Difference between revisions of "Taradox"

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m (layout fix)
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  Voidsmen Quarters                 (- 1,  3)
 
  Voidsmen Quarters                 (- 1,  3)
 
  Cargo Holds and Lighter Bay      (- 1,  2) 1
 
  Cargo Holds and Lighter Bay      (- 1,  2) 1
  M-1.r Augurer array              (- 3,  0)
+
  M-100 Augurer array              (- 3,  0)
 
  Murder servitors                  (- 1,  1)    (+20 to hit and run and chose crit results.)
 
  Murder servitors                  (- 1,  1)    (+20 to hit and run and chose crit results.)
 
  Ryza Pattern Plasma Battery      (-16,  8) 4
 
  Ryza Pattern Plasma Battery      (-16,  8) 4

Revision as of 10:05, 1 November 2009

Tempest-class Frigate "Pime Taradox Ur"   .	 
60 / 40 + 14

Speed:             8  (7 in combat)
Maneouvrability: +13 = 18 - 2 - 3 
Detection:       +12
Armour:           20 = 19 + 1
Space:            42/42
Energy            45/45
Hull:             36
Turret rating:    1
Weapon capacity:  2 Dorsal Ryza Pattern Plasma Battery (1d10+5{+1 from minitorum included} RoF 4 Range 5 Crit  4.)
	 
Components:
 Jovian pattern Class 2 Drive      (+45, 10)  
 Strelov 1 Warp Engine             (-10, 10)
 Warpsbane Hull                    (- 1,  0) 2  (+10 warp navigation, reroll warp encounter)
 Single Void Shield Array          (- 5,  1)
 Сommand bridge                    (- 2,  1) 1  (+5 command  social, +5 ballistic)
 Vitae pattern Life Sustainer      (- 4,  2) 
 Voidsmen Quarters                 (- 1,  3)
 Cargo Holds and Lighter Bay       (- 1,  2) 1
 M-100  Augurer array              (- 3,  0)
 Murder servitors                  (- 1,  1)    (+20 to hit and run and chose crit results.)
 Ryza Pattern Plasma Battery       (-16,  8) 4
 Ministorum                        (- 2,  3) 2
 Аrmor plattings                   (  0,  1) 2

Oddities&Past
 Skittish (-1 speed in combat, reduce travel times by 1d5 weeks to a minimum of 1)
 Temperamental Warp Engine (1d0: +1d5 weeks <=6, -1d5 weeks >=7, rarely leaving the warp at random)