Difference between revisions of "Kit Remoni"

From Game Logs
Jump to: navigation, search
(Чарлист)
(karma)
 
(12 intermediate revisions by the same user not shown)
Line 27: Line 27:
 
Name: Kit Remoni
 
Name: Kit Remoni
 
Wealth: 3D6
 
Wealth: 3D6
Karma spent/total: 0/0
+
Karma spent/total: 15/26 (+submersion and spec for software)
 
Dwarf male. Age - 25.
 
Dwarf male. Age - 25.
 
Height 115 cm. Weight 46 kg.  
 
Height 115 cm. Weight 46 kg.  
Line 100: Line 100:
 
Running                    : 0                      Pool: 2
 
Running                    : 0                      Pool: 2
 
Shadowing                  : 0                      Pool: 4
 
Shadowing                  : 0                      Pool: 4
Software                  : 4                     Pool: 8
+
Software                  : 4 [Threading]          Pool: 8
 
Survival                  : 0                      Pool: 2
 
Survival                  : 0                      Pool: 2
 
Swimming                  : 0                      Pool: 2
 
Swimming                  : 0                      Pool: 2
Line 131: Line 131:
 
== Complex Forms 33 BP ==
 
== Complex Forms 33 BP ==
 
(Tradition: Dronemancer, Resist Fading with Intuition+Resonance)
 
(Tradition: Dronemancer, Resist Fading with Intuition+Resonance)
 +
Submersion 1, SwapR1 (only -1 for threading)
 
Analyze Rating: 5
 
Analyze Rating: 5
 
Armor Rating: 3
 
Armor Rating: 3
Line 145: Line 146:
 
== Lifestyles ==
 
== Lifestyles ==
 
Low  1 months
 
Low  1 months
 +
 +
== Contacts ==
 +
Fixer(2,1)
 +
Low-height human with a little fancy hat, and a nice accent(possibly Irish), nickname Badger.
 +
 +
The hookah-smoking Caterpillar(3,5)
 +
Sixth-level(as she was summoned) machine-sprite, who likes racing, and is desperate to get what she wants. Was made free by some noble(or trying to look like one) techie, who of course would pay for that.
 +
Location: unknown, somewhere deep in the Resonance.
 +
  
 
== Armor ==
 
== Armor ==
Line 191: Line 201:
 
   +Large Drone Sensor
 
   +Large Drone Sensor
 
   +Medkit Rating 6
 
   +Medkit Rating 6
 +
  +Rigger cocoon 8 1500Y
 +
  +Galoping(max speed 120%=36, accel 6/12) = 1920Yx`
 +
  +Holo projector - 200Y
 +
 +
S-B Microskimmer (Microdrone)
 +
  +Hovercraft Upgrade, Add-on
 +
  +Microdrone Sensor
 +
      +Directional Microphone
 +
 
GM-Nissan Doberman (Medium)
 
GM-Nissan Doberman (Medium)
 
   +Walker Mode
 
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
+
   +Weapon Mount (Normal, External, Turret, Remote) - Ingram WK
 
   +Ammo: Explosive Rounds (Light Machine Guns) x100
 
   +Ammo: Explosive Rounds (Light Machine Guns) x100
 
   +Clearsight Rating 3
 
   +Clearsight Rating 3
   +Medium Drone Sensor
+
   +Large Drone Sensor(Sensor 4)
 
   +Targeting (Self) Rating 3
 
   +Targeting (Self) Rating 3
S-B Microskimmer (Microdrone)
+
  +IR(200)
  +Hovercraft Upgrade, Add-on
+
 
  +Microdrone Sensor
+
  Steel Lynx (Large)
      +Directional Microphone
+
   +Weapon Mount (Normal, External, Turret, Remote) - Ingram WK
Steel Lynx (Large)
 
   +Weapon Mount (Normal, External, Turret, Remote)
 
 
   +Ammo: Explosive Rounds (Light Machine Guns) x100
 
   +Ammo: Explosive Rounds (Light Machine Guns) x100
 
   +Defense Rating 3
 
   +Defense Rating 3
   +Large Drone Sensor
+
   +Large Drone Sensor(Sensor 4)
 
