FIVE 21

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<Kit_Seasickness> * ok, let's resolve the first day before continuing with the breaking
<Fats> In a couple hours, you're back in Vladivostok. Lucas takes the dwarf, still engaged in hacking, to spend the night on a carpet of his apartment's lobby; the rest of the troupe scatters.
<Fats> * what do you want to do? I believe Kit will spend the rest of this day hacking, as well
<Red_S> *like a NERD
<@Nebokhod> * little shopping trip is in order.
<Kit_Seasickness> * Age of the nerd, babe
<Che> * Do we have a plan?
<Fats> * feel free to discuss it IC; Kit, if you pay any attention to the feeds coming from the meatspace, you can hear them as well
<@Nebokhod> * hack @slash.
<Kit_Seasickness> * by the next morning I've shared first batch of info with the team. "Defences are paranoid strong, so I'm taking time. By now we have missiles, speakers and medbay. Here're some med records, though I couldn't find definitive people for those nicknames. He seems to draft ex-soldiers suffered from gang warfare "
<@Nebokhod> - Smart.
<Red_S> - Do we know if the missile silos are armed?
<Che> - Can we blow them up?
<@Nebokhod> - Can we sell them?
<Red_S> - If they are armed, remote detonation might kill everyone on the platform... It's certainally an appealing option.
<@Nebokhod> - Ability to ask the right question is what sepparates successful runners frim hungry ones.
<Kit_Seasickness> = "5 missiles, 3 SAM, 2 anti-ship. I doubt we can just explode him this easy, though. "
<@Nebokhod> 11#sd military to know if it will be enough to cause some grief
<ur_dnd_bot> Nebokhod: (pool 11) 3 hits
<Kit_Seasickness> * my OOC guess will be that selling this shit is a) hot as hell, since there're not much players to sell b) logistically not easy c) can catch us all kinds of notoriety
<Fats> Nebokhod, yes, the two anti-ship ones can destroy a good half of the platform
<@Nebokhod> * but would we be able to move around th platform after explosion?
<Red_S> -On that note... Why not just plant explosives on the platform's support structure from below?
<Kit_Seasickness> * because goddamn mage
<@Nebokhod> -Hadn't your Johnson requested the proof of death?
<Kit_Seasickness> * whom I, regrettably, can't hack
<Fats> * Red_S, you can, but it's a military installation, so you'll need quiet a bit of explosives
<Red_S> -Right right...
<Red_S> -What a pain, why can't he just be a normal mark?
<@Nebokhod> - And I do not relish the idea of diving for bodies to get their ears or something.
<Fats> * Nebokhod, most likely; sane people would store these as far from the sensitive parts as possible
<Che> - Well, we can always use missiles as a back up plan.
<@Nebokhod> - Kit, are the antiship ones stationed anywhere near anything interesting?
<Kit_Seasickness> * I think when Red got the plans for the platform from Katya, there were some blueprints
<Kit_Seasickness> * which is how we found out about rockets in the first place
<Fats> http://danvolodar.ru/files/Shadowrun/Loza-618%20Top.png http://danvolodar.ru/files/Shadowrun/Loza-618%20Center.png http://danvolodar.ru/files/Shadowrun/Loza-618%20Bottom.png
<Red_S> *I assume the missiles are at least somewhat close to the silos
<Che> * http://i.imgur.com/QGcdH8l.gif muh anti-ship missiles
<Fats> * you'd hazard a guess the missiles are in the launch tubes at the central floor; the anti-ship ones in the big ones and SAMs in the small ones
<Red_S> *damn son
<Red_S> *did we settle on the plan to infiltrate a food delivery?
<@Nebokhod> * looks like the antiship ones could mess up the hospital.
<Red_S> *so we poison their food shipment THEN blow up their anti-ship missiles
<@Nebokhod> - Any wor on when the next scheduled delivery, Kit?
<@Nebokhod> *word
<Kit_Seasickness> * Fats, if I remember friday's blurry night correctly, I did not get to any of such docs
<Fats> * you can look them up in the Earth host if you want
<Kit_Seasickness> * OK. second task for the data sprite then. I had 2
