Difference between revisions of "Vaakh ECL01"

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Skills (take 10 at will)
 
Skills (take 10 at will)
  
 +
Intimidate +6
 
Open Locks +6
 
Open Locks +6
 +
Spot +6
 
Stealth +6
 
Stealth +6
 +
Streetwise +6
 
Trapmuckery +6
 
Trapmuckery +6
 
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[Rogue ] Sneak Attack (2d6)
 
[Rogue ] Sneak Attack (2d6)
 
[Scheme] Thug Tactics (sneak @ threatened)
 
[Scheme] Thug Tactics (sneak @ threatened)
[Scheme] City Savvy (can't be suprpised)
 
[Scheme] Cheap Shot (sneak roots for 1 round)
 
  
 
Feats
 
Feats
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Items:
 
Items:
 
Shortbow - 25 gp (1d8 piercing, 80/320, two-handed)
 
Shortbow - 25 gp (1d8 piercing, 80/320, two-handed)
 +
* Arrows x100 - 5 gp
 
Spiked Chain - 15 gp (1d6 piercing, reach, finesse)
 
Spiked Chain - 15 gp (1d6 piercing, reach, finesse)
 
Dagger - 2 gp
 
Dagger - 2 gp
 +
Leather armor - 10 gp
 
Acid flask - 25 gp
 
Acid flask - 25 gp
Healer's kit x2 - 10 gp
+
Healer's kit x3 - 15 gp
 
Thieves' Tools - 25 gp
 
Thieves' Tools - 25 gp
 
Rope (silk) - 10 gp
 
Rope (silk) - 10 gp
 
Clothes (traveler), Bedroll, Backpack, Belt Pouch, Mess Kit, Waterskin, Rations(10 days) - 8 gp
 
Clothes (traveler), Bedroll, Backpack, Belt Pouch, Mess Kit, Waterskin, Rations(10 days) - 8 gp
  
Gold - 30 gp
+
Gold - 10 gp
 
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Revision as of 12:31, 12 September 2012

Vaakh
Male Wood Elf Rogue 1
Scheme: Thug
Background: Thief
Specialty: Archer

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Str  08(-1)
Dex  16(+3) (wood elf bonus)
Con  14(+2)
Int  14(+2) (rogue bonus)
Wis  12(+1)
Cha  10(+0)
--------------------------------------------------------------------------------
HP      8
HD      1d6+2
AC      14 = 11(leather) +3(dex)
Speed   35 ft
Init    +3

Melee attack   +5 = +2(rogue)+3(dex)
Ranged attack  +5 = +2(rogue)+3(dex)
--------------------------------------------------------------------------------
Skills (take 10 at will)

Intimidate +6
Open Locks +6
Spot +6
Stealth +6
Streetwise +6
Trapmuckery +6
--------------------------------------------------------------------------------
Abilities
[Elf   ] Low-Light Vision
[Elf   ] Elf Weapon Training
[Elf   ] Keen Senses (advantage on perception checks)
[Elf   ] Free Spirit (immune to charm and sleep)
[Elf   ] Trance
[Elf   ] Wood Elf Grace (hide @ lightly obstructed areas)
[Thief ] Thief Signs
[Rogue ] Thieves Cant
[Rogue ] Skill Mastery (10)
[Rogue ] Sneak Attack (2d6)
[Scheme] Thug Tactics (sneak @ threatened)

Feats
[Archer] Rapid Shot
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Items:
Shortbow - 25 gp (1d8 piercing, 80/320, two-handed)
* Arrows x100 - 5 gp
Spiked Chain - 15 gp (1d6 piercing, reach, finesse)
Dagger - 2 gp
Leather armor - 10 gp
Acid flask - 25 gp
Healer's kit x3 - 15 gp
Thieves' Tools - 25 gp
Rope (silk) - 10 gp
Clothes (traveler), Bedroll, Backpack, Belt Pouch, Mess Kit, Waterskin, Rations(10 days) - 8 gp

Gold - 10 gp



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