhod> * A magician using astral perception may take a number of Complex Actions equal to the Force of an astral signature to erase it completely.
[17:55:35] <Cheese_Samovar> * so question is did 10 combat turns pass before now?
[17:56:06] <Cheese_Samovar> * as 2 signatures of force 5
[17:56:47] <Nebokhod> * 10 initiative passes.
[17:57:10] <Nebokhod> * which the spirit has 3 per turn
[17:58:04] <Nebokhod> * so it should take 12 seconds or so.
[17:58:20] <Cheese_Samovar> * Well, to me it feels like he didn't yet. So he can either erase and vanish before they track you or not. tracking I assume is extended as well
[18:00:03] <Nebokhod> * yeah, it is extended with the interval of 1 hour.
[18:00:44] <Cheese_Samovar> * so their main chance is to kill the bear before it erases stuff
[18:00:53] <Cheese_Samovar> apart from tracking you, of course
[18:01:43] <Nebokhod> * and the only one who can do that is that mage.
[18:02:09] <Cheese_Samovar> * well, mostly yes. Adept can run, but not as fast as you do
[18:02:46] <Nebokhod> * im was talking about killing.
[18:03:06] <Cheese_Samovar> * yes
[18:03:12] <Cheese_Samovar> * So - What Do You Do?
[18:08:44] <Nebokhod> * i unpoke my head and command the spirit to continue erasing the tracks, if he finishes it before the mage will come in contact with him, then he just need to return to his home plane with all services spent, if not he should try to rip the blue mage a new one and then consider himself free.
[18:09:25] <Cheese_Samovar> * Ok. you prefer to roll for the spirit, I presume?
[18:09:57] <Nebokhod> *then i return to the body.
[18:10:07] <Nebokhod> * yes,. i probably should.
[18:10:58] <Cheese_Samovar> * Roll initiative (12 it seems)
[18:11:28] <Nebokhod> 10#sd
[18:11:28] <ur_dnd_bot> Nebokhod: (pool 10) 4 hits
[18:12:07] <Nebokhod> * stats in stat block are for physical plane, in astral they are equal to force
[18:13:55] <Cheese_Samovar> * btw, what was his innate?
[18:14:07] <Nebokhod> * innate?
[18:14:34] <Cheese_Samovar> * oh, it's optional. ok.
[18:14:53] <Nebokhod> * wha?
[18:16:01] <Cheese_Samovar> * I'm looking at spirit powers.
[18:16:31] <Nebokhod> * innate spell? increase reflexes.
[18:16:59] <Cheese_Samovar> --- Spirit (16), Mage(13), Adept(13) ---
[18:17:17] <Cheese_Samovar> (turn 4 of 10)
[18:17:44] <Nebokhod> * 16?
[18:18:12] <Cheese_Samovar> * AFAIR initiative=static+roll results, no?
[18:18:24] <Nebokhod> * 10+4
[18:18:46] <Cheese_Samovar> * spirit has Fx2+2 static, so 12 base, +4 roll
[18:18:59] <Nebokhod> * we're in astral.
[18:19:12] <Nebokhod> * Fx2
[18:19:21] <Cheese_Samovar> * OK, looking at wrong place.
[18:19:47] <Cheese_Samovar> * T4/10, Spirit(14), Mage(13), Adept(13).
[18:20:36] <Nebokhod> * describe the disposition, please.
[18:24:27] <Cheese_Samovar> As mage reaches the 'backdoor' room, two mundane guards are clinging to the wall, while adept, eyes closed, produces short sword from his belt - it springs to action, slightly shining in Astral. Mage is assessing the situation from the looks of him, rather angry.
[18:28:25] <Nebokhod> * spirit moves up and away from the adept, and casts Confusion on mage.
[18:28:37] <Nebokhod> 10#sd
[18:28:39] <ur_dnd_bot> Nebokhod: (pool 10) 4 hits
[18:30:08] <Cheese_Samovar> * only WP counts, or counterspelling as well?
[18:30:28] <Nebokhod> * in RAW only WP.
[18:31:38] <Cheese_Samovar> * what does it look like?