<Kit_Seasickness> = "We'll look into it"
<Che> - What kind of poison are we planning to use?
<@Nebokhod> - By the way, KIt, do they have a spider on duty?
<Red_S> -I have naga venom.
<Red_S> It's enough to kill someone but spread out over a whole shipment... I'm not sure it should make them sick.
<Che> - I think, we need something with a delayed effect.
<Kit_Seasickness> = "They definitely do, given the setup. Firewalls are on corp or PMC level, random vigilantes don't code that high"
<Kit_Seasickness> = "Haven't encountered him or her, and I don't plan to. Which also means, that given the holes I left in major servers, we should move before spider notices those"
<@Nebokhod> - Any signs of government sanctioning this?
<Red_S> -Doubtful. Though governments have been known to pull some shady shit. This is too disorganized.
<Red_S> -This man is an idealist, not a government agent.
<Red_S> -Those two things don't work together.
<Kit_Seasickness> = "I would think he could be ex-gov, disillusioned and such. and pulling some of his men from there"
<Red_S> -Possible, but we're not here to learn his motives.
<Che> * are we all together somewhere or what?
<Red_S> *I thought we were
<@Nebokhod> * early morning scrum and then scatter.
<Kit_Seasickness> * you scatter, I go back to the planetarium
<@Nebokhod> - Kir, can you launch antiship and/or change their targets while in flight?
<@Nebokhod> *missiles
<Kit_Seasickness> * I assume so. Fats?
<Che> - Can we program them before launch?
<Fats> * launch, yes, to certain coordinates where the targeting suite takes over. Change targets, not so much.
<Che> * are they like cruise missiles, that you can make follow some path or give waupoints?
<Che> **y
<Red_S> -So what we launch from the platform, run then the missile comes back down at the platform?
<Che> - Ah, and we better launch SAMs before anti-ship, so they can't take them down.
<@Nebokhod> * can we fool SAM missiles that they are ground-to-air-to-ground ones?
<Kit_Seasickness> * as far as I remember, SA missiles are very fast and have less angling, so it's not easy to get them to loop around
<Red_S> *straight up?
<Red_S> *playing hitman has encouraged me to be creative with my assassination
<@Nebokhod> - Any info on what models of missiles do they have?
<Fats> * Nebokhod, yes, most marine SAM missiles can be launched against surface target
<Fats> * Also, you can just launch the missiles without opening the tubes
<@Nebokhod> * but will the warhead arm itself?
<Kit_Seasickness> * override arming timeout
<Kit_Seasickness> * arm even before launching
<Che> * I think there are some kind of failsafes, that arm missileas after some time after launching.
<@Nebokhod> * tbh, i would like to nail some baddies with SAMs., preferably the mage.
<Red_S> *yeah fuck mages
<Che> - Can we lure mage outside, take him out with SAM&
<Che> *?
<Red_S> -Or lure him outside and shoot his fucking face
<@Nebokhod> * worst case scenario, we blow dem missulls, resulting explosions and fire would serve as excellent distraction.
<Red_S> *well worst case scenario we all die
<Kit_Seasickness> * Our current main problem is the spirit guardian who stops us from doing this all stealthy-like
<Red_S> *well worst case scenario is the world dies
<@Nebokhod> * inb4 +1000 darkside points to griffindor.
<Red_S> *yeah that guardian is a problem
<Red_S> *he's out of gunshot range and we can't get close otherwise.
<Kit_Seasickness> * If we explode the missiles and hit the spirit at the same time guys won't have time to react to us getting in quickly
<Kit_Seasickness> = "How fast can you fry spirit guard's ass, Luke?"
<Che> *guardian will not be a problem, if we will take out mage?
<@Nebokhod> - Reasonably fast, assuming i won't die from overexertion from summoning a sidekick.
<@Nebokhod> * yeah, spirit will mostly bug off back to it's home.
<Che> *so we can kill mage with SAMs and then we're free to do our magic stuff.
