Difference between revisions of "Theodore"

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Line 9: Line 9:
 
BS 66 [43 +3 fit for purpose +5 stub +15 trained (+10 with pistols)] 850 XP
 
BS 66 [43 +3 fit for purpose +5 stub +15 trained (+10 with pistols)] 850 XP
 
STR 41 [36 +5 trained] 100 XP
 
STR 41 [36 +5 trained] 100 XP
TGH 40
+
TGH 45 [40+5 trained] 250 XP
 
AGI 50 [40 +10 trained] 350 XP
 
AGI 50 [40 +10 trained] 350 XP
 
INT 40 [35 +5 forge]
 
INT 40 [35 +5 forge]
Line 23: Line 23:
 
Corruption 0
 
Corruption 0
  
XP 8300/8550 spent
+
XP 8550/8550 spent
  
 
Stranger to the Cult
 
Stranger to the Cult

Revision as of 08:00, 20 March 2011

Theodore

Forge World - Stub Jack - Criminal (hunted by a crime baron) - Calamity - Fortune - Arch-Militant

WS	28	[33 -5 forge]
BS	66	[43 +3 fit for purpose +5 stub +15 trained (+10 with pistols)] 850 XP
STR	41	[36 +5 trained] 100 XP
TGH	45	[40+5 trained] 250 XP
AGI	50	[40 +10 trained] 350 XP
INT	40	[35 +5 forge]
PERC	42	[39 +3 hunted]
WP	34	
FEL	37	[42 -5 stub]

Weapon mastery: pistols
Init 5(+2)
Wounds 12/14
Fate points 4/4 [fortune]
Insanity 3
Corruption 0

XP 8550/8550 spent

Stranger to the Cult
-10 knowledge of the Imperial Creed, 
-5 FEL Tests for formal interacting with members of the Ecclesiarchy


Skills
----------
Intimidate +10 (Str/Int/Fel)			[stub jack]
Dodge +10 (Ag)					100 XP
Awareness +10 (Pr)				300 XP
Medicae (Int)					200 XP
Tracking (Int)					200 XP
Acrobatics (Ag)					200 XP

Common lore (Tech) (Int)			[forge world]
Common lore (Machine cult) (Int)		[forge world]
Common Lore (War) (Int)			
Common lore (Imperial Guard)			100 XP
Scholastic Lore (Tactica Imperialis) (Int)	
Forbidden lore (pirates) (Int)			100 XP

Secret Tongue (Military) (Int)			
Secret Tongue (Rogue Trader) (Int)		100 XP
Speak Language (Low Gothic) (Int)		
Literacy (Int)					100 XP


Talents
----------
Blood Tracker					500 XP
True Grit					200 XP
Ambidextrous					200 XP
Two-Weapon Wielder (Ballistic)			200 XP
Light Sleeper					[calamity]
Hardy						[calamity]
Enemy (underworld)				[criminal]

Quick draw					[stub jack]
Technical knock					[forge world]

Basic Weapon Training (Universal)
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Thrown Weapon Training (Universal)
Sound Constitution


Gear
----------
Bolt pistol x2	| 30m | S/2/- | 1d10+5(7) X | 4 |  8 | Full | Tearing	| 3.5x2 kg
Mono sword (good)		1d10      R | 2 |	    | Balanced	| 3 kg
enforcer light carapace armour (5/all)
Micro-bead, void suit, bolt shell keepsake, medikit, manacles. 
Data-slate full of wanted bounties.