   +Targeting (Self) Rating 3
 
   +Targeting (Self) Rating 3
 +
  +IR (200Y)
  
 +
Slap patches(stimm R6, 12) *3 = 150*3 = 450Y
 +
medkit refill 50Y
  
 
== Combat Modes ==
 
== Combat Modes ==
Line 227: Line 247:
  
 
== Matrix actions ==
 
== Matrix actions ==
Matrix Perception = Comp(3)+Analyze(def 3) + HotVR Mod(2) + Techomancer mod(2)=10
+
Matrix Perception = Comp(3)+Analyze(def 5) + HotVR Mod(2) + Techomancer mod(2)=12
 
Matrix Attack = Cybercombat(4) + Attack(def 5) + HotVR Mod(2) = 11
 
Matrix Attack = Cybercombat(4) + Attack(def 5) + HotVR Mod(2) = 11
 
Matrix Defence = Response(VR=5) + Firewall(3) + HotVR Mod(2) = 10, + Armour(def 3)(for non-blackHammer defence)=13
 
Matrix Defence = Response(VR=5) + Firewall(3) + HotVR Mod(2) = 10, + Armour(def 3)(for non-blackHammer defence)=13
Line 233: Line 253:
 
Compile/Register Sprite(not Machine) = Resonance(5) + Compiling/Registering(5) + HotVR Mod(2) = 12, 14 edged
 
Compile/Register Sprite(not Machine) = Resonance(5) + Compiling/Registering(5) + HotVR Mod(2) = 12, 14 edged
 
Compile/Register Sprite(Machine) = Resonance(5) + Compiling/Registering(5) + 2(Spec) + 1(Daedalus Paragon) + HotVR Mod(2) = 15, 17 edged
 
Compile/Register Sprite(Machine) = Resonance(5) + Compiling/Registering(5) + 2(Spec) + 1(Daedalus Paragon) + HotVR Mod(2) = 15, 17 edged
Thread Complex Form = Software(4) + Resonance(5) + HotVR Mod(2) = 11
+
Thread Complex Form = Software(4) +2(spec) + Resonance(5) + HotVR Mod(2) = 13
 
Resist Fading = Resonance(5) + Intuition(5) + HotVR Mod(2) = 12
 
Resist Fading = Resonance(5) + Intuition(5) + HotVR Mod(2) = 12
  
 
== Shopping list ==
 
== Shopping list ==
 
<pre>
 
<pre>
Slap patches(stimm R6, 12) *3 = 150*3 = 450Y
 
medkit refill 50Y
 
smartgun upgrade for drones 4R/4R 400Y*2  = 800Y
 
IR vision upgrade for drones +6 2*100 = 200Y
 
 
Dragonfly drone 2500
 
+Directional microphone 4 50Y
 
+laser microphone R6 8R 300Y
 
 
psyche(200 -)x5=1000Y
 
trance(120 5R)x5=600Y
 
 
Chair(already)
 
+Rigger cocoon 8 1500Y
 
+Galoping(max speed 120%=48)
 
+Holo projector - 200Y
 
  
 
</pre>
 
</pre>

Latest revision as of 22:08, 21 August 2016


"...they heard a great chattering and flapping of wings, as the band of Winged Monkeys flew up to them.
The King bowed low before Dorothy, and asked, "What is your command?"
~ "The Wonderful Wizard of Oz", L. Frank Baum

Заповеди правильного техноманта

1) Пустых спрайт-слотов быть не должно. лучше посидеть лишних три дня за регистрацией, но слоты должны быть забиты полезными спрайтами.
2) Техномант - последняя надежда спрайта, а не наоборот
3) От черномолота спасает контратака, а не джекаут. 

Описание

Kit Remoni.jpg
Молодой, не чрезмерно мускулистый гном, черная борода достаточно коротко подстрижена, голова выбрита, дабы не мучиться с мытьем, недостаток растительности на макушке восполняет широкими усами; на глазах - хитроумные гогглы в пол-лица. Одевается чаще всего в байкерского типа куртки-"косухи", и давно копит на личный байк, пока ограничиваясь просмотром транслируемых через Матрицу шоу. 
Иконка в Матрице не слишком отличается от реального облика, но на плече висит огромная пушка, имеющая мало общего с реальностью.