<Kit_Seasickness> * I would assume that mage is not an idiot and won't be easy to just get rid of. Combined strike will at least give us short distraction period.
<@Nebokhod> * still, he needs to go one way or the other.
<Red_S> *otherwise we're stuck
<Fats> * IC?
<Kit_Seasickness> = "My view is we explode the missiles and fry the spirit at the same time, then dash to the platform and deal with everyone on it
<Che> - We can target missiles to different vital parts of platform to distract him.
<@Nebokhod> - Kit, would you be able to to pinpoint mages location?
<Red_S> -Hopefully that would be hectic enough they won't notice a few extra hands running around.
<Kit_Seasickness> = "I don't even know how he looks yet. With cams maybe"
<Red_S> -They may be too concerned with the damage to realize we're not supposed to be there.
<Kit_Seasickness> * OOC suggestion: a) everyone gear up for the fight b) I finish hacking c) go-go-go
<Red_S> *I'm all geared up I just don't want to rush the party into action and screw us
<@Nebokhod> - Are the remaining hosts could offer us any valuable options?
<@Nebokhod> * oh god the tenses.
<Kit_Seasickness> = "They have to have cams. "
<@Nebokhod> - Yeah, we could see when is the better time to strike.
<Red_S> -Yeah they'll have cams but if there's an explosion people will be too worried about that to notice us
<Red_S> -If we're lucky.
<Red_S> -If we're not then we blast them.
<Kit_Seasickness> = "It's not just about denying them vision. It's about us being able to see them and be ready. Also about finding out how this asshole looks like in real life"
<@Nebokhod> - What i meant is that we could explode the missiles while maximizing casualties.
<Kit_Seasickness> = "For one thing you definitely want to know, where to find the Avenger, and the mage, if they aren't in the rubble by the time we show up"
<Red_S> -True
<Che> - Hmmm, can we get some photos of our mark from cams, then publish them to matrix, to make our target panick and move, and the kill him outside of platform?
<Che> *-k
<Red_S> -If he knows his identity is compromised why would he leave his fortress?
<Che> - We can point to it.
<Che> - But then it'll be race, yes.
<Che> - Well, that can be one of our backup plans.
<Kit_Seasickness> = "And this could make mage overextend to several teams. But it'll be risky"
<@Nebokhod> - Would be awful nice to get our hands on some financial data, cross reference it with medical records and visual and positional data from cams.
<Kit_Seasickness> = "And we may end up fighting our colleagues, which I try not to do"
<Che> - After all, we can try to outsource hitting his fortress to our client or some other guys, who want him dead.
<Che> - Someone may even pay us.
<@Nebokhod> - Well, we can sell safe passage to aforementioned fortress.
<@Nebokhod> * shall,. we move on to hacking?
<Red_S> -In any case. I hope you're all prepared for a fight.
<Che> - Honestly, I prefer to stay away from firefights.
<@Nebokhod> - I'm always game for it, as long as it will be someone else that does the dieing.
<Fats> * Kit_Seasickness, shall we briefly hack the remaining hosts?
<Red_S> -Whether we want to or not we may have to.
<Che> - Yeah, I know.
<Kit_Seasickness> * yes, let's
<Kit_Seasickness> * 10,12#sde security hole to Saturn
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 12) 3 passes, 12 hits
<Red_S> *damn son
<Fats> Same as Uranus, Saturn node from the inside is a station floating in the upper atmosphere of the gas giant. As you expected from your initial scanning, it's a life support control node; on the platform, it mostly deals with air conditioning, but there are also desalters, garbage compactors and sewage processors among the device nodes slaved to it
<Red_S> *SHUT DOWN ALL THE GARBAGE COMPACTORS ON THE DETENTION LEVEL
<Kit_Seasickness> * collect the data for further analysis. I guess it may tell us the amount of people on the platform
<Fats> * you have a full download by the end of the Turn; by your estimations, there's some half a hundred metahumans on the platform
<Che> *Huh.

