Difference between revisions of "User:Aen Sidhe"

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[[Aen Sidhe's home rules|Хоумрулы для моих партий]]
 
[[Aen Sidhe's home rules|Хоумрулы для моих партий]]
  
= Badwell char =
+
Test for readonly
 
 
== Character ==
 
* Background: Criminal
 
 
 
== Attributes ==
 
{|
 
! Attribute !! Value !! Mod !!  !! Starting value !! Modifications
 
|-
 
|'''Str''' || 8 || '''-1''' || = || 8 ||
 
|-
 
|'''Dex''' || 14 || '''+2''' || = || 13 || +1(v. human)
 
|-
 
|'''Con''' || 14 || '''+2''' || = || 14 ||
 
|-
 
|'''Int''' || 10 || '''+0''' || = || 10 ||
 
|-
 
|'''Wis''' || 12 || '''+1''' || = || 12 ||
 
|-
 
|'''Cha''' || 18 || '''+4''' || = || 15 || +1(v. human) +2(4th lvl)
 
|}
 
 
 
== Stats ==
 
* HP: 44/44 [6 + 4 * 6 + 2 * 7]
 
* SP: 7/7
 
* AP: 5/5
 
* AC: 15 = 10 (leather) + 2 (dex) + 3 (mage armor)
 
* Speed: 30 ft
 
* Init: +2
 
* Prof: +3
 
* Melee: +5 = +2 (dex) + 3 (prof)
 
* Ranged: +5 = +2 (dex) + 3 (prof)
 
* Spell: +7 = +4 (cha) + 3 (prof)
 
* Spell DC: 15 = 8(base) + 4 (cha) + 3 (prof)
 
 
 
 
 
* Passive perception: 14 = 10 + 1 (wis) +3 (prof)
 
 
 
* Saving throws:
 
** Str  -1
 
** Dex  +2
 
** Con  +5 = +2 +3
 
** Int  +0
 
** Wis  +1 = +1
 
** Cha  +7 = +4 +3
 
 
 
== Combat ==
 
* Attack
 
** Melee
 
*** Dagger +5 1d4+2 piercing
 
** Ranged
 
*** Light Crossbow +5 1d8+2 piercing (range 80/320)
 
*** Dagger (thrown) +5 1d4+2 piercing (range 20/60)
 
*** Spell +7 varies
 
 
 
== Proficiencies ==
 
* Armor:        None
 
* Weapons:      Daggers, darts, slings, quarterstaffs, light crossbows
 
* Tools:        None
 
* Languages:    Common, Celestial
 
* Saving throws: Wis, Cha
 
* Skills:       
 
** Survival [planar] (dex, +5 = +2 +3) [v.human]
 
** Insight          (wis, +7 = +4 +3) [cleric]
 
** Persuasion        (cha, +5 = +2 +3) [cleric]
 
** Stealth          (dex, +5 = +2 +3) [background]
 
** Deception        (cha, +7 = +4 +3) [background]
 
 
 
== Abilities and features ==
 
* [V.Human] Feat: Spell sniper
 
* [V.Human] Skill: Survival
 
* [Backgr ] Skills: Deception, Stealth
 
* [Backgr ] Tools: Thieves tools, dice set
 
* [Backgr ] Criminal Contact: You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
 
* [Sorcer ] Spellcasting
 
* [Sorcer ] Origin: Wild Magic
 
** Wild Magic Surge
 
** Tides of Chaos
 
** Bend Luck
 
* [Sorcer ] Font of Magic
 
* [Sorcer ] Metamagic: Subtle Spell, Twinned Spell
 
 
 
== Sorcerer Spells ==
 
Spell known: C: 5 + 1 [sniper], 1-9: 8
 
 
 
{|
 
|  || C || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 ||
 
|-
 
| Spell slots || 4 || 4 || 3 || 3 || 1 ||  ||  ||  ||  ||  ||
 
|}
 
 
 
* C: Guidance, Resistance, Sacred Flame, Thaumaturgy
 
* 1: Cure Wounds, Detect Magic, Guiding Bolt, Purify Food and Drink
 
* 2: Calm Emotions, Lesser Restoration, Hold Person
 
* 3: Tongues, Spirit Guardians, Water Walk
 
* 4: Death Ward
 
 
 
== Items ==
 
<poem>
 
Explorer's Pack
 
Holy Symbol (loaded 6-sided die, with a spider on the 6-face)
 
Fine Clothes
 
Disguise Kit
 
Pouch (15gp)
 
 
 
Backpack
 
Bedroll
 
Traveler's Clothes
 
Ink
 
Ink pen
 
Lantern, hooded
 
Mess kit
 
Paper (10 sheets)
 
Perfume (vial)
 
Quiver
 
Rope, silk
 
Sealing wax
 
Fake Signet Ring
 
Soap
 
Tinderbox
 
Torch
 
Waterskin
 
Forgery Kit
 
</poem>
 
 
 
=== Weapons ===
 
{|
 
| Dagger || 1d4 piercing || 1 lb. || Finesse, Light, thrown (range 20/60) ||
 
|-
 
|Crossbow, Light || 1d8 piercing || 5 lb. || Ammunition (range 80/320), Loading, two-handed ||
 
|}
 
 
 
=== Armor ===
 
{|
 
| Leather Armor || 11 + dex || || 10 lb. ||
 
|-
 
|Shield || +2 ||  || 6 lb. ||
 
|}
 

Latest revision as of 08:41, 18 February 2018

Старший Дух следит за Вами....

PS: а вообще - я очень талантливый плагиатор, да.

Хоумрулы для моих партий

Test for readonly