Чарлист

== Build ==
Build points: 400
Concept: Dwarf Technomancer

== Info ==
Name: Kit Remoni
Wealth: 3D6
Karma spent/total: 15/26 (+submersion and spec for software)
Dwarf male. Age - 25.
Height 115 cm. Weight 46 kg. 

health:10/10

== Attributes 200+25(meta)=225 ==
BOD: 3
AGI: 2
REA: 4
STR: 3
CHA: 3
INT: 4
LOG: 4
WIL: 3
EDG: 2
RES: 5

== Derived Attributes ==
Essence:                   6
Initiative:                8
IP:                        1
Matrix Initiative:         9
Matrix IP:                 3
Physical Damage Track:     10
Stun Damage Track:         10


== Active Skills 148 BP ==
Archery                    : 0                      Pool: 1
Armorer                    : 0                      Pool: 3
Artisan                    : 0                      Pool: 4
Automatics                 : 0                      Pool: 1
Automotive Mechanic        : 2                      Pool: 6
Blades                     : 0                      Pool: 1
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 1
Compiling                  : 5 [Machine]            Pool: 10 (12)
Computer                   : 3                      Pool: 7
Con                        : 0                      Pool: 2
Cybercombat                : 4                      Pool: 8
Data Search                : 3                      Pool: 7
Decompiling                : 3                      Pool: 8
Demolitions                : 0                      Pool: 3
Disguise                   : 0                      Pool: 4
Diving                     : 0                      Pool: 2
Dodge                      : 0                      Pool: 3
Electronic Warfare         : 4                      Pool: 8
Escape Artist              : 0                      Pool: 1
Etiquette                  : 0                      Pool: 2
First Aid                  : 0                      Pool: 3
Forgery                    : 0                      Pool: 1
Gunnery                    : 0                      Pool: 1
Gymnastics                 : 0                      Pool: 1
Hacking                    : 4                      Pool: 8
Hardware                   : 3                      Pool: 7
Heavy Weapons              : 0                      Pool: 1
Infiltration               : 0                      Pool: 1
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 1
Navigation                 : 0                      Pool: 4
Negotiation                : 0                      Pool: 2
Palming                    : 0                      Pool: 1
Parachuting                : 0                      Pool: 2
Perception                 : 2                      Pool: 7
Pilot Ground Craft         : 2                      Pool: 6
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 0                      Pool: 1
Registering                : 5 [Machine]            Pool: 10 (12)
Running                    : 0                      Pool: 2
Shadowing                  : 0                      Pool: 4
Software                   : 4 [Threading]          Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 1
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 0                      Pool: 1


== Knowledge Skills ==
Biker Shows                : 3                      Pool: 8
Black ICE detection        : 4                      Pool: 8
Corporate OS               : 5                      Pool: 9
English                    : 3                      Pool: 8
German                     : N                      Pool: 0
Matrix Legends             : 3                      Pool: 8
Matrix Theory              : 3                      Pool: 7
Russian IT underground     : 3                      Pool: 8

== Qualities +10-30 BP ==
Allergy (Common, Mild) (Smoking)
Media junkie(mild)   
Reduced sense(smell) 		
Prejudice(lawers)    	
Incompetent (Longarms)
Technomancer(Dronemancer thread - Crack, Data, Fault, Machine, Tutor sprites, Fading resist with Intuition+Resonance)			
Paragon              
(Daedalus - +1 to Machine sprite, +2 on Hardware test, crafted items are used with -2)	
Thermographic Vision

== Complex Forms 33 BP ==
(Tradition: Dronemancer, Resist Fading with Intuition+Resonance)
Submersion 1, SwapR1 (only -1 for threading)
Analyze Rating: 5
Armor Rating: 3
Attack Rating: 5
Blackout Rating: 5
Browse Rating: 5
Exploit Rating: 5
Stealth Rating: 5

Sprites
Machine@R5=4Tasks
w'Autosoft(First Aid)

== Lifestyles ==
Low  1 months

== Contacts ==
Fixer(2,1)
Low-height human with a little fancy hat, and a nice accent(possibly Irish), nickname Badger.