  • Kit_Seasickness smells the air for a sec, and sneezes 'cause of all the salt. Little salt particles fill the air while a new hole is built for future access, and Neptune is next . Meanwhile sprite should analyze shipments back on 'Earth'

<Kit_Seasickness> 10#sd MP on Neptune, the blue planet of infinite methane for all
<ur_dnd_bot> Kit_Seasickness: (pool 10) 2 hits
<Fats> Another sensor node by the looks of it.
<Fats> * 5+6
<Kit_Seasickness> 10,17#sde
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 17) 6 passes, 20 hits
<Kit_Seasickness> * another 6 hours go by
<Fats> And inside the node you find controls for the underwater sensors installed by the military: both active and passive sonars. About half of them are in working order, by the looks of it.

  • Che sorts out his business while time goes by.

<Kit_Seasickness> = "The more time I spend on this shit, the more I want to sell all this on the market. All kinds of fun on this rig"
<Kit_Seasickness> * What about shipment data guys worried about?
<Fats> * Your data sprite finds it easily: they have weekly shipment, next one is 1d6 days away
<ur_dnd_bot> Fats: [1d6] 4
<Red_S> -This is absurd... How the hell did this lunatic get all this materiel?
<Kit_Seasickness> * Are there more details on shipments? What do they get, how much, any exotic shit like awakened caviar for the boss?

  • Kit_Seasickness exhausted gets out of Neptune, leaving a tiny thread of unsanctioned access behind

<Kit_Seasickness> 10,11#sde
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 11) 3 passes, 13 hits
<Che> = "Is life".
<Fats> * they get the usual deal: meats, veggies, grains. Nothing out of the usual, and nothing to fancy, except perhaps for a small shipment of tangerines.

  • Che is back at Mihalych's, drinking his tea and thinking about things.

<Kit_Seasickness> * POISON THE TANGERINES ON NEW YEARS!
<Fats> Kit, you're back in the digital nothigness of platform network's metaphor; the only large unhacked node you have is the central one, the Sun.
<Kit_Seasickness> * no pluto?
<Kit_Seasickness> * UNFAIR!
<Fats> * PLUTO IS NOT A PLANET IN 2070ies!
<Kit_Seasickness> * THATS A LIE!

  • Kit_Seasickness unfolds his solar ear array and focuses on the Sun * 10#sd MP

<ur_dnd_bot> Kit_Seasickness: (pool 10) 3 hits
<Fats> Che, the bar is the usual trash chic; except you can say the patrons are less numerous at such early an hour, and make slightly less inordinate amounts of noise.
<Fats> * Hmmm, must be the central node! 6+6
<Che> *I was under impression, that it's almost evening, with all those prolonged hacks.
<Fats> * it is; and with runners, peak crowds are later in the evening, past 10 pm you'd say

  • Kit_Seasickness sighs, and starts building portable Dyson Sphere

<Kit_Seasickness> 12#sdx
<ur_dnd_bot> Kit_Seasickness: (pool 12, exploding) 3 hits
<Kit_Seasickness> 9#sd
<ur_dnd_bot> Kit_Seasickness: (pool 9) 2 hits
<Kit_Seasickness> 10,13#sde
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 13) 3 passes, 13 hits
<Kit_Seasickness> * 4 hours with all the moxy I had left
<Fats> * what was your Stealth rating again?
<Kit_Seasickness> * 9
<Fats> * Okay then.
<Fats> As you log into the central node, you seem drawn into the star, until you find a dark sphere inside its exterior of thermonuclear fire. This is the very heart of the platform's network, and inside it you find archived backups from each of the other nodes, camera controls across the installation, and access controls for the arsenal room.

  • Kit_Seasickness uses nightvision goggles inside the sun to take bear of the interior and see anyone being ready for him. if there's an ICE or a spider here, he is in this node 10#sd

<ur_dnd_bot> Kit_Seasickness: (pool 10) 1 hit
<Kit_Seasickness> * 9#sd retry
<ur_dnd_bot> Kit_Seasickness: (pool 9) 2 hits
<Kit_Seasickness> * better, but still sucks
<Fats> * You can't see anyone guarding the node.

  • Kit_Seasickness takes some time to analyze the camera feeds and find them on the map of the installation

