Wilgelm Tall ECL12

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Male Elf Ranger 4 [CM, PHB2 substs]/Fighter 2/Wildrunner 2/Ranger 2/Fighter 2

Used books:   
- Complete Adventurer
- Complete Scoundrel
- Complete Warrior
- Dungeon Master Guide
- Eberron Campaign Setting
- Player's Handbook I
- Unearthed Arcana

---{ Abilities }---

STR 10(+0) - 2 (size) = 8 (-1)
DEX 18(+4) + 3 (HD) + 2 (item) + 2 (race) + 2 (size) = 27 (+8)
CON 14(+2) + 2 (item) - 2 (race) = 14 (+2)
INT 10(+2)
WIS 14(+0)
CHA 08(-1)

HP = 4d8 + 2d10 + 2d10 + 2d8 + 24 = 21 + 11 + 11 + 9 + 24 = 76

Init +8 (dex) = +8

AC                                                               
Full  10 (base) + 8 (Dex) + 4 (Armor) + 1 (size) = 23
Touch 10 (base) + 8 (Dex)             + 1 (size) = 19
Flat  10 (base) +         + 4 (Armor) + 1 (size) = 15

BAB     +12/+7/+2
Grapple + 7
To hit: 
- range: +12/+7/+2 (BAB) + 8 (Dex) + 1 (focus) + 3 (magic) + 1 (PBS, 30 ft only) + 1 (size) = +26/+21/+16
Damage:
- 2d6 + 4 (Dex, 60 ft only) + 3 (magic) + 1 (PBS, 30 ft only) + 5 (collision) = 2d6 + 13 (15-20 x2)

Speed 40 ft/x4

Save:
Fort +5 (Rgr6) + 4 (Ftr4) + 3 (Wld2) +2 (Con) = +14
Ref  +5 (Rgr6) + 1 (Ftr4) + 3 (Wld2) +8 (Dex) = +17
Will +2 (Rgr6) + 1 (Ftr4) + 0 (Wld2) +2 (Wis) = + 5

---{ LOOK }---
Small, 3'2" tall, 45 wt, 133 yrs old

---{ SKILLS }---
Skills (54 - ranger, 8 - fighter, 8 - wildrunner)

20 Escape Artist            + 8 (dex) + 8 (ranger) + 4 (wildrunner)
16 Hide                     + 8 (dex) + 4 (ranger) + 4 (size)
13 Listen                   + 2 (wis) + 9 (ranger) + 2 (wildrunner)
16 Move Silently            + 8 (dex) + 8 (ranger)
13 Spot                     + 2 (wis) + 9 (ranger) + 2 (wildrunner)
14 Survival                 + 2 (wis) + 8 (ranger) + 4 (fighter, cc)
16 Tumble                   + 8 (dex) + 8 (ranger)

Speaks common, elven.

---{ FEATS }---
{FLAW-} Noncombatant
{FLAW+} Point Blank Shot
{RGR01} Track
{CHR01} Precise Shot
{RGR02} Rapid Shot
{RGR03} Endurance
{CHR03} Exotic Weapon Proficiency (great crossbow)
{FTR01} Rapid Reload (heavy)
{FTR02} Weapon Focus (great crossbow)
{CHR06} Crossbow Sniper
{RGR06} Manyshot
{CHR09} Improved Rapid Shot
{FTR04} Improved Critical (great crossbow)
{CHR12} Improved Precise Shot


---{ FEATURES }---
Elf Traits
- +2 Dexterity, -2 Constitution.
- Immunity to magic sleep effects, and a +2 racial saving throw bonus against 
  enchantment spells or effects.
- Low-Light Vision
- Weapon Proficiency: longsword, rapier, longbow and shortbow as bonus feats.
- +2 racial bonus on Listen, Search, and Spot checks.

Ranger Traits
- Favored Enemy 
  - Arcanists [variant Complete Mage] (+4)
  - Construct (+2)
- Track
- Wild Empathy
- Combat Style (archery)
- Distracting Attack [variant PHB 2]

Fighter Traits:
- bonus feats

Wildrunner Traits
- Fast movement: 10 feet
- Trackless step
- Primal Scream
- Scent

---{ ITEMS }---
Кружка, ложка, нож, миска, 3 комплекта 
качественной и нормально выглядещей одежды, 
бэкпак и прочая туристистическая хня     200

Amulet of Health +2                    4 000
Gloves of Dexterity +2                 4 000

Rod Of Extend, lesser                  3 000
- to Haart (в обмен на опкаст)