The hookah-smoking Caterpillar(3,5)
Sixth-level(as she was summoned) machine-sprite, who likes racing, and is desperate to get what she wants. Was made free by some noble(or trying to look like one) techie, who of course would pay for that.
Location: unknown, somewhere deep in the Resonance.


== Armor ==
Lined Coat                6/4

== Weapons ==
Survival Knife
   Pool: 1   DV: 3P   AP: -1   RC: 0
Unarmed Attack
   Pool: 1   DV: 2S   AP: -   RC: 0

== Commlink ==
Living Persona (4 (5), 4, 3, 3)
   +Living Persona
   +Biofeedback Filter Rating 3
Sony Emperor (2, 1, 1, 3)
   +Vector Xim

== Gear 10Bp ==
Datachip x4
Fake License Rating 4
Fake SIN (Kostya Romanov) Rating 4
Goggles Rating 4
   +Smartlink
   +Flare Compensation
   +Vision Magnification
   +Low Light
Jammer, Area Rating 4 x4
Knowsoft (Linguasoft:Russian) Rating 3
Medkit Rating 6
Micro-Transceiver Rating 1
Nanopaste Disguise (Small Container) x2
Respirator Rating 6
Tag Eraser
Tool Kit (Automech)
Non-Linear Junction Detector R6  0.6K								
Fiberoptic Cable, 2m, x4     0.04K								
Fiberoptic Cable, 10m, x2         0.01K				
Smart Directional Jammer R2      2K							
radio signal scanner R6 0.15				

== Vehicles ==
CrashCart AutoDoc (Large)
   +Valkyrie Module
   +Walker Mode
   +Large Drone Sensor
   +Medkit Rating 6
   +Rigger cocoon 8 1500Y
   +Galoping(max speed 120%=36, accel 6/12) = 1920Yx`
   +Holo projector - 200Y

S-B Microskimmer (Microdrone)
   +Hovercraft Upgrade, Add-on
   +Microdrone Sensor
      +Directional Microphone

GM-Nissan Doberman (Medium)
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote) - Ingram WK
   +Ammo: Explosive Rounds (Light Machine Guns) x100
   +Clearsight Rating 3
   +Large Drone Sensor(Sensor 4)
   +Targeting (Self) Rating 3
   +IR(200)

  Steel Lynx (Large)
   +Weapon Mount (Normal, External, Turret, Remote) - Ingram WK
   +Ammo: Explosive Rounds (Light Machine Guns) x100
   +Defense Rating 3
   +Large Drone Sensor(Sensor 4)
   +Targeting (Self) Rating 3
   +IR (200Y) 

Slap patches(stimm R6, 12) *3 = 150*3 = 450Y
medkit refill 50Y

== Combat Modes ==
Melee Defence:
 Passive:
  Dodge           : 6
 Active:
  Fulldodge(dodge): 8

Ranged Defence:
 Passive:
  Reaction        : 4
 Active:
  Fulldodge       : 6

Ballistic Armor: 6
Impact Armor:    4

== Matrix actions ==
Matrix Perception = Comp(3)+Analyze(def 5) + HotVR Mod(2) + Techomancer mod(2)=12
Matrix Attack = Cybercombat(4) + Attack(def 5) + HotVR Mod(2) = 11
Matrix Defence = Response(VR=5) + Firewall(3) + HotVR Mod(2) = 10, + Armour(def 3)(for non-blackHammer defence)=13
BlackAP Resist = Willpower(3) + Biofeedback(3) + HotVR Mod(2) = 8
Compile/Register Sprite(not Machine) = Resonance(5) + Compiling/Registering(5) + HotVR Mod(2) = 12, 14 edged
Compile/Register Sprite(Machine) = Resonance(5) + Compiling/Registering(5) + 2(Spec) + 1(Daedalus Paragon) + HotVR Mod(2) = 15, 17 edged
Thread Complex Form = Software(4) +2(spec) + Resonance(5) + HotVR Mod(2) = 13
Resist Fading = Resonance(5) + Intuition(5) + HotVR Mod(2) = 12

== Shopping list ==
<pre>