[18:31:58] <Cheese_Samovar> * (goes through, 2 net hits)
[18:33:21] <Nebokhod> * for the simplicity's sake let it be small cloud around mage's head.
[18:37:51] <Cheese_Samovar> As the cloud clings against his head, mage yells in anguish. Adept points to the ceiling, and attacks the bear with his sword.
[18:39:57] <Nebokhod> * jumpy adept.
[18:41:03] <Nebokhod> * should i roll something?
[18:41:14] <Cheese_Samovar> * as in 'I assume he can't reach me here'? Room doesn't have that high ceiling, unless you move spirit out of the room.
[18:41:40] <Nebokhod> 15#sd fulldefence
[18:41:40] <ur_dnd_bot> Nebokhod: (pool 15) 7 hits
[18:44:44] <Nebokhod> *btw, can i use spirit's edge?
[18:44:52] <Cheese_Samovar> * Sword misses bear's hide by an inch, easily going through the wall near you. Mage flings a spell into general direction of your fight, and just barely touches the adept, enveloping him in a shroud of golden threads
[18:46:37] <Cheese_Samovar> * since generally spirits and sprites have crazy high edge, I prefer it to not be used unless spirit is being permabound/fought on metaplane/other more character'y freewilled things. We can go this way, but then both sides can play this game
[18:46:57] <Nebokhod> *ok.
[18:48:01] <Cheese_Samovar> * T4/10 IP2 Spirit (fulldefense), mage, adept
[18:48:37] <Nebokhod> * spirit moves through the seciling and hovers at 2 meters above the roof.
[18:48:46] <Nebokhod> *ceiling
[18:48:57] <Cheese_Samovar> * doesn't fulldefence take your next IP?
[18:49:30] <Nebokhod> * iirc, i do not have complex action, but still have free action.
[18:49:49] <Cheese_Samovar> * OK. Then you do not see what is going on.
[18:50:34] <Nebokhod> *fair enuff
[18:52:08] <Cheese_Samovar> What do you do then?
[18:54:12] <Nebokhod> * delay after mage
[18:54:57] <Cheese_Samovar> Nothing visible happens
[18:57:39] <Nebokhod> * circle back, so i'll come from the wall to the back of last known position of the mage.
[18:58:43] <Cheese_Samovar> Bzdumm. Barrier.
[18:58:55] <Cheese_Samovar> Force your way back in?
[19:00:47] <Nebokhod> * try to return from other side.
[19:03:21] <Cheese_Samovar> * interesting question, I'd say: how big a barrier and of what size can mage erect wth one spell
[19:03:57] <Nebokhod> btw, "Astrally perceiving and dual-natured characters use their Physical attributes and skills to fight opponents with a physical body, and their Astral Combat + Willpower to fight wholly astral entities."
[19:04:21] <Cheese_Samovar> * I know. that's one of the reasons adept missed you
[19:05:11] <Cheese_Samovar> * about a barrier - for the sake of haste let's assume one 'Wall' per cast, so you go through other wall
[19:06:47] <Cheese_Samovar> You see mage standing above your interrupted erasure work, working on warding the area. Adept is covering him
[19:08:02] <Nebokhod> * spirit attacks the mage
[19:08:37] <Cheese_Samovar> * roll whatever you roll
[19:08:38] <Nebokhod> 10#sd
[19:08:39] <ur_dnd_bot> Nebokhod: (pool 10) 1 hit
[19:08:49] <Nebokhod> * lol.
[19:09:54] <Nebokhod> * though, the mage could glitch! he has -2 all rolls and probably -2 for barrier.
[19:13:25] <Cheese_Samovar> Mage barely dodges, sparkles falling from his hands. Adept goes into another attack on the nasty bearform
[19:13:47] <Nebokhod> 5#sd
[19:13:47] <ur_dnd_bot> Nebokhod: (pool 5) 2 hits
[19:13:53] <Nebokhod> *afk
[19:17:48] <Cheese_Samovar> Blade connects, ripping astral entity a new one * resist 7 astral damage (I guess it's P)
[19:21:07] <Nebokhod> *hm, I should have rolled 10 dice, since it melee.