<Fats> As you watch the cam feeds, you can see several men seated in the control room; Faceless Avenger is in their midst, masked as ever; you can see him arguing with a tall Nordic elf armed with both a sword and an assault rifle.
<Fats> Base personnel harry about their business on the central level: the cooks cook, the doctors are in the clinic, the technicians are servicing the launch pads, air traffic controllers are at their posts, just like the radar operators, etc.
<Kit_Seasickness> = "Guys.. I don't know if anyone still on, this is goddamn night again, but I'm in, I'm full in
<Fats> In the hospital, there's a single thin figure lying motionless in a bed in Ward 5.
<Kit_Seasickness> And I can't get how this guy got THIS MANY FUCKING PEOPLE on the rig"
<Fats> You spot the cyclops, Butcher was his name, wasn't it?.. playing cards with other goons at the barracks.
<Kit_Seasickness> = "It's like real military outpost, but this is a rogue op, I don't get it"
<Che> = That complicates things a bit...
<Red_S> =Remember we do get a bonus for their lieutennants. Take note of anyone who looks important.
<Fats> At the top level, you have people manning the machine gun nests and the air radar control, you can see a hooded man make rounds between the nests. As he turns his side to a cam, you can glimpse his face for a moment, and it's utterly ruined by burns.
<Kit_Seasickness> * drop reality filter, thread edit 11#sd 12#sd just 3 should be enough
<ur_dnd_bot> Kit_Seasickness: (pool 11) 2 hits; (pool 12) 4 hits
<Kit_Seasickness> * Fats, do I really need to test vs 4 to create an account if I have admin access anyway?
<Fats> Curiously, there's a cam inside one of the launch tubes; under its heavy cover, deep down into the empty cylinder, you can see a crouching figure hugging itself; gray long hair betraying its advanced age.
<Fats> * if you're creating a hidden account, or a normal one?
<Kit_Seasickness> * hidden account says "soft + edit test vs 4 to create legit admin account, then do hacking + stealth extended test to hide it"
<Kit_Seasickness> * I am unclear how exactly it is this hard to create admin account while already having admin account myself
<Fats> * I guess it's a test to create it in a way that doesn't raise flags across the board for the locals
<Kit_Seasickness> * OK. Seems like I have little chance with 7 dice.
<Fats> * you can roll hacking+edit instead
<Kit_Seasickness> *same shit. it's easier to create sprite. Which I will do. #drop edit
<Kit_Seasickness> * 11#sd vs 7#sd resist 12#sd
<ur_dnd_bot> Kit_Seasickness: (pool 11) 2 hits; (pool 7) 1 hit; (pool 12) 2 hits
<Kit_Seasickness> * just barely enough, but this is all I need. Task: use hacking + edit, both of which are 7, to create admin acc
<Kit_Seasickness> 14#sd vs 4
<ur_dnd_bot> Kit_Seasickness: (pool 14) 3 hits
<Kit_Seasickness> *fck
<Kit_Seasickness> * like seriously. security holes are easy as hell, but admin acc is near impossible
<Kit_Seasickness> * ok, let's do it as it was before, 10,12#sde security hole
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 12) 4 passes, 12 hits
<Red_S> *Daru could hack into SERN though I think you can manage.
<Kit_Seasickness> * can't fail, extended in minutes.
<Fats> * okay, there you have it
<Kit_Seasickness> * Fats, do you have map with cameras marked?

  • Kit_Seasickness switches into AR

<Kit_Seasickness> - So there we have it. Whole network. 2 days and there we are
<Fats> * well yes, but essentially you can assume the cams cover every room except for Faceless Avenger's personal quarters (that is, one of the rooms in the officer quarters)
<Che> = Good work!
<Kit_Seasickness> - It seems their mage likes to live in unused missile tube
<Che> - Huh.
<Kit_Seasickness> - It would be fun to drop another missile in this tight space
<@Nebokhod> - Indeed.
<Che> - Why do you think, it's their mage?
<Kit_Seasickness> - 2 other noteworthy types do not look like mages at all. Cyclops seems like combat specialist, and it seems Avenger has elf adept covering his ass
<Che> * what about that burnde guy?
<Kit_Seasickness> - I mean it does not seem like Luke to wield rifle and a sword besides being a mage
<Kit_Seasickness> - But I wouldn't be surprised to see him meditating in a missile tube
<Kit_Seasickness> - Burned guy... * can I MP his commlink given cam node proximity, Fats?
<Kit_Seasickness> * because I suspect he's their spider, but not sure
<Kit_Seasickness> https://www.irccloud.com/pastebin/Cpc157Jv/
<Kit_Seasickness> * Do comes show anyone looking paraplegic?
<Kit_Seasickness> * cams
<Fats> * hmm, frankly speaking, by the rules I believe you can triangulate nodes to within about 50 meters, and there are a few commlinks in that space. I guess you can track him a while (a couple hours) and discern his commlink that way.
<Fats> * other than the Ward 5 patient, no one really looks paraplegic, no.
<Red_S> *spider?
<Fats> * that's a term for security hacker
<Kit_Seasickness> * security matrix specialist. defender against hackers
<Kit_Seasickness> * Ward 5? Oh,yes,missed the message. Does he look like he's wired in?
<Kit_Seasickness> * or she is
<Kit_Seasickness> - So, here's whole data. With this many people, though, I'd be happier not to kill everyone, but focus on the target and the 4 of his henchmen.
<Kit_Seasickness> - Luke, check the feeds, do you think this guys are military or some other force?
<Che> - I don't think, that all those people will stand idly while we try to get to our marks.