Pearl of Power 
- 3rd x1 [Haart]                       9 000
- 1st x2 [Haart]                       2 000
- 1st x1                               1 000

Scrolls [used]
- Reduce [CL 9]                          225
- Permanency [CL 9]                    3 625

Quick Loading Collision 
  Great Crossbow +1                   32 450

Crossbow Bayonet, Sword, Mwk             304

Deathward Twist cloak, gnome +1        4 450

Darkwood Heavy Shield +1               1 257

Boots of Speed                        12 000

Bolts:
- Silver Alchemical +1 Undeadbane x10  1 691
- Adamantine                      x20  1 202
- Cold Iron                       x20      4
- Usual                           x100    10
- Silver Alchemical               x20     42
- +1 Magebane                     x10  1 671
- +1 Blood Seeking                x10  1 671
- +1 Seeking                      x10  1 671
- +1 Giantbane                    x10  1 671
Заряжены по 10 специальных болтов и 20 обычных.

Identification papers, with portrait       5
- Wilgelm Tall
- Member of House Deneith
- Bears tattoo of Mark of Sentinel on left shoulder

Travelling Papers (Xendrick)               2

На руках                               3 799 gp

---{ SPELLS }---
1 - Bloodhound (always precasted), Guided Shot

---{ COMBAT MODES }---
После опкаста в скриме
STR 10(+0) - 2 (size) + 2 (скрим) = 10 (+0)
DEX 18(+4) + 3 (HD) + 2 (race) + 2 (size) + 10 (spell) + 6 (скрим) = 41 (+15)
CON 14(+2) + 2 (item) - 2 (race) = 14 (+2)
INT 10(+2)
WIS 14(+0)
CHA 08(-1)

HP = 4d8 + 2d10 + 2d10 + 2d8 + 24 = 21 + 11 + 11 + 9 + 24 = 76

Init +15 (dex) = +15

AC                                                               
Full  10 (base) + 15 (Dex) + 4 (Armor) + 1 (size) = 30
Touch 10 (base) + 15 (Dex)             + 1 (size) = 26
Flat  10 (base)            + 4 (Armor) + 1 (size) = 15

BAB     +12/+7/+2
Grapple + 7
To hit: 
- range: +12/+7/+2 (BAB) + 15 (Dex) + 1 (focus) + 3 (magic) + 1 (PBS, 30 ft only) + 1 (size) = +33/+28/+23
Damage:
- 2d6 + 7 (Dex, 60 ft only) + 3 (magic) + 1 (PBS, 30 ft only) + 5 (collision) = 2d6 + 16 (15-20 x2)

Speed 40 ft/x4

Save:
Fort +5 (Rgr6) + 4 (Ftr4) + 3 (Wld2) +2 (Con) = +14
Ref  +5 (Rgr6) + 1 (Ftr4) + 3 (Wld2) +15(Dex) = +24
Will +2 (Rgr6) + 1 (Ftr4) + 0 (Wld2) +2 (Wis) = + 5

Без опкаста в скриме:
STR 10(+0) - 2 (size) + 2 (скрим) = 10 (+0)
DEX 18(+4) + 3 (HD) + 2 (race) + 2 (size) + 2 (item) + 6 (скрим) = 33 (+11)
CON 14(+2) + 2 (item) - 2 (race) = 14 (+2)
INT 10(+2)
WIS 14(+0)
CHA 08(-1)

HP = 4d8 + 2d10 + 2d10 + 2d8 + 24 = 21 + 11 + 11 + 9 + 24 = 76

Init +11 (dex) = +11

AC                                                               
Full  10 (base) + 11 (Dex) + 2 (Armor) + 1 (size) = 24
Touch 10 (base) + 11 (Dex)             + 1 (size) = 22
Flat  10 (base)            + 2 (Armor) + 1 (size) = 13

BAB     +12
Grapple + 7
To hit: 
- range: +12/+7/+2 (BAB) + 11 (Dex) + 1 (focus) + 3 (magic) + 1 (PBS, 30 ft only) + 1 (size) = +29/+24/+19
Damage:
- 2d6 + 5 (Dex, 60 ft only) + 3 (magic) + 1 (PBS, 30 ft only) + 5 (collision) = 2d6 + 14 (15-20 x2)

Speed 40 ft/x4

Save:
Fort +5 (Rgr6) + 4 (Ftr4) + 3 (Wld2) +2 (Con) = +14
Ref  +5 (Rgr6) + 1 (Ftr4) + 3 (Wld2) +15(Dex) = +24
Will +2 (Rgr6) + 1 (Ftr4) + 0 (Wld2) +2 (Wis) = + 5