[19:22:38] <Nebokhod> 10#sd
[19:22:38] <ur_dnd_bot> Nebokhod: (pool 10) 4 hits
[19:24:14] <Cheese_Samovar> * no dice, then
[19:24:19] <Cheese_Samovar> IP3
[19:24:36] <Cheese_Samovar> Bear, Adept
[19:25:58] <Nebokhod> * spirit attacks with singleminded determination.
[19:26:02] <Nebokhod> 10#sd
[19:26:03] <ur_dnd_bot> Nebokhod: (pool 10) 6 hits
[19:26:09] <Nebokhod> *mage
[19:26:34] <Nebokhod> * also, that is a lot of hits.
[19:26:54] <Nebokhod> * DV 3P +nethits
[19:27:09] <Cheese_Samovar> * yep, you're lucky.
[19:28:24] <Cheese_Samovar> * btw, I've just noticed that confusion needs sustaning to
[19:28:27] <Cheese_Samovar> *too
[19:29:11] <Nebokhod> * that's the beauty of it, as innate power it doesn't prodduce penalties.
[19:29:19] <Nebokhod> *+an
[19:34:51] <Cheese_Samovar> Mage tries to dodge, but stumbles as his robes are turning black. Adept swings his sword again * dodge 4 hits
[19:36:11] <Nebokhod> 10#sd
[19:36:12] <ur_dnd_bot> Nebokhod: (pool 10) 3 hits
[19:36:49] <Cheese_Samovar> 7P
[19:39:35] <Cheese_Samovar> * resist however you do that
[19:42:20] <Nebokhod> 5#sd
[19:42:20] <ur_dnd_bot> Nebokhod: (pool 5) 1 hit
[19:42:39] <Cheese_Samovar> * how much health does spirit have?
[19:43:05] <Nebokhod> * 13
[19:43:30] <Nebokhod> * or 11.
[19:43:40] <Nebokhod> *yeah, 11
[19:44:05] <Cheese_Samovar> OK
[19:44:11] <Cheese_Samovar> mods as usual?
[19:44:23] <Nebokhod> *mm?
[19:44:37] <Cheese_Samovar> * does spirit have damage mods?
[19:44:55] <Nebokhod> * probably.
[19:45:42] <Cheese_Samovar> * ok. Also I assume Increase reflexes does raise astral IPs as well? or it's only some special powers?
[19:46:59] <Nebokhod> * no, it's P.
[19:51:19] <Cheese_Samovar> * so while adept is in physical plane fighting you through astral perception, his speed on that plane somehow does not work with astral creature?
[19:53:14] <Nebokhod> * i do not understand the question. Did you meant the adept power?
[19:53:59] <Cheese_Samovar> * actually question is for both, since obviously adept is sped up in physical world at least as well as astral
[19:54:21] <Nebokhod> * adept is dual-natured while astrally perceived.
[19:54:37] <Cheese_Samovar> * I mean I can't really see how you can speed up someone in astral, but not in physical or vice versa if he's not projecting
[19:54:44] <Nebokhod> *perceiving
[19:55:00] <Cheese_Samovar> * adept at this point is most definitely dual natured
[20:03:25] <Cheese_Samovar> * OK, as mage was not present on phys plane, IR could not be cast. OK.
[20:05:54] <Cheese_Samovar> Turn 5/10, IP1. Adept, Bear, Mage
[20:08:44] <Cheese_Samovar> As adept's last blow made bear tremble on his feet * knockdown after 6P >= Body 6 *, he drops his sword and tackles the bear, forcing it away from the mage.
[20:12:43] <Nebokhod> 8#sd
[20:12:43] <ur_dnd_bot> Nebokhod: (pool 8) 2 hits
[20:14:56] <Cheese_Samovar> * 3 net hits + charisma as astral str > Body 6 => target immobilized; break out by taking CA charisma (As str) +unarmed test with threshold 3
[20:16:33] <Nebokhod> 8#sd
[20:16:34] <ur_dnd_bot> Nebokhod: (pool 8) 2 hits
[20:16:48] <Nebokhod> *gah
[20:17:24] <Cheese_Samovar> *** Topic changed to Epic Astral Bear Hugs ***
[20:25:26] <Nebokhod> * note to self, cough blood, but summon stronger spirits.