  • Nebokhod looks at cam feeds.

<@Nebokhod> 11#sd
<ur_dnd_bot> Nebokhod: (pool 11) 3 hits
<Fats> Kit, she appears to be female, and yes, you can see trodes on her temples.
<Red_S> -That works for me.
<Fats> Nebokhod, some of these people appear to have military bearing, but your commander would shoot half of them if he saw the laxness of their uniforms and the casual disregard for ranks and regulations: maybe one in five machinegunners salutes the burned man you assume to be an officer.
<@Nebokhod> - Some of them, for sure.
<@Nebokhod> - Can we make the life support system pipe something interesting in the air?
<@Nebokhod> *pump
<Fats> * any knowledge on the subject you have?
<@Nebokhod> *anyone?
<Kit_Seasickness> * nope
<Kit_Seasickness> * though we can search the NET
<Kit_Seasickness> * or tutor sprite which can do ANYTHING
<Red_S> *ANYTHING?~
<Kit_Seasickness> * though if Fats is not ok with that I can skip that ooption
<Kit_Seasickness> * tutor sprites can give you dice in anything by raw
<@Nebokhod> * i was thinking along the lines of "lock the doors, pump some CO and let them simmer".
<Fats> * sigh. Let's go with the tutor sprite, Kit.
<Che> * or rage inducing.
<Che> * Oooh, I know! Let's make local zombi apocalypse on that platform!
<Che> - Knocking them all out with some airborne drugs will be nice.
<@Nebokhod> * and then let the UCAS nuke this like Seattle
<Che> * it's not like there's shortage of cities to run, right?
<Fats> * Kit? KIIIIIIIIT
<Kit_Seasickness> * what?
<Fats> <Fats> * sigh. Let's go with the tutor sprite, Kit.
<Kit_Seasickness> * let's do simple datasearch first. I guess this data is available somewhere
<Kit_Seasickness> 10,24#sde
<ur_dnd_bot> Kit_Seasickness: (pool 10, threshold 24) 8 passes, 29 hits
<Kit_Seasickness> * 8 minutes, and even hidden info should be found as long as it is somewhere in the matrix
<Fats> * factual data is available online, of course. What you're looking for is an ability to correlate knowledge on different systems to come up with an unorthodox solution.
<Kit_Seasickness> * I'm sure we're not the first to try this, :)
<Fats> * on this platform, you're the first. compile the sprite, don't stall, I'm going to work in 50 minutes.
<Kit_Seasickness> 11#sd vs 7#sd resist by 12#sd
<ur_dnd_bot> Kit_Seasickness: (pool 11) 3 hits; (pool 7) 3 hits; (pool 12) 1 hit
<Kit_Seasickness> * Aaand Kit coughs up blood because dmg5 physical
<Kit_Seasickness> * I suggest we try mundane things like contacts next
<Fats> * :3
<Fats> * feel free to peruse, if you have anything related
<Kit_Seasickness> * will Che's criminalistics help?
<Kit_Seasickness> * I don't have contacts on such level
<@Nebokhod> *mechanic maybe?
<Che> * Hm.
<Che> * Are we trying to look deeper into their climatic systems or what?

  • Stozu_ElGoblo (Vi_KotTor@178.162.11.136) has joined #TeamA

<Fats> * okay, right. Che, your Mechanic contact considers for a while, then reminds you that the sewage processing uses chlorine; with a bit of tinkering with one of the air conditioning units and plugging a couple tubes the other way round, it can be pumped into the platform's ventilation

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<Kit_Seasickness> * yes. We're looking at choking them. Which is scary and disgusting, so maybe blowing them up is easier
<Kit_Seasickness> * heckfy out.
<Kit_Seasickness> * I suggest save. I'm even ok with not refreshing my edge
<Fats> * okay then, that gives me time to eat before I leave.
<Fats> * two karma, everyone.