[20:26:18] * Fats changes topic to 'Sessions weekly, Sundays at 5pm Moscow. | Epic Astral Bear Hugs.'
[20:27:14] <Cheese_Samovar> * Fats is here, but not participating. blasphebear
[20:28:12] <@Fats> * I'm here late about two hours; and (unless you want to hear personal details) I have good reasons not to be in the mood for SR, sorry
[20:28:28] <Cheese_Samovar> * apologies.
[20:29:56] <Cheese_Samovar> Mage gets up, and the barrier above disappears. He spits and retreats from scene
[20:30:36] <Cheese_Samovar> * we can go to IP2, but I assume that mage can return to his body faster than bear can stop the adept from hugging
[20:30:37] <Nebokhod> * as in warp speed nine retreats?
[20:31:50] <Cheese_Samovar> * at -4 to everything drain suddenly becomes a big issue
[20:42:00] <Nebokhod> * spirit considers his task completed and returns to his home plane free as a bird.
[20:42:55] <Cheese_Samovar> And as the scene fades, we look at Lukas, Che, Klutz and still sleeping Jelena in the van
[20:43:41] <Che> * Jelena sleeps at in her home, right?
[20:44:20] <Cheese_Samovar> * As you say.
[20:45:13] <Nebokhod> * dunno, maybe she couldn't make it and we carried he to the van?
[20:45:17] <Nebokhod> * her
[20:45:56] * Che makes some chit-chat with the lady, when she leaves he tries to get some details about Silver's bar from still present people.
[20:46:20] <Cheese_Samovar> In any case she's sleeping OK and will be recovered in the morning unless someone wakes her up prematurely
[20:47:05] <Che> * I was under impression, that when she feeled dizzy we dropped her at her home and went to our nighty dock scouting.
[20:47:29] <Nebokhod> * inb4 speedballing kamikaze, cram and longhaul as a pickmeup drink.
[20:47:38] <Che> * also, dunno, metapeople, probably.
[20:50:54] <Cheese_Samovar> Che, your talk with the grieving lady slowly descends to silence, as she thinks about the past, and eventually leaves, forcing an uneasy smile on her face. You can try chatting up others, though it may get you even more drunk. Meanwhile Klutz messages you that mage came back to it.
[20:52:23] <Cheese_Samovar> * if you want to mingle more, roll for etiquette including -1 from buzz
[20:52:54] * Che looks around searching for someone most talkative and least sober.
[20:52:58] <Cheese_Samovar> * and you _will_ get more drunk
[20:53:54] <Che> * hmm, how much can I drink before losing control?
[20:54:25] * Che tries to selfdiagnose.
[20:55:14] <Nebokhod> * 1 bottle is good, 2 is too much, 3 is too little.
[20:55:30] <Cheese_Samovar> * medium-level fun on social glitches
[20:56:04] <Cheese_Samovar> * if you continue now. Hard if you try to squeeze in one more after that
[20:56:43] <Che> * hmm
[20:57:30] <Che> * well, with 4-1 etiquette I'm probably not good anyway.
[20:57:56] <Cheese_Samovar> * well, you already bought people a round. You have a chance to score info.
[20:58:26] <Che> * heh, ok let's try.
[20:59:40] <Che> * so, is there someone who looks like he wants to talk and who don't remeber things clearly on the morning?
[21:00:09] <Che> **who will not remember
[21:00:53] <Che> 3#sd also Etiquette
[21:00:54] <ur_dnd_bot> Che: (pool 3) 0 hits
[21:00:54] <Cheese_Samovar> * besides you? :) Well...
[21:01:44] <Che> * remind me later to specialize in Etiquette(bar).
[21:02:03] <Cheese_Samovar> * I'd say pretty decent idea, especially given your profession
[21:04:57] <Cheese_Samovar> So there's this pal you see, human-looking dude with ork pointed ears and fangs, and with crazy anachronistic piece of metal strapped to his left arm - to call it 'cyberhand' is to insult every chopshop doc you've ever known or busted. He's hugging young, relatively normal fella, who is obviously very uncomfortable, and is in the middle of telling him some
[21:04:57] <Cheese_Samovar> kind of an ork joke.
[21:06:16] <Cheese_Samovar> - ..and he says 'That's mah mota-boat'! You geddit?! Mah Motoboat f's sake! You're good, pal, you're nice people. Make sure you never do things like you did today.
[21:08:10] <Che> * who were telling him jokes?
[21:08:20] <Cheese_Samovar> - Sure, sure, ...mr. Toma, sir. I am very, very grateful to you, - young guy notices you, and almost falls from his chair in order to get help: - Hey! Van-Lee! Long time no see! mr. Toma, this is my friend!
[21:08:20] <Cheese_Samovar> he manages to crawl out of ork-poser's arm and whispers "Help me! He's crazy!"
[21:09:06] <Cheese_Samovar> * cybered ork-poser is telling jokes to normal human fellow, who is obviously uncomfortable and want to leave, it seems
[21:10:29] <Che> * ah, got it. At first I though "hugging" was an adjective.
[21:11:17] <Che> - Oh, hi, buddy!
[21:14:03] <Che> - Konichiwa, mr.Toma.
[21:15:01] <Che> * konbanwa
[21:15:17] <Cheese_Samovar> - Haia, Van-Lee - 'crazy' ork-poser raises up from his chair with whirring of some other cyber-crap in his leg, - frend of ma dear Pet'ka is ma frend! Whatsa hapenin? O! That's you who bought all us a drink! Niice one, nice one! Weddin'? I luuuve weddins, you wont beliv it! Come, sit! - and he puts the mechanical abomination of a hand on your shoulder. You
[21:15:17] <Cheese_Samovar> smell old machine oil, gasoline and something rotten
[21:16:12] <Che> - Nah, lucky me is still free. Just another birthday...
[21:18:00] <Che> - Mr.Toma I can't help but notice you've got some unusual cybernetics...
[21:20:27] <Cheese_Samovar> - Just! Each year takin from da bludy handz of fate iz a trophy worth of praizin'! Let me tell ya a story! - he finishes bottle on his table, which was obviously something at least 25% proof if not 35, - and waives to the barman once more. In the meantime Pet'ka almost escapes Toma's eye, but then he stretches his arm and catches him mid-flight: Comeon,
[21:20:27] <Cheese_Samovar> Pet'Ka! I know yur sunshun waitz for ya, but at lest drink onzz... onze more for the VanLee's birfday!
[21:22:29] <Che> - I'm afraid he needs to go, it's his shift on the morning. And we can always drink with him tomorrow!
[21:22:30] <Cheese_Samovar> - And yeah, this cy-cy-this new hand of mine iz of great perzona' stori! Marh ma wordz, Pet'Ka, I will hrizten it 'BoneKlaw' in the blood of this baztard, Lee Bo
[21:23:16] <Cheese_Samovar> - Do you know Lee Bo, mah frend? Oh this is a nazty man, Lee Bo!
[21:23:37] <Che> - Nah, tell me more about that bastard.
[21:25:04] <Cheese_Samovar> - When ve vere stronh - they treded litely, when ve got veek - they stomped us. The famouz vordz, never bin moar true
[21:26:07] <Che> - Yeah, in modern world one should always watch his back.
[21:29:28] <Cheese_Samovar> - This bazdard took us in when ve were veek, and threw away thos 'e did not like to luk at. Yez I like ma earz green like da bastard who cut 'em from me. Eye fir en Eye, Ear fir an Ear, ya know? And Lee Bo just cast me out, like bludy chopshop bitchdoc throwz away your meet when you put in cyber. Didn't look vell enough. Didn't smell nice enough! F 'im! F
[21:29:28] <Cheese_Samovar> hiz yellow-faced shit-eaterz! Drink to that! - he shakes your sholder with his hand, almost grinding you to the table
[21:30:39] <Che> - For vengeance!
[21:31:50] <Cheese_Samovar> *you do actually drink, right?*
[21:32:57] <Che> * as little as I can without him noticing.
[21:33:25] <Cheese_Samovar> * wanna roll?
[21:34:18] <Che> * Dunno, is there any safe estimation?
[21:36:11] <Cheese_Samovar> * just roll palming or effin drink
[21:37:04] <Che> 7#sd
[21:37:04] <ur_dnd_bot> Che: (pool 7) 1 hit
[21:38:18] <Cheese_Samovar> * buzz -1 , so 6
[21:38:47] <Che> *reroll?
[21:38:54] <Che> 6#sd
[21:38:54] <ur_dnd_bot> Che: (pool 6) 3 hits
[21:39:14] <Cheese_Samovar> * OK, you've managed to drink small enough without him noticing
[21:41:39] <Cheese_Samovar> - But you know, zeir day will come, and we will dance on their yellow bones. Serega swears to that, and Serega is like a braza to me! But not today. Not today.
[21:42:04] <Cheese_Samovar> Che, buzz me some perception
[21:42:22] <Che> * with -1?
[21:42:30] <Cheese_Samovar> yep
[21:42:34] <Che> 8#sd
[21:42:34] <ur_dnd_bot> Che: (pool 8) 3 hits
[21:44:32] <Che> - Why would this chineese bastard do this to you and your?
[21:45:56] <Cheese_Samovar> Your drunkenness is not bad enough, though the last sip burns both your inside AND your outside. You notice a figure, one of the patrons, moving in your periferial vision. It takes you couple of seconds to realize that you saw this figure move just a minute ago, you can even see hair tucked in a bun. Your detective skills tell you it feels like an
[21:45:56] <Cheese_Samovar> eavesdropping on your conversation, unusually loud for this place.
[21:48:38] <Che> * can I see this figure?
[21:49:02] <Che> * how it positioned relative to me and ork?
[21:49:37] <Cheese_Samovar> You've managed to have a look inconspicuously, but what was easy usually takes definitive effort now
[21:51:15] <Cheese_Samovar> A woman - not by dress or look, more by movement. Goes to the bar 'for drink' for the third time at least, and doesn't seem to actually take drink from barman now, hauling it with her. Lack of light makes it hard to discern facial features
[21:51:32] <Cheese_Samovar> All three times goes slowly just by you two
[21:55:09] <Che> - Ah, lady, can I offer you a drink for my birthday?
[21:56:43] <Che> * Che the Charming
[21:58:07] <Cheese_Samovar> She was just getting 'back to her table', and immediately turns and tries to disappear in the crowd.
[21:58:55] <Cheese_Samovar> - Hoi? Lady? Wat lady? Your lady-frend, Van-Lee? Don't tell me she doezn't want to drink wiv me!
[21:59:04] <Che> - Lady, wait! Did I told something wrong, mr. Toma?
[22:00:23] <Che> - Who can understand them girls? And that's why I'm still free and not married. Unlucky me.
[22:01:14] <Cheese_Samovar> Figure drowns in the crowd of people, seemingly going in direction of bathrooms. You lose sight of her.
[22:02:09] * Che lets out a sigh.
[22:04:36] <Che> - I bet you're luckier then me, if anything you have you friends like that Serega.
[22:06:05] <Che> - While my buddy Pet'ka is working his ass off, and don't drinks with me. And girls just runs away from me.
[22:07:09] <Che> *-s
[22:08:35] <Cheese_Samovar> - Serega is like me, branded by those who know no law, no tradition. You are all right, Van-Lee. But I feel like I may be washed-out relik. Serega is mah only hope, ya know. He'z smart, this Silver, he can get us out of both wolves who want to feed on us. I just want to be there when it happenz. Not be late for history, but in time for da funeral, like last
[22:08:35] <Cheese_Samovar> time
[22:09:03] <Cheese_Samovar> * I'm kinda overloaded a bit. are you ok to finish up next time?
[22:09:29] <Che> ** Yeah.
[22:10:45] <Che> - Last time?